Difference between revisions of "Team Fortress Wiki:April Fools' Day/2021/Pharah"

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   | email  = You can't, she isn't real
 
   | email  = You can't, she isn't real
 
}}
 
}}
{{Quotation|'''Meteorological phenomenon team'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to "less interactive gameplay".}}
+
{{Quotation|'''Meteorological phenomenon'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to "less interactive gameplay".}}
 
'''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from [[w:Egypt|Egypt]]. Tough and well-armed armor, she is kinda versatile, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan.
 
'''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from [[w:Egypt|Egypt]]. Tough and well-armed armor, she is kinda versatile, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan.
  
 
Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in ''that game''. Despite his low ground movement speed, she is capable of using her Jump Jets to reach height quickly. His kinda large [[Death|health]] pool is 200, and her wide team allows her to bring her weapon, and her pocket Mercy.
 
Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in ''that game''. Despite his low ground movement speed, she is capable of using her Jump Jets to reach height quickly. His kinda large [[Death|health]] pool is 200, and her wide team allows her to bring her weapon, and her pocket Mercy.
  
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her contry (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[Scout|Genji]]'s dash. Pharah's time airborne from a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually is 5 seconds.
+
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her contry (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[w:Japanophilia#21st century|Genji]]'s dash, as half the roaster. Pharah's time airborne from a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually is 6 seconds.
  
 
Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.
 
Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.
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|-
 
|-
 
| '''Description:'''
 
| '''Description:'''
| Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with.
+
| Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is forced to be played with a Mercy. That is.
 
|-
 
|-
 
| '''Mother:'''
 
| '''Mother:'''
 
| '''Ana''', the best "class" by far
 
| '''Ana''', the best "class" by far
 
|}</div>
 
|}</div>
 +
 +
== Health ==
 +
{{main|Health|Healing#Overheal|l1=Health|l2=Overheal}}
 +
 +
{| class="wikitable grid"
 +
! class="header" | {{Navbar float|Class health pack and overheal table}} {{Common string|class}}
 +
{{#ifeq:overheal|overheal|
 +
! class="header" {{!}} {{Common string|health}}
 +
! class="header" {{!}} {{Common string|Overheal}}
 +
! class="header" {{!}} {{Item link|Quick-Fix}} {{common string|Overheal}}|
 +
<!-- if {{{1}}} is not overheal -->
 +
! class="header" {{!}} [[File:Smallhealth.png|50x40px]]<br><small>{{lang
 +
| en = Small
 +
| ar = صغيرة
 +
| cs = Malý
 +
| da = Lille
 +
| de = Klein
 +
| es = Pequeño
 +
| fi = Pieni
 +
| fr = Petit
 +
| hu = Kicsi
 +
| ja = 小
 +
| ko = 소형
 +
| nl = Klein
 +
| pl = Mała
 +
| pt = Pequeno
 +
| pt-br = Pequeno
 +
| ru = Маленькая
 +
| zh-hant = 小型
 +
| zh-hans = 小型
 +
}}</small>
 +
! class="header" {{!}} [[File:Mediumhealth.png|50x40px]]<br><small>{{lang
 +
| en = Medium
 +
| ar = متوسطة
 +
| cs = Střední
 +
| da = Medium
 +
| de = Mittel
 +
| es = Medio
 +
| fi = Keskikokoinen
 +
| fr = Moyen
 +
| hu = Közepes
 +
| ja = 中
 +
| ko = 중형
 +
| nl = Gemiddeld
 +
| pl = Średnia
 +
! pt = Médio
 +
| pt-br = Médio
 +
| ru = Средняя
 +
| zh-hant = 中型
 +
| zh-hans = 中型
 +
}}</small>
 +
! class="header" {{!}} [[File:Largehealth.png|50x40px]]<br><small>{{lang
 +
| en = Large
 +
| ar = كبير
 +
| cs = Velký
 +
| da = Stor
 +
| de = Groß
 +
| es = Grande
 +
| fi = Suuri
 +
| fr = Grand
 +
| hu = Nagy
 +
| ja = 大
 +
| ko = 대형
 +
| nl = Groot
 +
| pl = Duża
 +
| pt = Grande
 +
| pt-br = Grande
 +
| ru = Большая
 +
| zh-hant = 大型
 +
| zh-hans = 大型
 +
}}</small>
 +
<!-- End header -->
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Scout}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Scout}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With the {{Item link|Sandman}} equipped
 +
  | ar = مع استعمال  {{Item link|Sandman}}
 +
  | cs = S vybavenou zbraní {{Item link|Sandman}}
 +
  | da = Udstyret med {{Item link|Sandman}}
 +
  | de = Mit dem {{Item link|Sandman}} ausgerüstet
 +
  | es = Con el {{Item link|Sandman}} equipado
 +
  | fi = {{Item link|Sandman}} käytössä
 +
  | fr = Avec le {{Item link|Sandman}} équippé
 +
  | hu = A {{Item link|Sandman}} viselve
 +
  | it = {{Item link|Sandman}} equipaggiata
 +
  | ja = {{Item link|Sandman}}装備時
 +
  | ko = {{Item link|Sandman}}을 장착했을 때
 +
  | no = Med {{Item link|Sandman}}
 +
  | nl = Met de {{item link|Sandman}} uitgerust
 +
  | pl = Z wyposażonym [[Sandman/pl|Piaskunem]]
 +
  | pt = Com o {{Item link|Sandman}} equipado
 +
  | pt-br = Com o {{item link|Sandman}} equipado
 +
  | ro = Cu {{Item link|Sandman}} echipat
 +
  | ru = Если взята {{Item link|Sandman}}
 +
  | sv = {{Item link|Sandman}} utrustad
 +
  | tr = {{item link|Sandman}} kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Sandman}}时
 +
  | zh-hant = 裝備{{Item link|Sandman}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|overheal|C=Scout|M=Sandman}}
 +
{{!-}}
 +
}}{{#if:yes{{#if:||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Soldier}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Soldier}}
 +
{{!-}}
 +
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
  | en = With the {{Item link|Battalion's Backup}} equipped
 +
  | ar = مع استعمال  {{Item link|Battalion's Backup}}
 +
  | cs = S vybavenou zbraní {{Item link|Battalion's Backup}}
 +
  | da = Udstyret med {{Item link|Battalion's Backup}}
 +
  | de = Mit dem {{Item link|Battalion's Backup}} ausgerüstet
 +
  | es = Con el {{Item link|Battalion's Backup}} equipado
 +
  | fi = {{Item link|Battalion's Backup}} käytössä
 +
  | fr = En portant le {{Item link|Battalion's Backup}}
 +
  | ja = {{Item link|Battalion's Backup}}装備時
 +
  | ko = {{Item link|Battalion's Backup}}을 장착했을 때
 +
  | nl = Met de {{item link|Battalion's Backup}} uitgerust
 +
  | pl = Z wyposażonym [[Battalion's Backup/pl|Wsparciem batalionu]]
 +
  | pt = Com o {{Item link|Battalion's Backup}} equipado
 +
  | pt-br = Com o {{Item link|Battalion's Backup}} equipado
 +
  | ru = Если взята {{Item link|Battalion's Backup}}
 +
  | tr = {{item link|Battalion's Backup}} kuşanıldığında
 +
  | zh-hant = 裝備{{Item link|Battalion's Backup}}時
 +
  | zh-hans = 装备{{Item link|Battalion's Backup}}时
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0|overheal|C=Soldier|S=Battalion's Backup}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="{{#ifeq:overheal|overheal||border-bottom:0}}" {{!}} {{Class link|Pyro}}
 +
{{Class health pack and overheal table/core|style={{#ifeq:overheal|overheal||border-bottom:0}}|overheal|C=Pyro}}
 +
{{#ifeq:overheal|overheal||
 +
{{!-}}
 +
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
| en = {{Item link|Back Scratcher}} equipped
 +
| ar = {{Item link|Back Scratcher}} مع استعمال
 +
| cs = S vybavenou zbraní {{Item link|Back Scratcher}}
 +
| da = Udstyret med {{Item link|Back Scratcher}}
 +
| de = {{Item link|Back Scratcher}} ausgerüstet
 +
| es = Con el {{Item link|Back Scratcher}} equipado
 +
| fi = {{Item link|Back Scratcher}} käytössä
 +
| fr = Équipé du {{item link|Back Scratcher}}
 +
| hu = {{Item link|Back Scratcher}}t viselve
 +
| ja = {{Item link|Back Scratcher}}装備時
 +
| ko = {{Item link|Back Scratcher}}를 장착했을 때
 +
| nl = Met de {{item link|Back Scratcher}} uitgerust
 +
| pl = Z wyposażoną [[Back Scratcher/pl|Drapaczką]]
 +
| pt = Com o {{Item link|Back Scratcher}} equipado
 +
| pt-br = Com o {{Item link|Back Scratcher}} equipado
 +
| ru = Если используется {{Item link|Back Scratcher}}
 +
| zh-hant = 裝備{{Item link|Back Scratcher}}時
 +
| zh-hans = 装备{{Item link|Back Scratcher}}时
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0|overheal|C=Pyro|M=Back Scratcher}}
 +
}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Demoman}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Demoman}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''[[Ali Baba's Wee Booties|{{tooltip|weapon slot boots|Ali Baba's Wee Booties or the Bootlegger}}]]'' equipped
 +
  | ar = مع استعمال  ''[[Ali Baba's Wee Booties|{{tooltip|الاحذية|حذاء علي بابا او حذاء البووتليغر}}]]''
 +
  | cs = S vybavenými ''[[Ali Baba's Wee Booties/cs|{{tooltip|botami|Ali Baba's Wee Booties nebo Bootlegger}}]]''
 +
  | da = Udstyret med {{Item link|Ali Baba's Wee Booties}}
 +
  | de = Mit ''[[Ali Baba's Wee Booties/de|{{tooltip|Waffenslot-Stiefeln|{{Item name|Ali Baba's Wee Booties}} oder dem {{Item name|Bootlegger}}}}]]'' ausgerüstet
 +
  | es = Con un ''[[Ali Baba's Wee Booties/es|{{tooltip|arma de tipo botas|Las {{item name|Ali Baba's Wee Booties}} o el {{item name|Bootlegger}}}}]]'' equipado
 +
  | fi = ''[[Ali Baba's Wee Booties/fi|{{tooltip|Aseeksi luokitellut jalkineet|{{Item name|Ali Baba's Wee Booties}} tai {{Item name|Bootlegger}}}}]]'' käytössä
 +
  | fr = Avec les {{item link|Ali Baba's Wee Booties}} ou le {{item link|Bootlegger}} équipé
 +
  | hu = {{Item link|Ali Baba's Wee Booties}} vagy a {{Item link|Bootlegger}} viselve
 +
  | it = {{Item link|Ali Baba's Wee Booties}} equipaggiate
 +
  | ja = {{Item link|Ali Baba's Wee Booties}}、{{Item link|Bootlegger}}いずれか装備時
 +
  | ko = ''[[Ali Baba's Wee Booties/ko|{{tooltip|무기 칸 신발||{{Item name|Ali Baba's Wee Booties}}이나 {{Item name|Bootlegger}}}}]]''을 신었을 때
 +
  | nl = Uitgerust met {{Item link|Ali Baba's Wee Booties}} of de {{Item link|Bootlegger}}
 +
  | no = {{Item link|Ali Baba's Wee Booties}} i bruk
 +
  | pl = Z wyposażonymi ''[[Ali Baba's Wee Booties/pl|{{tooltip|butami w slocie broni|Małe butki Ali Baby lub Kuternoga}}]]''
 +
  | pt = Com ''[[Ali Baba's Wee Booties/pt|{{tooltip|botas|As 'Piquenas' Botinhas do Ali Babá ou A Perna de Pau}}]]'' equipadas
 +
  | pt-br = Com ''[[Ali Baba's Wee Booties/pt-br|{{tooltip|botas no compartimento de arma|As {{item name|Ali Baba's Wee Booties}} ou a {{item name|Bootlegger}}}}]]'' equipadas
 +
  | ru = Если используются ''{{Item link|Ali Baba's Wee Booties}}''
 +
  | sv = {{Item link|Ali Baba's Wee Booties}} eller {{Item link|Bootlegger}} utrustade
 +
  | tr = Bir ''[[Ali Baba's Wee Booties/tr|{{tooltip|silah yuvası botu|Ali Baba'nın Minik Galoşları veya Kaçakçı}}]]'' kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Ali Baba's Wee Booties}}或{{Item link|Bootlegger}}时
 +
  | zh-hant = 裝備{{Item link|Ali Baba's Wee Booties}}或{{Item link|Bootlegger}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With a ''[[Eyelander|{{tooltip|head-taking melee weapon|The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron}}]]'' equipped with 0 heads
 +
  | ar = مع استعمال ''[[Eyelander|{{tooltip|السيوف |The Eyelander, the Horseless Headless Horsemann's Headtaker, او Nessie's Nine Iron}}]]'' مع 0 قتلات
 +
  | cs = S vybavenou ''[[Eyelander/cs|{{tooltip|hlavy-sekající zbraní na blízko|Eyelander, Horseless Headless Horsemann's Headtaker, nebo Nessie's Nine Iron}}]]'', s počtem 0 hlav
 +
  | da = Udstyret med {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} eller {{Item link|Nessie's Nine Iron}}  (Ingen hoveder)
 +
  | de = Mit einer ''[[Eyelander/de|{{tooltip|kopfabreißenden Nahkampfwaffe|Der {{item name|Eyelander}}, der {{Item name|Horseless Headless Horsemann's Headtaker}} oder {{Item name|Nessie's Nine Iron}}}}]]'' mit 0 Köpfen ausgerüstet
 +
  | es = Con un ''[[Eyelander/es|{{tooltip|arma cuerpo a cuerpo que recoja cabezas|La Intuertal, el Decapitador del Jinete Decapitado sin Montura, o el Hierro del Nueve de Nessie}}]]'' equipado con 0 cabezas
 +
  | fi = {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} tai {{Item link|Nessie's Nine Iron}} käytössä, 0 päätä kerättynä
 +
  | fr = Avec [[Eyelander/fr|{{tooltip|une arme capable de collecter les têtes|L'{{item name|Eyelander}}, la {{item name|Horseless Headless Horsemann's Headtaker}}, ou le {{item name|Nessie's Nine Iron}}}}]] équipée ayant 0 tête
 +
  | hu = Az {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} vagy a {{Item link|Nessie's Nine Iron}} viselve, 0 levágott fejjel
 +
  | it = {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} o {{Item link|Nessie's Nine Iron}} equipaggiato, 0 teste
 +
  | ja = {{Item link|Eyelander}}、{{Item link|Horseless Headless Horsemann's Headtaker}}、{{Item link|Nessie's Nine Iron}}いずれか装備かつ0ヘッド
 +
  | ko = ''[[Eyelander/ko|{{tooltip|목따개 근접무기|{{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}}, {{Item link|Nessie's Nine Iron}}}}]]''를 장착하고 머리를 0개 소지했을 때
 +
  | nl = Uitgerust met een {{item link|Eyelander}}, {{item link|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 0 hoofden
 +
  | no = {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} eller {{Item link|Nessie's Nine Iron}} i bruk, 0 hoder
 +
  | pl = Z wyposażoną ''[[Eyelander/pl|{{tooltip|ścinającą głowy bronią do walki wręcz|Wyszczerbiec, Ścinacz głów Bezgłowego Bezkonnego Jeźdźca lub Żelazna Nessie}}]]'' i bez ściętych głów
 +
  | pt = Com uma ''[[Eyelander/pt|{{tooltip|arma corpo-a-corpo decapitadora|O Eyelander, o Corta-Cabeças do Cavaleiro sem Cavalo nem Cabeça, ou o Taco de Ferro 9 da Nessie}}]]'' equipada e com 0 cabeças
 +
  | pt-br = Com uma ''[[Eyelander/pt-br|{{tooltip|arma corpo a corpo decapitadora|A Eyelander, o {{item name|Horseless Headless Horsemann's Headtaker}}, ou o {{item name|Nessie's Nine Iron}}}}]]'' equipada e 0 cabeças
 +
  | ro = cu {{Item link|Eyelander}} echipat, 0 capete
 +
  | ru = Если используется ''[[Eyelander/ru|{{tooltip|срубающее головы оружие ближнего боя|Одноглазый горец, Секира Пешего всадника без головы или Железная девятка Несси}}]]'' (0 срубленных голов)
 +
  | sv = {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} eller {{Item link|Nessie's Nine Iron}} utrustad, 0 huvuden
 +
  | tr = Bir ''[[Eyelander/tr|{{tooltip|kelle koparıcı yakın dövüş silahıyla|Göz Parlatan, Horseless Headless Horsemann'in Kelle Alıcısı veya Nessie'nin Dokuz Numarası}}]]'' 0 kelle koparıldığında
 +
  | zh-hans = 装备{{Item link|Eyelander}}、{{Item link|Horseless Headless Horsemann's Headtaker}}或{{Item link|Nessie's Nine Iron}},0猎头数时
 +
  | zh-hant = 裝備{{Item link|Eyelander}}、{{Item link|Horseless Headless Horsemann's Headtaker}}或{{Item link|Nessie's Nine Iron}},斬首數 0 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|M=Eyelander|H=0}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With a ''head-taking melee weapon'' equipped with 1 head
 +
  | ar = مغ سيف و قتلة واحدة
 +
  | cs = S vybavenou hlavy-sekající zbraní na blízko, s počtem 1 hlavy
 +
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 hoved
 +
  | de = Mit einer ''kopfabreißenden Nahkampfwaffe'' mit 1 Kopf ausgerüstet
 +
  | es = Con un ''arma cuerpo a cuerpo que recoja cabezas'' equipado con 1 cabeza
 +
  | fi = ''Päitä keräävä lähitaisteluase'' käytössä, 1 pää kerättynä
 +
  | fr = Avec une arme capable de collecter les têtes équipée ayant 1 tête
 +
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
 +
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 1 testa
 +
  | ja = アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか装備かつ1ヘッド
 +
  | ko = ''목따개 근접무기''를 장착하고 머리를 1개 소지했을 때
 +
  | nl = Uitgerust met een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 1 hoofd
 +
  | no = Eyelander, HHHH eller Nessie's Nine Iron i bruk, 1 hode
 +
  | pl = Z wyposażoną ''ścinającą głowy bronią do walki wręcz'' i 1 ściętą głową
 +
  | pt = Com uma ''arma corpo-a-corpo decapitadora'' equipada e com 1 cabeça
 +
  | pt-br = Com uma ''arma corpo a corpo decapitadora'' equipada e 1 cabeça
 +
  | ro = cu Ochiolanderul echipat, 1 capete
 +
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
 +
  | sv = Ögländaren, HHHH eller Nessies Järnnia utrustad, 1 huvud
 +
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 1 kelle koparıldığında
 +
  | zh-hans = 装备苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,1猎头数时
 +
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|M=Eyelander|H=1}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With a ''head-taking melee weapon'' equipped with 2 heads
 +
  | ar = مع اي سيف وقتلتان
 +
  | cs = S vybavenou hlavy-sekající zbraní na blízko, s počtem 2 hlav
 +
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 hoved
 +
  | de = Mit einer ''kopfabreißenden Nahkampfwaffe'' mit 2 Köpfen ausgerüstet
 +
  | es = Con un ''arma cuerpo a cuerpo que recoja cabezas'' equipado con 2 cabezas
 +
  | fi = ''Päitä keräävä lähitaisteluase'' käytössä, 2 päätä kerättynä
 +
  | fr = Avec une arme capable de collecter les têtes équipée ayant 2 têtes
 +
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
 +
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 2 teste
 +
  | ja = アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか装備かつ2ヘッド
 +
  | ko = ''목따개 근접무기''를 장착하고 머리를 2개 소지했을 때
 +
  | nl = Uitgerust met een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 2 hoofden
 +
  | no = Eyelander, HHHH eller Nessie's Nine Iron i bruk, 2 hoder
 +
  | pl = Z wyposażoną ''ścinającą głowy bronią do walki wręcz'' i 2 ściętymi głowami
 +
  | pt = Com uma ''arma corpo-a-corpo decapitadora'' equipada e com 2 cabeças
 +
  | pt-br = Com uma ''arma corpo a corpo decapitadora'' equipada e 2 cabeças
 +
  | ro = cu Ochiolanderul echipat, 2 capete
 +
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
 +
  | sv = Ögländaren, HHHH eller Nessies Järnnia utrustad, 2 huvuden
 +
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 2 kelle koparıldığında
 +
  | zh-hans = 装备苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,2猎头数时
 +
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|M=Eyelander|H=2}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With a ''head-taking melee weapon'' equipped with 3 heads
 +
  | ar = مع اي سيف و 3 قتلات
 +
  | cs = S vybavenou hlavy-sekající zbraní na blízko, s počtem 3 hlav
 +
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 hoved
 +
  | de = Mit einer ''kopfabreißenden Nahkampfwaffe'' mit 3 Köpfen ausgerüstet
 +
  | es = Con un ''arma cuerpo a cuerpo que recoja cabezas'' equipado con 3 cabezas
 +
  | fi = ''Päitä keräävä lähitaisteluase'' käytössä, 3 päätä kerättynä
 +
  | fr = Avec une arme capable de collecter les têtes équipée ayant 3 têtes
 +
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
 +
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 3 teste
 +
  | ja = アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか装備かつ3ヘッド
 +
  | ko = ''목따개 근접무기''를 장착하고 머리를 3개 소지했을 때
 +
  | nl = Uitgerust met een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 3 hoofden
 +
  | no = Eyelander, HHHH eller Nessie's Nine Iron i bruk, 3 hoder
 +
  | pl = Z wyposażoną ''ścinającą głowy bronią do walki wręcz'' i 3 ściętymi głowami
 +
  | pt = Com uma ''arma corpo-a-corpo decapitadora'' equipada e com 3 cabeças
 +
  | pt-br = Com uma ''arma corpo a corpo decapitadora'' equipada e 3 cabeças
 +
  | ro = cu Ochiolanderul echipat, 3 capete
 +
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
 +
  | sv = Ögländaren, HHHH eller Nessies Järnnia utrustad, 3 huvuden
 +
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 3 kelle koparıldığında
 +
  | zh-hans = 装备苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,3猎头数时
 +
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|M=Eyelander|H=3}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With a ''head-taking melee weapon'' with 4 or more heads
 +
  | ar = مع اي سيف و 4 قتلات او اكثر
 +
  | cs = S vybavenou hlavy-sekající zbraní na blízko, s počtem 4, nebo více hlav
 +
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
 +
  | de = Mit einer ''kopfabreißenden Nahkampfwaffe'' mit 4 oder mehr Köpfen ausgerüstet
 +
  | es = Con un ''arma cuerpo a cuerpo que recoja cabezas'' equipado con 4 o más cabezas
 +
  | fi = ''Päitä keräävä lähitaisteluase'' käytössä, 4 tai enemmän päitä kerättynä
 +
  | fr = Avec une arme capable de collecter les têtes équipée ayant 4 têtes
 +
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 és több levágott fejjel
 +
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 4 teste
 +
  | ja = アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか装備かつ4ヘッド以上
 +
  | ko = ''목따개 근접무기''를 장착하고 머리를 4개 소지했을 때
 +
  | nl = Uitgerust met een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 2 hoofden
 +
  | no = Eyelander, HHHH eller Nessie's Nine Iron i bruk, 4+ hoder
 +
  | pl = Z wyposażoną ''ścinającą głowy bronią do walki wręcz'' i 4 (lub więcej) ściętymi głowami
 +
  | pt = Com uma ''arma corpo-a-corpo decapitadora'' equipada e com 4 ou mais cabeças
 +
  | pt-br = Com uma ''arma corpo a corpo decapitadora'' equipada e 4 ou mais cabeças
 +
  | ro = cu Ochiolanderul echipat, 4+ capete
 +
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
 +
  | sv = Ögländaren, HHHH eller Nessies Järnnia utrustad, 4+ huvuden
 +
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 4 veya daha fazla kelle koparıldığında
 +
  | zh-hans = 装备苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,4猎头数或更多时
 +
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|M=Eyelander|H=4}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
  | ar = مع استعمال اي حذاء و سيف مع 0 قتلات
 +
  | cs = S vybavenými botami, a hlavy-sekající zbraní na blízko, s počtem 0 hlav
 +
  | da = Udstyret med Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron (ingen hoveder)
 +
  | de = Mit ''Waffenslot-Stiefeln'' und einer ''kopfabreißenden Nahkampfwaffe'' mit 0 Köpfen ausgerüstet
 +
  | es = Con un ''arma de tipo botas'' y un ''arma cuerpo a cuerpo que recoja cabezas'' equipados con 0 cabezas
 +
  | fi = ''Aseeksi luokitellut jalkineet'' sekä ''päitä keräävä lähitaisteluase'' käytössä, 0 päätä kerättynä
 +
  | fr = Avec les Alibabouches ou le Contrebandier et une arme capable de collecter les têtes équipée ayant 0 têtes
 +
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 0 levágott fejjel
 +
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 0 teste
 +
  | ja = アリババズ・ウィーブーツ、ブートレッガーいずれか + アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか + 0ヘッド
 +
  | ko = ''무기 칸 신발''과 ''목따개 근접무기''를 장착하고 머리를 0개 소지했을 때
 +
  | nl = Uitgerust met {{item name|Ali Baba's Wee Booties}} of de {{item name|Bootlegger}} en een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 0 hoofden
 +
  | pl = Z wyposażonymi ''butami w slocie broni'' i ''ścinającą głowy bronią do walki wręcz'', i bez ściętych głów
 +
  | pt = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 0 cabeças
 +
  | pt-br = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 0 cabeças
 +
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (0 срубленных голов)
 +
  | sv = Ali Babas Lilla Stövlar eller Spritsmugglaren och (Ögländaren, HHHH eller Nessies Järnnia) utrustad, 0 huvuden
 +
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 0 kelle koparıldığında
 +
  | zh-hans = 装备阿里巴巴的尖头靴或海盗头子的假腿,及苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,0猎头数时
 +
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 0 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger|M=Eyelander|H=0}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
  | ar = مع استعمال اي حذاء و سيف مع 1 قتلات
 +
  | cs = S vybavenými botami, nebo hlavy-sekající zbraní na blízko, s počtem 1 hlavy
 +
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 head taken
 +
  | de = Mit ''Waffenslot-Stiefeln'' und einer ''kopfabreißenden Nahkampfwaffe'' mit 1 Kopf ausgerüstet
 +
  | es = Con un ''arma de tipo botas'' y un ''arma cuerpo a cuerpo que recoja cabezas'' equipados con 1 cabeza
 +
  | fi = ''Aseeksi luokitellut jalkineet'' sekä ''päitä keräävä lähitaisteluase'' käytössä, 1 pää kerättynä
 +
  | fr = Avec les Alibabouches ou le Contrebandier et une arme capable de collecter les têtes équipée ayant 1 tête
 +
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
 +
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 1 testa
 +
  | ja = アリババズ・ウィーブーツ、ブートレッガーいずれか + アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか + 1ヘッド
 +
  | ko = ''무기 칸 신발''과 ''목따개 근접무기''를 장착하고 머리를 1개 소지했을 때
 +
  | nl = Uitgerust met {{item name|Ali Baba's Wee Booties}} of de {{item name|Bootlegger}} en een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 1 hoofd
 +
  | pl = Z wyposażonymi ''butami w slocie broni'' i ''ścinającą głowy bronią do walki wręcz'', i 1 ściętą głową
 +
  | pt = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 1 cabeça
 +
  | pt-br = Com ''botas no compartimento de arma'' e uma ''arma corpo a corpo decapitadora'' equipadas e 1 cabeça
 +
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
 +
  | sv = Ali Babas Lilla Stövlar eller Spritsmugglaren och (Ögländaren, HHHH eller Nessies Järnnia) utrustad, 1 huvud
 +
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 1 kelle koparıldığında
 +
  | zh-hans = 装备阿里巴巴的尖头靴或海盗头子的假腿,及苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,1猎头数时
 +
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger|M=Eyelander|H=1}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
  | ar = مع استعمال اي حذاء و سيف مع قتلتين
 +
  | cs = S vybavenými botami, nebo hlavy-sekající zbraní na blízko, s počtem 2 hlav
 +
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 head taken
 +
  | de = Mit ''Waffenslot-Stiefeln'' und einer ''kopfabreißenden Nahkampfwaffe'' mit 2 Köpfen ausgerüstet
 +
  | es = Con un ''arma de tipo botas'' y un ''arma cuerpo a cuerpo que recoja cabezas'' equipados con 2 cabezas
 +
  | fi = ''Aseeksi luokitellut jalkineet'' sekä ''päitä keräävä lähitaisteluase'' käytössä, 2 päätä kerättynä
 +
  | fr = Avec les Alibabouches ou le Contrebandier et une arme capable de collecter les têtes équipée ayant 2 têtes
 +
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
 +
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 2 teste
 +
  | ja = アリババズ・ウィーブーツ、ブートレッガーいずれか + アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか + 2ヘッド
 +
  | ko = ''무기 칸 신발''과 ''목따개 근접무기''를 장착하고 머리를 2개 소지했을 때
 +
  | nl = Uitgerust met {{item name|Ali Baba's Wee Booties}} of de {{item name|Bootlegger}} en een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 2 hoofden
 +
  | pl = Z wyposażonymi ''butami w slocie broni'' i ''ścinającą głowy bronią do walki wręcz'', i 2 ściętymi głowami
 +
  | pt = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 2 cabeças
 +
  | pt-br = Com ''botas no compartimento de arma'' e uma ''arma corpo a corpo decapitadora'' equipadas e 2 cabeças
 +
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
 +
  | sv = Ali Babas Lilla Stövlar eller Spritsmugglaren och (Ögländaren, HHHH eller Nessies Järnnia) utrustad, 2 huvuden
 +
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 2 kelle koparıldığında
 +
  | zh-hans = 装备阿里巴巴的尖头靴或海盗头子的假腿,及苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,2猎头数时
 +
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger|M=Eyelander|H=2}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 +
  | ar = مع استعمال اي حذاء و سيف مع 3 قتلات
 +
  | cs = S vybavenými botami, nebo hlavy-sekající zbraní na blízko, s počtem 3 hlav
 +
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 head taken
 +
  | de = Mit ''Waffenslot-Stiefeln'' und einer ''kopfabreißenden Nahkampfwaffe'' mit 3 Köpfen ausgerüstet
 +
  | es = Con un ''arma de tipo botas'' y un ''arma cuerpo a cuerpo que recoja cabezas'' equipados con 3 cabezas
 +
  | fi = ''Aseeksi luokitellut jalkineet'' sekä ''päitä keräävä lähitaisteluase'' käytössä, 3 päätä kerättynä
 +
  | fr = Avec les Alibabouches ou le Contrebandier et une arme capable de collecter les têtes équipée ayant 3 têtes
 +
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
 +
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 3 teste
 +
  | ja = アリババズ・ウィーブーツ、ブートレッガーいずれか + アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか + 3ヘッド
 +
  | ko = ''무기 칸 신발''과 ''목따개 근접무기''를 장착하고 머리를 3개 소지했을 때
 +
  | nl = Uitgerust met {{item name|Ali Baba's Wee Booties}} of de {{item name|Bootlegger}} en een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 3 hoofden
 +
  | pl = Z wyposażonymi ''butami w slocie broni'' i ''ścinającą głowy bronią do walki wręcz'', i 3 ściętymi głowami
 +
  | pt = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 3 cabeças
 +
  | pt-br = Com ''botas no compartimento de arma'' e uma ''arma corpo a corpo decapitadora'' equipadas e 3 cabeças
 +
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
 +
  | sv = Ali Babas Lilla Stövlar eller Spritsmugglaren och (Ögländaren, HHHH eller Nessies Järnnia) utrustad, 3 huvuden
 +
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 3 kelle koparıldığında
 +
  | zh-hans = 装备阿里巴巴的尖头靴或海盗头子的假腿,及苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,3猎头数时
 +
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3 時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger|M=Eyelander|H=3}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
  | ar = مع استعمال اي حذاء و سيف مع 4 قتلات او اكثر
 +
  | cs = S vybavenými botami, nebo hlavy-sekající zbraní na blízko, s počtem 4 hlav
 +
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
 +
  | de = Mit ''Waffenslot-Stiefeln'' und einer ''kopfabreißenden Nahkampfwaffe'' mit 4 Köpfen ausgerüstet
 +
  | es = Con un ''arma de tipo botas'' y un ''arma cuerpo a cuerpo que recoja cabezas'' equipados con 4 o más cabezas
 +
  | fi = ''Aseeksi luokitellut jalkineet'' sekä ''päitä keräävä lähitaisteluase'' käytössä, 4 tai enemmän päitä kerättynä
 +
  | fr = Avec les Alibabouches ou le Contrebandier et une arme capable de collecter les têtes équipée ayant 4+ têtes
 +
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 levágott fejjel
 +
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 4 teste
 +
  | ja = アリババズ・ウィーブーツ、ブートレッガーいずれか + アイランダー、HHHH、ネッシーズ・ナインアイアンいずれか + 4ヘッド以上
 +
  | ko = ''무기 칸 신발''과 ''목따개 근접무기''를 장착하고 머리를 4개 소지했을 때
 +
  | nl = Uitgerust met {{item name|Ali Baba's Wee Booties}} of de {{item name|Bootlegger}} en een {{item name|Eyelander}}, {{item name|Horseless Headless Horsemann's Headtaker}} of een {{item link|Nessie's Nine Iron}} met 4 hoofden
 +
  | pl = Z wyposażonymi ''butami w slocie broni'' i ''ścinającą głowy bronią do walki wręcz'', i 4 (lub więcej) ściętymi głowami
 +
  | pt = Com ''botas no compartimento de arma'' e uma ''arma corpo-a-corpo decapitadora'' equipadas e com 4 ou mais cabeças
 +
  | pt-br = Com ''botas no compartimento de arma'' e uma ''arma corpo a corpo decapitadora'' equipadas e 4 ou mais cabeças
 +
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
 +
  | sv = Ali Babas Lilla Stövlar eller Spritsmugglaren och (Ögländaren, HHHH eller Nessies Järnnia) utrustad, 4+ huvuden
 +
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 4 veya daha fazla kelle koparıldığında
 +
  | zh-hans = 装备阿里巴巴的尖头靴或海盗头子的假腿,及苏格兰长剑、脱缰无头骑士的斩首斧或尼斯的九号铁杆,4猎头数或更多时
 +
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|overheal|C=Demoman|P=Bootlegger|M=Eyelander|H=4}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Heavy}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Heavy}}
 +
{{!-}}
 +
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 +
  | en = Under the effects of the {{Item link|Dalokohs Bar}} or {{Item link|Fishcake}}
 +
  | ar = تحت تأثيرات الشوكولاطة {{Item link|Dalokohs Bar}} او كعكة السمك {{Item link|Fishcake}}
 +
  | cs = Po snědení {{Item link|Dalokohs Bar}} nebo {{Item link|Fishcake}}
 +
  | da = Under effekten af {{Item link|Dalokohs Bar}} eller {{Item link|Fishcake}}
 +
  | de = Mit Effekten des {{Item link|Dalokohs Bar}} oder des {{Item link|Fishcake}}
 +
  | es = Bajo los efectos de la {{Item link|Dalokohs Bar}} o la {{Item link|Fishcake}}
 +
  | fi = [[Dalokohs Bar/fi|Suklaalevyn]] tai [[Fishcake/fi|Kalakakun]] vaikutuksen alaisena
 +
  | fr = Sous les effets de la {{Item link|Dalokohs Bar}} ou du {{Item link|Fishcake}}
 +
  | hu = A {{Item link|Dalokohs Bar}} vagy {{Item link|Fishcake}} hatása alatt
 +
  | it = Dopo aver consumato la {{Item link|Dalokohs Bar}} o il {{Item link|Fishcake}}
 +
  | ja = {{Item link|Dalokohs Bar}}、{{Item link|Fishcake}}摂取効果中
 +
  | ko = {{Item link|Dalokohs Bar}}나 {{Item link|Fishcake}}의 효과를 받고 있을 때
 +
  | nl = Onder het effect van de {{item link|Dalokohs Bar}} of {{item link|Fishcake}}
 +
  | no = {{Item link|Dalokohs Bar}} i 30 sekunder
 +
  | pl = Po zjedzeniu [[Dalokohs Bar/pl|Tabliczki Ladyczeko]] lub [[Fishcake/pl|Ciastka rybnego]]
 +
  | pt = Sob os efeitos de {{Item link|Dalokohs Bar}} ou de {{Item link|Fishcake}}
 +
  | pt-br = Sob os efeitos da {{item link|Dalokohs Bar}} ou do {{item link|Fishcake}}
 +
  | ro = Până în 30 de secunde după consumarea unei {{Item link|Dalokohs Bar}}
 +
  | ru = Под действием эффекта {{Item link|Dalokohs Bar}} или {{Item link|Fishcake}}
 +
  | sv = {{Item link|Dalokohs Bar}} eller {{Item link|Fishcake}} under 30 sekunder
 +
  | tr = {{item link|Dalokohs Bar}} veya {{item link|Fishcake}} etkisi altında iken
 +
  | zh-hans = 食用{{Item link|Dalokohs Bar}}或{{Item link|Fishcake}}后的30秒时
 +
  | zh-hant = 處於{{Item link|Dalokohs Bar}}或{{Item link|Fishcake}}的效果下
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|overheal|C=Heavy|S=Fishcake}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Engineer}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Engineer}}
 +
{{!-}}
 +
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
  | en = With the {{Item link|Gunslinger}} equipped
 +
  | ar = مع استعمال {{Item link|Gunslinger|الغنسلينغر}}
 +
  | cs = S vybavenou zbraní {{Item link|Gunslinger}}
 +
  | da = Udstyret med {{Item link|Gunslinger}} 
 +
  | de = Mit dem {{Item link|Gunslinger}} ausgerüstet
 +
  | es = Con el {{Item link|Gunslinger}} equipado
 +
  | fi = {{Item link|Gunslinger}} käytössä
 +
  | fr = Avec le {{Item link|Gunslinger}} équipé
 +
  | hu = A {{Item link|Gunslinger}} viselve
 +
  | it = {{Item link|Gunslinger}} equipaggiato
 +
  | ja = {{Item link|Gunslinger}}装備時
 +
  | ko = {{Item link|Gunslinger}}를 장착했을 때
 +
  | nl = Met de {{item link|Gunslinger}} uitgerust
 +
  | no = {{Item link|Gunslinger}} i bruk
 +
  | pl = Z wyposażonym [[Gunslinger/pl|Jednorękim bandytą]]
 +
  | pt = Com o {{Item link|Gunslinger}} equipado
 +
  | pt-br = Com o {{item link|Gunslinger}} equipado
 +
  | ro = Cu {{Item link|Gunslinger}} echipat
 +
  | ru = Если взят {{Item link|Gunslinger}}
 +
  | sv = {{Item link|Gunslinger}} utrustad
 +
  | tr = {{item link|Gunslinger}} kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Gunslinger}}时
 +
  | zh-hant = 裝備{{Item link|Gunslinger}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0|overheal|C=Engineer|M=Gunslinger}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Medic}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Medic}}
 +
{{!-}}
 +
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
  | en = With the {{Item link|Vita-Saw}} equipped
 +
  | ar = مع استعمال الفيتا ساو {{Item link|Vita-Saw}}
 +
  | cs = S vybavenou zbraní {{Item link|Vita-Saw}}
 +
  | da = Udstyret med {{Item link|Vita-Saw}}
 +
  | de = Mit der {{Item link|Vita-Saw}} ausgerüstet
 +
  | es = Con la {{Item link|Vita-Saw}} equipada
 +
  | fi = {{Item link|Vita-Saw}} käytössä
 +
  | fr = Avec la {{Item link|Vita-Saw}} équippée
 +
  | hu = Az {{Item link|Vita-Saw}}t viselve
 +
  | it = {{Item link|Vita-Saw}} equipaggiato
 +
  | ja = {{Item link|Vita-Saw}}装備時
 +
  | ko = {{Item link|Vita-Saw}}을 장착했을 때
 +
  | nl = Met de {{item link|Vita-Saw}} uitgerust
 +
  | no = {{Item link|Vita-Saw}} i bruk
 +
  | pl = Z wyposażoną [[Vita-Saw/pl|Vita-piłą]]
 +
  | pt = Com a {{Item link|Vita-Saw}} equipada
 +
  | pt-br = Com a {{item link|Vita-Saw}} equipada
 +
  | ro = Cu {{Item link|Vita-Saw}} echipată
 +
  | ru = Если взята {{Item link|Vita-Saw}}
 +
  | sv = {{Item link|Vita-Saw}} utrustad
 +
  | tr = {{item link|Vita-Saw}} kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Vita-Saw}}时
 +
  | zh-hant = 裝備{{Item link|Vita-Saw}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0|overheal|C=Medic|M=Vita-Saw}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Sniper}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Sniper}}
 +
{{!-}}
 +
}}{{#if:{{#if:yes||true}}|<nowiki></nowiki>
 +
{{!-}}
 +
{{!}} style="border-bottom:0" {{!}} {{Class link|Spy}}
 +
{{Class health pack and overheal table/core|style=border-bottom:0|overheal|C=Spy}}
 +
{{!-}}
 +
{{!}} style="border-top:0; border-bottom:0" {{!}} <small>{{lang
 +
  | en = With the {{Item link|Big Earner}} equipped
 +
  | ar = مع استعمال {{Item link|Big Earner|البيغ ايرنر}}
 +
  | cs = S vybavenou zbraní {{Item link|Big Earner}}
 +
  | da = Udstyret med {{Item link|Big Earner}}
 +
  | de = Mit dem {{Item link|Big Earner}} ausgerüstet
 +
  | es = Con el {{Item link|Big Earner}} equipado
 +
  | fi = {{Item link|Big Earner}} käytössä
 +
  | fr = Avec le {{Item link|Big Earner}} équippé
 +
  | hu = A {{Item link|Big Earner}}at viselve
 +
  | it = {{Item link|Big Earner}} equipaggiato
 +
  | ja = {{Item link|Big Earner}}装備時
 +
  | ko = {{Item link|Big Earner}}를 장착했을 때
 +
  | no = {{Item link|Big Earner}} i bruk
 +
  | nl = Met de {{item link|Big Earner}} uitgerust
 +
  | pl = Z wyposażoną [[Big Earner/pl|Grubą rybą]]
 +
  | ru = Если взят {{Item link|Big Earner}}
 +
  | pt = Com o {{Item link|Big Earner}} equipado
 +
  | pt-br = Com o {{Item link|Big Earner}} equipado
 +
  | sv = {{Item link|Big Earner}} utustad
 +
  | tr = {{item link|Big Earner}} kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Big Earner}}时
 +
  | zh-hant = 裝備{{Item link|Big Earner}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0; border-bottom:0|overheal|C=Spy|M=Big Earner}}
 +
{{!-}}
 +
{{!}} style="border-top:0;{{#ifeq:overheal|overheal|border-bottom:0}}" {{!}} <small>{{lang
 +
  | en = With {{Item link|Conniver's Kunai}} equipped
 +
  | ar = مع استعمال الكونيفر كوناي {{Item link|Conniver's Kunai}}
 +
  | cs = S vybavenou zbraní {{Item link|Conniver's Kunai}}
 +
  | da = Udstyret med {{Item link|Conniver's Kunai}}
 +
  | de = Mit dem {{Item link|Conniver's Kunai}} ausgerüstet
 +
  | es = Con el {{Item link|Conniver's Kunai}} equipado
 +
  | fi = {{Item link|Conniver's Kunai}} käytössä
 +
  | fr = Avec le {{Item link|Conniver's Kunai}} équippé
 +
  | hu = A {{Item link|Conniver's Kunai}} viselése alatt
 +
  | it = {{Item link|Conniver's Kunai}} equipaggiato
 +
  | ja = {{Item link|Conniver's Kunai}}装備時
 +
  | ko = {{Item link|Conniver's Kunai}}를 장착했을 때
 +
  | nl = Met de {{item link|Conniver's Kunai}} uitgerust
 +
  | pl = Z wyposażonym {{Item link|Conniver's Kunai}}
 +
  | no = {{Item link|Conniver's Kunai}} i bruk
 +
  | pt = Com a {{Item link|Conniver's Kunai}} equipada
 +
  | pt-br = Com a {{Item link|Conniver's Kunai}} equipada
 +
  | ru = Если взят {{Item link|Conniver's Kunai}}
 +
  | sv = {{Item link|Conniver's Kunai}} utrustad
 +
  | tr = {{item link|Conniver's Kunai}} kuşanıldığında
 +
  | zh-hans = 装备{{Item link|Conniver's Kunai}}时
 +
  | zh-hant = 裝備{{Item link|Conniver's Kunai}}時
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0;{{#ifeq:overheal|overheal|border-bottom:0}}|overheal|C=Spy|M=Conniver's Kunai}}
 +
{{#ifeq:overheal|overheal|
 +
{{!-}}
 +
{{!}} style="border-top:0" {{!}} <small>{{lang
 +
  | en = Maximum overheal from Conniver's Kunai [[Backstab]]s
 +
  | ar = اكبر كمية من الهيلث الاضافي بعد قتلة على الظهر بأستعمال الكونيفر كوناي
 +
  | cs = Maximální možné přeléčení z [[backstab/cs|backstabů]] zbraně Conniver's Kunai
 +
  | da = Maksimal overheling fra Kynikerens Kunai' [[backstab/da|rygstik]]
 +
  | de = Mit maximaler Überheilung der [[Backstab/de|Rückenstiche]] des Verschwörer-Kunais
 +
  | es = Bonificación de salud máxima por [[Backstab/es|apuñalar]] con el Kunai del Conspirador
 +
  | fi = Maksimiyliparannus [[Backstab/fi|selkäänpuukotuksista]] Kieroilijan kunailla
 +
  | fr = Bonus d'extra santé maximal de [[Backstab/fr|poignardages]] du Kunaï du Conspirateur
 +
  | hu = Maximum túlgyógyítás [[Backstab/hu|hátbadöfésnél]] a Kétszínű Kunai által 
 +
  | it = Limite massimo con il Kunai del Congiuratore
 +
  | ja = コンナイバーズ・クナイの[[Backstab/ja|バックスタブ]]による自己オーバーヒール最大値
 +
  | ko = 묵인자의 쿠나이의 [[Backstab/ko|백스탭]]으로 얻는 최대 과치료 양
 +
  | no = Maximum buff fra Conniver's Kunai
 +
  | nl = Maximale overgenezing van een [[Backstab/nl|ruggesteek]] met de {{item name|Conniver's Kunai}}
 +
  | pl = Maksymalne nadleczenie po [[Backstab/pl|dźgnięciu w plecy]] za pomocą Kunai krętacza
 +
  | pt = Sobrecura máxima de [[backstab/pt|facadas nas costas]] da {{item name|Conniver's Kunai}}
 +
  | pt-br = Sobrecura máxima de [[backstab/pt-br|facadas nas costas]] da {{item name|Conniver's Kunai}}
 +
  | ru = Сверхлечение, которое можно получить с помощью Куная заговорщика
 +
  | sv = Maximum buff från Konspiratörens Kunai
 +
  | tr = İşbirlikçinin Kunaisi'nin [[Backstab/tr|arkadan bıçaklamasıyla]] alınan azami ek sağlıkla
 +
  | zh-hans = 由密谋者的苦无获得的最大超量生命值
 +
  | zh-hant = 陰謀苦無背刺成功後的最大超量治療值
 +
}}</small>
 +
{{Class health pack and overheal table/core|style=border-top:0|overheal|C=Spy|M=Conniver's Kunai Overheal}}
 +
}}
 +
}}
 +
|}
 +
{{#if:{{#if:yes||true}}|{{#ifeq:overheal|overheal||<sup>†</sup>''{{lang
 +
| en = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| ar = الكمية قد تكون خاطئة او قديمة. والصناديق لاتستطيع ان تعطيك اكثر من دمك الكامل.
 +
| cs = Teoretická hodnota. Vyléčení získané z pickupů nepřekračuje maximální možné zdraví třídy.
 +
| da = Teoretisk værdi. Heling modtaget fra helbredspakker overstiger ikke klassens maksimale helbred
 +
| de = Theoretischer Wert. Durch Pickups erhaltene Gesundheit überschreitet die maximale Gesundheit der Klasse nicht.
 +
| es = Valor teórico. La salud recibida de los recolectables no exceden la salud máxima de la clase.
 +
| fi = Teoreettinen arvo. Poimittavista esineistä saatu parannus ei ylitä luokan maksimiterveyttä.
 +
| fr = Valeur théorique. Les soins reçus grâce aux packs de soins ne peuvent excéder la santé maximale de la classe.
 +
| hu = Elméleti értékek. A felvett ládák nem gyógyítanak túl az adott osztály maximum lehetséges életerején.
 +
| ja = 数値は理論上のものです。ピックアップアイテムによって得たヘルスによってクラスのヘルスの最大値を超えることはありません。
 +
| ko = 모든 값은 이론치입니다. 습득으로 얻은 체력은 병과의 최대 체력을 초과할 수 없습니다.
 +
| nl = Theoretische waarde. Genezing van pickups overstijgt de maximumgezondheid van de klasse niet.
 +
| pl = Wartość teoretyczna. Ilość zdrowia otrzymywanego z apteczek nie może przekraczać maksymalnego zdrowia danej klasy.
 +
| pt = Valor teórico. Cura vinda de itens nunca excede a vida máxima duma classe.
 +
| pt-br = Valor teórico. A cura recebida de coletáveis não excede a vida máxima da classe.
 +
| ru = Теоретический факт. Здоровье, получаемое от сбора аптечек, не увеличивает максимальное здоровье персонажа.
 +
| zh-hans = 数值为理论值。实际从可拾取物品恢复的生命值无法超过兵种自身的最高生命值。
 +
}}''}}}}
 +
 +
== Speed ==
 +
{{main|Speed|l1=Speed}}
 +
 +
{| class="wikitable grid" style="text-align: center;margin-bottom: 10px"
 +
! class="header" | {{#ifeq:{{lc:soldier}}|all|{{Common string|class}}|{{Common string|condition}}}}
 +
! class="header" | {{Common string|normal}}
 +
! class="header" | {{Common string|backward}}
 +
! class="header" | {{Common string|crouched}}
 +
! class="header" | {{Common string|swimming}}
 +
{{#switch: {{lc:soldier}}
 +
| all =
 +
{{Class speed table/Scout}}
 +
{{Class speed table/Soldier}}
 +
{{Class speed table/Pyro}}
 +
{{Class speed table/Demoman}}
 +
{{Class speed table/Heavy}}
 +
{{Class speed table/Engineer}}
 +
{{Class speed table/Medic}}
 +
{{Class speed table/Sniper}}
 +
{{Class speed table/Spy}}
 +
}}
 +
{{#switch: {{lc:soldier}}
 +
| scout =
 +
{{Class speed table/Scout}}
 +
}}{{#switch: {{lc:soldier}}
 +
| soldier =
 +
{{Class speed table/Soldier}}
 +
}}{{#switch: {{lc:soldier}}
 +
| pyro =
 +
{{Class speed table/Pyro}}
 +
}}{{#switch: {{lc:soldier}}
 +
| demoman =
 +
{{Class speed table/Demoman}}
 +
}}{{#switch: {{lc:soldier}}
 +
| heavy =
 +
{{Class speed table/Heavy}}
 +
}}{{#switch: {{lc:soldier}}
 +
| engineer =
 +
{{Class speed table/Engineer}}
 +
}}{{#switch: {{lc:soldier}}
 +
| medic =
 +
{{Class speed table/Medic}}
 +
}}{{#switch: {{lc:soldier}}
 +
| sniper =
 +
{{Class speed table/Sniper}}
 +
}}{{#switch: {{lc:soldier}}
 +
| spy =
 +
{{Class speed table/Spy}}
 +
}}
 +
|}
 +
 +
== Basic strategy ==
 +
{{main|Death|l1=Pharah tips|Respawn|l2=Pharah strategy}}
 +
[[File:User Ashe Icon scream p.jpg|right|150px]]
 +
 +
* You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SHIFT}} to great heights by pressing {{key|SHIFT}}.
 +
* Crouching and jumping simultaneously while aiming at the ground will make nothing except making you look like an idiot. However, pressing {{key|SHIFT}} and shoot at your feet to propel you farther at the cost of 40 of self-damage.
 +
* Aim rockets at enemy's feet to ensure they can't receive enough damage just to be 0.05 meters away from the center of the explosion.
 +
* Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Overwatch is actually updated in consoles.}} to reload it at any time.
 +
* Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Overwatch is actually updated in consoles.}} to call for a healer if you get hurt. Nearby healers probably won't be notified of your need as they already left the voice chat.
 +
{{clr}}
 +
{{clr}}
 +
 +
== Abilities ==
 +
{{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate}}
 +
Note: Weapon damage is approximate and listed at base value.
 +
 +
=== {{item name|primary}} ===
 +
{{Class weapons table header}}
 +
|-
 +
! {{Table icon|Rocket Launcher|{{common string|stock}}}}
 +
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
 +
| rowspan="3"  align="center" | 4
 +
| rowspan="4"  align="center"| 20
 +
| rowspan="2"  align="center" | {{base crit|90|270}}
 +
|
 +
|-
 +
! {{Table icon|Original|{{common string|craft}}}}
 +
| align="center" | {{Icon killicon|weapon=Original}}
 +
| {{lang
 +
  | en = {{Info}} Rockets fly straight down the crosshair from the center of the screen.
 +
  | cs = {{Info}} Model zbraně je umístěn dole uprostřed obrazovky. Rakety jsou také vystřelovány z tohoto místa.
 +
  | de = {{Info}} Raketen verlassen den Raketenwerfer aus der Mitte des Bildschirms.
 +
  | es = {{Info}} Los cohetes salen disparados desde el centro de la pantalla.
 +
  | fi = {{Info}} Raketit lentävät tähtäimen kohdalta keskeltä ruutua.
 +
  | fr = {{Info}} Les roquettes partent droit du centre de l'écran.
 +
  | hu = {{Info}} A modell a képernyő alján van, középre helyezve. A rakéták is ebből a pozícióból vannak kilőve.
 +
  | it = {{Info}} I razzi partono lungo la direzione del mirino dal centro dello schermo.f
 +
  | ja = {{Info}} ロケットはクロスヘアのとおり、画面の中央から発射される
 +
  | ko = {{Info}} 로켓이 조준선을 가로질러 화면의 중앙으로 발사됩니다.
 +
  | nl = {{Info}} Raketten vliegen recht vanuit de crosshair naar het centrum van het scherm.
 +
  | pl = {{Info}} Rakiety są wystrzeliwane prosto w celownik, z centrum ekranu.
 +
  | pt-br ={{Info}} Foguetes voam até a mira a partir do centro da tela.
 +
  | ro = {{Info}} Rachetele zboară drept în josul țintei din centrul ecranului.
 +
  | ru = {{Info}} Снаряды начинают полёт из центра экрана.
 +
  | sv = {{Info}} Raketer flyger rakt från hårkorsen i mitten av skärmen.
 +
  | zh-hant = {{Info}} 火箭會從螢幕正中央發射出去。
 +
  | zh-hans = {{Info}} 火箭会从屏幕正中央发射出去。
 +
}}
 +
|-
 +
! {{Table icon|Direct Hit|{{common string|unlock}}}}
 +
| align="center" | {{Icon killicon|weapon=Direct Hit}}
 +
| align="center" | {{base crit|112|338}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}Has 80% faster rocket speed.<br/>
 +
{{Pro}}Deals 25% more damage.<br/>
 +
{{Pro}}Guarantees [[Critical hits#Mini-crits|mini-crit]] damage on opponents sent airborne by an explosion, [[Grappling Hook|grapple hook]], or enemy attack.<br/>
 +
{{Con}}Has 70% smaller splash damage radius.<br/>
 +
  | cs =
 +
{{Pro}}O 80% rychlejší rakety.<br/>
 +
{{Pro}}O 25% více poškození.<br/>
 +
{{Pro}}Garantované [[Critical hits/cs#Mini-krity|Mini-krity]] při zásahu nepřítele, který je ve vzduchu.<br/>
 +
{{Con}}O 70% menší dosah výbuchu.<br/>
 +
  | de =
 +
{{Pro}}80% schnellere Projektilgeschwindigkeit<br/>
 +
{{Pro}}Teilt 25% mehr Schaden aus.<br/>
 +
{{Pro}}Garantierte [[Mini-Crit/de|mini-kritische Treffer]] an Gegnern, die durch eine Explosion in die [[juggling/de|Luft]] geschleudert wurden.<br/>
 +
{{Con}}Hat einen 70% kleineren Explosionsradius.<br/>
 +
  | es =
 +
{{Pro}}Velocidad de los proyectiles un 80% más rápido.<br/>
 +
{{Pro}}Aumento del daño un 25% más.<br/>
 +
{{Pro}}Garantiza [[Critical hits/es#Mini-crits|mini-críticos]] a objetivos que están en el aire.<br/>
 +
{{Con}}Radio de explosión reducido un 70%.<br/>
 +
  | fi =
 +
{{Pro}}80% nopeampi raketin lentonopeus.<br/>
 +
{{Pro}}Tekee 25% enemmän vahinkoa.<br/>
 +
{{Pro}}Tekee [[Critical hits/fi#Mini-crits|mini-kriittisiä]] osumia vihollisiin, jotka ovat lentäneet ilmaan räjähdyksen voimasta.<br/>
 +
{{Con}}70% pienempi räjähdysalue.<br/>
 +
  | fr =
 +
{{Pro}}Vitesse des projectiles 80% plus grande.<br/>
 +
{{Pro}}Inflige 25% de dégâts supplémentaires.<br/>
 +
{{Pro}}Inflige des [[Critical hits/fr#Mini-Crit|mini-crits]] garanties aux ennemis propulsés dans les airs par une explosion.<br/>
 +
{{Con}}Rayon d'explosion des projctiles réduit de 70%.<br/>
 +
  | hu =
 +
{{Pro}}80%-kal gyorsabb rakéták.<br/>
 +
{{Pro}}25%-kal nagyobb sebzés.<br/>
 +
{{Pro}}Garantált [[Critical_hits/hu#Mini-Kritek|mini-kritek]] levegőben levő ellenségek ellen.<br/>
 +
{{Con}}70%-kal kisebb hatósugarú robbanás a rakéta becsapódásakor.<br/>
 +
  | it =
 +
{{Pro}}I razzi viaggiano più veloci dell'80%.<br />
 +
{{Pro}}I razzi garantiscono il 25% di danno in più.<br />
 +
{{Pro}}[[Mini-Crit/it|Mini-Critici]] sui nemici a [[juggling/it|mezz'aria]].<br />
 +
{{Con}}Raggio d'azione dell'esplosione ridotto del 70%.<br />
 +
  | ja =
 +
{{Pro}}投射速度 +80%<br/>
 +
{{Pro}}与ダメージボーナス +25%<br/>
 +
{{Pro}}爆発によって空中に吹き飛ばしたターゲットに対しては[[Critical hits/ja#ミニクリティカル|ミニクリティカル]]になる<br/>
 +
{{Con}}爆発範囲 -70%
 +
  | ko =
 +
{{Pro}}로켓 속도가 80% 빠릅니다.<br/>
 +
{{Pro}}피해량이 25% 더 많습니다.<br/>
 +
{{Pro}}폭발, 기동 갈고리, 로켓 배낭으로 공중에 뜬 적을 맞추면 [[Critical hits/ko#소형 치명타|소형 치명타]]가 적용됩니다.<br/>
 +
{{Con}}폭발 반경이 70% 좁습니다.<br/>
 +
  | nl =
 +
{{Pro}}Raketten gaan 80% sneller.<br />
 +
{{Pro}}Doet 25% meer schade.<br />
 +
{{Pro}}Gegarandeerde [[Mini-Crit/nl|Mini-Crit]] schade op tegenstanders in de [[juggling/nl|lucht]].<br />
 +
{{Con}}70% kleinere impact radius.<br />
 +
  | no =
 +
{{Pro}}Raketter er avfyrt 80% raskere<br />
 +
{{Pro}}Raketter gjør 25% mer skade<br />
 +
{{Pro}}Gjør [[Mini-Crit/no|Mini-Crit]] på [[juggling/no|juggled]] motstandere<br />
 +
{{Con}}70% mindre splash skade radius<br />
 +
  | pl =
 +
{{Pro}}Pocisk leci o 80% szybciej.<br/>
 +
{{Pro}}Zadaje o 25% więcej obrażeń.<br/>
 +
{{Pro}}Zadaje obrażenia [[Critical hits/pl#Mini-krytyki|mini-krytyczne]] przeciwnikom wyrzuconym w powietrze przez wybuch, kotwiczkę lub plecak odrzutowy.<br/>
 +
{{Con}}Eksplozja ma o 70% mniejszy promień.<br/>
 +
  | pt =
 +
{{Pro}}Velocidade do projétil +80%<br />
 +
{{Pro}}+25% de bónus de dano.<br />
 +
{{Pro}}Provoca danos[[Mini-Crit/pt|Mini-Crits]] em alvos lançados para o ar por explosões.<br />
 +
{{Con}}Raio da explosão -70%<br />
 +
  | pt-br =
 +
{{Pro}}Foguetes viajam 80% mais rápido.<br />
 +
{{Pro}}Foguetes causam 25% a mais de dano.<br />
 +
{{Pro}}Causa [[Critical hits/pt-br#Minicrits|minicrits]] em inimigos lançados no ar por uma explosão, gancho ou ataque inimigo.<br />
 +
{{Con}}Raio de explosão 70% menor.<br />
 +
  | ro =
 +
{{Pro}}Viteza rachetei este cu 80% mai mare.<br />
 +
{{Pro}}Cauzează cu 25% mai multe daune la lovitură fixă.<br />
 +
{{Pro}}Garantează daune [[Critical hits/ro#Mini-Crit|Mini-Crit]] pe oponenți [[juggling/ro|jonglați]]<br />
 +
{{Con}}Raza de daună este redusă cu 70%.<br />
 +
  | ru =
 +
{{Pro}}Скорость полета снаряда: +80%.<br/>
 +
{{Pro}}Урон: +25%.<br/>
 +
{{Pro}}Наносит [[Critical hits/ru#Mini-crits|мини-криты]] по врагам, запущенным в воздух взрывами или абордажным крюком.<br/>
 +
{{Con}}Радиус взрыва снаряда: -70%.<br/>
 +
  | sv =
 +
{{Pro}}Har 80% snabbare rakethastighet.<br />
 +
{{Pro}}Orsakar 25% mer skada.<br />
 +
{{Pro}}Garanterar [[Critical hits/sv#Mini-crits|mini-kritisk]] skada på motståndare som sänds upp i luften av en explosion.<br />
 +
{{Con}}Har 70% mindre explosionsradie.<br />
 +
  | zh-hant =
 +
{{Pro}}傷害值 +25%。<br/>
 +
{{Pro}}投射物速度 +80%。<br/>
 +
{{Pro}}可對被爆炸、使用鉤索或火箭背包的空中的目標產生[[Mini-Crit/zh-hant|小爆擊]]傷害。<br/>
 +
{{Con}}爆炸範圍 -70%。<br/>
 +
  | zh-hans =
 +
{{Pro}}火箭飞行速度增加 80%。<br/>
 +
{{Pro}}伤害 25%。<br/>
 +
{{Pro}}对被炸飞、钩爪命中或敌人攻击的空中目标造成[[Critical_hits/zh-hans#.E8.BF.B7.E4.BD.A0.E7.88.86.E5.87.BB|迷你爆击]]。<br/>
 +
{{Con}}爆炸伤害半径减少 70%。<br/>
 +
}}
 +
|-
 +
! {{Table icon|Black Box|{{common string|craft}}}}
 +
| align="center" | {{Icon killicon|weapon=Black Box}}
 +
| align="center" | 3
 +
| align="center" | {{base crit|90|270}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}On hit: restores up to 20 health points.<br/>
 +
{{Con}}Has a 25% smaller clip size.<br/>
 +
  | cs =
 +
{{Pro}}Léčí 20 HP při zásahu.<br/>
 +
{{Con}}O 25% menší zásobník.<br/>
 +
  | de =
 +
{{Pro}}Bei einem Treffer: +20 Lebenspunkte.<br/>
 +
{{Con}}Hat ein 25% kleineres Magazin.<br/>
 +
  | es =
 +
{{Pro}}Al impactar: recupera hasta +20 de salud.<br/>
 +
{{Con}}-25% cohetes cargados.<br/>
 +
  | fi =
 +
{{Pro}}Osumasta: antaa pelaajalle korkeintaan 20 terveyspistettä.<br/>
 +
{{Con}}25% pienempi lipaskoko.<br/>
 +
  | fr =
 +
{{Pro}}Restaure 20 points de vie au porteur par ennemi touché.<br/>
 +
{{Con}}Capacité du chargeur réduite de 25%.<br/>
 +
  | hu =
 +
{{Pro}}Találatkor: +20 életerő.<br/>
 +
{{Con}}25%-kal kisebb tár.<br/>
 +
  | it =
 +
{{Pro}}Restituisce 20 punti salute ad ogni colpo inflitto al nemico.<br />
 +
{{Con}}La dimensione del caricatore è ridotta del 25%.<br />
 +
  | ja =
 +
{{Pro}}命中時: ヘルスを最大+20まで回復<br/>
 +
{{Con}}弾倉サイズ -25%
 +
  | ko =
 +
{{Pro}}적중 시, 체력을 20 회복합니다.<br/>
 +
{{Con}}장탄수가 25% 적습니다.<br/>
 +
  | nl =
 +
{{Pro}}Als een raket raak is, wordt per raket 20 [[HP]] hersteld.<br />
 +
{{Con}}25% minder munitie in één magazijn.<br />
 +
  | no =
 +
{{Pro}}Gjenoppretter 20 helsepoeng på ett vellykket treff.<br />
 +
{{Con}}-25% klipp størrelse (har bare tre raketter)<br />
 +
  | pl =
 +
{{Pro}}Przy trafieniu przeciwnika, przywraca graczowi do 20 punktów zdrowia.<br/>
 +
{{Con}}Ma o 25% mniejszy magazynek.<br/>
 +
  | pt =
 +
{{Pro}}Ao acertar: +20 pontos de vida.<br />
 +
{{Con}}-25% de capacidade do carregador.<br />
 +
  | pt-br =
 +
{{Pro}} Ao acertar: até 20 de vida é restaurada.<br />
 +
{{Con}} Cartucho 25% menor.<br />
 +
  | ro =
 +
{{Pro}}Orice lovitură reușită pe o țintă restaurează 15 puncte de viață.<br />
 +
{{Con}}Are cu 25% mai puțină muniție încărcată.<br />
 +
  | ru =
 +
{{Pro}}При попадании: до +20 ед. к здоровью.<br/>
 +
{{Con}}Размер обоймы -25%.<br/>
 +
  | sv =
 +
{{Pro}}Vid träff, återställer 15 hälsa.<br />
 +
{{Con}}Har en 25% mindre magasinstorlek.<br />
 +
  | zh-hant =
 +
{{Pro}}命中時:每次成功傷害生命值 +20 。<br/>
 +
{{Con}}彈藥上膛數 -25%。<br/>
 +
  | zh-hans =
 +
{{Pro}}击中时:每次攻击获得至多 20% 点生命值。<br/>
 +
{{Con}}弹匣容量减少 25%。<br/>
 +
}}
 +
|-
 +
! {{Table icon|Rocket Jumper|{{common string|craft}}}}
 +
| align="center" | {{common string|n/a}}
 +
| align="center" | 4
 +
| align="center" | 60
 +
| align="center" | {{base crit|0|0}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}Grants the player 200% extra max primary ammo.<br/>
 +
{{Pro}}No self inflicted blast damage taken.<br/>
 +
{{Con}}Unable to damage enemies.<br/>
 +
{{Con}}Unable to carry the [[intelligence|intelligence]] and the [[PASS Time]] JACK<br/>
 +
{{Info}}No random critical hits (purely cosmetic, as they don't inflict any damage either).<br />
 +
  | cs =
 +
{{Pro}}Můžete nosit o 200% více raket.<br/>
 +
{{Pro}}Nemůžete zranit sami sebe explozí.<br/>
 +
{{Con}}Neudělá žádné poškození nepříteli.<br/>
 +
{{Con}}Nelze nést kufřík.<br/>
 +
{{Info}}Žádné náhodné kritické zásahy.<br />
 +
  | de =
 +
{{Pro}}Hat 200% mehr Primärmunition.<br/>
 +
{{Pro}}Verursacht keinen Schaden am Spieler.<br/>
 +
{{Con}}Verursacht keinen Schaden an Gegnern.<br/>
 +
{{Con}}Erlaubt es nicht, das [[intelligence/de|Geheimmaterial]] zu tragen<br/>
 +
{{Info}}Keine zufälligen kritischen Treffer (rein kosmetischer Aspekt, da diese keinen Schaden verursachen würden).<br />
 +
  | es =
 +
{{Pro}}Munición máxima del portador +200%<br/>
 +
{{Pro}}El jugador no recibe daño explosivo provocado por si mismo.<br/>
 +
{{Con}}No daña a los enemigos.<br/>
 +
{{Con}}El portador no puede llevar el dosier o el balón de [[PASS_Time/es|PASA-Tiempo]]<br/>
 +
{{Info}}Sin críticos (Tampoco harían ningún daño).<br />
 +
  | fi =
 +
{{Pro}}Antaa pelaajalle 200% enemmän ensisijaisen aseen ammuksia.<br/>
 +
{{Pro}}Pelaaja ei ota vahinkoa itseaiheutetuista räjähdyksistä.<br/>
 +
{{Con}}Ei voi vahingoittaa vihollisia.<br/>
 +
{{Con}}Ei voi kantaa [[intelligence/fi|salkkua]] tai [[PASS time/fi|POJU:a]].<br/>
 +
{{Info}}Ei satunnaisia kriittisiä osumia (täysin kosmeettista, koska raketit eivät muutenkaan tekisi vahinkoa).<br/>
 +
  | fr =
 +
{{Pro}}Fournit une réserve de munitions principales 200% plus grande.<br/>
 +
{{Pro}}Ne peut infliger des dégâts au porteur.<br/>
 +
{{Con}}Ne peut infliger des dégâts aux joueurs et constructions ennemis.<br/>
 +
{{Con}}Le porteur est incapable de transporter les [[Intelligence/fr|documents secrets]]<br/>
 +
{{Info}}Pas de coups critiques aléatoires (purement cosmétique, étant donné qu'ils n'infligeraient pas le moindre dégât).<br />
 +
  | hu =
 +
{{Pro}}A fegyvertárban 200%-kal több rakéta áll rendelkezésre.<br/>
 +
{{Pro}}Robbanásnál a játékos nem sebzi magát.<br/>
 +
{{Con}}Nem képes sebezni az ellenfél játékosait.<br/>
 +
{{Con}}A játékos nem képes felvenni az információkat.<br/>
 +
{{Info}} Nem okoz kritikus sebzést (mivel egyébként sem sebeznek a rakéták, ezért simán kozmetikai stílus).<br />
 +
  | it =
 +
{{Pro}}200% di munizioni in più trasportabili.<br />
 +
{{Pro}}Nessun danno da esplosione autoinflitto, non sono necessari i Cannonieri.<br />
 +
{{Con}}Nessun danno inflitto ai nemici.<br />
 +
{{Con}}Vulnerabilità ai danni da esplosivi su chi lo indossa 100%.<br />
 +
{{Con}}Vulnerabilità ai danni da proiettili su chi lo indossa 100%.<br />
 +
{{Con}}Capacità ignifuga su chi lo indossa 100%.<br />
 +
  | ja =
 +
{{Pro}}着用者のメイン武器最大弾薬数 +200%<br/>
 +
{{Pro}}自分の弾の爆破ダメージを受けない<br/>
 +
{{Con}}与ダメージペナルティ -100%<br/>
 +
{{Con}}着用者は[[intelligence/ja|機密情報]]が入ったブリーフケースを持ち運べない<br/>
 +
{{Info}}ランダムクリティカルヒットなし(単なる装飾効果であり、元々ダメージを与えることは出来ない)<br/>
 +
  | ko =
 +
{{Pro}}장탄수가 200% 많습니다.<br/>
 +
{{Pro}}자가 폭파 피해를 입지 않습니다.<br/>
 +
{{Con}}적에게 피해를 입힐 수 없습니다.<br/>
 +
{{Con}}기밀 서류 가방을 집을 수 없습니다.<br/>
 +
{{Info}}무작위 치명타가 발생하지 않습니다. (피해를 입히지 못하기 때문에 순전히 장식입니다).<br />
 +
  | nl =
 +
{{Pro}}200% meer munitie bij je.<br />
 +
{{Pro}}Maakt de gebruiker immuun voor zelfschade, de gebruiker heeft geen [[Gunboats/nl|Kanonneerboten]] nodig.<br />
 +
{{Con}}Doet totaal geen schade op tegenstanders.<br />
 +
{{Con}}+100% schade van explosieven op de Soldier.<br />
 +
{{Con}}+100% schade van kogels op de Soldier.<br />
 +
{{Con}}+100% schade van vuur op de Soldier.<br />
 +
  | no =
 +
{{Pro}}200% mer ammunisjon bært<br />
 +
{{Con}}Ingen skader fra rakett hopp<br />
 +
{{Con}}Gjør ingen skader<br />
 +
  | pl =
 +
{{Pro}}Ma dwa razy więcej amunicji zapasowej.<br/>
 +
{{Pro}}Niweluje obrażenia od własnych rakiet.<br/>
 +
{{Con}}Nie zadaje żadnych obrażeń.<br/>
 +
{{Con}}Noszący nie może nieść materiałów wywiadowczych oraz Piłki w Podaniówce.<br/>
 +
{{Info}}Brak losowych trafień krytycznych (czysto kosmetyczne, ponieważ nie zadaje obrażeń).<br />
 +
  | pt =
 +
{{Pro}}+200% munição máxima primária no utilizador.<br />
 +
{{Pro}}Não recebe danos explosivos auto-infligidos, retirando a necessidade das [[Gunboats/pt|Canhoneiras]].<br />
 +
{{Con}}Penalidade de -100% de dano<br />
 +
{{Con}}+100% de vulnerabilidade a danos explosivos no utilizador.<br />
 +
{{Con}}+100% de vulnerabilidade a danos por balas no utilizador.<br />
 +
{{Con}}+100% de vulnerabilidade a danos por fogo no utilizador.<br />
 +
{{Info}} Um lança-rockets especial (que não causa danos) para aprender truques e padrões de salto de salto com o rocket.<br />
 +
  | pt-br =
 +
{{Pro}}200% mais munição primária levada.<br />
 +
{{Pro}}Sem dano explosivo causado a si mesmo.<br />
 +
{{Con}}Incapaz de causar dano a inimigos<br />
 +
{{Con}}Usuário não pode carregar a [[Intelligence/pt-br|inteligência]] e a bola do [[PASS Time/pt-br|FuTFbol]].<br />
 +
{{Info}}Sem danos críticos aleatórios (puramente cosmético, já que os foguetes não causam dano).<br />
 +
  | ro =
 +
{{Pro}}Muniția purtată este triplă.<br />
 +
{{Pro}}Utilizatorul nu se rănește din loviturile cu aceasta.<br />
 +
{{Con}}Nu cauzează deloc daune inamicilor.<br />
 +
{{Con}}[[Intelligence/ro|Inteligența]] nu poate fi cărată.<br/>
 +
{{Info}}Nicio lovitură aleatorie de tip critic (rol pur cosmetic, din moment ce oricum nu produce pagubă).<br />
 +
  | ru =
 +
{{Pro}}Кол-во патронов у основного оружия: +200%.<br/>
 +
{{Pro}}Нет урона по себе от взрывов.<br/>
 +
{{Con}}Нет урона по врагам.<br/>
 +
{{Con}}Игроки с этим оружием не могут нести разведданные и мяч режима Дай Пас.<br/>
 +
{{Info}}Без случайных критов (эффект носит чисто косметический характер).<br />
 +
  | sv =
 +
{{Pro}}Har 200% mer ammunition tillgängligt.<br />
 +
{{Pro}}Gör användaren immun mot självskadande explosioner, bäraren behöver inte {{item link|Gunboats}}.<br />
 +
{{Con}}Orsakar ingen skada alls mot fiender.<br />
 +
{{Con}}+100% sårbarhet för explosionsskador för bäraren<br />
 +
{{Con}}+100% sårbarhet för kulskador för bäraren<br />
 +
{{Con}}+100% sårbarhet för eldskador för bäraren<br />
 +
  | zh-hant =
 +
{{Pro}}裝備者次要武器彈藥最大值 +200%。<br />
 +
{{Pro}}不會遭受自身造成的爆炸傷害。<br />
 +
{{Con}}傷害值 -100%。<br />
 +
{{Con}}無隨機爆擊。<br />
 +
{{Con}}裝備者無法攜帶情報箱及傑克球。<br />
 +
{{Info}}用於學習火箭跳技巧的特殊火箭發射器這武器不會造成傷害。<br />
 +
| zh-hans =
 +
{{Pro}}携弹数量从 20 增加为 60。<br/>
 +
{{Pro}}火箭跳时不会伤到自己。<br/>
 +
{{Con}}无法对敌人造成伤害。<br/>
 +
{{Con}}装备时无法携带情报。<br/>
 +
{{Info}}不会出现随机爆击(纯装饰的属性,因为这武器无论如何都不会造成伤害)。
 +
}}
 +
|-
 +
! {{Table icon|Liberty Launcher|{{common string|craft}}}}
 +
| align="center" | {{Icon killicon|weapon=Liberty Launcher}}
 +
| align="center" | 5
 +
| align="center" | 20
 +
| align="center" | {{base crit|68|203}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}+25% clip size.<br/>
 +
{{Pro}}Has 40% faster rocket speed.<br/>
 +
{{Pro}}-25% blast damage from rocket jumps.<br/>
 +
{{Con}}-25% damage penalty.<br/>
 +
  | cs =
 +
{{Pro}}Střílí o 40% rychlejší rakety.<br/>
 +
{{Pro}}O 25% méně poškození od rocket-jumpů.<br/>
 +
{{Con}}O 25% menší poškození.<br/> 
 +
  | de =
 +
{{Pro}}+25% erhöhte Magazingröße.<br/>
 +
{{Pro}}40% schnellere Projektilgeschwindigkeit.<br/>
 +
{{Pro}}-25% Schaden durch Raketensprünge.<br/>
 +
{{Con}}verursacht 25% weniger Schaden.<br/>
 +
  | es =
 +
{{Pro}}+25% tam. cargador.<br/>
 +
{{Pro}}Velocidad de los proyectiles un 40% más rápida.<br/>
 +
{{Pro}}-25% de daño explosivo por saltos con cohete.<br/>
 +
{{Con}}-25% de daño.<br/>
 +
  | fi =
 +
{{Pro}}+25% lipaskoko.<br/>
 +
{{Pro}}40% nopeampi raketin lentonopeus.<br/>
 +
{{Pro}}-25% räjähdysvahinkoa rakettihypyistä.<br/>
 +
{{Con}}-25% vahinkovähennys.<br/>
 +
  | fr =
 +
{{Pro}}Vitesse des projectiles 40% plus grande.<br/>
 +
{{Pro}}-25% De dégâts de l'explosion de sauts à la roquette.<br/>
 +
{{Con}}Réduction des dégâts de 25%.<br/>
 +
  | hu =
 +
{{Pro}}40%-kal gyorsabb rakéták.<br/>
 +
{{Pro}}-25% Robbanás okozta károk rakéta ugrik.<br/>
 +
{{Con}}25%-kal kisebb sebzés.<br/>
 +
  | it =
 +
{{Pro}}Velocità dei proiettili +40%.<br />
 +
{{Pro}}Danni tuffo salti razzo -25%.<br />
 +
{{Con}}Dimensioni caricatore -25%.<br />
 +
  | ja =
 +
{{Pro}}弾倉サイズ +25%<br/>
 +
{{Pro}}投射速度 +40%<br/>
 +
{{Pro}}ロケットジャンプの爆破ダメージ -25%<br/>
 +
{{Con}}与ダメージペナルティ -25%<br/>
 +
  | ko =
 +
{{Pro}}장탄수가 +25% 더 많습니다.<br/>
 +
{{Pro}}로켓 속도가 40% 빠릅니다.<br/>
 +
{{Pro}}로켓 점프로 받는 피해가 -25% 적습니다.<br/>
 +
{{Con}}피해량이 -25% 적습니다.<br/>
 +
  | nl =
 +
{{Pro}}Heeft 40% snellere raketsnelheid.<br />
 +
{{Pro}}-25% Ontploffing schade door raket sprongen.<br />
 +
{{Con}}Heeft 25% kleiner magazijn.<br />
 +
  | pl =
 +
{{Pro}}Ma o 25% większy magazynek.<br/>
 +
{{Pro}}Pocisk leci o 40% szybciej.<br/>
 +
{{Pro}}-25% obrażeń od skoków rakietowych.<br/>
 +
{{Con}}Zadaje o 25% mniej obrażeń.<br/>
 +
  | pt =
 +
{{Pro}}Velocidade do projétil +40%.<br />
 +
{{Pro}}-25% De dano explosão de saltos de foguetes.<br />
 +
{{Con}}-25% de tamanho do carregador.<br />
 +
  | pt-br =
 +
{{Pro}}+25% de tamanho do cartucho.<br />
 +
{{Pro}}Foguetes viajam 40% mais rápido.<br />
 +
{{Pro}}-25% de dano em si mesmo por [[Rocket jump/pt-br|saltos com foguetes]].<br />
 +
{{Con}}-25% de dano causado.<br />
 +
  | ro =
 +
{{Pro}}Proiectila are viteză cu 40% mai mare.<br />
 +
{{Pro}}Daună redusă la salturile de rachete cu 25%.<br />
 +
{{Con}}Pagubă produsă redusă cu 25%.<br />
 +
  | ru =
 +
{{Pro}}Размер обоймы: +25%.<br/>
 +
{{Pro}}Скорость полёта снаряда: +40%.<br/>
 +
{{Pro}}Урон от прыжков на ракете: -25%.<br/>
 +
{{Con}}Урон: -25%.<br/>
 +
  | sv =
 +
{{Pro}}Har 40% snabbare rakethastighet.<br />
 +
{{Pro}}-25% Sprängskada från raket hopp.<br />
 +
{{Con}}Har en 25% mindre magasinstorlek.<br />
 +
  | zh-hant =
 +
{{Pro}}彈藥上膛數 +25%。<br/>
 +
{{Pro}}投射物速度 +40%。<br/>
 +
{{Pro}}[[Jumping/zh-hant#火箭兵的跳躍|火箭跳]]爆破傷害 -25% 。<br/>
 +
{{Con}}傷害值 -25%。<br/>
 +
| zh-hans =
 +
{{Pro}}弹匣容量加 25%。<br/>
 +
{{Pro}}炮弹速度 40%。<br/>
 +
{{Pro}}[[Jumping/zh-hans#.E5.9F.BA.E7.A1.80.E7.81.AB.E7.AE.AD.E8.B7.B3|火箭跳跃]]受到的爆炸伤害降低 25%。<br/>
 +
{{Con}}伤害减少 25%。<br/>
 +
}}
 +
|-
 +
! rowspan="2"  | {{Table icon|Cow Mangler 5000|{{common string|craft}}}}
 +
| style="height:79px" align="center" | {{icon killicon|weapon = Cow mangler 5000}}
 +
| rowspan="2"  align="center" | 4
 +
| rowspan="2"  align="center" | ∞
 +
| rowspan="2"  align="center" | '''{{common string|cwt base}}''': {{tooltip|90|{{common string|cwt single shot}}}}
 +
'''{{common string|cwt charged shot}}''': 122
 +
 +
'''{{common string|cwt crit}}''': 122-151
 +
 +
{{afterburn damage|8|6}}
 +
| rowspan="2"  | {{lang
 +
  | en =
 +
{{Pro}} Does not use ammo (replaced with an ammo meter).<br/>
 +
{{Con}} No random [[critical hits]].<br/>
 +
{{Con}} Deals only 20% damage to buildings.<br/>
 +
{{Con}} Mini-crits whenever it would normally crit.<br/>
 +
{{Info}} Secondary fire is a charged shot that:
 +
:{{Pro}}[[Critical hit#Mini-crits|Mini-crits]] players.
 +
:{{Pro}}Causes enemies to suffer [[Fire|afterburn]] for 6 seconds.
 +
:{{Pro}}Disables buildings for 4 seconds.
 +
:{{Con}}Empties entire ammo meter.
 +
:{{Con}}Cannot be used unless ammo meter is full.
 +
  | cs =
 +
{{Pro}}Nepoužívá munici.<br/>
 +
{{Info}}Může vystřelit nabitou střelu, která způsobí [[Critical hit/cs#Mini-krity|mini-kritické]] poškození hráčům a vyřadí z provozu stavby na 4 vteřiny.<br/>
 +
{{Con}}Žádné náhodné [[Critical hits/cs|kritické zásahy]].
 +
{{Con}}20% poškození proti stavbám.
 +
{{Con}}Nelze nabít kritickými zásahy.<br/>
 +
  | de =
 +
{{Pro}} Benötigt keine Munition<br/>
 +
{{Info}} Alt.-Feuer: Verschießt einen aufgeladenen Schuss, der [[Mini-Crit/de|mini-kritischen]] Schaden an Spielern anrichtet, diese für 6 Sekunden [[Afterburn/de|entzündet]] und Gebäude für 4 Sekunden deaktiviert.<br/>
 +
{{Con}} Keine zufälligen [[Critical Hits/de|kritischen Treffer]].<br/>
 +
{{Con}} Verursacht nur 20% Schaden an Gebäuden.<br/>
 +
{{Con}} Kann keinen Kritschub erhalten.<br/>
 +
  | es =
 +
{{Pro}} No usa munición (reemplazado por un medidor de munición).<br/>
 +
{{Con}} Sin [[Critical_hits/es|críticos]] aleatorios.<br/>
 +
{{Con}} Sólo inflige un 20% de daño a construcciones.<br/>
 +
{{Con}} No recibe subidón de críticos.<br/>
 +
{{Info}} El disparo secundario es un disparo cargado que:
 +
:{{Pro}}Inflige [[Critical_hits/es#Minicr.C3.ADticos|Minicríticos]].
 +
:{{Pro}}Hace que los enemigos sufran [[Fire/es|poscombustión]] durante 6 segundos.
 +
:{{Pro}}Desactiva construcciones durante 4 segundos.
 +
:{{Con}}Vacia el medidor de munición.
 +
:{{Con}}No puede ser usado excepto si el medidor de munición está lleno (sólo con el disparo secundario)
 +
  | fi =
 +
{{Pro}}Ei tarvitse ammuksia (käyttää sen sijaan ammusmittaria).<br/>
 +
{{Con}}Ei satunnaisia [[Critical hits/fi|kriittisiä osumia]].<br/>
 +
{{Con}}Tekee vain 20% vahinkoa rakennuksiin.<br/>
 +
{{Con}}Annetut/ansaitut kriittiset osumat muutetaan minikriittisiksi.<br/>
 +
{{Info}}Vaihtoehtoisella tulitusnäppäimellä ammut ladatun laukauksen, joka:
 +
:{{Pro}}Tekee [[Critical hit/fi#Mini-crits|minikriittistä]] vahinkoa pelaajiin.
 +
:{{Pro}}[[Fire|Sytyttää]] viholliset tuleen 6 sekunniksi.
 +
:{{Pro}}Lamauttaa rakennukset 4 sekunniksi.
 +
:{{Con}}Tyhjentää ammusmittarin kokonaan.
 +
:{{Con}}Vaihtoehtoista tulitusta voidaan käyttää vain ammusmittarin ollessa täynnä.
 +
  | fr =
 +
{{Pro}} N'utilise pas de munitions.<br/>
 +
{{Info}}La touche de tir secondaire déclenche un tir chargé qui inflige des [[Critical hit/fr#Mini-Crit|mini-crits]] aux joueurs, les enflamme durant 6 secondes, et désactive les constructions durant 4 secondes.<br/>
 +
{{Con}} Pas de coups critiques aléatoires.<br/>
 +
{{Con}} N'inflige que 20% des dégâts de base aux constructions.<br/>
 +
{{Con}} Ne peut bénéficier d'un [[Critical Hits/fr#Boost critique|bonus de critiques]].<br/>
 +
  | hu =
 +
{{Pro}} Nem használ lőszert. <br/>
 +
{{Info}} Alternatív tűzgomb: feltöltött lövés, mely játékosokon mini-kritet és továbbégést okoz, az építményeket pedig 4 másodpercre kiiktatja.<br/>
 +
{{Con}} Nincs véletlenszerű kritikus találat. <br/>
 +
{{Con}} 20%-kal kisebb sebzés építmények ellen.<br/>
 +
{{Con}} Nem lehet krit bónuszt adni neki.<br/>
 +
  | it =
 +
{{Pro}} Non necessita di munizioni.<br />
 +
{{Pro}} Le dimensione del caricatore sono maggiori del 25%.<br />
 +
{{Info}} Fuoco alternativo: Un colpo caricato infligge [[Mini-Critici]] sui giocatori e disabilità le costruzioni per 4 secondi.<br />
 +
{{Con}} Danni inflitti -10%.<br />
 +
{{Con}} Nessun colpo critico casuale.<br />
 +
{{Con}} Velocità di ricarica minore 5%.<br />
 +
{{Con}} infligge solo il 20% danni alle costruzioni.<br />
 +
{{Con}} Non puo potenziare i colpi critici. <br />
 +
  | ja =
 +
{{Pro}}弾薬を必要としない<br/>
 +
{{Info}}サブ攻撃キー:チャージショットは[[Critical hits/ja#ミニクリティカル|ミニクリティカル]]となり、プレイヤーに当たれば6秒間[[Fire/ja|延焼]]させ、装置に当たれば4秒間機能停止させる<br/>
 +
{{Con}}ランダム[[Critical hits/ja|クリティカルヒット]]なし<br/>
 +
{{Con}}装置に対しては20%のダメージしか与えられない<br/>
 +
{{Con}}クリティカルブースト状態にならない
 +
  | ko =
 +
{{Pro}} 탄약이 필요 없습니다. <br/>
 +
{{Info}} 보조기능: 적에게 5초간 [[Fire/ko|화상]] 피해를 입히고 구조물을 4초간 무력화시키는 [[Critical hit/ko#소형 치명타|소형 치명타]]로 적용되는 충전된 탄환을 발사합니다.<br/>
 +
{{Con}} 무작위 [[Critical hits/ko|치명타]]가 발생하지 않습니다.<br/>
 +
{{Con}} 구조물에 20%의 피해밖에 가하지 못합니다.<br/>
 +
{{Con}} 치명타 증진을 받을 수 없습니다.<br/>
 +
  | nl =
 +
{{Pro}} Gebruikt geen munitie.<br />
 +
{{Pro}} Heeft 25% groter magazijn.<br />
 +
{{Info}} Alt-vuurknop: een opgeladen schot die [[Critical hit/nl#Mini-crits|mini-voltreffers]] doet tegen spelers en gebouwen uitschakelt voor 4 seconden.<br />
 +
{{Con}} -10% schadevermindering.<br />
 +
{{Con}} Geen willekeurige voltreffers<br />
 +
{{Con}} 5% langzamere herlaadsnelheid.<br />
 +
{{Con}} Doet maar 20% schade tegen gebouwen.<br />
 +
{{Con}} Kan niet voltreffer versterkt worden.<br />
 +
  | pl =
 +
{{Pro}} Nie korzysta z amunicji (zastąpiona miernikiem amunicji).<br/>
 +
{{Con}} Brak losowych [[Critical hits/pl|Trafień krytycznych]].<br/>
 +
{{Con}} Zadaje tylko 20% obrażeń konstruckjom.<br/>
 +
{{Con}} Zadawane obrażenia są minikrytyczne zamiast krytycznych.<br/>
 +
{{Info}} Drugorzędny ogień jest naładowanym strzałem który:
 +
:{{Pro}}Zadaje obrażenia [[Critical hit/pl#Mini-crits|minikrytyczne]] graczom.
 +
:{{Pro}}[[Fire/pl|Podpala]] wrogów na 6 sekund.
 +
:{{Pro}}Wyłącza konstrukcje na 4 sekundy.
 +
:{{Con}}Zużywa cały miernik amunicji.
 +
:{{Con}}Nie może być użyty dopóki amunicja nie jest pełna (tylko drugorzędny ogień)
 +
  | pt =
 +
{{Pro}} Não requer munições.<br />
 +
{{Pro}} +25% de tamanho do carregador.<br />
 +
{{Info}} Disparo Alternativo: Dá um tiro carregado que causa danos [[Mini-Crit/pt|Mini-Crits]] em jogadores e desactiva edifícios durante 4 segundos.<br />
 +
{{Con}} -10% de dano.<br />
 +
{{Con}} Sem danos críticos aleatórios.<br />
 +
{{Con}} Tempo de recarregamento +5% lento.<br />
 +
{{Con}} Causa apenas 20% de danos a edifícos.<br />
 +
{{Con}} Não pode receber bónus de danos críticos.<br />
 +
  | pt-br =
 +
{{Pro}} Não precisa de munição (substituída por um medidor de munição).<br />
 +
{{Con}} Sem [[Critical hits/pt-br|críticos]] aleatórios.<br />
 +
{{Con}} Causa apenas 20% de dano em construções.<br />
 +
{{Con}} Críticos ganhos/dados são convertidos em minicrits.<br/>
 +
{{Info}} Disparo-alt é um tiro carregado que:
 +
:{{Pro}} Causa [[Critical hit/pt-br#Minicrits|minicrits]] em jogadores.
 +
:{{Pro}} Causa [[Fire/pt-br|queimação]] em inimigos por 6 segundos.
 +
:{{Pro}} Desativa construções por 4 segundos.
 +
:{{Con}} Esvazia completamente o medidor de munição.
 +
:{{Con}} Só pode ser disparado se o medidor de munição estiver cheio (somente o disparo-alt).
 +
  | ro =
 +
{{Pro}}Nu folosește muniție.<br />
 +
{{Info}}Atacul alternativ lansează o lovitură [[Critical hit#Mini-crits/ro|mini-crit]] care cauzează [[Fire|arderea]] pe jucători timp de 6 secunde și scurtcircuitează structurile lovite pentru 4 secunde.<br/>
 +
{{Con}} Nicio lovitură [[Critical hits/ro|critică]] aleatorie.<br />
 +
{{Con}} Lovitura pe structuri este redusă cu 20%.<br />
 +
{{Con}} Nu poate fi încărcată să dea critice.<br />
 +
  | ru =
 +
{{Pro}} Не использует боеприпасы.<br/>
 +
{{Info}} Дополнительная атака: стреляет заряженным выстрелом, используя всю шкалу заряда, наносящим [[Critical hits/ru#Mini-crits|мини-криты]] игрокам и [[Fire/ru|поджигает]] их на 6 секунд, а также выводит из строя постройки на 4 секунды.<br/>
 +
{{Con}} Без случайных [[Critical hits/ru|критов]].<br/>
 +
{{Con}} Наносит постройкам только 20% урона.<br/>
 +
{{Con}} Любой критический урон становится мини-критами. <br/>
 +
  | sv =
 +
{{Pro}} Använder inte ammunition.<br />
 +
{{Pro}} Har ett 25% större magasin.<br />
 +
{{Info}} Alt-eld: Ett laddad skott som orsakar [[Critical hit/sv#Mini-crits|mini-kritisk]] skada och inaktiverar byggnader i 4 sekunder.<br />
 +
{{Con}} -10% orsakad skada.<br />
 +
{{Con}} Inga slumpmässiga kritiska träffar.<br />
 +
{{Con}} 5% långsammare omladdningshastighet.<br />
 +
{{Con}} Orsakar endast 20% skada mot byggnader.<br />
 +
{{Con}} Kan inte bli Kritiskt boostad.<br />
 +
  | zh-hant =
 +
{{Pro}}不需要彈藥補給。<br/>
 +
{{Pro}}次要攻擊:發射出蓄氣光雷進行攻擊,對敵人有小爆擊傷害,使他們著火,還可癱瘓建築物 4 秒。<br/>
 +
{{Con}}無隨機爆擊。<br/>
 +
{{Con}}只能對建築物造成 20% 的傷害。<br/>
 +
{{Con}}在通常會造成爆擊的狀況下都會變成小爆擊。<br/>
 +
| zh-hans =
 +
{{Pro}}不需要弹药。<br/>
 +
{{Con}}无随机爆击。<br/>
 +
{{Con}}对建筑仅造成 20% 的伤害。<br/>
 +
{{Con}}不能由医生或其他效果提供强制爆击。<br/>
 +
{{Info}} 辅助开火能力:发射的蓄力弹会
 +
:{{Pro}}对玩家造成[[Critical_hits/zh-hans#.E8.BF.B7.E4.BD.A0.E7.88.86.E5.87.BB|迷你爆击]]。
 +
:{{Pro}}使玩家有 6 秒的[[Fire/zh-hans|着火状态]]。
 +
:{{Pro}}使建筑停止工作 4 秒。
 +
:{{Con}}会把弹匣用光。
 +
:{{Con}}只有弹匣满的时候才能用。
 +
}}
 +
|-
 +
| style="height:79px" align="center" | {{Icon killicon|weapon=fire}}
 +
|-
 +
! {{Table icon|Beggar's Bazooka|{{common string|craft}}}}
 +
| align="center" | {{Icon killicon|weapon=Beggar's Bazooka}}
 +
| align="center" | 3
 +
| rowspan="2" align="center" | 20
 +
| align="center" | {{base crit|90|270}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}Hold Fire to load up to three rockets.<br/>
 +
{{Pro}}Release Fire to unleash the barrage at 70% increased fire rate.<br/>
 +
{{Con}}+3 degrees random projectile deviation.<br/>
 +
{{Con}}Overloading the chamber will cause a misfire.<br/>
 +
{{Con}}Cannot collect ammo from [[dispensers]] while active.<br/>
 +
{{Con}}-20% less explosion radius.<br/>
 +
  | cs =
 +
{{Pro}}Držením tlačítka pro střelbu se nabijí až 3 rakety.<br/>
 +
{{Pro}}Puštěním tlačítka pro střelbu se všechny rakety vystřelí.<br/>
 +
{{Con}}O 3 stupně větší náhodná odchylka projektilů.<br/>
 +
{{Con}}Přeplnění raketometu způsobí výbuch.<br/>
 +
{{Con}}Nelze doplňovat náboje z dispenserů.<br/>
 +
  | de =
 +
{{Pro}}Feuer gedrückt halten, um bis zu drei Raketen zu laden<br/>
 +
{{Pro}}Feuer loslassen, um die Ladung mit 70% erhöhter Schussfrequenz abzufeuern.<br/>
 +
{{Con}}+3 Grad zufällige Projektilablenkung<br/>
 +
{{Con}}Überladen der Kammer verursacht einen Fehlschuss.<br/>
 +
{{Con}}Kann keine Munition von Dispensern aufnehmen.<br/>
 +
{{Con}}30% geringere Nachladegeschwindigkeit.<br/>
 +
{{Con}}-20% geringerer Explosionsradius.<br/>
 +
  | es =
 +
{{Pro}}Aprieta el botón de fuego para cargar hasta 3 cohetes.<br/>
 +
{{Pro}}Suelta el botón para liberar la ráfaga.<br/>
 +
{{Con}}+3 grados de desviación del proyectil.<br/>
 +
{{Con}}Cargar más de 3 cohetes causará un disparo erróneo.<br/>
 +
{{Con}}No se puede coger munición de [[Dispenser/es|dispensadores]].<br/>
 +
{{Con}}-20% de radio de explosión.<br/>
 +
  | fi =
 +
{{Pro}}Pidä ampumisnäppäintä pohjassa ladataksesi korkeintaan kolme rakettia.<br/>
 +
{{Pro}}Vapauta ampumisnäppäin laukaistaksesi kaikki ladatut raketit kerralla 70% nopeammalla tulinopeudella.<br/>
 +
{{Con}}+3 astetta satunnaista hajontaa raketeilla.<br/>
 +
{{Con}}Ladatessasi asetta liikaa aiheutat vahinkoa itsellesi.<br/>
 +
{{Con}}Ei saa ammuksia apulaitteista aseen ollessa aktiivisena.<br/>
 +
{{Con}}-20% pienempi räjähdysalue.<br/>
 +
  | fr =
 +
{{Pro}}Maintenir la touche de tir principal permet de charger jusqu'à trois roquettes.<br/>
 +
{{Pro}}Relâcher la touche de tir principal permet de tirer rapidement les roquettes chargées.<br/>
 +
{{Con}}Augmentation de 3 degrés de la déviation aléatoire des projectiles.<br/>
 +
{{Con}}Surcharger l'arme (en essayant de charger plus de 3 roquettes) cause une explosion blessant l'utilisateur et les ennemis proches.<br/>
 +
{{Con}}Le porteur ne peut récupérer des munitions à l'aide des {{item name|Dispenser}}s lorsque actif.<br/>
 +
{{Con}}Le rechargement est 30% plus lent.<br/>
 +
  | hu =
 +
{{Pro}}A tüzelőgomb nyomva tartása betölt legfeljebb 3 rakétát.<br/>
 +
{{Pro}}A tüzelőgomb engedése kilövi a sorozatot 70%-kal nagyobb sebességgel.<br/>
 +
{{Con}}3 véletlenszerű fokos lövedék-eltérülés.<br/>
 +
{{Con}}A kamra túltöltése robbanást eredményez, és eltávolít egy rakátát a tárból.<br/>
 +
{{Con}}Az Adagolókból nem vehet lőszert.<br/>
 +
{{Con}}30%-kal lassabb újratöltés.<br/>
 +
  | it =
 +
{{Pro}}Tenendo premuto il tasto fuoco si possono caricare fino a tre razzi.<br/>
 +
{{Pro}}Rilasciando il tasto fuoco si potranno tirare i proiettili caricati.<br/>
 +
{{Con}}La deviazione dei proiettili può arrivare a 3 gradi.<br/>
 +
{{Con}}Non si possono prendere le munizioni dai dispenser.<br/>
 +
{{Con}}Sovracaricare l'arma porterà ad un esplosione.<br/>
 +
  | ja =
 +
{{Pro}}攻撃キーを押し続けてロケットを3発まで装填<br/>
 +
{{Pro}}攻撃キーを放すと、+70%向上した投射速度で一斉砲火<br/>
 +
{{Con}}弾の軌道が +3 度ランダムでずれる<br/>
 +
{{Con}}弾を込めすぎると暴発<br/>
 +
{{Con}}使用中はディスペンサーからの弾薬補給不可<br/>
 +
{{Con}}リロード速度 -30%低下<br/>
 +
  | ko =
 +
{{Pro}}발사 단추를 눌러 로켓을 3발까지 장전할 수 있습니다.<br/>
 +
{{Pro}}발사 단추를 떼면 장전한 로켓을 70% 빠른 발사 속도로 한 번에 발사합니다.<br/>
 +
{{Con}}투사체가 +3도의 편차를 갖고 무작위로 탈선하여 발사됩니다. <br/>
 +
{{Con}}과다 장전할 경우 불발의 원인이 됩니다.<br/>
 +
{{Con}}이 무기를 들고 있는 동안 디스펜서에서 탄약을 공급받을 수 없습니다.<br/>
 +
{{Con}}장전 속도가 30% 느립니다.<br/>
 +
{{Con}}폭발 반경이 -20% 적습니다.<br/>
 +
  | pl =
 +
{{Pro}}Przytrzymaj Strzał, by załadować 3 rakiety.<br/>
 +
{{Pro}}Puść Strzał, by wystrzelić serię rakiet z przyspieszoną szybkością ataku o 70%.<br/>
 +
{{Con}}+3 stopnie możliwej zmiany trajektorii pocisków.<br/>
 +
{{Con}}Przeładowanie komory spowoduje eksplozje.<br/>
 +
{{Con}}Nie można zbierać amunicji z zasobników, gdy aktywny.<br/>
 +
{{Con}}-20% pola rażenia.<br/>
 +
  | pt-br =
 +
{{Pro}}Segure o botão de disparo para carregar até três foguetes.<br/>
 +
{{Pro}}Solte o botão de disparo para descarregar uma rajada com velocidade de disparo 70% maior.<br/>
 +
{{Con}}Trajetória dos foguetes se desvia em até 3 graus.<br/>
 +
{{Con}}Carregar mais que três foguetes causará dano a si mesmo.<br/>
 +
{{Con}}Não pode coletar munição de Fornecedores enquanto ativa.<br/>
 +
{{Con}}Raio da explosão 20% menor<br/>
 +
  | ro =
 +
{{Pro}}Ține apăsat {{tooltip|{{key|M1}}|Butonul de Atac poate fi modificat să corespundă unei scheme de control personalizate sau pentru consolă.}} pentru a încărca cu până la trei rachete de-odată.<br/>
 +
{{Pro}}Nu mai ține apăsat {{key|M1}} pentru a lansa rachetele la o viteză cu 70% mai mare.<br/>
 +
{{Con}}Deviere de traseu aleatorie cu 3 grade a proiectilelor.<br/>
 +
{{Con}}Supraîncărcarea va cauza o lovitură prost direcționată.<br/>
 +
{{Con}}Nu poate primi muniție de la [[Dispenser/ro|Distribuitoare]] cât timp este activă.<br/>
 +
{{Con}}Timpul de încărcare al muniției este mai lent cu 30%.<br/>
 +
  | ru =
 +
{{Pro}}Удержание кнопки выстрела позволяет заряжать до трех ракет одновременно.<br/>
 +
{{Pro}}Отпускание кнопки выстрела высвобождает боезапас, при этом скорость атаки выше на 70%.<br/>
 +
{{Con}}+3 градуса к разбросу ракет.<br/>
 +
{{Con}}Превышение лимита ракет вызовет осечку.<br/>
 +
{{Con}}Нельзя пополнять боеприпасы от раздатчиков когда оружие в руках.<br/>
 +
{{Con}}Скорость перезарядки: -30%.<br/>
 +
{{Con}}Радиус взрыва снаряда: -20%.<br/>
 +
  | sv =
 +
{{Pro}}Håll inne primäreldsknappen för att ladda upp till tre raketer<br />
 +
{{Pro}}Släpp primäreldsknappen för att släppa lös spärrelden.<br />
 +
{{Con}}Överladdning av kammaren kommer orsaka feltändning<br />
 +
{{Con}}+3 graders slumpmässig projektilsavvikelse<br />
 +
{{Con}}Kan inte fylla på ammo från Utmatare<br />
 +
  | zh-hant =
 +
{{Pro}}按住開火鍵以裝載最多三枚火箭,放開按鍵一次發射出所有火箭。<br/>
 +
{{Con}}爆炸範圍 -20% 。<br/>
 +
{{Con}}投射物飛行角度誤差 +3 度。<br/>
 +
{{Con}}火箭裝載過多會導致發射失敗。<br/>
 +
{{Con}}使用時無法從補給器獲得彈藥。<br/>
 +
  | zh-hans =
 +
{{Pro}}按住开火键,装入火箭,最多 3 发。<br/>
 +
{{Pro}}松手,火箭同时发射,射速增快 70%。<br/>
 +
{{Con}}加 3 弹道分布角度。<br/>
 +
{{Con}}装填过多弹药会导致炸膛。<br/>
 +
{{Con}}手持时无法从补给器处获得弹药。<br/>
 +
{{Con}}爆炸半径减少 20%。<br/>
 +
}}
 +
|-
 +
! {{Table icon|Air Strike|{{common string|craft}}}}
 +
| align="center" | {{Icon killicon|weapon=Air Strike}}
 +
| align="center" | 4-8
 +
| align="center" | {{base crit|76|230}}
 +
| {{lang
 +
  | en =
 +
{{Pro}}-15% damage from rocket jumps.<br/>
 +
{{Pro}}Increased attack speed while blast jumping.<br/>
 +
{{Pro}}Clip size increased on kill (up to +4).<br/>
 +
{{Con}}-15% damage penalty.<br/>
 +
{{Con}}-10% explosion radius.<br/>
 +
{{Con}}-20% explosion radius while blast jumping.<br/>
 +
  | cs =
 +
{{Pro}}Vyšší rychlost střelby při výskoku způsobeném výbuchem<br/>
 +
{{Pro}}Při zabití zvětší zásobník<br/>
 +
{{Con}}-25% uděleného poškození<br/>
 +
{{Con}}-25% z velikosti zásobníku <br/>
 +
{{Con}}-15% z rozsahu exploze<br/>
 +
  | de =
 +
{{Pro}}-15% weniger erlittener Schaden bei Raketensprüngen<br/>
 +
{{Pro}}Erhöhte Angriffsgeschwindigkeit während Explosionssprüngen<br/>
 +
{{Pro}}Bei Tötung: Magazingröße erhöht<br/>
 +
{{Con}}-15% geringerer Schaden<br/>
 +
{{Con}}-10% Explosionsradius<br/>
 +
{{Con}}-20% Explosionsradius während Raketensprüngen<br/>
 +
  | es =
 +
{{Pro}}-15% de daño explosivo por saltos con cohete.<br/>
 +
{{Pro}}Velocidad de ataque aumentada durante saltos con explosivos.<br/>
 +
{{Pro}}Aumenta el tamaño del cargador al causar baja (hasta 4 más).<br/>
 +
{{Con}}-15% de daño.<br/>
 +
{{Con}}-10% de radio de explosión.<br/>
 +
{{Con}}-20% de radio de explosión durante un salto con explosivos.<br/>
 +
  | fi =
 +
{{Pro}}-15% vahinkoa rakettihypyistä.<br/>
 +
{{Pro}}Nopeampi tulinopeus rakettihypyn aikana.<br/>
 +
{{Pro}}Tappo kasvattaa lipaskokoa (korkeintaan +4 rakettia).<br/>
 +
{{Con}}-15% vahinkovähennys.<br/>
 +
{{Con}}-10% räjähdysalue.<br/>
 +
{{Con}}-20% räjähdysalue rakettihypyn aikana.<br/>
 +
  | fr =
 +
{{Pro}} Augmentation de la vitesse d'attaque lors des sauts à la roquette.<br/>
 +
{{Pro}} Capacité du chargeur accrue sur les ennemis tués<br/>
 +
{{Con}} Pénalité de dégâts -25%<br/>
 +
{{Con}} Capacité chargeur -25%.<br/>
 +
{{Con}} Rayon de l'explosion -15%.<br/>
 +
  | hu =
 +
{{Pro}}Megnövekedett támadási sebesség rakétaugrás közben<br/>
 +
{{Pro}}A tárméret ölésenként növekszik<br/>
 +
{{Con}}-25% sebzéscsökkentés<br/>
 +
{{Con}}-25% tárméret<br/>
 +
{{Con}}-15% robbanási sugár<br/>
 +
  | it =
 +
{{Pro}}Aumenta la velocità di attacco quando ti trovi nel mezzo di un salto-razzo<br/>
 +
{{Pro}}Le dimensioni del caricatore aumentano ad ogni uccisione<br/>
 +
{{Con}} -25% di riduzione dei danni<br/>
 +
{{Con}} -25% di riduzione delle dimensioni del caricatore<br/>
 +
{{Con}} -15% di riduzione del raggio di esplosione<br/>
 +
  | ja =
 +
{{Pro}}ロケットジャンプ時の被ダメージ -15%<br/>
 +
{{Pro}}爆発ジャンプ中は攻撃速度が向上<br/>
 +
{{Pro}}敵を倒すと弾倉サイズが増加<br/>
 +
{{Con}}弾倉サイズ -15%<br/>
 +
{{Con}}爆発範囲 -10%<br/>
 +
  | ko =
 +
{{Pro}}로켓 점프로 받는 피해가 -15% 감소합니다. <br/>
 +
{{Pro}}폭발 점프 중에는 공격 속도가 빨라집니다. <br/>
 +
{{Pro}}적을 처치하면 장탄수가 증가합니다.<br/>
 +
{{Con}}피해량이 -15% 적습니다.<br/>
 +
{{Con}}폭발 반경이 -10% 적습니다.<br/>
 +
{{Con}}폭발 점프 중에는 폭발 반경이 -20% 감소합니다.<br/>
 +
  | pl =
 +
{{Pro}}Zwiększona szybkość ataku podczas wybuchowych skoków<br/>
 +
{{Pro}}Po zabiciu: zwiększony rozmiar magazynka (do +4)<br/>
 +
{{Pro}}-15% od wybuchu podczas rakietowych skoków<br/>
 +
{{Con}}-15% zadawanych obrażeń<br/>
 +
{{Con}}-10% pola rażenia<br/>
 +
{{Con}}-20% pola rażenia podczas rakietowych skoków<br/>
 +
  | pt-br =
 +
{{Pro}}-15% de dano em si mesmo por [[Rocket jump/pt-br|saltos com foguetes]]<br/>
 +
{{Pro}}Velocidade de disparo aumenta durante saltos com foguetes.<br/>
 +
{{Pro}}Tamanho do cartucho aumenta com mortes causadas (máximo de +4).<br/>
 +
{{Con}}-15% de dano causado<br/>
 +
{{Con}}Raio da explosão 10% menor<br/>
 +
{{Con}}Raio da explosão 20% menor durante saltos com foguetes.<br/>
 +
  | ro =
 +
{{Pro}}Viteză de atac mare în timpul saltului cu rachetă.<br/>
 +
{{Pro}}Muniție încărcată crescută la omorâre.<br/>
 +
{{Con}}Pagubă redusă cu 25%.<br/>
 +
{{Con}}Muniție încărcată mai puțină cu 25%.<br/>
 +
{{Con}}Rază de explozie cu 15% mai mică.<br/>
 +
  | ru =
 +
{{Pro}}Урон от прыжков на ракете: -15%.<br/>
 +
{{Pro}}Повышенная скорость атаки во время прыжков на ракете.<br/>
 +
{{Pro}}Убийства увеличивают размер обоймы (до +4 ракет).<br/>
 +
{{Con}}Урон: -15%<br/>
 +
{{Con}}Радиус взрыва: -10%<br/>
 +
{{Con}}Радиус взрыва при прыжке на ракете: -20%<br/>
 +
  | sv =
 +
{{Pro}}Increased attack speed while blast jumping<br/>
 +
{{Pro}}Clip size increased on kill<br/>
 +
{{Con}}-25% mindre skada<br/>
 +
{{Con}}-25% magasinstorlek<br/>
 +
{{Con}}-15% explosionsradie<br/>
 +
  | zh-hant =
 +
{{Pro}}火箭跳爆破傷害 -15%。<br/>
 +
{{Pro}}火箭跳滯空時加快開火速率及減小爆炸範圍。<br/>
 +
{{Pro}}成功殺敵時加大彈匣容量。<br/>
 +
{{Con}}傷害值 -15%。<br/>
 +
{{Con}}爆炸範圍 -10% 。<br/>
 +
| zh-hans =
 +
{{Pro}}火箭跳跃受到的爆炸伤害降低 15%。<br/>
 +
{{Pro}}爆炸起跳过程中提升攻击速率。<br/>
 +
{{Pro}}杀敌时增加弹匣容量 (最多加 4)。<br/>
 +
{{Con}}伤害减少 15%。<br/>
 +
{{Con}}爆炸半径减少 10%。<br/>
 +
{{Con}}爆炸起跳过程中减小爆炸范围 20%。<br/>
 +
}}
 +
|}

Revision as of 20:36, 10 March 2021

Pharah
April Fools' Day/2021
Basic information
Icon: User Ashe class icon p.png
Type: Damage
Health: 200 (would be 125 in TF2)
Speed: Yes
Age: 32
Contact information
The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to "less interactive gameplay".
Meteorological phenomenon

Fareeha Amari (فاريها عماري, see the IPA for Arabic), best know as Pharah, is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from Egypt. Tough and well-armed armor, she is kinda versatile, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan.

Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in that game. Despite his low ground movement speed, she is capable of using her Jump Jets to reach height quickly. His kinda large health pool is 200, and her wide team allows her to bring her weapon, and her pocket Mercy.

Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her contry (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the Genji's dash, as half the roaster. Pharah's time airborne from a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually is 6 seconds.

Pharah is voiced by Pharah. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.

Bio

Health

Main articles: Health, Overheal
Class Health Overheal Quick-Fix Overheal
Leaderboard class soldier.png Soldier 200 300 251
With the Battalion's Backup equipped 220 330 276


Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class soldier.png Soldier
80 %
72 %
27 %
64 %
Charging the Cow Mangler 5000
27 %
27 %
9 %
21 %
Wielding the Escape Plan over 160 Health
80 %
72 %
27 %
64 %
Wielding the Escape Plan between 160 and 121 Health
88 %
79 %
29 %
70 %
Wielding the Escape Plan between 120 and 81 Health
96 %
86 %
32 %
77 %
Wielding the Escape Plan between 80 and 41 Health
112 %
101 %
37 %
90 %
Wielding the Escape Plan below 41 Health
128 %
115 %
43 %
102 %

Basic strategy

Main articles: Pharah tips, Pharah strategy
User Ashe Icon scream p.jpg
  • You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press ⇧ Shift to great heights by pressing ⇧ Shift.
  • Crouching and jumping simultaneously while aiming at the ground will make nothing except making you look like an idiot. However, pressing ⇧ Shift and shoot at your feet to propel you farther at the cost of 40 of self-damage.
  • Aim rockets at enemy's feet to ensure they can't receive enough damage just to be 0.05 meters away from the center of the explosion.
  • Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
  • Press X to call for a healer if you get hurt. Nearby healers probably won't be notified of your need as they already left the voice chat.

Abilities

Main articles: Weapon, Ultimate

Note: Weapon damage is approximate and listed at base value.

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Rocket Launcher
Stock
Rocket Launcher
Killicon rocket launcher.png 4 20 Base: 90

Crit: 270

Original
Craft
Original
Killicon original.png Pictogram info.png  Rockets fly straight down the crosshair from the center of the screen.
Direct Hit
Unlock
Direct Hit
Killicon direct hit.png Base: 112

Crit: 338

Pictogram plus.png Has 80% faster rocket speed.

Pictogram plus.png Deals 25% more damage.
Pictogram plus.png Guarantees mini-crit damage on opponents sent airborne by an explosion, grapple hook, or enemy attack.
Pictogram minus.png Has 70% smaller splash damage radius.

Black Box
Craft
Black Box
Killicon black box.png 3 Base: 90

Crit: 270

Pictogram plus.png On hit: restores up to 20 health points.

Pictogram minus.png Has a 25% smaller clip size.

Rocket Jumper
Craft
Rocket Jumper
N/A 4 60 Base: 0

Crit: 0

Pictogram plus.png Grants the player 200% extra max primary ammo.

Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png Unable to damage enemies.
Pictogram minus.png Unable to carry the intelligence and the PASS Time JACK
Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Liberty Launcher
Craft
Liberty Launcher
Killicon liberty launcher.png 5 20 Base: 68

Crit: 203

Pictogram plus.png +25% clip size.

Pictogram plus.png Has 40% faster rocket speed.
Pictogram plus.png -25% blast damage from rocket jumps.
Pictogram minus.png -25% damage penalty.

Cow Mangler 5000
Craft
Cow Mangler 5000
Killicon cow mangler 5000.png 4 Base: 90

Charged shot: 122

Crit: 122-151

Afterburn:
8 / sec. × 6 secs.

Pictogram plus.png  Does not use ammo (replaced with an ammo meter).

Pictogram minus.png  No random critical hits.
Pictogram minus.png  Deals only 20% damage to buildings.
Pictogram minus.png  Mini-crits whenever it would normally crit.
Pictogram info.png  Secondary fire is a charged shot that:

Pictogram plus.png Mini-crits players.
Pictogram plus.png Causes enemies to suffer afterburn for 6 seconds.
Pictogram plus.png Disables buildings for 4 seconds.
Pictogram minus.png Empties entire ammo meter.
Pictogram minus.png Cannot be used unless ammo meter is full.
Killicon fire.png
Beggar's Bazooka
Craft
Beggar's Bazooka
Killicon beggar's bazooka.png 3 20 Base: 90

Crit: 270

Pictogram plus.png Hold Fire to load up to three rockets.

Pictogram plus.png Release Fire to unleash the barrage at 70% increased fire rate.
Pictogram minus.png +3 degrees random projectile deviation.
Pictogram minus.png Overloading the chamber will cause a misfire.
Pictogram minus.png Cannot collect ammo from dispensers while active.
Pictogram minus.png -20% less explosion radius.

Air Strike
Craft
Air Strike
Killicon air strike.png 4-8 Base: 76

Crit: 230

Pictogram plus.png -15% damage from rocket jumps.

Pictogram plus.png Increased attack speed while blast jumping.
Pictogram plus.png Clip size increased on kill (up to +4).
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -10% explosion radius.
Pictogram minus.png -20% explosion radius while blast jumping.