Difference between revisions of "Miss Pauling responses"
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− | + | '''[[Miss Pauling]] responses''' are contextually triggered lines that play after a player receives or completes a Contract during the [[Gun Mettle Update]] or [[Tough Break Update]] events. All of her lines can be heard below. | |
− | |||
− | + | Lines are only triggered when the player is connected to an official Valve server. Decoding a new Contract while connected will trigger a line based on the player's current class, regardless of its actual content. | |
== Gun Mettle == | == Gun Mettle == | ||
− | === | + | === Contract related === |
− | ==== | + | ==== New Contract ==== |
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Rare Contract''' |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
Line 28: | Line 27: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Scout Contract''' |
|image = Leaderboard class scout.png | |image = Leaderboard class scout.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 57: | Line 56: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Soldier Contract''' |
|image = Leaderboard class soldier.png | |image = Leaderboard class soldier.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 89: | Line 88: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Pyro Contract''' |
|image = Leaderboard class pyro.png | |image = Leaderboard class pyro.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 110: | Line 109: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Demoman Contract''' |
|image = Leaderboard class demoman.png | |image = Leaderboard class demoman.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 141: | Line 140: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Heavy Contract''' |
|image = Leaderboard class heavy.png | |image = Leaderboard class heavy.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 170: | Line 169: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Engineer Contract''' |
|image = Leaderboard class engineer.png | |image = Leaderboard class engineer.png | ||
|image-size = 25px | |image-size = 25px | ||
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{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Medic Contract''' |
|image = Leaderboard class medic.png | |image = Leaderboard class medic.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 227: | Line 226: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Sniper Contract''' |
|image = Leaderboard class sniper.png | |image = Leaderboard class sniper.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 251: | Line 250: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Spy Contract''' |
|image = Leaderboard class spy.png | |image = Leaderboard class spy.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 278: | Line 277: | ||
}} | }} | ||
− | ==== | + | ==== Contract progress ==== |
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Contract half-completed''' |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
Line 295: | Line 294: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Contract completed''' |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
Line 349: | Line 348: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Scout Contract completed''' |
|image = Leaderboard class scout.png | |image = Leaderboard class scout.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 362: | Line 361: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Soldier Contract completed''' |
|image = Leaderboard class soldier.png | |image = Leaderboard class soldier.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 378: | Line 377: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Pyro Contract completed''' |
|image = Leaderboard class pyro.png | |image = Leaderboard class pyro.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 394: | Line 393: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Demoman Contract completed''' |
|image = Leaderboard class demoman.png | |image = Leaderboard class demoman.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 409: | Line 408: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Heavy Contract completed''' |
|image = Leaderboard class heavy.png | |image = Leaderboard class heavy.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 426: | Line 425: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Engineer Contract completed''' |
|image = Leaderboard class engineer.png | |image = Leaderboard class engineer.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 442: | Line 441: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Medic Contract completed''' |
|image = Leaderboard class medic.png | |image = Leaderboard class medic.png | ||
|image-size = 25px | |image-size = 25px | ||
Line 456: | Line 455: | ||
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Sniper Contract Completed''' |
|image = Leaderboard class sniper.png | |image = Leaderboard class sniper.png | ||
|image-size = 25px | |image-size = 25px | ||
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{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Spy Contract completed''' |
|image = Leaderboard class spy.png | |image = Leaderboard class spy.png | ||
|image-size = 25px | |image-size = 25px | ||
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{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = | + | |title = Contract failed |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
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== Tough Break == | == Tough Break == | ||
− | === | + | === Contract-related === |
− | ==== | + | ==== New Contract ==== |
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''New Contract''' |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
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*[[Media:Plng toughbreak_contractgive05.mp3|"Hey! Pauling. I'm not in the office but the Administrator needs ''a lot'' of people killed and I've got some nice payouts here."]] | *[[Media:Plng toughbreak_contractgive05.mp3|"Hey! Pauling. I'm not in the office but the Administrator needs ''a lot'' of people killed and I've got some nice payouts here."]] | ||
− | '' | + | ''Rare Contract'' |
*[[Media:Plng toughbreak_contractgiverare_ambush.mp3|[She's over there!] "Hey, it's Pauling" [Go! Go! Go!] "So, the Administrator invited me to her place for dinner." [There she is!; gunshot] "''Uh!''" [I got her!] "But it turns out it was just an ambush to kill me. Hold on." [more gunfire; screams; Watch out, she's armed!] "She does this every few years; it's like her version of an employee review. Anyway, got time for a contract?"]] | *[[Media:Plng toughbreak_contractgiverare_ambush.mp3|[She's over there!] "Hey, it's Pauling" [Go! Go! Go!] "So, the Administrator invited me to her place for dinner." [There she is!; gunshot] "''Uh!''" [I got her!] "But it turns out it was just an ambush to kill me. Hold on." [more gunfire; screams; Watch out, she's armed!] "She does this every few years; it's like her version of an employee review. Anyway, got time for a contract?"]] | ||
*[[Media:Plng toughbreak_contractgiverare_beergarden.mp3|(tipsy) "Say, it's, it's Pauling. I'm, I'm at a beer garden with Demo, so there's lots of beer and...uh..beer. I had something I was gonna tell you...Oh! You're a good friend! I'm always sending you on contracts to get you killed, and that's not friends, right? 'Cause, 'cause we're ''friends'', man. And also, there's something I'm not supposed to tell you. Umm. Two teams and the Administrator and umm...and there's this secret that...Oh, oh gotta go! Demo wants me to drink beer. So I'm gonna drink beer."]] | *[[Media:Plng toughbreak_contractgiverare_beergarden.mp3|(tipsy) "Say, it's, it's Pauling. I'm, I'm at a beer garden with Demo, so there's lots of beer and...uh..beer. I had something I was gonna tell you...Oh! You're a good friend! I'm always sending you on contracts to get you killed, and that's not friends, right? 'Cause, 'cause we're ''friends'', man. And also, there's something I'm not supposed to tell you. Umm. Two teams and the Administrator and umm...and there's this secret that...Oh, oh gotta go! Demo wants me to drink beer. So I'm gonna drink beer."]] | ||
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}} | }} | ||
− | ==== | + | ==== Contract complete ==== |
{{SoundList | {{SoundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
− | |title = ''' | + | |title = '''Contracted Contract''' |
|image = | |image = | ||
|image-size = 25px | |image-size = 25px | ||
Line 570: | Line 569: | ||
{{Audio nav}} | {{Audio nav}} | ||
− | [[Category:Lists of responses | + | [[Category:Lists of responses]] |
Revision as of 22:21, 29 August 2021
Miss Pauling responses are contextually triggered lines that play after a player receives or completes a Contract during the Gun Mettle Update or Tough Break Update events. All of her lines can be heard below.
Lines are only triggered when the player is connected to an official Valve server. Decoding a new Contract while connected will trigger a line based on the player's current class, regardless of its actual content.
Contents
Gun Mettle
New Contract
Contract progress
Contract half-completed |
Scout Contract completed |
Soldier Contract completed |
Pyro Contract completed |
Demoman Contract completed |
Engineer Contract completed |
Medic Contract completed |
Sniper Contract Completed |
Spy Contract completed |
Tough Break
New Contract
Contract complete
|