Difference between revisions of "Template:Did you know/Previously featured facts"
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*...that if you reload after firing one shot of the [[Shotgun]], two shells are reloaded instead of one? | *...that if you reload after firing one shot of the [[Shotgun]], two shells are reloaded instead of one? | ||
− | *...that the first aluminum baseball [[Bat]] | + | *...that the first aluminum baseball [[Bat]] was produced in the 1970s, at least two years after the game's setting? |
*...that the [[Demoman]] is the only class whose emblem differs from the logo on their shoulder? | *...that the [[Demoman]] is the only class whose emblem differs from the logo on their shoulder? |
Revision as of 22:21, 13 January 2011
Did you know...
- ... that in the beta version of the game, 2Fort had no roof on its bridge?
- ... that the Spy speaks fluent English, French, Italian and Spanish?
- ... that the capture status indicator on the HUD for a Control Point breaks with 16 or more players on the point?
- ... that there are multiple easter eggs in the map Thunder Mountain, including a hidden swimming pool?
- ... that the Soldier is the only class without any kind of secondary fire ability?
- ... that the word "piss" is swear-filtered to "Jarate" on the Steam Users' Forums?
- ... that the Crit-a-Cola was designed the day before it was incorporated into the game?
- ... that there are currently 188 players that hold Community Weapons?
- ... that the dog tags worn by the Scout appear blank with no additional text?
- ... that a Pyro's airblast can reflect enemy Jarate and Huntsman arrows?
- ... that the hieroglyphs in Egypt include the Heavy with his Minigun, the Spy backstabbing someone, a level 1 Sentry Gun, a Electro Sapper, and the Backstab symbol?
- ...that if you shoot an enemy in the head with the Sniper Rifle while you are not scoped, it will not count as a headshot even if the enemy dies?
- ...that the Sniper's parents live on Adelaide Street, Australia (Red House on the left)?
- ...that despite breaking upon a backstab, the promotional image of the Razorback shows it with a Knife embedded in it, and very much intact?
- ...that Pipeline is the first official map to take place at night?
- ...that when you reload the Pistol as a Scout the animation in the first person view differs from the one in third person?
- ...that the first spoken reference to an opposing team was made by the BLU Soldier in Meet the Sandvich?
- ...that in Meet the Scout, the Scout reloads his Scattergun once, but the Shotgun shell appears from thin air?
- ...that in Meet the Sniper, when the Demoman's Bottle is embedded in his skull, his eye actually appears to be (mostly) undamaged?
- ...that both teams appear to be run by a mysterious woman known only as the Administrator?
- ...that competitive players of the Heavy sometimes use a trackball instead of a mouse to turn around quickly?
- ...that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress Classic logo?
- ...that the Demoman will still drink from his Bottle and belch when it is smashed?
- ...that according to in-game calendars, Team Fortress 2 takes place in June 1968? [2]
- ...that there is a currently unusued class, the Civilian?
- ...that the Payload has the words 'Cry some more' scratched onto the front?
- ...that the Demoman lost his original set of foster parents at the age of six in a failed attempt to blow up the Loch Ness Monster?
- ...that the Pyro has a flowery purse in his (or her) locker?
- ...the the Engineer is nicknamed 'Hardhat' (to the Scout), 'Engy' (to the Soldier), 'Truckie' (to the Sniper), 'My hard-hatted friend' (to the Medic) and 'Laborer' (to the Spy)?
- ...that pressing the alternate fire button while constructing a building allows you to rotate it?
- ...that the illustrative style of Team Fortress 2 is commonly mistaken for cel-shading when in fact, it uses rim highlights instead of outlines to emphasise silhouettes and is therefore the opposite?
- ...that the Engineer's favorite equation is in fact part of the equation that governs character lighting in-game?
- ...that every official texture in Team Fortress 2 was hand-painted by the art team, with many of them having visible brushstrokes?
- ...that a train can kill an ÜberCharged player?
- ...that a player standing on an enemy Teleporter exit when someone teleports will result in the player being telefragged?
- ...that the picture on the road sign seen at the beginning of Meet the Sniper is the symbol for a headshot in game?
- ...that Heavy's Minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of nonstop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy says in Meet the Heavy?
- ...that the Engineer is the shortest class?
- ...that the Soldier embarked on a Nazi killing spree for which he was awarded several medals that he designed and made himself, and that his rampage ended immediately upon hearing about the end of the war in 1949?
- ...that the Scout trained himself to run so that he could beat his older brothers to fights in the south streets of Boston?
- ...that the Sniper once slept in the corpse of a Template:W?
- ...that the songs the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March' and Khachaturian's 'Sabre Dance'?
- ...that the logo for the RED team in Team Fortress Classic appears behind the Pyro at the end of Trailer 1?
- ...that the Heavy's custom Minigun weighs one hundred fifty kilograms and fires two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute, costing four hundred thousand dollars to fire for twelve seconds?
- ...that the Pyro's home-made Flamethrower is constructed from a converted gas pump and a canister of propane?
- ...that the Engineer has eleven PhDs in hard science?
- ...that the Rocket Jump Waltz is not technically a waltz as it is written in 4/4 time as opposed to 3/4 time?
- ...that the song the Engineer plays during the Meet the Engineer video is a real song, called 'Someone Else's Song' and was originally written by Jeff Tweedy of the American Country band Wilco for their album 'Being There' in 1996?
- ...that the Heavy and the Demoman are both voiced by Gary Schwartz?
- ...that the Submachine Gun was originally intended for the Scout?
- ...that the emblem on the Heavy's sleeve was originally a skull and crossbones?
- ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell' and the 'Happy Farmers Cooperative'?
- ...that the voice of the Administrator is played by Ellen McLain who also plays the voice of GlaDOS in Template:W and the Overwatch dispatcher in the Template:W?
- ...that Soldiers and Demomen can rocket jump over the carriages in Well and attack the enemy team before the gates have opened?
- ...that the Medic's Bonesaw and Übersaw taunts give off an audible noise with the Bonesaw sounding like a Template:W and the Übersaw like a Template:W?
- ...that early models of Team Fortress 2 involved assigning one player on a team as the commander, who would then give orders to his team-mates from an overhead map?
- ...that an Engineer can take damage from his own Sentry Gun?
- ...that the BLU Pyro in "Meet the Sniper" was shown wielding the Flare Gun before it was officially revealed?
- ...that the Sniper keeps a bobble-head of the original Civilian from Team Fortress Classic on the dash of his RV?
- ...that you cannot taunt underwater?
- ...that at the end of the Meet the Heavy video, he laughs in time with the background music?
- ...that adjusted for inflation since 1968 (the year in which Team Fortress 2 supposedly takes place), it costs $2,458,735.08 to fire the Heavy's Minigun for twelve seconds?
- ...that if an Engineer is killed while carrying a toolbox, the dropped toolbox will provide full ammo and metal to the player that picks it up?
- ...that the Team Fortress 2 Dev-team runs a blog featuring concept art, community spotlights and details of the game's development?
- ...that the Sentry Gun is the fastest deploying building an Engineer can construct?
- ...that in the Meet the Heavy video, the Heavy fires his Minigun for exactly "twelve seconds"?
- ...that the Soldier has a crew cut hairstyle underneath his helmet ?
- ...that the "Spy" Voice command where you call a specific class a Spy that you have your crosshair centered on also works with the enemy?
- ...that the in-game calendars say that June 1968 started on a Wednesday [3], when really it started on Template:W?
- ...that Team Fortress 2 has won awards from IGN, GameSpy and 1up for artistic direction?
- ...that in first person mode, the Sniper is wearing gloves on both hands, but from a third person perspective, such as taunting, he is only wearing a glove on his left hand?
- ...that a Medic or Dispenser can heal a player faster than they can drown, allowing players to possibly stay underwater indefinitely?
- ...that if a Teleporter exit is destroyed while the entrance is still charging, the entrance will only stop glowing once it has finished charging?
- ...that Robin Walker worked on the original Team Fortress mod for Template:W back in 1996?
- ...that the Dynamite Pack, the Overhealer, the Tranquilizer, the Syringe and the Nailgun were all weapons that were planned for inclusion but eventually scrapped?
- ...that the cigarette the Spy throws when he performs his Disguise Kit taunt acts as a physics object and can bounce off walls and objects?
- ...that when a Spy drops his disguise while being ÜberCharged by an enemy Medic, he will glow his team color while the Medic continues to glow his?
- ...that it takes about a second for a Sentry Gun to do a full 360?
- ...that it is possible in some cases to sap a Sentry Gun right after backstabbing the Engineer?
- ...that if 4 Engineers were banging on a Sentry Gun while it was being built, it would build in 0.625 seconds?
- ...that the Pyro gives a 'thumbs up' gesture when using the 'Good Job' Voice Command?
- ...that Engineers can climb higher with a level 1 Sentry Gun than with a Dispenser?
- ...that a Sentry Gun can't hit any enemy hiding behind a Dispenser?
- ...that both the Scattergun and the Shotgun fire 10 bullets at once?
- ...that a level 3 Sentry Gun's rockets can be deflected by the Pyro's compression blast?
- ...that Valve created a set of Team Fortress 2 Trading Cards that were never officially released, featuring characters, levels, and weapons?
- ...that any class may consume dropped Sandviches and not just the Heavies that wield them?
- ...that the Scout is able to run so fast and perform double jumps both due to his extraordinary agility but also his consumption of large quantities of coffee?
- ...that the Sandvich first appeared in "Meet the Scout"?
- ...that the Team Fortress series' birthday is on August 24?
- ...that in TFC every class except the Engineer, Spy, Medic and Civilian had a Crowbar as a melee weapon?
- ...that the Heavy Update details were leaked before release by beta playtesters at the Something Awful Forums?
- ...that in player view, the ammo belt on Natascha is on the left side, but in global view the ammo belt is on the right side?
- ...that despite RED standing for Reliable Excavation Demolition, and BLU being an acronym for Builder's League United, BLU almost always is attacking while RED is defending?
- ...that according to the text on some water towers in-game, some Team Fortress 2 Maps are set in the fictional location of Carrison, Template:W?
- ...that in player view, the sticky grenade holder on the sticky Grenade Launcher is on the left side, but in global view the sticky grenade holder is on the right side?
- ...that a certain response after eating a Sandvich is a reference to Portal's 'Still Alive' song ("Moist and delicious! Hehaha!")?
- ...that the Engineer apparently designed and built the Sentry Gun under contract from 'TF Industries'?
- ...that there is a mod which reintroduces throwable grenades in Team Fortress 2[4]?
- ...that Meet the Scout shows RED team attacking out of BLU's base?
- ...that the Engineer's Dispenser contains the nail belt for the Scout's old Nailgun in the ammunition holder?
- ...that one of the initial ideas was to have a 'claymation' look with players that gibbed into chunks of clay?[6]
- ...that a Sentry Gun can be built underwater?
- ...that the animation for the Spy pulling out his Electro Sapper is the same as the Heavy pulling out his Sandvich?
- ...that the Administrator possesses a sound file in which she commands the team to "Stop the courier", indicating that a Hunted mode may have been in the works?
- ...that eating a Sandvich gives the Heavy the ability to punch out all of someone's blood in three hits (though not in-game)?
- ...that Meet the Scout was the first official video in which RED and BLU communicate?
- ...that the numbers on the top front of the Train on the map Well spells 7331, which spelled backwards is 1337 (elite)?
- ...that the Sentry Gun was designed by the Engineer in 1965?
- ...that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
- ...that Valve have stated an interest in an animated series, comic or even a film based on Team Fortress 2?
- ...that products offered by TF Industries include the The Sentry Gun Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters and The Sandvich Edible Device?
- ...that holding down the primary attack button with the Electro Sapper equipped will deploy it continuously?
- ...that the Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in the Wii action game Template:W?
- ...that in the German versions of Meet the Team videos the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
- ...that in the Meet the Soldier video, a Scout is shown with his headphone over his right ear when it is normally worn on their left?
- ...that the bullets the Heavy fires are 'Super Caliber' brand bullets?
- ...that with the exception of the Demoman and the Soldier, all classes wear gloves (or in the case of the Engineer and Sniper, just one)?
- ...that the Engineer drinks 'BLU Streak' brand beer?
- ...that the BLU Soldier and Heavy have died in every Meet the Team video to date?
- ...that during the Meet the Demoman video, a Dispenser is shown behind the Sentry Gun, but disappears after the scene cuts back from the Demoman?
- ...that Team Fortress 2 maps have been ported into Template:W?
- ...that the clock face that shows how much time you have left goes in a counter-clockwise direction?
- ...that in Meet the Soldier, when the Soldier hits the BLU Spy with his Shovel there is a sign in the background that says "No smoking"?
- ...that in the Meet the Soldier video, BLU have already secured RED's final Control point (judging from the color of the megaphones)?
- ...that although RED's cover is that it operates as a demolitions company, it is BLU that delivers the Payloads to them?
- ...that the Nemesis icon is strikingly similar to the Template:W series logo?[7]
- ...that Gold Rush matches take place at 9:07AM?
- ...that if you reload after firing one shot of the Shotgun, two shells are reloaded instead of one?
- ...that the first aluminum baseball Bat was produced in the 1970s, at least two years after the game's setting?
- ...that the Demoman is the only class whose emblem differs from the logo on their shoulder?
- ...that the Sentry Gun the Soldier rocket jumps on in Meet the Soldier is a level 2 Sentry Gun, whereas the scene before shows it as a level 3?
- ...that the kit the Spy uses to disguise himself is called the Spytron 3000?
- ...that the BLU Spy has white cigarettes inside his Disguise Kit, despite them appearing brown on the player model?
- ...that at least seven of the nine classes have a designated job and a unique motto that were given in Trailer 2, the exceptions being the Pyro and the Medic?
- ...that a fully charged Medic can deploy his ÜberCharge, even when he isn't healing anybody?
- ...that there are 3 official art styles in Team Fortress 2, industrial, prairie, and alpine?
- ...that the Force-A-Nature is manufactured in Template:W?
- ...that the excited Scout in the Force-A-Nature ad also appears in slighty altered form as the icon for the 'You'll Feel a Little Prick' Medic Achievement?
- ...that a common complaint with most Shotguns is that they reload too fast and hold too many shells?
- ...that the balls the Sandman hits are 'All Ballers League' brand balls?
- ...that Bonk! Atomic Punch comes in two flavors, Cherry Fission and BLUtonium Berry?
- ...that a Scout can assist in his own death if he is hit by his reflected baseball then killed by an opponent?
- ...that Natascha's model in the game files is 'Ludmila'?
- ...that a Pyro can perform a rocket jump by air-blasting a rocket at his feet?
- ...that the Sniper lives in his camper van?
- ...that the Heavy's hands are so large, he grips the pump of his Shotgun with only his thumb and index finger?
- ...that the readying animation for Bonk! Atomic Punch is NOT the same as the Bat and the ball-less Sandman yet Sandvich and the disquise kit is?
- ...that the steering wheel is on the left-hand side in the Snipers camper van (as opposed to Australian cars which are right-sided)?
- ...that the Sniper isn’t wearing his glove when he brushes his teeth in Meet the Sniper?
- ...that the plural of "Dummkopf" is "Dummköpfe" and not "Dummkopfs"?
- ...that the Spy speaks phrases in Italian, French and Spanish?
- ...that the Demoman, Medic, Sniper and the Scout are the only classes to have known living family members?
- ...that the liquid splash when equipping Bonk! Atomic Punch and Crit-a-Cola uses the same effect as the acid splatters emitted by the antlion workers in Half Life 2: Episode Two?
- ...that the map of Australia in the bottom right corner of the Jarate advertisement is missing Tasmania?
- ...that there is a neutral grey suitcase in the game files, suggesting some form of one-flag CTF may have been scrapped before release? Although, even after release it has been supported, with the addition of the trail particle effects during the Classless Update, even the neutral briefcase recieved neutral particles.
- ...that shooting an enemy at exactly the same time as your Sentry Gun (and killing them) will result in you assisting yourself?
- ...that Pyros are not always guaranteed to get assists on people they set on fire, even if the enemy is still on fire when he is killed?
- ...that Team Fortress 2 has three popular fan-made podcasts: Control Point, Kritzkast and Friendly Fire?
- ...that although, in Meet the Soldier, the rockets fired at the beginning make the Crit sound, none actually have the Crit particle effect surrounding them?
- ...that with the Soldier,using all 4 rockets,when you reload and do a taunt ,it's possible see the rockets clutched in his left hand?
See also
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