Difference between revisions of "Eviction Notice"

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(Added bold to "When Weapon Is Active" to match GRU page)
m (Removed pre-release trivia and unconfirmed trivia; other, minor changes.)
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| slot            = melee
 
| slot            = melee
 
| contributed-by  = {{Backpack Item Link|76561198015234450|326079568}}<br />{{Backpack Item Link|76561197998305192|352276660}}
 
| contributed-by  = {{Backpack Item Link|76561198015234450|326079568}}<br />{{Backpack Item Link|76561197998305192|352276660}}
| released        = {{Patch name|6|23|2011}}<br />([[Über Update]])
+
| released        = {{Patch name|6|23|2011}}<br>([[Über Update]])
 
| availability    = {{avail|drop|craft|purchase|crate76-strange|collectors}}
 
| availability    = {{avail|drop|craft|purchase|crate76-strange|collectors}}
 
| trade            = yes
 
| trade            = yes
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   | att-5-negative = Maximum health is drained while item is active
 
   | att-5-negative = Maximum health is drained while item is active
 
}}
 
}}
{{Quotation|'''The Heavy''' dealing with insubordinates|I have plan for you: '''more pain'''!|sound=Heavy_domination08.wav}}
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The '''Eviction Notice''' is a [[Steam Workshop|community-created]] [[Weapons#heavymelee|melee weapon]] for the [[Heavy]]. It is a pair of [[w:brass knuckles|brass knuckles]] with a flat grip and spikes on the bands.
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{{Quotation|'''The Heavy''' dealing with insubordinates|I have plan for you: '''more pain'''!|sound=Heavy domination08.wav}}
 +
 
 +
The '''Eviction Notice''' is a [[Steam Workshop|community-created]] [[Weapons#heavymelee|melee weapon]] for the [[Heavy]]. It is a pair of [[w:Brass knuckles|brass knuckles]] with a flat grip and spikes on the bands.
  
 
While the Eviction Notice is the active weapon, the Heavy moves 15% faster at 88% base movement [[speed]], a rate of {{Tooltip|18 km/h|11 m/h, 265 Hammer units per second}}. In addition, the Eviction Notice grants a 3 second speed boost upon hitting an enemy, similarly to the [[Disciplinary Action]]. The Heavy's speed with the Eviction Notice deployed combined with the on-hit speed boost totals at 119% movement speed, a rate of {{tooltip|24 km/h|15 m/h, 357 Hammer units per second}}.
 
While the Eviction Notice is the active weapon, the Heavy moves 15% faster at 88% base movement [[speed]], a rate of {{Tooltip|18 km/h|11 m/h, 265 Hammer units per second}}. In addition, the Eviction Notice grants a 3 second speed boost upon hitting an enemy, similarly to the [[Disciplinary Action]]. The Heavy's speed with the Eviction Notice deployed combined with the on-hit speed boost totals at 119% movement speed, a rate of {{tooltip|24 km/h|15 m/h, 357 Hammer units per second}}.
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The weapon itself has a 40% shorter attack interval than the [[Fists]], allowing the Heavy to fire punches almost twice as fast. However, it deals 60% less damage than the default Fists, making its overall damage per second 33% lower than the Fists.
 
The weapon itself has a 40% shorter attack interval than the [[Fists]], allowing the Heavy to fire punches almost twice as fast. However, it deals 60% less damage than the default Fists, making its overall damage per second 33% lower than the Fists.
  
The other downside of the Eviction Notice is that the user's max health is drained by -20 when switching to it and while the weapon is active at a rate of -5 health per second. The user's max health will not decay below 100. This health is regenerated while the weapon is holstered at about +5 health per second. As this occurs, the user's current health changes in a way that keeps their health percentage constant; a Heavy at half health will remain at half health no matter how this weapon modifies his max health (aside from rounding errors). The user's max [[Healing#Overheal|overheal]] is also reduced when deployed, remaining at 150% of the user's current max health and 125% when using the [[Quick-Fix]].  
+
The other downside of the Eviction Notice is that the user's max health is drained by -20 when switching to it and while the weapon is active at a rate of -5 health per second. The user's max health does not decay below 100. This health is regenerated while the weapon is holstered at about +5 health per second. As this occurs, the user's current health changes in a way that keeps their health percentage constant; a Heavy at half health remains at half health no matter how this weapon modifies his max health (aside from rounding errors). The user's max [[Healing#Overheal|overheal]] is also reduced when deployed, remaining at 150% of the user's current max health and 125% when using the [[Quick-Fix]].  
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damagetype         = Melee
+
| damagetype     = Melee
| rangetype         = Melee
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| rangetype       = Melee
  
| damage     = yes
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| damage         = yes
| base       = 26
+
| base           = 26
| minicrit   = 35
+
| minicrit       = 35
| crit       = 78
+
| crit           = 78
 
| function times  = yes
 
| function times  = yes
 
| attack interval = 0.48 s
 
| attack interval = 0.48 s
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== Item set ==
 
== Item set ==
{{set|Black Market Business}}
+
{{Set|Black Market Business}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprint===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Reclaimed Metal
 
| ingredient-1 = Reclaimed Metal
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| result = Eviction Notice
 
| result = Eviction Notice
 
}}
 
}}
{{Blueprint
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{{Blueprint| autoresult = Heavy Melee}}
| autoresult = Heavy Melee
+
 
}}
 
 
=== As a crafting ingredient ===
 
=== As a crafting ingredient ===
 
{{Blueprint|autoresult=Black Market Business}}
 
{{Blueprint|autoresult=Black Market Business}}
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== Related achievements ==
 
== Related achievements ==
=== {{class link|Heavy}} ===
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=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Communist Mani-Fisto}}
 
| 1 = {{Show achievement|Heavy|Communist Mani-Fisto}}
 
}}
 
}}
=== {{class link|Medic}} ===
+
 
 +
=== {{Class link|Medic}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Medic|Blunt Trauma}}
 
| 1 = {{Show achievement|Medic|Blunt Trauma}}
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== Update history ==
 
== Update history ==
{{Update history|'''{{Patch name|6|23|2011}}''' ([[Über Update]])
+
{{Update history|
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
* The Eviction Notice was added to the game.
 
* The Eviction Notice was added to the game.
  
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* {{Undocumented}} Updated the description of the Eviction Notice.
 
* {{Undocumented}} Updated the description of the Eviction Notice.
  
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
+
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
* Changed attributes:
 
* Changed attributes:
 
** Removed 20% damage vulnerability while active.
 
** Removed 20% damage vulnerability while active.
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== Bugs ==
 
== Bugs ==
* Switching between the Eviction Notice and other weapons rapidly will cause the max health to go below 100.
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* Switching between the Eviction Notice and other weapons rapidly causes the max health to go below 100.
 
* The weapon attribute '''When Weapon is Active''' is missing.
 
* The weapon attribute '''When Weapon is Active''' is missing.
* Due to rounding, occasionally the Heavy will receive 1 health point more or 1 health point less when regenerating health if previously damaged.
+
* Due to rounding, occasionally the Heavy receives 1 health point more or 1 health point less when regenerating health if previously damaged.
  
 
== Trivia ==
 
== Trivia ==
 
* [[w:Eviction|Eviction]] is the act of forcibly expelling someone from a property. The term is used as a euphemism for murder by the Mafia.
 
* [[w:Eviction|Eviction]] is the act of forcibly expelling someone from a property. The term is used as a euphemism for murder by the Mafia.
* The Eviction Notice was originally named the ''Soviet Slammers''; the knuckles were colored pewter rather than brass, the tips of the spikes were coated in fresh blood, and the grips had the [[Mann Co.]] logo stamped onto them.
 
* Very early concept art for the Eviction Notice shows they were originally intended to be barbed wires wrapped around the Heavy's knuckles.{{citation needed}}
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Eviction Notice 1st person.png|First-person view.
 
File:Eviction Notice 1st person.png|First-person view.
File:Evictionnoticeold.png|An old version of The Eviction Notice, which was never in Team Fortress 2 officially.
+
File:Evictionnoticeold.png|An old version of The Eviction Notice, which was never in ''Team Fortress 2'' officially.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
* [[Heavy strategy#Eviction Notice|Eviction Notice strategy]]
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* [[Basic Heavy strategy#Eviction Notice|Eviction Notice strategy]]
 
 
  
{{ÜberUpdateNav}}
+
{{Über Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Heavy Nav}}
 
{{Heavy Nav}}

Revision as of 00:23, 22 June 2022

I have plan for you: more pain!
The Heavy dealing with insubordinates

The Eviction Notice is a community-created melee weapon for the Heavy. It is a pair of brass knuckles with a flat grip and spikes on the bands.

While the Eviction Notice is the active weapon, the Heavy moves 15% faster at 88% base movement speed, a rate of 18 km/h. In addition, the Eviction Notice grants a 3 second speed boost upon hitting an enemy, similarly to the Disciplinary Action. The Heavy's speed with the Eviction Notice deployed combined with the on-hit speed boost totals at 119% movement speed, a rate of 24 km/h.

The weapon itself has a 40% shorter attack interval than the Fists, allowing the Heavy to fire punches almost twice as fast. However, it deals 60% less damage than the default Fists, making its overall damage per second 33% lower than the Fists.

The other downside of the Eviction Notice is that the user's max health is drained by -20 when switching to it and while the weapon is active at a rate of -5 health per second. The user's max health does not decay below 100. This health is regenerated while the weapon is holstered at about +5 health per second. As this occurs, the user's current health changes in a way that keeps their health percentage constant; a Heavy at half health remains at half health no matter how this weapon modifies his max health (aside from rounding errors). The user's max overheal is also reduced when deployed, remaining at 150% of the user's current max health and 125% when using the Quick-Fix.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 26
Critical 78
Mini-crit 35
Function times
Attack interval 0.48 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Fists of Steel Eviction Notice
Item icon Reclaimed Metal.pngx2 + Item icon Fists of Steel.png = Item icon Eviction Notice.png
Class Token - Heavy Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Killing Gloves of Boxing.png Item icon Gloves of Running Urgently.png Item icon Warrior's Spirit.png Item icon Fists of Steel.png
Item icon Eviction Notice.png Item icon Apoco-Fists.png Item icon Holiday Punch.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Refined Metal Black Market Business weapon Capo's Capper
Item icon Refined Metal.pngx4 + Item icon Tomislav.pngItem icon Family Business.pngItem icon Eviction Notice.png = Item icon Capo's Capper.png

Strange variant


Related achievements

Leaderboard class heavy.png Heavy

Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.

Update history

June 23, 2011 Patch (Über Update)
  • The Eviction Notice was added to the game.

June 28, 2011 Patch

  • Added/Refined recoil/draw/crit/reload forces for the Eviction Notice.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "-60% damage done" to "-60% damage penalty".

February 9, 2012 Patch

  • [Undocumented] The Eviction Notice now makes small weapon noises when moved in the backpack.

November 12, 2013 Patch

December 6, 2013 Patch

  • [Undocumented] Added Strange quality.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Now has 3 second speed boost on hit.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Now provides 15% move speed bonus.
    • Now increases damage taken by 20%.

February 29, 2016 Patch

  • [Undocumented] Updated firing sounds for the Eviction Notice.

May 4, 2017 Patch

  • [Undocumented] Updated the description of the Eviction Notice.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Changed attributes:
    • Removed 20% damage vulnerability while active.
    • Added attribute: Max-health is drained while item is active (-5/sec), and regenerated while holstered. Health will regenerate only the amount drained while active - minus any damage taken during that time.

October 23, 2017 Patch

  • Fixed an exploit related to the Heavy's health and the Eviction Notice.

March 28, 2018 Patch #1

  • Fixed an issue with the Eviction Notice where players that were missing health would not be properly restored when touching a resupply cabinet.

April 27, 2020 Patch

  • Fixed Heavy exploit related to infinite overheal using the Eviction Notice.

Bugs

  • Switching between the Eviction Notice and other weapons rapidly causes the max health to go below 100.
  • The weapon attribute When Weapon is Active is missing.
  • Due to rounding, occasionally the Heavy receives 1 health point more or 1 health point less when regenerating health if previously damaged.

Trivia

  • Eviction is the act of forcibly expelling someone from a property. The term is used as a euphemism for murder by the Mafia.

Gallery

See also