Difference between revisions of "High Noon"

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The '''High Noon''', also known as '''Showdown''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon [[Weapons#heavytaunt|taunting]] with the [[Fists]], [[Saxxy]], [[Apoco-Fists]] or [[Holiday Punch]] equipped. The [[Heavy]] mimics a quick-draw {{botignore|pistol}} {{botignore|showdown}}, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.
 
The '''High Noon''', also known as '''Showdown''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon [[Weapons#heavytaunt|taunting]] with the [[Fists]], [[Saxxy]], [[Apoco-Fists]] or [[Holiday Punch]] equipped. The [[Heavy]] mimics a quick-draw {{botignore|pistol}} {{botignore|showdown}}, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.
  
Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet will fire in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in [[Badlands (Control Point)|Badlands]].
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Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in [[Badlands (Control Point)|Badlands]].
  
The range at which the taunt will kill is 500 Hammer Units, the equivalent of 9 players standing shoulder to shoulder of any [[class]]. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at [[Granary (Control Point)|Granary]]. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of [[2Fort]]. Once past the taunt's range, it has no effect.
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The range at which the taunt kills is 500 [[Hammer unit]]s, the equivalent of 9 players standing shoulder to shoulder of any [[Classes|class]]. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at [[Granary (Control Point)|Granary]]. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of [[2Fort]]. Once past the taunt's range, it has no effect.
  
 
As with most kill taunts, this taunt can be used to kill enemy players during [[humiliation]] and [[Match outcomes#Stalemate|stalemate]]s.
 
As with most kill taunts, this taunt can be used to kill enemy players during [[humiliation]] and [[Match outcomes#Stalemate|stalemate]]s.
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| function times  = yes
 
| function times  = yes
|  taunt duration = 4.3 s <ref> [https://www.youtube.com/watch?v=OGX26P_sWgw Taunt duration] </ref>
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|  taunt duration = 4.3 s <ref>[https://www.youtube.com/watch?v=OGX26P_sWgw Taunt duration]</ref>
 
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== Bugs ==
 
== Bugs ==
* When an enemy is killed with this taunt, the blood particles will come from the Heavy performing it, instead of the victim.
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* When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim.
  
 
== Trivia ==
 
== Trivia ==

Latest revision as of 17:33, 22 November 2022

"Showdown" redirects here. For the Comic, see The Showdown.
POW! Ha ha!
The Heavy

The High Noon, also known as Showdown, is a kill taunt that activates upon taunting with the Fists, Saxxy, Apoco-Fists or Holiday Punch equipped. The Heavy mimics a quick-draw pistol showdown, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.

Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in Badlands.

The range at which the taunt kills is 500 Hammer units, the equivalent of 9 players standing shoulder to shoulder of any class. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at Granary. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of 2Fort. Once past the taunt's range, it has no effect.

As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Point blank 500
Medium range 500
Long range N/A
Mini-crit 675
Function times
Taunt duration 4.3 s [1]
Values are approximate and determined by community testing.

Related achievements

Leaderboard class heavy.png Heavy

Show Trial
Show Trial
Kill an enemy with a taunt.

Update history

August 19, 2008 Patch (Heavy Update)

  • [Undocumented] The taunt now kills those in front of the Heavy.

October 6, 2010 Patch

  • The Gloves of Running Urgently now use the boxing taunt, and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."

Bugs

  • When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim.

Trivia

  • Before the Heavy Update, there were three different lines of dialogue associated with the performance of this taunt. When it became a taunt kill, two of the lines were removed.

See also

References