Difference between revisions of "High Noon"
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The '''High Noon''', also known as '''Showdown''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon [[Weapons#heavytaunt|taunting]] with the [[Fists]], [[Saxxy]], [[Apoco-Fists]] or [[Holiday Punch]] equipped. The [[Heavy]] mimics a quick-draw {{botignore|pistol}} {{botignore|showdown}}, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way. | The '''High Noon''', also known as '''Showdown''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon [[Weapons#heavytaunt|taunting]] with the [[Fists]], [[Saxxy]], [[Apoco-Fists]] or [[Holiday Punch]] equipped. The [[Heavy]] mimics a quick-draw {{botignore|pistol}} {{botignore|showdown}}, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way. | ||
− | Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet | + | Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in [[Badlands (Control Point)|Badlands]]. |
− | The range at which the taunt | + | The range at which the taunt kills is 500 [[Hammer unit]]s, the equivalent of 9 players standing shoulder to shoulder of any [[Classes|class]]. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at [[Granary (Control Point)|Granary]]. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of [[2Fort]]. Once past the taunt's range, it has no effect. |
As with most kill taunts, this taunt can be used to kill enemy players during [[humiliation]] and [[Match outcomes#Stalemate|stalemate]]s. | As with most kill taunts, this taunt can be used to kill enemy players during [[humiliation]] and [[Match outcomes#Stalemate|stalemate]]s. | ||
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| function times = yes | | function times = yes | ||
− | | taunt duration = 4.3 s <ref> [https://www.youtube.com/watch?v=OGX26P_sWgw Taunt duration] </ref> | + | | taunt duration = 4.3 s <ref>[https://www.youtube.com/watch?v=OGX26P_sWgw Taunt duration]</ref> |
}} | }} | ||
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== Bugs == | == Bugs == | ||
− | * When an enemy is killed with this taunt, the blood particles | + | * When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim. |
== Trivia == | == Trivia == |
Latest revision as of 17:33, 22 November 2022
“ | POW! Ha ha!
Click to listen
— The Heavy
|
” |
The High Noon, also known as Showdown, is a kill taunt that activates upon taunting with the Fists, Saxxy, Apoco-Fists or Holiday Punch equipped. The Heavy mimics a quick-draw pistol showdown, resulting in instant death for any enemy slow, unaware, or merely unlucky enough to be in the way.
Unlike most taunt kills, High Noon must be aimed manually; the taunt's invisible bullet fires in the direction the player was facing at the time. Because of this, it can be aimed in any direction, including straight up or down, and can miss even when the enemy is directly in front of the Heavy's "gun hand." However, this property also allows the taunt to hit enemies through even the smallest holes, such as between the missing boards of the center point in Badlands.
The range at which the taunt kills is 500 Hammer units, the equivalent of 9 players standing shoulder to shoulder of any class. For example, if the Heavy performed the taunt in a horizontal line, the range is about the length of one of the storage units at Granary. The taunt's vertical range is approximately the distance between the ground level and second-floor ceiling of 2Fort. Once past the taunt's range, it has no effect.
As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Point blank | 500 | |
Medium range | 500 | |
Long range | N/A | |
Mini-crit | 675 | |
Function times | ||
Taunt duration | 4.3 s [1] | |
Values are approximate and determined by community testing. |
Related achievements
Heavy
|
Update history
August 19, 2008 Patch (Heavy Update)
- [Undocumented] The taunt now kills those in front of the Heavy.
- The Gloves of Running Urgently now use the boxing taunt, and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
Bugs
- When an enemy is killed with this taunt, the blood particles come from the Heavy performing it, instead of the victim.
Trivia
- Before the Heavy Update, there were three different lines of dialogue associated with the performance of this taunt. When it became a taunt kill, two of the lines were removed.
See also
References
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