Difference between revisions of "Mann-Conomy Update"
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!class="header" style="width: 25%"| [[Item Sets]] | !class="header" style="width: 25%"| [[Item Sets]] | ||
!class="header" style="width: 15%" | Icon | !class="header" style="width: 15%" | Icon | ||
+ | !class="header" | Kill Icon | ||
!class="header" style="width: 35%" | Name | !class="header" style="width: 35%" | Name | ||
|- | |- | ||
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| rowspan=4|'''[[Item sets#The Scout|The Special Delivery]]'''<br>{{pro}}+25 max health on wearer | | rowspan=4|'''[[Item sets#The Scout|The Special Delivery]]'''<br>{{pro}}+25 max health on wearer | ||
| {{Backpack icon|weapon=Shortstop|icon-size=76px}}<br> | | {{Backpack icon|weapon=Shortstop|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Shortstop}} | ||
| '''[[Shortstop]]''' | | '''[[Shortstop]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Mad Milk|icon-size=76px}}<br> | | {{Backpack icon|weapon=Mad Milk|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Mad Milk]]''' | | '''[[Mad Milk]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Holy Mackerel|icon-size=76px}}<br> | | {{Backpack icon|weapon=Holy Mackerel|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Holy Mackerel}} | ||
| '''[[Holy Mackerel]]''' | | '''[[Holy Mackerel]]''' | ||
|- | |- | ||
| {{icon item|item=Milkman|icon-size=76px}}<br> | | {{icon item|item=Milkman|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Milkman]]''' | | '''[[Milkman]]''' | ||
|- | |- | ||
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| rowspan=3|'''[[Item sets#The Soldier|The Tank Buster]]'''<br>{{pro}}+20% sentry damage resistance on wearer. | | rowspan=3|'''[[Item sets#The Soldier|The Tank Buster]]'''<br>{{pro}}+20% sentry damage resistance on wearer. | ||
| {{Backpack icon|weapon=Black Box|icon-size=76px}}<br> | | {{Backpack icon|weapon=Black Box|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Black Box}} | ||
| '''[[Black Box]]''' | | '''[[Black Box]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Battalion's Backup|icon-size=76px}}<br> | | {{Backpack icon|weapon=Battalion's Backup|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Battalion's Backup]]''' | | '''[[Battalion's Backup]]''' | ||
|- | |- | ||
| {{icon item|item=Grenadier's Softcap|icon-size=76px}}<br> | | {{icon item|item=Grenadier's Softcap|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Grenadier's Softcap]]''' | | '''[[Grenadier's Softcap]]''' | ||
|- | |- | ||
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| rowspan=3|'''[[Item sets#The Pyro|The Gas Jockey's Gear]]'''<br>{{pro}}+10% faster move on wearer<br>{{con}}+10% bullet vulnerability on wearer | | rowspan=3|'''[[Item sets#The Pyro|The Gas Jockey's Gear]]'''<br>{{pro}}+10% faster move on wearer<br>{{con}}+10% bullet vulnerability on wearer | ||
| {{Backpack icon|weapon=Degreaser|icon-size=76px}}<br> | | {{Backpack icon|weapon=Degreaser|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Degreaser}} | ||
| '''[[Degreaser]]''' | | '''[[Degreaser]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Powerjack|icon-size=76px}}<br> | | {{Backpack icon|weapon=Powerjack|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Powerjack}} | ||
| '''[[Powerjack]]''' | | '''[[Powerjack]]''' | ||
|- | |- | ||
| {{icon item|item=Attendant|icon-size=76px}}<br> | | {{icon item|item=Attendant|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Attendant]]''' | | '''[[Attendant]]''' | ||
|- | |- | ||
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| rowspan=4|'''[[Item sets#The Sniper|The Croc-o-Style Kit]]'''<br>{{pro}}The wearer cannot be killed by headshots | | rowspan=4|'''[[Item sets#The Sniper|The Croc-o-Style Kit]]'''<br>{{pro}}The wearer cannot be killed by headshots | ||
| {{Backpack icon|weapon=Sydney Sleeper|icon-size=76px}}<br> | | {{Backpack icon|weapon=Sydney Sleeper|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Sydney Sleeper}} | ||
| '''[[Sydney Sleeper]]''' | | '''[[Sydney Sleeper]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=76px}}<br> | | {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Darwin's Danger Shield]]''' | | '''[[Darwin's Danger Shield]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Bushwacka|icon-size=76px}}<br> | | {{Backpack icon|weapon=Bushwacka|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Bushwacka}} | ||
| '''[[Bushwacka]]''' | | '''[[Bushwacka]]''' | ||
|- | |- | ||
| [[File:Backpack Ol' Snaggletooth.png|76px|link=Ol' Snaggletooth{{if lang}}]]<br> | | [[File:Backpack Ol' Snaggletooth.png|76px|link=Ol' Snaggletooth{{if lang}}]]<br> | ||
+ | | | ||
| '''[[Ol' Snaggletooth]]''' | | '''[[Ol' Snaggletooth]]''' | ||
|- | |- | ||
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| rowspan=3|'''[[Item sets#The Spy|The Saharan Spy]]'''<br>{{pro}}Reduced decloak sound volume<br>{{con}}0.5 sec longer Cloak blink time | | rowspan=3|'''[[Item sets#The Spy|The Saharan Spy]]'''<br>{{pro}}Reduced decloak sound volume<br>{{con}}0.5 sec longer Cloak blink time | ||
| {{Backpack icon|weapon=L'Etranger|icon-size=76px}}<br> | | {{Backpack icon|weapon=L'Etranger|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=L'Etranger}} | ||
| '''[[L'Étranger]]''' | | '''[[L'Étranger]]''' | ||
|- | |- | ||
| {{Backpack icon|weapon=Your Eternal Reward|icon-size=76px}}<br> | | {{Backpack icon|weapon=Your Eternal Reward|icon-size=76px}}<br> | ||
+ | | align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | ||
| '''[[Your Eternal Reward]]''' | | '''[[Your Eternal Reward]]''' | ||
|- | |- | ||
| {{icon item|item=Familiar Fez|icon-size=76px}}<br> | | {{icon item|item=Familiar Fez|icon-size=76px}}<br> | ||
+ | | | ||
| '''[[Familiar Fez]]''' | | '''[[Familiar Fez]]''' | ||
|- | |- | ||
|} | |} | ||
− | |||
=== Hats === | === Hats === |
Revision as of 00:31, 3 February 2011
The Mann-Conomy Update was a major content patch for Team Fortress 2, and was released on September 30, 2010. In total the Update added 65 new items, including community-contributed content from the Polycount Pack contest, new hats, weapons, mini-games, tools, crates and packs of hats and weapons. The Update also introduced the Mann Co. Store, Steam Wallet and Template:W system as well as item trading.
Contents
Additions
Class Set
Class | Item Sets | Icon | Kill Icon | Name |
---|---|---|---|---|
Scout |
The Special Delivery +25 max health on wearer |
Shortstop | ||
Mad Milk | ||||
Holy Mackerel | ||||
Milkman | ||||
Soldier |
The Tank Buster +20% sentry damage resistance on wearer. |
Black Box | ||
Battalion's Backup | ||||
Grenadier's Softcap | ||||
Pyro |
The Gas Jockey's Gear +10% faster move on wearer +10% bullet vulnerability on wearer |
Degreaser | ||
Powerjack | ||||
Attendant | ||||
Sniper |
The Croc-o-Style Kit The wearer cannot be killed by headshots |
Sydney Sleeper | ||
Darwin's Danger Shield | ||||
Bushwacka | ||||
Ol' Snaggletooth | ||||
Spy |
The Saharan Spy Reduced decloak sound volume 0.5 sec longer Cloak blink time |
L'Étranger | ||
Your Eternal Reward | ||||
Familiar Fez |
Hats
Weapons
Class | Icon | Name |
---|---|---|
Soldier |
Rocket Jumper | |
Heavy |
Gloves of Running Urgently | |
Medic |
Vita-Saw |
Promotional Items - Left 4 Dead 2 Pack
Class | Icon | Name | Reason |
---|---|---|---|
Demoman Soldier |
Frying Pan | Given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST. | |
All Classes | Ellis' Cap |
Vintage quality
As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now). "
Some exceptions were promotional items, including but not limited to the Cheater's Lament, Alien Swarm Parasite, Lumbricus Lid, Mildly Disturbing Halloween Mask, Bill's Hat, Ghastly Gibus, and Earbuds, as well as all the medals and craft materials.
Unusual hats
Unusual items are hats that have special particle effects attached to them. Currently, the only way to obtain these items is by unlocking a Mann Co. Supply Crate with its corresponding key, or by trading for one. There are 882 possible combinations between hats and unusual item particle effects (14 Effects * 63 Current 'Unusual-able' Hats.) The different particle effects are viewable in this animation, and below as they appear in-game.
New methods to obtain items
Trading
Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Gentle Manne's Service Medal, the Golden Wrench and store-bought items and items given through gifts are 'untradable', meaning that they must remain on the original account that obtained them. However, some promotional items, such as Bill's Hat, the Lumbricus Lid and the Alien Swarm Parasite can be traded.
As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.
However, although it may seem obvious, both trade "partners" must be playing Team Fortress 2 if they wish to trade. It should also be noted that purchased items are not currently tradable, unless Gift Wrap is used to gift the "untradable" item to another player.
Store
The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as hats, weapons, and action items using money stored in their Steam Wallet. Creators of community-contributed items receive a percentage of sales for anything they've created.
All items bought through the store cannot be crafted or traded, except by the use of Gift Wrap.
See also
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