Difference between revisions of "Item quality"

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{{Quotation|'''The Demoman''' stating the obvious|Now that's quality.|sound=Demoman_sf13_influx_small04.wav}}
 
{{Quotation|'''The Demoman''' stating the obvious|Now that's quality.|sound=Demoman_sf13_influx_small04.wav}}
  
'''Quality''' is an [[Items|item]] property represented in-game by the color of an item's name and (in most cases) by a corresponding title prefix. A [[Item drop system|dropped]] item can only have one quality, whereas an [[Mann Co. Supply Crate|unboxed]] item can have 1 or 2 qualities. Extra qualities can only be added through the use of [[Strangifier|strangifiers]] or [[Unusualifier|unusualifiers]] — excluding rare exceptions from [[Glitch|glitches]] (e.g. "Strange Normal" items) or forced creations by [[Valve]] employees.
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'''Quality''' is an [[Items|item]] property represented in-game by the color of an item's name and (in most cases) by a corresponding title prefix. A [[Item drop system|dropped]] item can only have one quality, whereas an [[Mann Co. Supply Crate|unboxed]] item can have 1 or 2 qualities. Extra qualities can only be added through the use of [[Strangifier|strangifiers]] or [[Unusualifier|unusualifiers]] — excluding rare exceptions from [[glitches]] (e.g. "Strange Normal" items) or forced creations by [[Valve]] employees.
  
Quality is a purely cosmetic property. Even visual changes beyond the colored title text are limited to aesthetic changes like [[Particle effects|particle effects]] from [[Self-Made]] and [[Community (quality)|Community]] items (which had a since-removed 10% hidden [[Damage|damage]] boost), [[Decorated]] weapon patterns, and some additional on-screen messages (these messages usually relay succeeded operations with an item).
+
Quality is a purely cosmetic property. Even visual changes beyond the colored title text are limited to aesthetic changes like [[particle effects]] from [[Self-Made]] and [[Community (quality)|Community]] items (which had a since-removed 10% hidden [[Damage|damage]] boost), [[Decorated]] weapon patterns, and some additional on-screen messages (these messages usually relay succeeded operations with an item).
  
 
== Qualities ==
 
== Qualities ==
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== Update history ==
 
== Update history ==
{{Update history | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
+
{{Update history|
 +
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
 
* {{Undocumented}} Added Unique quality.
 
* {{Undocumented}} Added Unique quality.
  
 
'''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]])
 
'''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]])
* {{undocumented}} Added Self-Made quality.
+
* {{Undocumented}} Added Self-Made quality.
  
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
* {{undocumented}} Added Vintage quality.
+
* {{Undocumented}} Added Vintage quality.
* {{undocumented}} Added Unusual quality.
+
* {{Undocumented}} Added Unusual quality.
  
 
'''{{Patch name|2|3|2011}}'''
 
'''{{Patch name|2|3|2011}}'''
* {{undocumented}} Added Genuine quality.
+
* {{Undocumented}} Added Genuine quality.
  
 
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
* {{undocumented}} Added Strange quality.
+
* {{Undocumented}} Added Strange quality.
  
 
'''{{Patch name|8|18|2011}}'''
 
'''{{Patch name|8|18|2011}}'''
* {{undocumented}} Added string for potential new item quality called "Completed".
+
* {{Undocumented}} Added string for potential new item quality called "Completed".
  
 
'''{{Patch name|9|2|2011}}'''
 
'''{{Patch name|9|2|2011}}'''
 
* Updated the Strange quality color from gold ({{qcc|CD9B1D}}) to orange ({{qcc|CF6A32}}).
 
* Updated the Strange quality color from gold ({{qcc|CD9B1D}}) to orange ({{qcc|CF6A32}}).
* {{undocumented}} Updated the Rarity3 quality color from orange ({{qcc|CF6A32}}) to brown ({{qcc|70550F}}).
+
* {{Undocumented}} Updated the Rarity3 quality color from orange ({{qcc|CF6A32}}) to brown ({{qcc|70550F}}).
  
 
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
 
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
* {{undocumented}} Added Haunted quality.
+
* {{Undocumented}} Added Haunted quality.
  
'''{{Patch name|06|11|2012}}'''
+
'''{{Patch name|6|11|2012}}'''
* {{undocumented}} Added "tobor_a" quality.
+
* {{Undocumented}} Added "tobor_a" quality.
  
 
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
* {{undocumented}} Updated Haunted quality color from {{qcc|8650AC}} to {{qcc|38F3AB}}.
+
* {{Undocumented}} Updated Haunted quality color from {{qcc|8650AC}} to {{qcc|38F3AB}}.
  
 
'''{{Patch name|3|19|2013}}'''
 
'''{{Patch name|3|19|2013}}'''
* {{undocumented}} Removed "tobor_a" quality.
+
* {{Undocumented}} Removed "tobor_a" quality.
  
 
'''{{Patch name|11|12|2013}}'''
 
'''{{Patch name|11|12|2013}}'''
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'''{{Patch name|11|26|2013}}'''
 
'''{{Patch name|11|26|2013}}'''
* {{undocumented}} Updated [[Collector's]] quality color from {{Qcc|830000}} to {{Qcc|AA0000}}.
+
* {{Undocumented}} Updated Collector's quality color from {{Qcc|830000}} to {{Qcc|AA0000}}.
  
 
'''{{Patch name|9|17|2014}}'''
 
'''{{Patch name|9|17|2014}}'''
*{{undocumented}} Corrected the name of [[Community (quality)|Community items]] on the web.
+
* {{Undocumented}} Corrected the name of Community items on the web.
  
'''{{item schema|5|28|2015|id=da60ae0da5b7c972682591e5d7fa7ee3977594cd}}'''
+
'''{{Item schema|5|28|2015|id=da60ae0da5b7c972682591e5d7fa7ee3977594cd}}'''
 
* Added "restriction" and "map" quality.
 
* Added "restriction" and "map" quality.
  
 
'''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]])
 
'''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]])
* {{Undocumented}} Added Decorated quality.}}
+
* {{Undocumented}} Added Decorated quality.
 +
}}
  
 
== Unused content ==
 
== Unused content ==
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<references/>
 
<references/>
  
{{Quality nav}}
+
{{Quality Nav}}
 +
 
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Qualities]]
 
[[Category:Qualities]]
 
[[Category:WebAPI]]
 
[[Category:WebAPI]]

Revision as of 17:18, 5 June 2023

Now that's quality.
The Demoman stating the obvious

Quality is an item property represented in-game by the color of an item's name and (in most cases) by a corresponding title prefix. A dropped item can only have one quality, whereas an unboxed item can have 1 or 2 qualities. Extra qualities can only be added through the use of strangifiers or unusualifiers — excluding rare exceptions from glitches (e.g. "Strange Normal" items) or forced creations by Valve employees.

Quality is a purely cosmetic property. Even visual changes beyond the colored title text are limited to aesthetic changes like particle effects from Self-Made and Community items (which had a since-removed 10% hidden damage boost), Decorated weapon patterns, and some additional on-screen messages (these messages usually relay succeeded operations with an item).

Qualities

Color Name Example
#B2B2B2 Normal Scattergun
#FFD700 Unique Degreaser
#476291 Vintage Natascha
#4D7455 Genuine Sun-on-a-Stick
#CF6A32 Strange Shotgun
#8650AC Unusual Napper's Respite
#38F3AB Haunted Wrap Battler
#AA0000 Collector's Original
#FAFAFA Decorated Rocket Launcher
#70B04A Community Wrench
Self-Made Dalokohs Bar
#A50F79 Valve Rocket Launcher

Possible weapon qualities

Please see this table.

Possible cosmetic item qualities

Update history

April 29, 2008 Patch (Gold Rush Update)
  • [Undocumented] Added Unique quality.

March 18, 2010 Patch (First Community Contribution Update)

  • [Undocumented] Added Self-Made quality.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added Vintage quality.
  • [Undocumented] Added Unusual quality.

February 3, 2011 Patch

  • [Undocumented] Added Genuine quality.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Added Strange quality.

August 18, 2011 Patch

  • [Undocumented] Added string for potential new item quality called "Completed".

September 2, 2011 Patch

  • Updated the Strange quality color from gold (#CD9B1D) to orange (#CF6A32).
  • [Undocumented] Updated the Rarity3 quality color from orange (#CF6A32) to brown (#70550F).

October 27, 2011 Patch (Very Scary Halloween Special)

  • [Undocumented] Added Haunted quality.

June 11, 2012 Patch

  • [Undocumented] Added "tobor_a" quality.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Updated Haunted quality color from #8650AC to #38F3AB.

March 19, 2013 Patch

  • [Undocumented] Removed "tobor_a" quality.

November 12, 2013 Patch

  • Added "Collector's" item quality. "Collector's" items are created by completing special Chemistry Sets.

November 26, 2013 Patch

  • [Undocumented] Updated Collector's quality color from #830000 to #AA0000.

September 17, 2014 Patch

  • [Undocumented] Corrected the name of Community items on the web.

May 28, 2015 [Item schema update]

  • Added "restriction" and "map" quality.

July 2, 2015 Patch (Gun Mettle Update)

  • [Undocumented] Added Decorated quality.

Unused content

  • Two unused item qualities referred to as Rarity2 (mentioned as Customized) and Rarity3 (mentioned as Well-Designed and Artisan) are specified in the game's files. Their colors are two shades of brown; #8D834B and #70550F respectively.
  • The "Completed" quality is specified in the game's files, and its color is the same as the Unusual quality: #8650AC.
  • The TF2 source code leak contains a mention to a possible variant or sub-type of Self-Made quality, called "SelfMadeCustomized".[1]

See also

References

  1. game/shared/econ/econ_item_constraints.cpp, line 91