Difference between revisions of "Gang Garrison 2"

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'''Gang Garrison 2''' is a fan-made game created by a team of three people, consisting of ''MedO'' (programming), ''mrfredman'' (artwork), and ''Synnah'' (sound). It was first released on August 7, 2008. The game was created for the TIGSource Forums’ Bootleg Demake Contest. As the title of the contest suggests, the game aims to "demake" [[Team Fortress 2]] using retro-styled sounds and graphics while retaining most of the gameplay of the original, as well as have none of the original names of any items or classes in it. The game itself is written and created using the proprietary software application Game Maker.
 
'''Gang Garrison 2''' is a fan-made game created by a team of three people, consisting of ''MedO'' (programming), ''mrfredman'' (artwork), and ''Synnah'' (sound). It was first released on August 7, 2008. The game was created for the TIGSource Forums’ Bootleg Demake Contest. As the title of the contest suggests, the game aims to "demake" [[Team Fortress 2]] using retro-styled sounds and graphics while retaining most of the gameplay of the original, as well as have none of the original names of any items or classes in it. The game itself is written and created using the proprietary software application Game Maker.
  
The game is fully multiplayer and works very much like Team Fortress 2's game interface, enabling players to customise game options and host or play online matches. Elements of the original title are parodied such as a tongue-in-cheek recreation of the [[Steam]] interface, an 8-Bit style remix of the Team Fortress 2 Theme [http://willhostforfood.com/users/Synnah/Father%20of%20Syn%20-%20Gang%20Garrison%20II.mp3] and Valve's introduction splash being replaced with a suitably retro logo for the fictional company, "FAUCET".
+
The game is fully multiplayer and works very much like Team Fortress 2's game interface, enabling players to customize game options and host or play online matches. Elements of the original title are parodied such as a tongue-in-cheek recreation of the [[Steam]] interface, an 8-Bit style remix of the Team Fortress 2 Theme [http://willhostforfood.com/users/Synnah/Father%20of%20Syn%20-%20Gang%20Garrison%20II.mp3] and Valve's introduction splash being replaced with a suitably retro logo for the fictional company, "FAUCET."
  
 
Although the game is referred to as 8-bit and sometimes even a 16-bit game, it truly is neither, since many elements have different graphic resolutions. For example, the maps or levels have less resolution than the character sprites; however, some effects (such as smoke or explosions) have much more resolution than any other element.
 
Although the game is referred to as 8-bit and sometimes even a 16-bit game, it truly is neither, since many elements have different graphic resolutions. For example, the maps or levels have less resolution than the character sprites; however, some effects (such as smoke or explosions) have much more resolution than any other element.
 
  
 
==Gameplay==
 
==Gameplay==
 
 
As of version 2.2, the game now has four game modes:
 
As of version 2.2, the game now has four game modes:
  
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'''GENERATOR''': An original mode exclusive to Gang Garrison 2. Both teams have a special generator which are the objectives of the map. A team must keep their generator running and destroy the enemy generator to win.
 
'''GENERATOR''': An original mode exclusive to Gang Garrison 2. Both teams have a special generator which are the objectives of the map. A team must keep their generator running and destroy the enemy generator to win.
 
  
 
==Classes==
 
==Classes==
 
 
===The Runner===
 
===The Runner===
 
 
The ''Runner'' is the fastest class in the game. He excels at recovering objectives like capturing the [[intel]], and capturing [[control points]], thanks to his speed and ability to double jump. Health is 100; and fires 6 bullets per shot at 8 damage per bullet.
 
The ''Runner'' is the fastest class in the game. He excels at recovering objectives like capturing the [[intel]], and capturing [[control points]], thanks to his speed and ability to double jump. Health is 100; and fires 6 bullets per shot at 8 damage per bullet.
  
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===The Rocket Man===
 
===The Rocket Man===
 
 
The ''Rocket Man'' has very high health and holds a [[rocket launcher]]. His rocket launcher deals 55 damage per shot, can cause splash damage, and has a high range, but possesses a slow rate of fire and only has 4 ammo. It can also be used to [[rocket jump]], using the explosion to launch you way up in the air. This allows you to go higher than a Runner, but still a much less agile combatant.   
 
The ''Rocket Man'' has very high health and holds a [[rocket launcher]]. His rocket launcher deals 55 damage per shot, can cause splash damage, and has a high range, but possesses a slow rate of fire and only has 4 ammo. It can also be used to [[rocket jump]], using the explosion to launch you way up in the air. This allows you to go higher than a Runner, but still a much less agile combatant.   
  
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===The Firebug===
 
===The Firebug===
 
 
The ''Firebug'' is the only 'melee' unit in the game. He is quick and packs quite a punch (90 damage per second!). The [[flamethrower]] has a short range, about 5 times your width, and is strongest at point blank range. It also has an after effect. Once someone is hit they are set on [[fire]], which causes more damage over a short amount of time. Even if they take you out, you can still get the last laugh. Firebug has also ability to airblast which can deflect rockets and sticky grenades.
 
The ''Firebug'' is the only 'melee' unit in the game. He is quick and packs quite a punch (90 damage per second!). The [[flamethrower]] has a short range, about 5 times your width, and is strongest at point blank range. It also has an after effect. Once someone is hit they are set on [[fire]], which causes more damage over a short amount of time. Even if they take you out, you can still get the last laugh. Firebug has also ability to airblast which can deflect rockets and sticky grenades.
  
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===The Detonator===
 
===The Detonator===
 
 
The ''Detonator'' hurls up to 8 [[Sticky bomb launcher|mines]] from his gun and can detonate them remotely. Just a few mines can kill any unit (25-50 damage). He's good at a long range but up close you need skill and reflexes to take out your enemies. The Detonator is one of the less mobile units in the game. He can jump using the explosions from his mines but this will take off quite a bit of his health.
 
The ''Detonator'' hurls up to 8 [[Sticky bomb launcher|mines]] from his gun and can detonate them remotely. Just a few mines can kill any unit (25-50 damage). He's good at a long range but up close you need skill and reflexes to take out your enemies. The Detonator is one of the less mobile units in the game. He can jump using the explosions from his mines but this will take off quite a bit of his health.
  
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===The Overweight===
 
===The Overweight===
 
 
The ''Overweight'' is really fat. That makes him very slow and gives him a very low jump but also grants him the most health of any class. He wields a huge [[minigun|chain gun]], which deals 120 damage per second, at 12 damage per bullet. His bullets are very compact at close range but spread out over longer distances. A [[Medic|Healer]] is his best friend, together they are a force to be reckoned with. By clicking the right mouse button, the Overweight can eat one of his [[Sandvich|Manvich]], restoring his health slightly, but leaving him defenseless for the duration of its consumption.
 
The ''Overweight'' is really fat. That makes him very slow and gives him a very low jump but also grants him the most health of any class. He wields a huge [[minigun|chain gun]], which deals 120 damage per second, at 12 damage per bullet. His bullets are very compact at close range but spread out over longer distances. A [[Medic|Healer]] is his best friend, together they are a force to be reckoned with. By clicking the right mouse button, the Overweight can eat one of his [[Sandvich|Manvich]], restoring his health slightly, but leaving him defenseless for the duration of its consumption.
  
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===The Constructor===
 
===The Constructor===
 
 
The ''Constructor'' is like a cross between the [[Scout|Runner]] and [[Demoman|Detonator]]. He wields a nice [[shotgun]] which shoots 4 bullets at 6 damage per bullet and has the ability to make [[Sentry gun|Sentries]]. These are stationary gun turrets that will riddle nearby enemies full of bullets on sight. However, these sentries cannot be upgraded. He has a decent speed and jump height.
 
The ''Constructor'' is like a cross between the [[Scout|Runner]] and [[Demoman|Detonator]]. He wields a nice [[shotgun]] which shoots 4 bullets at 6 damage per bullet and has the ability to make [[Sentry gun|Sentries]]. These are stationary gun turrets that will riddle nearby enemies full of bullets on sight. However, these sentries cannot be upgraded. He has a decent speed and jump height.
  
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===The Healer===
 
===The Healer===
 
 
The ''Healer'' is the only unit that can heal, just yell "MEDIC!" (keyboard key "E"). He constantly regenerates health and can also [[heal]] others at a steady rate. He can utilize his [[Syringe gun]] with the right mouse button, which has a very quick rate of fire but greatly lacks in range and power. By holding the left mouse button, he can use his [[Medigun]], which can heal friendly teammates. He has average mobility. He is best used as a healing support unit.
 
The ''Healer'' is the only unit that can heal, just yell "MEDIC!" (keyboard key "E"). He constantly regenerates health and can also [[heal]] others at a steady rate. He can utilize his [[Syringe gun]] with the right mouse button, which has a very quick rate of fire but greatly lacks in range and power. By holding the left mouse button, he can use his [[Medigun]], which can heal friendly teammates. He has average mobility. He is best used as a healing support unit.
 
Healing teammates builds the Healer's superburst meter. When it is completely filled, the Healer can grant himself and a teammate temporary invincibility! Simply heal a teammate and right click at the same time to activate your [[Ubercharge|superburst]].
 
Healing teammates builds the Healer's superburst meter. When it is completely filled, the Healer can grant himself and a teammate temporary invincibility! Simply heal a teammate and right click at the same time to activate your [[Ubercharge|superburst]].
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===The Rifleman===
 
===The Rifleman===
 
 
The ''Rifleman'' wields a [[Sniper rifle]], the most deadly weapon in the game. As of Jan 1, 2008, the Sniper rifle can be zoomed in/out with the right-mouse button, and can be charged for full effect. A full charge is enough to instantly kill an opponent! Its chief drawback is a slow rate of fire. It's mainly effective at long ranges but if you are skillful you can even take enemies down even at close range. By right-clicking, the Rifleman can pan his view beyond the normal limits of other classes and shoot targets at an extreme range! Firing his rifle shows a team-colored beam, however, that can give away his location.
 
The ''Rifleman'' wields a [[Sniper rifle]], the most deadly weapon in the game. As of Jan 1, 2008, the Sniper rifle can be zoomed in/out with the right-mouse button, and can be charged for full effect. A full charge is enough to instantly kill an opponent! Its chief drawback is a slow rate of fire. It's mainly effective at long ranges but if you are skillful you can even take enemies down even at close range. By right-clicking, the Rifleman can pan his view beyond the normal limits of other classes and shoot targets at an extreme range! Firing his rifle shows a team-colored beam, however, that can give away his location.
  
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===The Infiltrator===
 
===The Infiltrator===
 
 
The ''Infiltrator'' is a very sneaky unit, he can [[cloak]], come up behind you, and shoot you! You can cloak and uncloak with the right mouse button. He has a [[revolver|pistol]] with good power and range but can only shoot while uncloaked. As of Jan 1 2008, clicking the left-mouse button while cloaked will allow you to backstab an opponent, killing them in one strike. If the infiltrator is behind an opponent, the opponent does not see him.
 
The ''Infiltrator'' is a very sneaky unit, he can [[cloak]], come up behind you, and shoot you! You can cloak and uncloak with the right mouse button. He has a [[revolver|pistol]] with good power and range but can only shoot while uncloaked. As of Jan 1 2008, clicking the left-mouse button while cloaked will allow you to backstab an opponent, killing them in one strike. If the infiltrator is behind an opponent, the opponent does not see him.
  
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===The Secret Class===
 
===The Secret Class===
 
 
The Secret Class can be accessed by pressing Q on the class selection screen. They are in fact Quote (RED Team) and Curly Brace (BLU Team), both characters from [http://en.wikipedia.org/wiki/Cave_Story Cave Story], using a Bubbler, a weapon from the said game.
 
The Secret Class can be accessed by pressing Q on the class selection screen. They are in fact Quote (RED Team) and Curly Brace (BLU Team), both characters from [http://en.wikipedia.org/wiki/Cave_Story Cave Story], using a Bubbler, a weapon from the said game.
  
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==Class Differences Between Gang Garrison 2 and Team Fortress 2==
 
==Class Differences Between Gang Garrison 2 and Team Fortress 2==
 
 
 
{| style="background: #FDFAF8; border: 1px solid #C29272; text-align:center; font-size:95%;" cellpadding="1" cellspacing="0" rules="all" width="50%"
 
{| style="background: #FDFAF8; border: 1px solid #C29272; text-align:center; font-size:95%;" cellpadding="1" cellspacing="0" rules="all" width="50%"
 
!Team Fortress 2 !!Gang Garrison 2 !! Class Differences
 
!Team Fortress 2 !!Gang Garrison 2 !! Class Differences
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==Controls==
 
==Controls==
 
 
 
[[Image:Screenshotganggarrison.jpg|right|thumb|200px|A Firebug defends against an ambushing Runner]]
 
[[Image:Screenshotganggarrison.jpg|right|thumb|200px|A Firebug defends against an ambushing Runner]]
 
  
 
'''WASD:''' Run around, jump
 
'''WASD:''' Run around, jump
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'''Left Shift:''' Show Scores
 
'''Left Shift:''' Show Scores
 
  
 
The '''Right Mouse''' button differs in function, based on the class you use.
 
The '''Right Mouse''' button differs in function, based on the class you use.
 
The Detonator can use it to detonate his mines, the Infiltrator can use it to cloak, the Overweight can use it to consume a sandwich, the Firebug can use it to airburst, the Rifleman can use it to extend his range of vision, the Healer can use it to fire his syringe gun and activate his superburst,  and the Constructor can build Sentries on the spot with it.
 
The Detonator can use it to detonate his mines, the Infiltrator can use it to cloak, the Overweight can use it to consume a sandwich, the Firebug can use it to airburst, the Rifleman can use it to extend his range of vision, the Healer can use it to fire his syringe gun and activate his superburst,  and the Constructor can build Sentries on the spot with it.
 
  
 
==Credits==
 
==Credits==
 
 
 
[[Image:Heavymedicteamgg.jpg|right|thumb|200px|An Overweight/Healer Team lay down fire]]
 
[[Image:Heavymedicteamgg.jpg|right|thumb|200px|An Overweight/Healer Team lay down fire]]
 
  
 
'''Graphics''' - mrfredman
 
'''Graphics''' - mrfredman
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You can find more information on 39dll at http://gmc.yoyogames.com/index.php?showtopic=90437.
 
You can find more information on 39dll at http://gmc.yoyogames.com/index.php?showtopic=90437.
 
For information on the 39dll extension, visit http://gmc.yoyogames.com/index.php?showtopic=300449.
 
For information on the 39dll extension, visit http://gmc.yoyogames.com/index.php?showtopic=300449.
 
  
 
==External links==
 
==External links==
 
 
*[http://ganggarrison.com Official Site]
 
*[http://ganggarrison.com Official Site]
 
*[http://ganggarrison.com/forums Forums]
 
*[http://ganggarrison.com/forums Forums]
 
*[http://forums.tigsource.com/index.php?topic=2491.0 Gang Garrison TIGForums Thread]
 
*[http://forums.tigsource.com/index.php?topic=2491.0 Gang Garrison TIGForums Thread]
 
*[http://www.teamfortress.com/post.php?id=2479 TF2 Official Blog-  I'm gonna be all over ya like shingles]
 
*[http://www.teamfortress.com/post.php?id=2479 TF2 Official Blog-  I'm gonna be all over ya like shingles]
 
  
 
__NOTOC__
 
__NOTOC__
 
[[Category:Fan games]]
 
[[Category:Fan games]]
 +
{{Languages}}

Revision as of 08:09, 1 July 2010


Gg2header.png

Ganggarrison.jpg

Gang Garrison 2 is a fan-made game created by a team of three people, consisting of MedO (programming), mrfredman (artwork), and Synnah (sound). It was first released on August 7, 2008. The game was created for the TIGSource Forums’ Bootleg Demake Contest. As the title of the contest suggests, the game aims to "demake" Team Fortress 2 using retro-styled sounds and graphics while retaining most of the gameplay of the original, as well as have none of the original names of any items or classes in it. The game itself is written and created using the proprietary software application Game Maker.

The game is fully multiplayer and works very much like Team Fortress 2's game interface, enabling players to customize game options and host or play online matches. Elements of the original title are parodied such as a tongue-in-cheek recreation of the Steam interface, an 8-Bit style remix of the Team Fortress 2 Theme [1] and Valve's introduction splash being replaced with a suitably retro logo for the fictional company, "FAUCET."

Although the game is referred to as 8-bit and sometimes even a 16-bit game, it truly is neither, since many elements have different graphic resolutions. For example, the maps or levels have less resolution than the character sprites; however, some effects (such as smoke or explosions) have much more resolution than any other element.

Gameplay

As of version 2.2, the game now has four game modes:

Capture The Flag: Find the opposing team's intel and return it to where yours usually sits to score a point. Score a certain number of points to win the round!

Control Points: Control Point comes in two flavors, Standard or Attack/Defend:

Standard - Capture all the Control Points to win the match.

Attack/Defend - RED Team must capture all the Control Points to win, and BLU Team must prevent RED from doing so.

ARENA: There is no respawning in this mode, and the last team standing wins the round. If neither team finishes the other off, then there is a control point you can capture to win the round. Round wins are cumulative and the team with the most rounds won at the end wins the match.

GENERATOR: An original mode exclusive to Gang Garrison 2. Both teams have a special generator which are the objectives of the map. A team must keep their generator running and destroy the enemy generator to win.

Classes

The Runner

The Runner is the fastest class in the game. He excels at recovering objectives like capturing the intel, and capturing control points, thanks to his speed and ability to double jump. Health is 100; and fires 6 bullets per shot at 8 damage per bullet.

The Rocket Man

The Rocket Man has very high health and holds a rocket launcher. His rocket launcher deals 55 damage per shot, can cause splash damage, and has a high range, but possesses a slow rate of fire and only has 4 ammo. It can also be used to rocket jump, using the explosion to launch you way up in the air. This allows you to go higher than a Runner, but still a much less agile combatant.

The Firebug

The Firebug is the only 'melee' unit in the game. He is quick and packs quite a punch (90 damage per second!). The flamethrower has a short range, about 5 times your width, and is strongest at point blank range. It also has an after effect. Once someone is hit they are set on fire, which causes more damage over a short amount of time. Even if they take you out, you can still get the last laugh. Firebug has also ability to airblast which can deflect rockets and sticky grenades.

The Detonator

The Detonator hurls up to 8 mines from his gun and can detonate them remotely. Just a few mines can kill any unit (25-50 damage). He's good at a long range but up close you need skill and reflexes to take out your enemies. The Detonator is one of the less mobile units in the game. He can jump using the explosions from his mines but this will take off quite a bit of his health.

The Overweight

The Overweight is really fat. That makes him very slow and gives him a very low jump but also grants him the most health of any class. He wields a huge chain gun, which deals 120 damage per second, at 12 damage per bullet. His bullets are very compact at close range but spread out over longer distances. A Healer is his best friend, together they are a force to be reckoned with. By clicking the right mouse button, the Overweight can eat one of his Manvich, restoring his health slightly, but leaving him defenseless for the duration of its consumption.

The Constructor

The Constructor is like a cross between the Runner and Detonator. He wields a nice shotgun which shoots 4 bullets at 6 damage per bullet and has the ability to make Sentries. These are stationary gun turrets that will riddle nearby enemies full of bullets on sight. However, these sentries cannot be upgraded. He has a decent speed and jump height.

The Healer

The Healer is the only unit that can heal, just yell "MEDIC!" (keyboard key "E"). He constantly regenerates health and can also heal others at a steady rate. He can utilize his Syringe gun with the right mouse button, which has a very quick rate of fire but greatly lacks in range and power. By holding the left mouse button, he can use his Medigun, which can heal friendly teammates. He has average mobility. He is best used as a healing support unit. Healing teammates builds the Healer's superburst meter. When it is completely filled, the Healer can grant himself and a teammate temporary invincibility! Simply heal a teammate and right click at the same time to activate your superburst.

The Rifleman

The Rifleman wields a Sniper rifle, the most deadly weapon in the game. As of Jan 1, 2008, the Sniper rifle can be zoomed in/out with the right-mouse button, and can be charged for full effect. A full charge is enough to instantly kill an opponent! Its chief drawback is a slow rate of fire. It's mainly effective at long ranges but if you are skillful you can even take enemies down even at close range. By right-clicking, the Rifleman can pan his view beyond the normal limits of other classes and shoot targets at an extreme range! Firing his rifle shows a team-colored beam, however, that can give away his location.

The Infiltrator

The Infiltrator is a very sneaky unit, he can cloak, come up behind you, and shoot you! You can cloak and uncloak with the right mouse button. He has a pistol with good power and range but can only shoot while uncloaked. As of Jan 1 2008, clicking the left-mouse button while cloaked will allow you to backstab an opponent, killing them in one strike. If the infiltrator is behind an opponent, the opponent does not see him.

The Secret Class

The Secret Class can be accessed by pressing Q on the class selection screen. They are in fact Quote (RED Team) and Curly Brace (BLU Team), both characters from Cave Story, using a Bubbler, a weapon from the said game.

Class Differences Between Gang Garrison 2 and Team Fortress 2

Team Fortress 2 Gang Garrison 2 Class Differences
Scout The Runner The Runner has only 100 health while the Scout has 125. The 2D environment makes dodging harder but makes double jumping and shortcuts easier. The Runner's Scattergun has 6 ammo like the Scout.
Soldier The Rocket Man The Rocket Man has only 170 health while the Soldier has 200. The 2D environment makes it harder to hit foes if your teammates are blocking your path. Rocket jumping is easier to do as The Rocket Man. Rockets can pass through team mates, but lose their damage and knockback. A new kind of ammo exists allowing the rocket man to release 4 rockets, but requires a 'reload' afterwards. This cuts down on rocket spamming.
Pyro The Firebug The Firebug's flamethrower has a gas-like ammo while the Pyro's flamethrower has 200.
Demoman The Detonator It is harder to set traps as The Detonator as the foe has better view of the map. The 2D environment makes it harder for foes to dodge stickies. The Detonator's sticky launcher has 8 ammo like the Demoman.
Heavy The Overweight The 2D environment makes it harder to go around The Overweight. He also has only 200 health while the Heavy has 300. The Overweight's minigun have a gas-like ammo while Heavy's minigun has 200 ammo.
Engineer The Constructor The 2D environment makes it harder to go around The Constructor's 'autogun'. The Constructor automatically gains metal, but can only make a level 1 autogun and no other buildings. He is also unable to repair the autogun. The Constructor's autogun costs 100 nuts and bolts while the Engineer's sentry costs 130 metal. The Constructor's shotgun has 8 ammo while the Engineer's shotgun has 6 ammo.
Sniper The Rifleman The 2D environment makes it harder to hit foes if your teammates are blocking your path. The sniping scope gives The Rifleman better view of the map. The Rifleman can not do headshots. But like the Sniper, the Rifleman can charge his shots
Medic The Healer The Healer's medigun does not curve around corners. He is also unable to overheal his allies. The Healer's medigun has 40 syringes like the Medic's syringe gun.
Spy The Infiltrator The Infiltrator's cloak does not power down. His knife is slower, but is always a instant kill even if it is not a backstab. The Infiltrator's revolver has 6 ammo like the Spy.

Controls

A Firebug defends against an ambushing Runner

WASD: Run around, jump

Mouse: Aim

Left mouse: Shoot

N, M: Change Team/Class

Left Shift: Show Scores

The Right Mouse button differs in function, based on the class you use. The Detonator can use it to detonate his mines, the Infiltrator can use it to cloak, the Overweight can use it to consume a sandwich, the Firebug can use it to airburst, the Rifleman can use it to extend his range of vision, the Healer can use it to fire his syringe gun and activate his superburst, and the Constructor can build Sentries on the spot with it.

Credits

File:Heavymedicteamgg.jpg
An Overweight/Healer Team lay down fire

Graphics - mrfredman

Sound, Music - Synnah

Programming - MedO

This is a demake of Team Fortress 2, originally developed by Valve software.

This game uses the 39dll networking extension for Game Maker. 39dll was created by 39ster and wrapped into an extension by the_doominator.

You can find more information on 39dll at http://gmc.yoyogames.com/index.php?showtopic=90437. For information on the 39dll extension, visit http://gmc.yoyogames.com/index.php?showtopic=300449.

External links