Difference between revisions of "July 28, 2023 Patch"

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| month        = july
 
| month        = july
 
| year        = 2023
 
| year        = 2023
| after        =
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| after        = {{Patch name|August|31|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}}
 
| source      = https://store.steampowered.com/news/app/440/view/3651907608102187947?l=english
 
| source      = https://store.steampowered.com/news/app/440/view/3651907608102187947?l=english

Latest revision as of 00:17, 1 September 2023

Patch notes

Team Fortress 2

  • Fixed VSH Casual servers using "mp_winlimit 2" instead of "mp_maxrounds 25"
  • Updated pd_selbyen
    • Added 0.05 second delay to pd_logic_player_destruction "finale length"
    • Added lights in some areas to prevent dark spots
    • Remade dock side stair geometry to make it cleaner and steeper
    • Extended/added some walls to block sightlines at mid
    • Fixed seal floating too high above the ground in certain spots
    • Slowed down seal swimming animation
    • Clipping improvements
    • Optimization improvements
    • Various detailing additions and improvements

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pd_selbyen.bsp