Difference between revisions of "July 28, 2023 Patch"
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| year = 2023 | | year = 2023 | ||
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| source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}} | | source-title = {{common string|Blog Team Fortress 2 Update Released|28|07|2023}} | ||
| source = https://store.steampowered.com/news/app/440/view/3651907608102187947?l=english | | source = https://store.steampowered.com/news/app/440/view/3651907608102187947?l=english |
Latest revision as of 00:17, 1 September 2023
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed VSH Casual servers using "
mp_winlimit 2
" instead of "mp_maxrounds 25
" - Updated
pd_selbyen
- Added 0.05 second delay to
pd_logic_player_destruction
"finale length" - Added lights in some areas to prevent dark spots
- Remade dock side stair geometry to make it cleaner and steeper
- Extended/added some walls to block sightlines at mid
- Fixed seal floating too high above the ground in certain spots
- Slowed down seal swimming animation
- Clipping improvements
- Optimization improvements
- Various detailing additions and improvements
- Added 0.05 second delay to
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pd_selbyen.bsp