Difference between revisions of "Obtaining Demoman achievements"
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Get a melee kill while sticky jumping. | Get a melee kill while sticky jumping. | ||
− | '''Weapons:''' [[Bottle]], [[Eyelander]], [[Pain Train]] [[Scotsman's Skullcutter]] | + | '''Weapons:''' [[Bottle]], [[Eyelander]], [[Pain Train]], [[Scotsman's Skullcutter]] |
'''Difficulty''': Medium - Hard | '''Difficulty''': Medium - Hard |
Revision as of 03:40, 3 July 2010
Beat Me Up, Scotty
Use a full charge Critical swing with the Eyelander to kill 5 enemy players. Weapons: Eyelander or Scotsman's Skullcutter and preferably the Chargin' Targe Difficulty: Easy - Medium How to: This achievement requires you to kill enemy players with Critical hits from The Eyelander. The Eyelander does not give random Critical strikes you will therefore need a Medic's Kritzkrieg, the Crit boost from securing the enemy intelligence or use a full charge with the Chargin' Targe to complete this achievement. Since the May 20, 2010 Patch it became somewhat easier, as The Scotsman's Skullcutter grants additional damage, as well as random Crits. |
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher. Weapons: Grenade launcher Difficulty: Medium How to: This achievement requires some well aimed grenades fired at the right angle. Rebounding them off a wall will not meet the achievement Criteria. You need to find a sentry then move out of its line of sight (a good idea anyway) you will then need to work out the correct angle and not be disturbed by enemy players while you're firing. On many maps (Dustbowl Stage 2 cap 2) you can hide behind a rock spire and lob grenades into the usual sentry nest while remaining out of sight. You can also get this by firing a grenade at a building, and then moving out of the line of sight before it hits. |
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face. Weapons: Grenade launcher Difficulty: Easy How to: Taunt straight after killing someone with your Grenade launcher. |
Brainspotting
Decapitate 50 enemy players. Weapons: Eyelander or Scotsman's Skullcutter Difficulty: Medium How to: This achievement will require you to constantly use The Eyelander to kill enemies. This achievement isn't that difficult but will take a longer time than other achievements. It is easier to get additional heads if you've already collected a few beforehand, as the extra speed and health will help, so try to get heads in strings, rather than one or two per spawn. The Scotsman's Skullcutter may be tempting to use, more often than not you'll be outrun by other classes though. |
Bravehurt
Kill 25 players defending a capture point or cart. Weapons: Any (preferably sticky bomb launcher) Difficulty: Medium How to: Since the Demoman shines in progression denial to the enemy team, all this achievement will take is some time and skilled playing to speed up the process. Take a role on offensive play, and focus on killing enemies defending a Control Point or the cart, ideally using sticky bombs. |
Double Mauled Scotch
Kill 2 people in a single sticky jump. Weapons: Sticky bomb launcher, Scottish Resistance, Grenade Launcher Difficulty: Medium - Hard How to: This achievement will require some favorable circumstances. You will need to make a sticky jump and kill two enemy players before you land. This may happen if you have pack of enemies on low health. Make a sticky jump onto them and rain stickies or grenades on the ground, with a little luck or a well placed sticky you will kill two of them. This may also be done by placing stickies around corners where enemies would appear, or a sticky carpet on where enemies would drop down to (e.g. 2fort front), and have one sticky under your feet. Once you see at least two enemies appear near the sticky trap, crouch jump and detonate. |
Glasg0wned
Kill 25 Scouts and Pyros with the Grenade Launcher. Weapons: Grenade Launcher Difficulty: Medium How to: Pyros will likely be an easier target for your grenade launcher if you backpedal and fire at them as they attempt to burn you to death. Scout will be harder as they are a faster moving target, but are quite possible to hit with some good prediction instinct and good aim. You can also get some kills by firing grenades into enemy crowds and hoping that an unaware Scout or Pyro is among them. |
He Who Celt It
Use the Sticky Launcher to kill an enemy player via environmental damage. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Medium How to: Ideally, this achievement is easier completed on a map with some dangerous environmental hazard (such as a large pit that kills you if you fall down). Blast an enemy player high into the air with a sticky bomb, and if you're lucky he will die from the falling damage, or face his death down a large pit. Ideal maps for this achievement are Nucleus, the final point on Steel, and Doublecross. |
Highland Fling
Sticky jump a really long way... Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Easy - Medium How to: Experienced sticky jumpers will really have no problem with this achievement. Note that the Criteria is based on how much horizontal distance you cover with your sticky jump, not how high up you go. Find a large, open area and use two stickies to jump. You will need to both crouch and jump to make the maximum distance. See the rocket jump page to find information on how to sticky jump. Try jumping from the blue spawn exit on Badwater Basin all the way to the first point. Another good spot is the final stage of Pipeline. Get to the top of the ramps and sticky jump with two stickies. |
Kilt in Action
Kill 500 enemy Soldiers. Weapons: Any Difficulty: Medium How to: Kill lots of enemy Soldiers. You may have learned about them a lot if you fought them during the Soldier-Demo war. This achievement will just take skilled play and a lot of time. |
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher. Weapons: Grenade Launcher Difficulty: Medium How to: All this achievement will take is good aim, good leading prediction, skilled play and time. You may also get several kills through pure luck. |
Left 4 Heads
Decapitate 4 players with only 10 seconds between each kill. Weapons: Eyelander or Scotsman's Skullcutter and preferably the Chargin' Targe Difficulty: Hard How to: This achievement will most definitely be easier with an assisting Medic with an ÜberCharge. Kritzkrieg is recommended as your enemies will likely disperse quickly after seeing you charged by it. Use The Eyelander and go on a berserk rage upon your foes. With some luck, you will complete this achievement. You may also go lucky by stickyjumping into the fray at the beginning of a round on ctf_2fort, wielding The Scotsman's Skullcutter. |
Loch Ness Bombster
Kill an enemy player with sticky bombs within 5 seconds of them teleporting. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Medium How to: This achievement will either require you to find an enemy that fortunately has just used a teleporter and exited out of one, or you camp an enemy teleporter and wait for someone to use it. Kill them immediately after they use it to complete the achievement. Do not stand on the teleporter as you will be telefragged if it is used. |
Pipebagger
Kill at least three players with a single detonation of sticky bombs. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Medium How to: Focus your sticky bombs on places with high concentrations of enemies, such as a CP/Cart, or over-eager players waiting right at the gates when the round starts. |
Robbed Royal
Destroy 100 sticky bombs with the Scottish Resistance. Weapons: Scottish Resistance Difficulty: Easy How to: Whenever you see some stickies, chances are they are all concentrated rather tightly, so you only need to use one or two bombs to get multiple stickies. Just be wary as the enemy Demoman is likely to be nearby. Places that will commonly have stickies would be doorways, capture points, and chokepoints. |
Scotch Guard
Kill 3 enemies capping or pushing a cart in a single sticky bomb detonation 3 separate times. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Easy How to: Capture Points and especially carts are known to have high amounts of players on them, so just launch a few stickies and detonate them when you have launched enough. Wary players will usually avoid capturing a point if they see a lot of stickies already on them until they are detonated/destroyed, so you may need to be fast on the detonation. |
Scotch Tap
Glory in the slaughter of your enemies using the Eyelander. Weapons: Eyelander Difficulty: Easy - Hard How to: After obtaining the Eyelander perform the taunt on an unsuspecting enemy to decapitate them, and obtain the achievement. Distracted Heavies and Snipers are good targets for this. |
Second Eye
Provide an enemy player with a freeze cam of you shaking your rump. Weapons: Scottish Resistance Difficulty: Easy How to: Taunt straight after killing someone with sticky bombs with your Scottish Resistance. |
Shorn Connery
Decapitate a cloaked Spy. Weapons: Eyelander or Scotsman's Skullcutter Difficulty: Medium How to: This one mostly comes down to luck. If you know a Spy is around, swing a few times randomly and you may get him. You may also want to check around the last point on maps such as Dustbowl for sneaky Spies waiting with a Cloak and Dagger for a Spy cap. |
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer. Weapons: Eyelander or Scotsman's Skullcutter Difficulty: Medium How to: Since the Soldier is using the Equalizer, he will most likely be already hurt to get the most of his weapon. Just watch out if he is seriously injured as he will easily out-maneuver and out-damage you unless you already have made a few decapitations beforehand. |
Something Stickied This Way Comes
Kill 30 players with air burst sticky bombs. Weapons: Sticky bomb launcher Difficulty: Medium - Hard How to: This requires good reflexes to get. If you see an enemy who might be low on health for whatever reason, aim a little above them so the sticky doesn't touch the floor, and hopefully you'll blow them up with it. You can also try to "sticky-snipe" and shoot long-range sticky bombs by charging the launcher, this is easier in that your target will likely be less aware of your presence, but also harder in that you have to have better aim. Keep in mind that stickies cannot be detonated for roughly a second after being fired. |
Spynal Tap
Kill 20 Spies within 5 seconds of them sapping a friendly building. Weapons: Any Difficulty: Medium How to: An easy way to get this is to equip the Scottish Resistance and place a few sticky bombs around all friendly buildings. When you hear an Engineer's buildings being sapped, just aim and detonate. |
Sticky Thump
Using the Scottish Resistance, kill 3 players in separate explosions without placing new sticky bombs. Weapons: Scottish Resistance Difficulty: Medium How to: This requires up to two separate clusters to count, and the kills that the clusters obtain need to be three or more to unlock this achievement. Areas such as the tunnels on Dustbowl that are small, narrow and typically busy with player traffic will provide ample chances to blow one set of stickies up and kill someone, then detonate the next batch when more people come and so on. NOTE: You cannot replace a single sticky once you obtain a kill with a cluster, or the achievement will restart. |
Tam O'Shatter
Destroy 5 enemy Engineer buildings during a single ÜberCharge from a Medic. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Medium - Hard How to: Engineer nests typically have 2 or 3 buildings in them (Sentry, dispenser and a possible teleporter entrance), so finding 5 in the space of 8 seconds is a difficult task. The final control point on Dustbowl is typically full of buildings ripe for stickies, so work in tandem with a Medic to ensure that you can reach the maximum number of buildings in the short space of time you have. This is also a Medic achievement, so if possible find a Medic that is also in need of this achievement to aid you and use any Übers that they gain on you. |
Tartan Spartan
Do 1 million points of total blast damage. Weapons: Grenade Launcher, Sticky bomb launcher, Scottish Resistance Difficulty: Easy How to: Like Pyromancer and Chief of Staff, this is a long grind achievement. Just use your grenade launcher, sticky launcher, or Scottish Resistance until you get it. |
The Argyle Sap
Blow up an Engineer, his sentry gun, and his dispenser with a single Sticky bomb detonation. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Easy How to: As a Demoman, you should probably be doing this on a regular basis on maps with common Engineer nests such as 2fort or Dustbowl. If they are really dug in, have a Medic charge you and make sure you focus enough fire to destroy the whole setup (usually 3 or 4 well-placed Stickies will be enough). |
The High Road
Sticky jump onto a cap point and capture it. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Easy How to: This one's very simple, if you come across an uncontested control point. The easiest place would be on the first or fifth point of a five point CP-Style map like Badlands, as they capture very quickly. Simply sticky-jump, and be sure to land on the metal Control Point itself. NOTE: You must successfully capture the point for this achievement to count. Carrying the Pain Train will make you capture twice as fast, so equipping one is recommended. |
There Can Be Only One
Decapitate your nemesis. Weapons: Eyelander or Scotsman's Skullcutter and preferably the Chargin' Targe Difficulty: Medium How to: Your nemesis will be identified via a large Revenge icon above their heads, so once you have a nemesis, be sure to be on the lookout for the icon and charge them with the Eyelander once you get close enough. Using the Chargin' Targe's charge ability will aid in closing the gap between you and your nemesis faster and give you more of a chance to decapitate them. |
The Scottish Play
Get a melee kill while sticky jumping. Weapons: Bottle, Eyelander, Pain Train, Scotsman's Skullcutter Difficulty: Medium - Hard
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The Targe Charge
Charge and kill someone with your shield bash. Weapons: Chargin' Targe Difficulty: Medium How to: The targe does 50 damage on a direct hit with an enemy and does an additional 10 damage for each head you currently have with the Eyelander (up to 5). 100 total damage is more than enough to kill weakened classes such as Medic's and Spies. Search for a scout running from your teammates or an equalizer-wielding soldier to find a target. |
The Stickening
Kill 5 Heavies from full health with a single sticky bomb detonation. Weapons: Sticky bomb launcher, Scottish Resistance Difficulty: Easy/Medium How to: Heavies in a contested area will rarely be on full health unless accompanied by a Medic, and will most likely destroy your stickies once they locate them. Placing stickies on places like the roof of control point B or C on Gravel Pit, around corners on Dustbowl, or in unexpected places near the enemy spawn will help you find Heavies that are on full health as well as hide the stickies to ensure they are not destroyed prematurely. The Scottish Resistance can help by separating your clusters and giving you more chances and more places to place stickies. If you see an ÜberCharged Heavy, try to lay at least 5 stickies at his feet and detonating them when the charge wears off, if he is Übered then chances are that he is revved up, so he will be easy to lead. |
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