Difference between revisions of "April 28, 2011 Patch (Beta)"

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A note about new weapon designs:
+
{{Patch layout
 +
| game = tf2beta
  
    In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
+
| before = [[April 26, 2011 Patch (Beta)]]
 +
| after  = N/A
  
 +
| notes =
 +
===A note about new weapon designs===
 +
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
  
 +
===Gameplay===
 +
*Medic:
 +
**Beta Syringe Gun
 +
***Increased Mad Milk duration to 2 seconds
 +
***Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
 +
*Sniper:
 +
**Beta Sniper Rifle 1
 +
***Bonus structure changed
 +
****25% charge rate bonus on bodyshot
 +
****45% charge rate bonus on headshot
 +
****65% charge rate penalty on miss
 +
***The charge rate now resets to default upon death
 +
***The charge rate is now unaffected by shots fired while unzoomed
 +
*Soldier:
 +
**Beta Pocket Rocket Launcher
 +
***Now deals mini-crits instead of crits
 +
***Time of mini-crit bonus reduced to 6 seconds from 8
 +
**Beta Pocket Rocket Launcher 2
 +
***New rocket launcher option
 +
***+15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
 +
***-10 health on hit
 +
**Beta Pocket Rocket Launcher 3
 +
***New rocket launcher option
 +
***50% faster reload time while being healed by a medic
 +
***-10 health on hit
 +
**Beta Pocket Shotgun
 +
***Damage bonus reduced to 20% from 25%
 +
***Deploy time penalty increased to 30% from 25%
  
Gameplay:
 
  
    Medic:
+
===General===
        Beta Syringe Gun
+
*Fixed install issues on the Mac
            Increased Mad Milk duration to 2 seconds
 
            Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
 
    Sniper:
 
        Beta Sniper Rifle 1
 
            Bonus structure changed
 
                25% charge rate bonus on bodyshot
 
                45% charge rate bonus on headshot
 
                65% charge rate penalty on miss
 
            The charge rate now resets to default upon death
 
            The charge rate is now unaffected by shots fired while unzoomed
 
    Soldier:
 
        Beta Pocket Rocket Launcher
 
            Now deals mini-crits instead of crits
 
            Time of mini-crit bonus reduced to 6 seconds from 8
 
        Beta Pocket Rocket Launcher 2
 
            New rocket launcher option
 
            +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
 
            -10 health on hit
 
        Beta Pocket Rocket Launcher 3
 
            New rocket launcher option
 
            50% faster reload time while being healed by a medic
 
            -10 health on hit
 
        Beta Pocket Shotgun
 
            Damage bonus reduced to 20% from 25%
 
            Deploy time penalty increased to 30% from 25%
 
 
 
 
 
General:
 
 
 
    Fixed install issues on the Mac
 

Revision as of 01:25, 29 April 2011

{{Patch layout | game = tf2beta

| before = April 26, 2011 Patch (Beta) | after = N/A

| notes =

A note about new weapon designs

  • In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.

Gameplay

  • Medic:
    • Beta Syringe Gun
      • Increased Mad Milk duration to 2 seconds
      • Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
  • Sniper:
    • Beta Sniper Rifle 1
      • Bonus structure changed
        • 25% charge rate bonus on bodyshot
        • 45% charge rate bonus on headshot
        • 65% charge rate penalty on miss
      • The charge rate now resets to default upon death
      • The charge rate is now unaffected by shots fired while unzoomed
  • Soldier:
    • Beta Pocket Rocket Launcher
      • Now deals mini-crits instead of crits
      • Time of mini-crit bonus reduced to 6 seconds from 8
    • Beta Pocket Rocket Launcher 2
      • New rocket launcher option
      • +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
      • -10 health on hit
    • Beta Pocket Rocket Launcher 3
      • New rocket launcher option
      • 50% faster reload time while being healed by a medic
      • -10 health on hit
    • Beta Pocket Shotgun
      • Damage bonus reduced to 20% from 25%
      • Deploy time penalty increased to 30% from 25%


General

  • Fixed install issues on the Mac