April 28, 2011 Patch (Beta)
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Source: TF2 Beta forums (Web Archive)
Contents
Patch notes
A note about new weapon designs
- In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
Gameplay
- Medic:
- Beta Syringe Gun
- Increased Mad Milk duration to 2 seconds
- Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
- Beta Syringe Gun
- Sniper:
- Beta Sniper Rifle 1
- Bonus structure changed
- 25% charge rate bonus on bodyshot
- 45% charge rate bonus on headshot
- 65% charge rate penalty on miss
- The charge rate now resets to default upon death
- The charge rate is now unaffected by shots fired while unzoomed
- Bonus structure changed
- Beta Sniper Rifle 1
- Soldier:
- Beta Pocket Rocket Launcher
- Now deals mini-crits instead of crits
- Time of mini-crit bonus reduced to 6 seconds from 8
- Beta Pocket Rocket Launcher 2
- New rocket launcher option
- +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
- -10 health on hit
- Beta Pocket Rocket Launcher 3
- New rocket launcher option
- 50% faster reload time while being healed by a medic
- -10 health on hit
- Beta Pocket Shotgun
- Damage bonus reduced to 20% from 25%
- Deploy time penalty increased to 30% from 25%
- Beta Pocket Rocket Launcher
General
- Fixed install issues on the Mac
Undocumented changes
- Medics can no longer coat teammates with milk with the Beta Syringe Gun.