Difference between revisions of "Obtaining General achievements/fr"

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{{Trans|French|English}}
 
{{Trans|French|English}}
 
{{DISPLAYTITLE:Obtenir les succès généraux}}
 
{{DISPLAYTITLE:Obtenir les succès généraux}}
{|
+
{{Show achievement|General|Grey Matter
|[[Image:tf win multiplegames.jpg]]
+
| obtain-level = Easy
|'''Dynasty'''
+
| obtain-text = Jouez une carte ou vous avez facilement une vue sur le champ de bataille, comme par exemple le deuxième point de [[Dustbowl/fr|Dustbowl]] au stage 3 ou sur [[2fort/fr|2Fort]], trouvez un lieu peu exposé aux attaques ennemis, de préférence un endroit ou vous n'avez pas le dos exposé pour les Spy. Visez surtout les cibles lente comme les Heavy ou Soldier pour faire un tir en pleine tête plus facilement. Pas besoin de faire les 25 tirs en pleine tête en une seule partie pour compléter ce succès que vous pouvez aussi achever avec le [[Spy/fr|Spy]] et son [[Ambassador/fr|Ambassadeur]].
Gagnez 20 parties.
+
}}
 
+
{{Show achievement|General|Hard to Kill
'''Difficulté''': Facile
+
| obtain-level = Easy
 
+
| obtain-text = Passez simplement un temps de jeu raisonnable et il devrait arriver accidentellement. Si vous êtes nouveau, il est plus facile de prendre une classe comme le [[Heavy/fr|Heavy]] ou le [[Soldier/fr|Soldier]]. Cela peut très bien marcher aussi avec un [[Pyro/fr|Pyro]]. Une autre tactique consiste à jouer une classe défensive comme l'Engineer, tant que vous gardez votre équipement fonctionnel sans mourir, vous devriez enchaîner les 5 victimes très facilement.
'''Comment faire:''' Jouez tout simplement jusqu'à ce que vous gagnez 20 parties. Si vous trouvez une bonne équipe et que vous restez avec elle, ça devrait arriver très vite.
+
}}
|}
+
{{Show achievement|General|Hardcore
----
+
| obtain-level = Easy
{|
+
| obtain-text = Il devrait se débloquer après un certains nombre d'heures de jeu. Si vous avez des problèmes à comptabiliser le nombre de victime, utilisez une classe spécialisé dans l'attaque comme le [[Heavy/fr|Heavy]] ou le [[Soldier/fr|Soldier]].
|[[Image:Tf burn playersinminimumtime.jpg]]
+
}}
|'''Lance-flammes'''
+
{{Show achievement|General|Flamethrower
Embrasez cinq ennemis en 30 secondes.
+
| obtain-level = Easy
 
+
| obtain-text = Ça devrait être assez facile à faire si vous courez vers une base ennemi avec l'Übercharge d'un Medic. En plein combat les 30 secondes sont assez longue et vous permette d'en brûler beaucoup facilement.
'''Difficulté''': Normal
+
}}
 
+
{{Show achievement|General|Head of the Class
'''Comment faire:''' Ça devrait être assez facile à faire si vous courez vers une base ennemi avec l'Übercharge d'un Medic. En plein combat les 30 secondes sont assez longue et vous permette d'en brûler beaucoup facilement.
+
| obtain-level = Easy
|}
+
| obtain-text = Choisissez les classes une par une en faisant attention de ne pas en oublier une.
----
 
{|
 
|[[Image:tf get headshots.jpg]]
 
|'''Matière Grise'''
 
Faites 25 tirs en pleine tête en tant que Sniper.
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Jouez une carte ou vous avez facilement une vue sur le champ de bataille, comme par exemple le deuxième point de [[Dustbowl/fr|Dustbowl]] au stage 3 ou sur [[2fort/fr|2Fort]], trouvez un lieu peu exposé aux attaques ennemis, de préférence un endroit ou vous n'avez pas le dos exposé pour les Spy. Visez surtout les cibles lente comme les Heavy ou Soldier pour faire un tir en pleine tête plus facilement. Pas besoin de faire les 25 tirs en pleine tête en une seule partie pour compléter ce succès que vous pouvez aussi achever avec le [[Spy/fr|Spy]] et son [[Ambassador/fr|Ambassadeur]].
 
|}
 
----
 
{|
 
|[[Image:tf get consecutivekills nodeaths.jpg]]
 
 
 
|'''Indestructible '''
 
Tuez cinq ennemis à la suite sans mourir.
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Passez simplement un temps de jeu raisonnable et il devrait arriver accidentellement. Si vous êtes nouveau, il est plus facile de prendre une classe comme le [[Heavy/fr|Heavy]] ou le [[Soldier/fr|Soldier]]. Cela peut très bien marcher aussi avec un [[Pyro/fr|Pyro]]. Une autre tactique consiste à jouer une classe défensive comme l'Engineer, tant que vous gardez votre équipement fonctionnel sans mourir, vous devriez enchaîner les 5 victimes très facilement.
 
|}
 
----
 
{|
 
|[[Image:tf get multiplekills.jpg]]
 
|'''Boucherie '''
 
Accumulez un total de 1 000 victimes.  La progression de ce succès s'annonce par bloc de 250.
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Il devrait se débloquer après un certains nombre d'heures de jeu. Si vous avez des problèmes à comptabiliser le nombre de victime, utilisez une classe spécialisé dans l'attaque comme le [[Heavy/fr|Heavy]] ou le [[Soldier/fr|Soldier]].
 
|}
 
----
 
 
 
{|
 
|[[Image:tf play game everyclass.jpg]]
 
|'''Tête De Classe '''
 
Jouez un round entier avec chaque classe.  
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Choisissez les classes une par une en faisant attention de ne pas en oublier une.<br>
 
 
Une façon d'avoir ce succès rapidement est de jouer constamment en Arena, et de changer de classe à chaque round, ils sont bien souvent assez courts.
 
Une façon d'avoir ce succès rapidement est de jouer constamment en Arena, et de changer de classe à chaque round, ils sont bien souvent assez courts.
 
 
Note: Vous devez être dans le round du début à la fin de la partie sans changer une seule fois de classe.
 
Note: Vous devez être dans le round du début à la fin de la partie sans changer une seule fois de classe.
|}
+
}}
----
+
{{Show achievement|General|Impenetrable Defense
{|
+
| obtain-level = Hard
|[[Image:tf win dustbowl noenemycaps.jpg]]
+
| obtain-text = This one is very hard, as the initial [[Control point]] on the map is much closer to the attacking team's respawn room than to the defending team's.  As a consequence, without [[Teleporter]] support from defending [[Engineer]]s, the BLU attackers can usually swarm the defenders and take the point before respawned reinforcements can arrive for the defending RED team. As such it would be wise to choose the Engineer class and get Teleporters up as soon as possible, as well as a strategically placed Sentry Gun. If there are already Engineers on your team attending this, then choose a defense class, ideally the [[Demoman]] and personally keep the point secure until the timer runs down.  
|'''Impenetrable Defense'''
+
}}
Successfully defend [[Dustbowl]] without giving up a capture.
+
{{Show achievement|General|Impossible Defense
 
+
| obtain-level = Hard
'''Difficulté''': Difficile
+
| obtain-text = Another difficult shutout achievement. Due to the open nature of the map, defending all three points can be difficult for the RED team. The key to this is to balance your defense: Keep a couple of Engineers at Point A as well as a few offensive classes to back them up, as this is the point the defense usually gives over in favor of fortifying Point B. Keep an effective defense at both these points and you should eventually achieve a shutout. It helps to play with a well-organized team via [[voice chat]] if you can.  
 
+
}}
'''Comment faire:''' This one is very Difficile, as the initial [[Control point]] on the map is much closer to the attacking team's respawn room than to the defending team's.  As a consequence, without [[Teleporter]] support from defending [[Engineer]]s, the BLU attackers can usually swarm the defenders and take the point before respawned reinforcements can arrive for the defending RED team. As such it would be wise to choose the Engineer class and get Teleporters up as soon as possible, as well as a strategically placed Sentry Gun. If there are already Engineers on your team attending this, then choose a defense class, ideally the [[Demoman]] and personally keep the point secure until the timer runs down.
+
{{Show achievement|General|Lightning Offense
|}
+
| obtain-level = Easy
----
+
| obtain-text = Due to the brief nature of the control point matches on Well, this should happen incidentally if you are lucky enough to be paired up with a marginally effective team.  
{|
+
}}
|[[Image:tf win gravelpit noenemycaps.jpg]]
+
{{Show achievement|General|Master of Disguise
|'''Impossible Defense'''
+
| obtain-level = Medium
Successfully defend [[Gravel Pit]] without giving up a capture.
+
| obtain-text = Due to the addition of Medic achievements which involve killing Spies who call for Medic and killing people with the Bonesaw as well as the addition of the [[Übersaw]], a strike from which will fill a whopping 25% of the Medic's [[ÜberCharge]] meter, this achievement has become somewhat more dangerous for the hopeful Spy. Due to this, try and receive healing from the enemy Medic during an attack if possible. If the Medic suspects you, [[Cloak]] and run away. If he gives you a short burst of healing, that's all you need. Pretending to make a charge at the 'enemy' is also another good way to trick unwitting Medics into healing you. You can attempt to follow this up and try to get the "FYI I am a Spy" or "Insurance Fraud" achievements.  
 
+
}}
'''Difficulté''': Difficile
+
{{Show achievement|General|Nemesis
 
+
| obtain-level = Easy
'''Comment faire:''' Another difficult shutout achievement. Due to the open nature of the map, defending all three points can be difficult for the RED team. The key to this is to balance your defense: Keep a couple of Engineers at Point A as well as a few offensive classes to back them up, as this is the point the defense usually gives over in favor of fortifying Point B. Keep an effective defense at both these points and you should eventually achieve a shutout. It helps to play with a well-organized team via [[voice chat]] if you can.
+
| obtain-text = This is another achievement which should happen incidentally after a certain amount of play time. Try choosing classes that are effective counters against the class your nemesis favours.  
|}
+
}}
----
+
{{Show achievement|General|Powerhouse Offense
{|
+
| obtain-level = Medium
|[[Image:tf win well minimumtime.jpg]]
+
| obtain-text = This should happen incidentally at some point if you are paired up with a good team or against a poor one after some time playing the 2Fort. It helps to set up a good defense early if you don't want to let your opponents get an initial capture via regular or [[Scout rush]]ing. Consider going [[Engineer]] for the round.  
|'''Lightning Offense'''
+
}}
Win [[Well]] in 5 minutes or less.
+
{{Show achievement|General|Relentless Offense
 
+
| obtain-level = Easy
'''Difficulté''': Facile
+
| obtain-text = This one is easy, as the [[Territorial Control]] style of the map means that simply winning the map without giving up your single control point will count as a shutout. Just keep playing until you win a match.  
 
+
}}
'''Comment faire:''' Due to the brief nature of the control point matches on Well, this should happen incidentally if you are lucky enough to be paired up with a marginally effective team.
+
{{Show achievement|General|Sentry Gunner
|}
+
| obtain-level = Medium
----
+
| obtain-text = Build your Sentry Gun in a place that is both well-trafficked and fairly unexposed such as the plaza in [[2Fort]] or the alcove in [[Dustbowl]] Stage 3 Cap 1. If possible, build near another [[Engineer]] who can help repair your gun should you be killed or in need of assistance and enlist a friendly [[Pyro]] to [[Spy checking|Spy check]] for you. Do not build in locations that provide a window for [[Demoman|Demomen]] to fire [[Sticky bombs]] and [[Soldier]]s to fire [[Rocket launcher|rockets]] at you.  
{|
+
}}
|[[Image:tf get healed byenemy.jpg]]
+
{{Show achievement|General|Team Doctor
|'''Master of Disguise'''
+
| obtain-level = Easy
Trick an opposing [[Medic]] into healing you.
+
| obtain-text = Simply spend a reasonable amount of time as Medic healing and this should happen eventually.  
 
+
}}
'''Difficulté''': Normal
+
{{Show achievement|General|With Friends Like These...
 
+
| obtain-level = Hard
'''Comment faire:''' Due to the addition of Medic achievements which involve killing Spies who call for Medic and killing people with the Bonesaw as well as the addition of the [[Übersaw]], a strike from which will fill a whopping 25% of the Medic's [[ÜberCharge]] meter, this achievement has become somewhat more dangerous for the hopeful Spy. Due to this, try and receive healing from the enemy Medic during an attack if possible. If the Medic suspects you, [[Cloak]] and run away. If he gives you a short burst of healing, that's all you need. Pretending to make a charge at the 'enemy' is also another good way to trick unwitting Medics into healing you. You can attempt to follow this up and try to get the "FYI I am a Spy" or "Insurance Fraud" achievements.
+
| obtain-text = This is one of the rarest achievements among players as shown by [[Valve statistics]], due to the fact it almost never occurs incidentally in public rooms. Try joining a clan of regular players or organizing this achievement with a group of people online. Alternatively, enable Steam community features ingame and add everyone already on the server to your friends during a game, and you'll get the achievement when the map finishes.  
|}
 
----
 
{|
 
|[[Image:tf kill nemesis.jpg]]
 
|'''Nemesis'''
 
Get five [[Revenge kills]].
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' This is another achievement which should happen incidentally after a certain amount of play time. Try choosing classes that are effective counters against the class your nemesis favours.
 
|}
 
----
 
{|
 
|[[Image:tf win 2fort noenemycaps.jpg]]
 
|'''Powerhouse Offense'''
 
Win [[2Fort]] with a shutout.
 
 
 
'''Difficulté''': Normal
 
 
 
'''Comment faire:''' This should happen incidentally at some point if you are paired up with a good team or against a poor one after some time playing the 2Fort. It helps to set up a good defense early if you don't want to let your opponents get an initial capture via regular or [[Scout rush]]ing. Consider going [[Engineer]] for the round.
 
|}
 
----
 
{|
 
|[[Image:tf win hydro noenemycaps.jpg]]
 
|'''Relentless Offense'''
 
Win [[Hydro]] without giving up a capture.
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' This one is Facile, as the [[Territorial Control]] style of the map means that simply winning the map without giving up your single control point will count as a shutout. Just keep playing until you win a match.
 
|}
 
----
 
{|
 
|[[Image:tf get turretkills.jpg]]
 
|'''Sentry gunner'''
 
Accumulate 10 [[Sentry Gun]] kills with a single turret.
 
 
 
'''Difficulté''': Normal
 
 
 
'''Comment faire:''' Build your Sentry Gun in a place that is both well-trafficked and fairly unexposed such as the plaza in [[2Fort]] or the alcove in [[Dustbowl]] Stage 3 Cap 1. If possible, build near another [[Engineer]] who can help repair your gun should you be killed or in need of assistance and enlist a friendly [[Pyro]] to [[Spy checking|Spy check]] for you. Do not build in locations that provide a window for [[Demoman|Demomen]] to fire [[Sticky bombs]] and [[Soldier]]s to fire [[Rocket launcher|rockets]] at you.
 
|}
 
----
 
{|
 
|[[Image:tf get healpoints.jpg]]
 
|'''Team Doctor'''
 
Accumulate 25000 heal points as a [[Medic]].
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Simply spend a reasonable amount of time as Medic healing and this should happen eventually.
 
|}
 
----
 
{|
 
|[[Image:tf play game friendsonly.jpg]]
 
|'''With Friends Like these...'''
 
Play a game with 7 or more players from your friends list.
 
 
 
'''Difficulté''': Difficile
 
 
 
'''Comment faire:''' This is one of the rarest achievements among players as shown by [[Valve statistics]], due to the fact it almost never occurs incidentally in public rooms. Try joining a clan of regular players or organizing this achievement with a group of people online. Alternatively, enable Steam community features ingame and add everyone already on the server to your friends during a game, and you'll get the achievement when the map finishes.
 
  
 
Note- You must play a full round with all 7 players remaining for the duration to unlock this achievement.
 
Note- You must play a full round with all 7 players remaining for the duration to unlock this achievement.
|}
+
}}
----
+
{{Show achievement|General|World Traveler
{|
+
| obtain-level = Easy
|[[Image:tf play game everymap.jpg]]
+
| obtain-text = Simply play a game on [[Dustbowl]], [[Well]], [[2Fort]], [[Gravel Pit]], [[Granary]], [[Badlands]] and [[Hydro]].  
|'''World Traveler'''
 
Play a complete game on 2Fort, Dustbowl, Granary, Gravel Pit, Hydro, and Well (CP).
 
 
 
'''Difficulté''': Facile
 
 
 
'''Comment faire:''' Simply play a game on [[Dustbowl]], [[Well]], [[2Fort]], [[Gravel Pit]], [[Granary]], [[Badlands]] and [[Hydro]].
 
  
 
Note- If you join a game part-way through you will ''not'' be credited with playing a game on that map; You must be there at the start and the end of play.
 
Note- If you join a game part-way through you will ''not'' be credited with playing a game on that map; You must be there at the start and the end of play.
|}
+
}}
  
 
{{Achievements/fr}}
 
{{Achievements/fr}}

Revision as of 09:00, 18 September 2010


Matière grise
Matière grise
Faites 25 tirs en pleine tête en tant que Sniper.
Difficulté: Facile
Comment l'obtenir: Jouez une carte ou vous avez facilement une vue sur le champ de bataille, comme par exemple le deuxième point de Dustbowl au stage 3 ou sur 2Fort, trouvez un lieu peu exposé aux attaques ennemis, de préférence un endroit ou vous n'avez pas le dos exposé pour les Spy. Visez surtout les cibles lente comme les Heavy ou Soldier pour faire un tir en pleine tête plus facilement. Pas besoin de faire les 25 tirs en pleine tête en une seule partie pour compléter ce succès que vous pouvez aussi achever avec le Spy et son Ambassadeur.


Indestructible
Indestructible
Tuez cinq ennemis à la suite sans mourir.
Difficulté: Facile
Comment l'obtenir: Passez simplement un temps de jeu raisonnable et il devrait arriver accidentellement. Si vous êtes nouveau, il est plus facile de prendre une classe comme le Heavy ou le Soldier. Cela peut très bien marcher aussi avec un Pyro. Une autre tactique consiste à jouer une classe défensive comme l'Engineer, tant que vous gardez votre équipement fonctionnel sans mourir, vous devriez enchaîner les 5 victimes très facilement.


Boucherie
Boucherie
Accumulez un total de 1 000 victimes.
Difficulté: Facile
Comment l'obtenir: Il devrait se débloquer après un certains nombre d'heures de jeu. Si vous avez des problèmes à comptabiliser le nombre de victime, utilisez une classe spécialisé dans l'attaque comme le Heavy ou le Soldier.


Lance-flammes
Lance-flammes
Embrasez cinq ennemis en 30 secondes.
Difficulté: Facile
Comment l'obtenir: Ça devrait être assez facile à faire si vous courez vers une base ennemi avec l'Übercharge d'un Medic. En plein combat les 30 secondes sont assez longue et vous permette d'en brûler beaucoup facilement.


Tête de classe
Tête de classe
Jouez un round entier avec chaque classe.
Difficulté: Facile
Comment l'obtenir: Choisissez les classes une par une en faisant attention de ne pas en oublier une.

Une façon d'avoir ce succès rapidement est de jouer constamment en Arena, et de changer de classe à chaque round, ils sont bien souvent assez courts. Note: Vous devez être dans le round du début à la fin de la partie sans changer une seule fois de classe.


Défense impénétrable
Défense impénétrable
Défendez avec succès Dustbowl sans perdre une capture.
Difficulté: Difficile
Comment l'obtenir: This one is very hard, as the initial Control point on the map is much closer to the attacking team's respawn room than to the defending team's. As a consequence, without Teleporter support from defending Engineers, the BLU attackers can usually swarm the defenders and take the point before respawned reinforcements can arrive for the defending RED team. As such it would be wise to choose the Engineer class and get Teleporters up as soon as possible, as well as a strategically placed Sentry Gun. If there are already Engineers on your team attending this, then choose a defense class, ideally the Demoman and personally keep the point secure until the timer runs down.


Défense impossible
Défense impossible
Défendez avec succès Gravel Pit sans perdre une capture.
Difficulté: Difficile
Comment l'obtenir: Another difficult shutout achievement. Due to the open nature of the map, defending all three points can be difficult for the RED team. The key to this is to balance your defense: Keep a couple of Engineers at Point A as well as a few offensive classes to back them up, as this is the point the defense usually gives over in favor of fortifying Point B. Keep an effective defense at both these points and you should eventually achieve a shutout. It helps to play with a well-organized team via voice chat if you can.


Infraction éclair
Infraction éclair
Emparez-vous de Well en 5 minutes maximum.
Difficulté: Facile
Comment l'obtenir: Due to the brief nature of the control point matches on Well, this should happen incidentally if you are lucky enough to be paired up with a marginally effective team.


L'art du camouflage
L'art du camouflage
Faites-vous soigner par un Medic ennemi.
Difficulté: Moyenne
Comment l'obtenir: Due to the addition of Medic achievements which involve killing Spies who call for Medic and killing people with the Bonesaw as well as the addition of the Übersaw, a strike from which will fill a whopping 25% of the Medic's ÜberCharge meter, this achievement has become somewhat more dangerous for the hopeful Spy. Due to this, try and receive healing from the enemy Medic during an attack if possible. If the Medic suspects you, Cloak and run away. If he gives you a short burst of healing, that's all you need. Pretending to make a charge at the 'enemy' is also another good way to trick unwitting Medics into healing you. You can attempt to follow this up and try to get the "FYI I am a Spy" or "Insurance Fraud" achievements.


Bête noire
Bête noire
Vengez-vous sur cinq ennemis.
Difficulté: Facile
Comment l'obtenir: This is another achievement which should happen incidentally after a certain amount of play time. Try choosing classes that are effective counters against the class your nemesis favours.


Infraction centrale électrique
Infraction centrale électrique
Remportez une victoire écrasante dans 2Fort.
Difficulté: Moyenne
Comment l'obtenir: This should happen incidentally at some point if you are paired up with a good team or against a poor one after some time playing the 2Fort. It helps to set up a good defense early if you don't want to let your opponents get an initial capture via regular or Scout rushing. Consider going Engineer for the round.


Infraction imparable
Infraction imparable
Emparez-vous de hydro sans perdre une capture.
Difficulté: Facile
Comment l'obtenir: This one is easy, as the Territorial Control style of the map means that simply winning the map without giving up your single control point will count as a shutout. Just keep playing until you win a match.


Mitrailleuse
Mitrailleuse
Abattez 10 ennemis avec une seule mitrailleuse.
Difficulté: Moyenne
Comment l'obtenir: Build your Sentry Gun in a place that is both well-trafficked and fairly unexposed such as the plaza in 2Fort or the alcove in Dustbowl Stage 3 Cap 1. If possible, build near another Engineer who can help repair your gun should you be killed or in need of assistance and enlist a friendly Pyro to Spy check for you. Do not build in locations that provide a window for Demomen to fire Sticky bombs and Soldiers to fire rockets at you.


Super Doc
Super Doc
Accumulez 25 000 points santé en tant que Medic.
Difficulté: Facile
Comment l'obtenir: Simply spend a reasonable amount of time as Medic healing and this should happen eventually.


Avec des amis comme ça...
Avec des amis comme ça...
Faites une partie avec au moins 5 joueurs de votre liste d'amis.
Difficulté: Difficile
Comment l'obtenir: This is one of the rarest achievements among players as shown by Valve statistics, due to the fact it almost never occurs incidentally in public rooms. Try joining a clan of regular players or organizing this achievement with a group of people online. Alternatively, enable Steam community features ingame and add everyone already on the server to your friends during a game, and you'll get the achievement when the map finishes.

Note- You must play a full round with all 7 players remaining for the duration to unlock this achievement.


Globe-trotter
Globe-trotter
Jouez une partie complète sur 2Fort, Dustbowl, Granary, Gravel Pit, Hydro et Well (CP).
Difficulté: Facile
Comment l'obtenir: Simply play a game on Dustbowl, Well, 2Fort, Gravel Pit, Granary, Badlands and Hydro.

Note- If you join a game part-way through you will not be credited with playing a game on that map; You must be there at the start and the end of play.


Template:Achievements/fr