Difference between revisions of "Family Business"
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m (Auto: WordFilter([UÜü]ber update -> Über Update), WordFilter(==+ ?As a crafting ingredient ?==+ -> === As a crafting ingredient ===), WordFilter(==+ ?Related achievements ?==+ -> == Related achievements ==), patchNameLinkFilter (Requested on [[:Us) |
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| autoresult = Heavy Secondary | | autoresult = Heavy Secondary | ||
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− | === As a | + | === As a crafting ingredient === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Family Business | | ingredient-1 = Family Business | ||
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}} | }} | ||
− | == Related | + | == Related achievements == |
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
{{Achievement table | {{Achievement table | ||
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== Update history == | == Update history == | ||
− | ''' | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
* The Family Business was added to the game. | * The Family Business was added to the game. | ||
− | ''' | + | '''{{Patch name|6|28|2011}}''' |
− | * Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the | + | * Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update. |
− | ''' | + | '''{{Patch name|7|22|2011}}''' |
* {{Undocumented}} The damage penality attribute was changed from "-15% damage done" to "-15% damage penalty". | * {{Undocumented}} The damage penality attribute was changed from "-15% damage done" to "-15% damage penalty". | ||
− | ''' | + | '''{{Patch name|12|1|2011}}''' |
* {{Undocumented}} Added [[Strange]] Quality. | * {{Undocumented}} Added [[Strange]] Quality. | ||
Revision as of 08:29, 23 February 2012
“ | I am going to kill you, and kill you, and kill you!
Click to listen
— The Heavy on weapons with increased clip-size
|
” |
The Family Business is a community-made secondary weapon for the Heavy. It is a pump-action shotgun with a stock attached to its receiver.
The weapon has a 40% increased ammo magazine compared to the Shotgun, for a total of 8 shells, at the cost of doing 15% less damage.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 7.65 / pellet |
Base damage | 100% | 5.1 / pellet |
Maximum fall-off | 52.8% | 2.55 / pellet |
Pellet count | 10 | |
Point blank | 74-76 | |
Medium range | 20-52 | |
Long range | 3-22 | |
Critical | 15.3 / pellet | |
Mini-crit | 6.9 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
Black Market Business | |
---|---|
Effect |
No effect |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Frontier Justice | Homewrecker | Family Business | |||
+ | + | = |
Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Family Business | Refined Metal | Capo's Capper | ||
+ | x4 | = |
Related achievements
Heavy
|
Update history
June 23, 2011 Patch (Über Update)
- The Family Business was added to the game.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.
- [Undocumented] The damage penality attribute was changed from "-15% damage done" to "-15% damage penalty".
- [Undocumented] Added Strange Quality.
Bugs
- The Heavy pumps the entire weapon when reloading and shooting.
- Spent shells eject out of the center of the screen in first person view.
- There is no muzzle flash when firing.
- In world view, the ejection port is invisible.
- In the view model, the gun appears to float in Heavy's hands.
Trivia
- The phrase "Family Business" often refers to Template:W operating within the Mafia.
- The Family Business was previously named the "Soviet Stampede" and the "Russian Riot". Concept art shows it also had a hammer and sickle inside a red star on the stock, a common symbol for the Soviet Union.
- The design of the Family Business is based on the Template:W.
Gallery
See also
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