Difference between revisions of "Template:Did you know"

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*...that a [[glitch]] lets two [[Huntsman]] [[Snipers]] can use the [[Skewer]] taunt on each other indefinitely?
 
*...that a [[glitch]] lets two [[Huntsman]] [[Snipers]] can use the [[Skewer]] taunt on each other indefinitely?
 
*...that a [[Medic]] will fill his [[ÜberCharge]] faster if the heal target is hurting himself?
 
*...that a [[Medic]] will fill his [[ÜberCharge]] faster if the heal target is hurting himself?
 +
*...that the [[Soldier]] [[rocket launcher]] reload ammo is not the sane as the projectile?
  
 
==See also==
 
==See also==

Revision as of 20:28, 1 March 2012

Currently displayed facts

  • ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
  • ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
  • ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?


Facts suggestions

  • ...that the Pyro uses the same voice lines in all languages?
  • ...that if an Intelligence carrier falls off of a cliff to his death, the Intelligence will be instantly returned to the capture zone?
  • ...that when the Scout double or triple jumps with the Atomizer, he will leave a purple smoke puff behind instead of his regular white trail?
  • ...that the idea for the Spy class arose from a glitch in the original Team Fortress?

  • ...that the Lugermorph is one of the main weapons of the Nazi Germany during the second world war?
  • ...that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress Classic logo?
  • ...that the Demoman was originally white-skinned?
  • ...that the Razorback originally had a -15% movement speed reduction on the wearer?
  • ...that a Scout getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
  • ...that the Heavy is the only class with natural knock back damage resistance?

  • ...that the knife trick the Spy does in Trailer 2 is called the "half twirl" and the one he does in the Meet the Spy video is called the "Y2K rollover"?
  • ...that the Backburner couldn't originally perform airblasts?
  • ...that every class except the Sniper has an item that will heal themselves?
  • ...that the Degreaser is made up of parts from a vintage gas station pump, car muffler, antique fire extinguisher, and stove top burner?
  • ...that the Powerjack is made up of a 1950s automobile jack and car battery?

  • ...that the design of the Administrator was not originally created by Valve, but was instead purchased from the artist Makani some time before December 9, 2009?
  • ...that the Engineer wears his default hard hat backwards?
  • ...that the Medic plays his "violin" on the wrong shoulder in his melee taunt?

  • ...that being killed by either of the Halloween bosses counts as an environmental death?
  • ...that the RED spawn room of Mann Manor contains a room with a desk and an ominous person sitting at it, revealed to be Redmond Mann next to his life-extension machine?
  • ...that the Announcer only has annual one hour vacations?
  • ...that the Soldier's voice actor also voiced General Pepper, the Narrator, Wolf O'Donnell, Leon Powalski, and Andross from the popular Nintendo 64 game, StarFox 64?

  • ...that the Übersaw and the Vita-Saw both have a vial that will fill with a blue or red liquid when an ÜberCharge is being built, and drain while the Übercharge is being used?
  • ...that the Soldier and Engineer's voice actors (Rick Mays and Grant Goodeve, respectively) have both voiced the character Wolf O'Donnel from the Star Fox game series?
  • ...that in Meet The Sandvich, it says "COPYRIGHT OMNOMNOM" on the bottom right corner instead of the usual "COPYRIGHT LOLOLOL"?

Add facts below this title

  • ...that the Market Gardener also crits while rocket jumping using enemy rockets?
  • ...that in Foundry, behind the glass in the main RED spawn, is a room guarded by a RED Soldier with a Scout and Heavy inside looking at photos of the team?
  • ...that in Foundry, by the BLU Spawn where the yellow truck is, there is a hidden room with a Heavy inside wearing the Dragonborn Helmet eating behind a box with a poster that says TO-BOR?
  • ...that the Mmmph's damage reduction will allow the Pyro to survive the Payload's detonation, headshots, backstabs, and any taunt-kill?
  • ...that the Huntsman can be drawn mid-air, but can't be fired until touching the ground?
  • ...that in Meet the Engineer, his camp-fire is actually a burning BLU Sniper?
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that when an arrow is fired at a Resupply Locker, the arrow will bounce off, often breaking?
  • ...that Hydro is the only official Territorial Control map?
  • ...that the Shortstop takes ammo from the Pistol and the Lugermorph, but not the Winger?
  • ...that the Heavy is the only class (to-date) on the TF2 website with a background that isn't in his "Meet the Team" video?
  • ...that the Bottle is dated 1808 and the Scottish Handshake is dated 1680?
  • ...that nearly all weapons have some form of damage, wearing, or blood stain?
  • ...that the Phlogistinator doesn't ignite its victims, but instead awakens their natural combustibility causing spontaneous combustion?
  • ...that the Pyro, despite all his new weapons, he has no new taunts (Apart from the dropped or purchased ones)?
  • ...that the RED Demoman's father lost both eyes before he was 30, yet maintained 26 jobs until he died?
  • ...that you gain Kill Assists on Sentry Guns that you help build and maintain?
  • ...that with perfect timing, the Scout can stun an enemy and taunt kill them before they can move?
  • ...that there is a small ledge you can rocket or sticky jump onto in each spawn room on Viaduct?
  • ...that many weapons, like the Medi Gun and Soda Popper, are crudely held together with tape?
  • ...that when you reload the Pistol as a Scout the animation in the first person view differs from the one in third person?
  • ...that the Medics Crusaders Crossbow arrows will penetrate teammates?
  • ...that you can survive the Trains on Well with the Dead Ringer?
  • ...that in Meet the Medic trailer the medi-gun medic is using isn't the default medi-gun, he is using the Quick-fix?
  • ...that if a Engineer is stunned while he is selecting a place to put down his Buildings, he can still see the blueprint model in thirdperson?
  • ...that in Trailer 1 they Medic is seen with a stethoscope that was later removed, but brought back as the Surgeon's Stethoscope?
  • ...that when an Engineer uses his own teleporter, he will thank himself?
  • ...that in the first part of Thunder Mountain in RED spawn you can see members of RED team swimming?
  • ...that the Demoman and Sniper are the only classes that can have items in their primary, secondary and melee slots in medieval mode?
  • ...that the building to the left at Stage 2, Point A of Dustbowl has a small window which a Demoman can shoot grenades through?
  • ...that a glitch lets two Huntsman Snipers can use the Skewer taunt on each other indefinitely?
  • ...that a Medic will fill his ÜberCharge faster if the heal target is hurting himself?
  • ...that the Soldier rocket launcher reload ammo is not the sane as the projectile?

See also

Previously featured facts