User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 08:30, 7 August 2020 (diff | hist) . . (-322) . . Hitscan
- 08:50, 4 August 2020 (diff | hist) . . (-51) . . ÜberCharge (tested in-game, time taken to heal 185 hp: one medigun = 7.72 seconds, two mediguns = 3.82 seconds, one medigun + lvl3 dispenser = 5.27 seconds)
- 04:05, 18 July 2020 (diff | hist) . . (0) . . Damage (→Distance and randomness modifier: float flRandomDamageSpread = 0.10f;)
- 12:58, 17 July 2020 (diff | hist) . . (+2,176) . . Template:Sentry Gun level
- 12:49, 17 July 2020 (diff | hist) . . (+7,324) . . Template:Sentry Gun level (more accurate values)
- 11:51, 10 July 2020 (diff | hist) . . (+3) . . Soda Popper (→Damage and function times)
- 11:50, 10 July 2020 (diff | hist) . . (+2) . . Force-A-Nature (→Damage and function times)
- 11:44, 10 July 2020 (diff | hist) . . (-2) . . Scattergun (→Damage and function times)
- 09:35, 6 July 2020 (diff | hist) . . (-239) . . ÜberCharge strategy (→Using the Kritzkrieg: ubercharged players do not take extra knockback from critical hits)
- 12:49, 4 July 2020 (diff | hist) . . (+3) . . Three-Rune Blade (→Bugs: i made it too obvious i didn't doublecheck anything while copypasting this)
- 12:47, 4 July 2020 (diff | hist) . . (+1,550) . . Three-Rune Blade (→Bugs)
- 12:31, 4 July 2020 (diff | hist) . . (+535) . . Boston Basher (→Bugs: attempting to simplify this further)
- 05:53, 4 July 2020 (diff | hist) . . (+15) . . Boston Basher (→Bugs: idk if this is necessary to clarify, but some people might interpret it incorrectly and think the self-bleed still applies)
- 05:19, 4 July 2020 (diff | hist) . . (+9) . . Boston Basher (→Bugs)
- 05:18, 4 July 2020 (diff | hist) . . (+991) . . Boston Basher (→Bugs: https://youtu.be/mb8XfWyUOcg?t=274)
- 12:05, 30 June 2020 (diff | hist) . . (+44) . . Jumping (→Demoman jumps: the damage resistance is not inherent to the demoman, but inherent specifically to these explosives)
- 12:34, 29 June 2020 (diff | hist) . . (-2) . . Mechanics (→Hit detection)
- 12:00, 29 June 2020 (diff | hist) . . (-78) . . Hitscan
- 11:50, 29 June 2020 (diff | hist) . . (-203) . . Backstab (because it's a completely false statement that can't be replicated in-game)
- 11:45, 29 June 2020 (diff | hist) . . (-203) . . Backstab (→Issues)
- 11:39, 29 June 2020 (diff | hist) . . (-1) . . Hitscan
- 00:03, 22 June 2020 (diff | hist) . . (+2) . . Disciplinary Action (→Bugs: it's not the bonus melee range that allows it to hit people behind the user, it's the bonus +55% melee bounding volume)
- 03:34, 4 June 2020 (diff | hist) . . (0) . . Huntsman (this isn't a bug)
- 17:21, 3 June 2020 (diff | hist) . . (+1,466) . . Talk:Huntsman (→Height-independent headshots?)
- 06:39, 3 June 2020 (diff | hist) . . (+142) . . Talk:Compression blast (→self-damage bug)
- 15:55, 2 June 2020 (diff | hist) . . (+42) . . Talk:Compression blast (→self-damage bug)
- 15:50, 2 June 2020 (diff | hist) . . (+1,415) . . Talk:Compression blast (→self-damage bug: new section)
- 14:52, 2 June 2020 (diff | hist) . . (+94) . . Compression blast on User talk:WgetJane
- 13:59, 2 June 2020 (diff | hist) . . (+4) . . Compression blast on User talk:WgetJane
- 13:52, 2 June 2020 (diff | hist) . . (+16) . . Compression blast on User talk:WgetJane
- 13:45, 2 June 2020 (diff | hist) . . (+79) . . Compression blast (Undo edit by GrampaSwood (Talk) (2777043) go to reference)
- 13:13, 2 June 2020 (diff | hist) . . (+75) . . Compression blast (→Bugs)
- 13:09, 2 June 2020 (diff | hist) . . (-1) . . Detonator (→Bugs)
- 10:54, 2 June 2020 (diff | hist) . . (-11) . . Pumpkin bomb (150 is normally not achievable without noclipping inside the pumpkin, but it's more accurate)
- 12:27, 1 June 2020 (diff | hist) . . (+42) . . Talk:Cow Mangler 5000 (→charged shots)
- 11:46, 1 June 2020 (diff | hist) . . (+168) . . Talk:Cow Mangler 5000 (→charged shots: new section)
- 17:36, 31 May 2020 (diff | hist) . . (+515) . . Talk:Jumping (→demoman self-damage resistance: new section)
- 17:20, 31 May 2020 (diff | hist) . . (-31) . . Jumping (grenades and stickies always deal 25% less self-damage)
- 02:50, 31 May 2020 (diff | hist) . . (-31) . . Jumping (→Basic sticky jump)
- 09:46, 10 May 2020 (diff | hist) . . (+76) . . Chargin' Targe (→Bugs)
- 09:45, 10 May 2020 (diff | hist) . . (+71) . . Scotsman's Skullcutter
- 04:55, 10 May 2020 (diff | hist) . . (+209) . . Chargin' Targe (→Bugs: someone else please word this better (the exact increase is 128 HU, idk if that should be mentioned))
- 04:03, 10 May 2020 (diff | hist) . . (+8) . . Scotsman's Skullcutter
- 08:43, 8 May 2020 (diff | hist) . . (+6) . . Sentry Gun (→Functionality)
- 08:43, 8 May 2020 (diff | hist) . . (+204) . . Sentry Gun (knockback)
- 08:22, 8 May 2020 (diff | hist) . . (+592) . . Talk:Sentry Gun
- 08:18, 8 May 2020 (diff | hist) . . (+356) . . Talk:Sentry Gun (→knockback multiplier: new section)
- 07:44, 8 May 2020 (diff | hist) . . (+167) . . Knockback (heavy)
- 07:20, 8 May 2020 (diff | hist) . . (+289) . . Knockback (heavy)
- 09:55, 3 May 2020 (diff | hist) . . (+250) . . N firing speed and accuracy on Talk:Tomislav
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)