Template:List of underworlds
Map | Underworld | Features | Notes | ||
---|---|---|---|---|---|
Passive† | On Entrance | On Exit | |||
Bloodwater |
Underworld |
Health drain |
Healing |
Healing |
|
Loot Island |
Health drain |
Healing |
Healing |
||
Bonesaw |
Underworld |
Health drain |
Healing |
Healing |
All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match. |
Brimstone |
Underworld |
Health drain |
Healing |
Healing |
|
Loot Island |
Health drain |
Healing |
Healing |
||
Carnival of Carnage |
Falling Platforms |
Health drain |
Healing |
Healing |
All players are placed in Bumper Cars. The winning team is decided by the last team with at least one living player. |
Duck Collectors |
Health drain |
Healing |
Healing |
All players are placed in Bumper Cars. The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player. | |
Bumper Car Soccer |
Health drain |
Healing |
Healing |
All players are placed in Bumper Cars. The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player. | |
Cauldron |
Underworld |
Health drain |
Healing |
Healing |
|
Corruption |
Asylum |
Health drain |
Healing |
Healing |
Players can only use melee weapons and have an endless speed boost while in the underworld. Underworld layout is procedurally generated. |
Cursed Cove |
Davy Jone's Locker |
Health drain |
Healing |
Healing |
|
Erebus |
Underworld |
Health drain |
Healing |
Healing |
|
Eyeaduct |
Purgatory |
Health drain |
Healing |
Healing |
|
Loot Island |
Health drain |
Healing |
Healing |
||
Farmageddon |
Inside the Pumpkin |
Health drain* |
Healing |
Healing |
* Health drain only applies while portal is closed. |
Ghost Fort |
Skull Island |
Health drain |
Healing |
Healing |
|
Gravestone |
Underworld |
Health drain |
Healing |
Healing |
|
Bumper Car Race |
Health drain |
Healing |
Healing |
All players are placed in Bumper Cars. The winning team is decided by whoever races to the end first, or the last team with at least one living player. | |
Hellstone |
Purgatory |
Health drain |
Healing |
Healing |
|
Hell |
Health drain* |
Healing |
Healing |
* Health drain only applies after lingering for too long. | |
Helltower |
Hell |
Health drain* |
Healing |
Healing |
* Health drain only applies after lingering for too long. |
Helltrain |
Underworld |
Health drain |
Healing |
Healing |
All players are forced into third-person view and can only use melee weapons. The winning team is decided by the last team with at least one living player. |
Krampus |
Underworld |
Health drain |
Healing |
Healing |
|
Laughter |
Funhouse |
Health drain |
Healing |
Healing |
Being inside after the entrance portal closes will give the player a bomb head, exploding and killing the player shortly after. |
Lava Pit |
Underworld |
Health drain |
Healing |
Healing |
|
Los Muertos |
Land of the Dead |
Health drain |
Healing |
Healing |
|
Mannsylvania |
Dracula's Castle |
Health drain* |
Healing |
Healing |
* Health drain only applies while portal is closed. Grants the Vampire Powerup upon exit. |
Moldergrove |
Underworld |
Health drain |
Healing |
Healing |
Underworld is a 3v3 arena. * The team that wins the 3v3 grants guaranteed crits for themselves and the rest of the team. ** If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost. |
Monster Bash |
The Pit |
Health drain |
Healing |
Healing |
|
Moonshine Event |
Underworld |
Health drain |
Healing |
Healing |
|
Pit of Death |
Underworld |
Health drain |
Healing |
Healing |
|
Sandcastle |
Underworld |
Health drain |
Healing |
Healing |
|
Slasher |
Underworld |
Health drain |
Healing |
Healing |
|
Soul-Mill |
Underworld |
Health drain |
Healing |
Healing |
The secret exit also applies the Battalion's Backup buff. |
Spookeyridge |
Underworld |
Health drain |
Healing |
Healing |
|
Terror |
Underworld |
Health drain |
Healing |
Healing |
†Hazards do not include pitfalls or similar hazards, as these are found in almost all underworlds.