User:GrampaSwood/Truce

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Truce mode, or simply Truce, is a period of time in which players cannot kill each other. A truce is enacted on certain maps whenever a boss appears let both teams focus on the boss fight. Several limitations are applied to players in order to prevent them from messing with the other team. Truce mode can be toggled with the console command tf_halloween_allow_truce_during_boss_event.

Limitations

  • Players cannot knock each other back, but still collide with each other.
  • Spies cannot pull out or use their sappers.
  • The Rock, Paper, Scissors taunt does not kill enemy players if they lose.
  • On-hit effects do not give any effects.

Maps with a truce

Update history

November 6, 2015 Patch

October 12, 2016 Patch

  • Community requests
    • Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight.
      • Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input.

November 2, 2016 Patch

  • Updated the truce period during Halloween boss fights.
    • Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary.
    • Sappers can no longer be used while a truce is active.

November 10, 2016 Patch

March 28, 2018 Patch (Blue Moon Pack)

  • Fixed being able to collect organs with the Vita-Saw during a truce.

October 10, 2019 Patch

  • Fixed being able to attack players with the Short Circuit during a truce.

October 8, 2020 Patch

November 15, 2021 Patch

  • Fixed players receiving knockback from enemy weapons during a truce.

Gallery