Metaal

From Team Fortress Wiki
< Metal
Revision as of 00:59, 7 October 2010 by VintagePC (talk | contribs) (Created page with '{{Trans|Dutch}} {{DISPLAYTITLE:Metaal}} {{hatnote|Voor ontwerp matriaal, zie Ontwerp.}} {{Pickup infobox | pickup-type = Gebouw & [[Ammo|Munit…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Voor ontwerp matriaal, zie Ontwerp.
Metal
Metal
Opraap type: Gebouw & Munitie

Metaal is een bron die uniek is voor de Technicus, en is gebruikt voor constructie, reparatie, en moderniseren van gebouwen. De technicus begint met 200 Metaal (maximum 200). Metaal kan op verschillende manieren verzameld worden:

a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with 200 Metal out of a maximum possible 200. Metal can be acquired through various means:

Sources

Ammo Boxes

All ammo crates have a 10 second respawn time.

  • Small Ammo Pickup: 41 Metal
  • Medium Ammo Pickup: 100 Metal
  • Large Ammo Pickup: 200 Metal
Debris
  • Metal scraps created by broken Sticky Bombs: 1 Metal each
  • Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
  • Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
  • Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
  • Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
  • Broken Combat Mini-Sentry parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
Dropped items
  • Fallen Weapons from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, 100 Metal.
  • Fallen Weapons from other players: 100 Metal.
Other sources
  • Dispensers
    • Level 1 – 40 Metal every 5 seconds
    • Level 2 – 50 Metal every 5 seconds
    • Level 3 – 60 Metal every 5 seconds
  • Carts: 40 Metal every 5 seconds
    • Note: unlike Dispensers, the cart has an infinite source of metal.
  • Resupply Lockers: Refills to maximum, 200 Metal.

Gallery

See also