Deflector
Revision as of 06:40, 27 October 2012 by Polutropon (talk | contribs)
“ | I kill rockets!
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— The Heavy
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The Deflector is a primary weapon used by the Deflector Heavy in Mann vs. Machine mode. It shares its model and functionality with the Minigun, but deals 50% more damage. The Deflector also disables projectiles causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun.
Damage and function times
See also: Damage
Damage and function times | ||
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Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 20.3 / per bullet |
Base damage | 100% | 13.5 / per bullet |
Maximum fall-off | 52.8% | 6.8 / per bullet |
Point blank | 75-81 / per 1 ammo 750-810 / per second | |
Medium range | 11.3-45 / per 1 ammo 75-450 / per second | |
Long range | 7.5-15 / per 1 ammo 50-100 / per second | |
Critical | 40.5 / per bullet | |
Mini-crit | 18 / per bullet | |
Function times | ||
Attack interval | 0.1 s | |
Wind-up time | 0.87 s | |
Values are approximate and determined by community testing. |
Update history
- [Undocumented] The Deflector was added to the game.
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