Item quality
“ | Now that is not something you see everyday!
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— The Sniper
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Quality is a property of items, which is represented in-game by the color of the item's name and (in most cases) by a title prefixed to the item's name. An item can have only one quality, which is determined when the item is created and remains unchanged, except in rare circumstances.
Quality is a purely cosmetic property, and has no effect on gameplay other than some additional on-screen messages - these messages usually relay succeeded operations with an item.
Contents
Qualities
Color | Name | Example |
---|---|---|
#B2B2B2 | Normal | Scattergun |
#FFD700 | Unique | Degreaser |
#476291 | Vintage | Natascha |
#4D7455 | Genuine | Sun-on-a-Stick |
#CF6A32 | Strange | Shotgun |
#8650AC | Unusual | Napper's Respite |
#38F3AB | Haunted | Wrap Battler |
#AA0000 | Collector's | Original |
#FAFAFA | Decorated | Rocket Launcher |
#70B04A | Community | Wrench |
Self-Made | Dalokohs Bar | |
#A50F79 | Valve | Rocket Launcher |
Possible weapon qualities
Please see the table listed here.
Grades/Rarities
Decorated weapons come in six grades of rarity. They do not affect gameplay whatsoever, and only serve as a cosmetic feature.
Each grade has its own hexadecimal color, which starts at a light blue and ends at a dark red.
Color | Name | Example |
---|---|---|
#B0C3D9 | Civilian Grade | Scattergun |
#5E98D9 | Freelance Grade | Stickybomb Launcher |
#4B69FF | Mercenary Grade | Minigun |
#8847FF | Commando Grade | Flame Thrower |
#D32CE6 | Assassin Grade | Sniper Rifle |
#EB4B4B | Elite Grade | Rocket Launcher |
Weapon unboxed from the Concealed Killer and Powerhouse Weapons Cases only come in Mercenary, Commando, Assassin, and Elite variants, while weapons form the Teufort and Craftsman collections only come in Civilian, Freelance, Mercenary, and Commando grades. It should also be noted that all exterior qualities can apply to any grade, so it is possible to have a Battle-Scarred Elite grade weapon and Factory-New Civilian grade weapon.
Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.
Possible cosmetic item qualities
- Scout item qualities
- Soldier item qualities
- Pyro item qualities
- Demoman item qualities
- Heavy item qualities
- Engineer item qualities
- Medic item qualities
- Sniper item qualities
- Spy item qualities
- All-class item qualities
Update history
- [Undocumented] Added Self-Made quality.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added Vintage quality.
- [Undocumented] Added Unusual quality.
- [Undocumented] Added Genuine quality.
June 23, 2011 Patch (Über Update)
- [Undocumented] Added Strange quality.
- [Undocumented] Added string for potential new item quality called "Completed".
- Updated the Strange quality color from gold (#CD9B1D) to orange (#CF6A32).
- [Undocumented] Updated the Rarity3 quality color from orange (#CF6A32) to brown (#70550F).
October 27, 2011 Patch (Very Scary Halloween Special)
- [Undocumented] Added Haunted quality.
- [Undocumented] Added "tobor_a" quality.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Updated Haunted quality color from #8650AC to #38F3AB.
- [Undocumented] Removed "tobor_a" quality.
- Added "Collector's" item quality with color #830000. "Collector's" items are created by completing special Chemistry Sets.
- [Undocumented] Updated Collector's quality color from #830000 to #AA0000.
- [Undocumented] Corrected the name of Community items on the web.
May 28, 2015 [Item schema update]
- Added "restriction" and "map" quality.
July 2, 2015 Patch (Gun Mettle Update)
- [Undocumented] Added Decorated quality.
Unused content
- Two unused item qualities referred to as Rarity2 and Rarity3 are specified in the game's files. Their colors are two shades of brown; #8D834B and #70550F respectively.
- The "Completed" quality is specified in the game's files, but it doesn't have an associated color.
See also
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