Mode compétitif

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< Competitive Mode
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Cet article traite du mode de jeu. Pour les autres usages, veuillez vous référer à Competitive (disambiguation).
Competitive logo laurel.png
Main menu during Competitive Mode stress-tests.

Le Mode Compétitif est le denier mode de jeu officiel prévu pour Team Fortress 2. Il est actuellement en bêta mais une grande partie va suivre les directives déjà utilisées dans le jeu Compétitif, par ailleurs, évoluera selon les avis de la communauté.

L'accès à la bêta n'est possible que de deux façons :


Si un joueur ne répond pas à l'une des deux exigences, ils peuvent y accéder à la bêta pendant les tests programmés de stress.

Gameplay

Competitive Mode will be a more refined version of the standard Multiplayer gamemode, but has a much less chaotic and random nature than Public Matches.

Changes from Multiplayer

This game mode has a round-based match system with alternate announcer voicelines, an interactive "winner's circle" (no official name yet), and features less gamemodes than standard Multiplayer lobbies, but boasts a more exclusive and truly skill-based gameplay that revolves around superior strategy, positioning, and team communications over seemingly random engagements.

It is unknown at this time if any weapons or cosmetics will be banned upon full release, but this remains to be unseen.

The current available gamemodes are Control Points, King of the Hill, and Capture the Flag with a very limited number of maps at the moment, but more will be announced as time and development progresses.

The gamemode currently supports 6v6.