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All historians agree that George Washington's greatest regret was not being permanently invisible. Now you can succeed where the man who invented America failed! — Cloak and Dagger Advertising Blurb
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The Cloak and Dagger is an unlockable PDA weapon for the Spy. It is advanced technology cleverly hidden as a digital watch with leather straps.
This weapon functions similarly to the Invisibility Watch, but has the ability to recharge the Cloak meter indefinitely (even when cloaked) by remaining stationary. In return, the meter cannot be replenished through picking up ammo crates. The Cloak and Dagger will not automatically decloak if the meter runs out, but will instead allow the Spy to remain partially cloaked (as when touching an enemy) until further recharge. The Cloak meter will not recharge underwater.
The Cloak and Dagger has a 25% faster maximum drain rate than the regular Invisibility Watch, assuming the Spy is constantly running with the Cloak and Dagger. Due to the mechanics of how the weapon charges and depletes, neither a continual crouch-walking strategy nor a run-and-wait strategy offers any direct benefits in terms of distance traveled, assuming the Spy remains fully cloaked the entire way.
Function times
The Cloak and Dagger's effect is dependent not on the length of time it is active, but rather the velocity of the player using it. Run speed is the capped speed for consuming the Cloak meter whereas crouch-walking consumes the battery at the slowest rate.
- Cloak fade time: 1.0s (1.2s to other players)
- Decloak fade time: 2.2s (1.8s to other players)
- Cloak duration (running): 6.2s (300 units/sec or faster)
- Cloak duration (crouch-walking): 60s (100 units/sec)
- Cloak recharge time: 15.0s
Cloak duration formula (mostly guess, remove if testing significantly differs!):
- Duration = 60 * (100 / Speed)2
- Duration is in seconds, Speed is in units per second (
cl_showpos 1
), maximum of 300.
Cloak Effects
Depending if the Cloak and Dagger's Cloak meter is depleted or not and how the Spy moves, the Cloak effect will show differently for the enemy. The effects are as followed.
- Not Depleted: Completely invisible.
- Depleted while running: Can see through the Spy, but not invisible in the slightest. A 'jello-like' look.
- Depleted while crouch walking: Can be seen just barely, almost completely invisible in dark areas. Shows up as the slight shimmer team mates see on a fully cloaked Spy on their team.
- Depleted while falling/jumping: Completely visible until landing.
Related Achievements
Pyro
Demoman
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Szpon Connery Obetnij głowę ukrytemu Szpiegowi.
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Gruby
Inżynier
Snajper
Szpieg
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Ścisły Tajniak Korzystając z Peleryny Nożownika, zabij tego samego przeciwnika 3-krotnie, na tym samym obszarze, nie ginąc.
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Szpiedzy Tacy, Jak My Będąc niewidzialnym, wpadnij na niewidzialnego Szpiega z przeciwnej drużyny.
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Trivia
- "Cloak and Dagger" is a phrase referring to acts of stealth and secrecy. Its origin is in a French phrase: "de cape et d'épée" (lit. 'of Cloak and sword'.) This term describes characters in theatrical productions who quite literally wore these items as part of their costumes. The phrase was previously referenced in the Spy's job description in Trailer 2, "Uncloak and Dagger"
- Canonically, the Cloak and Dagger would cost $5.65 based on the The Spy update, but in the Mann Co. Store, it costs only $0.99.
Galeria
Cloak and Dagger 1st person red cropped.png
RED 1st person view without Cloak effect.
Cloak and Dagger 1st person blu cropped.png
BLU 1st person view without Cloak effect.
See also
External links
Template:Allweapons Nav/pl
Template:Spy Nav/pl