Team Fortress Wiki:Discussion

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Tabbed box styles v2

Shiny ahead~ Boxes are now quite consistent with the current navboxes, with the exception of the color of the left column; it is a purposefully different color so that people don't confuse it with regular, non-interactive navboxes. Still need to vote on animations or not.

  • No animations:

User:WindPower/TabsTweak1

  • Animations:

User:WindPower/TabsTweak2 Again, the animation is faster than the time the human eye takes to click the link, see something on the page has changed, refocus itself to the position where changed thing is, recognize that there is text there, and start reading it. Additionally, animation subconsciously draws the eye to the animated zone. Animation is disabled on browsers that don't support it (IE) and that are too slow for it. — Wind 22:49, 27 January 2011 (UTC)

I like the animation, it's not too slow. Looks great! User Moussekateer signature sprite.pngMoussekateer·talk 00:14, 28 January 2011 (UTC)
Pictogram plus.png Support It looks good, WindPower. It's simple and effective, and reduces page clutter by incorporating the multiple boxes into a single area. I like it! I would probably go with the version with animations, as it provides a visual cue to the user that allows them easily identify when the content has changed. Considering the identical structure of the tabs for each class, I see that as important. Esquilax 00:18, 28 January 2011 (UTC)
Pictogram plus.png Support I loved this style of nav before and I still love it, hope to see it implemented and the only problem I can think of is the affect it will have on the wiki when edited (Slow Wiki Syndrome) and that is more of a server thing anyway. User ScatmanJohn Logo.pngScatman JohnUser Scatmanjohn Jr bob dobbs.png (Talk | Contrib) 21:40, 28 January 2011 (UTC)
Also animations User ScatmanJohn Logo.pngScatman JohnUser Scatmanjohn Jr bob dobbs.png (Talk | Contrib) 21:44, 28 January 2011 (UTC)
Pictogram plus.png Support Poot animation! I know I voted against the animations last time, but I'm starting to like them. My only problem with the nav now is that it doesn't horizontally scale. It doesn't fit in my browser window, which is not tiny baby size (about 1200 px). — nVis (talk) 21:57, 28 January 2011 (UTC)
That can be customized with the width parameter, and yeah the default is 1000px which is a bit beeg — Wind 22:01, 28 January 2011 (UTC)
Pictogram neutral.png Neutral You know my position on this in general but this is definitely an improvement and fits the wiki style much better. However I still like the one without animations more. -- Lagg Backpack Stickybomb Launcher.png 01:26, 29 January 2011 (UTC)
Pictogram plus.png Support Poot animations here. Slower wiki ftw Vulturas 06:04, 4 February 2011 (UTC)
Pictogram plus.png Support Animations one definitely, without the animations the resizing of the box jumps around and is distracting to the eye. Only change I would make would to not include Weapon and Hat icons in it, just text. Other than that, I agree completely. MogDog66 User MogDog66 Service Metal No WhiteSpace.pngt c p || 06:06, 4 February 2011 (UTC)
Pictogram plus.png Support I like the animation. Final Verdict; Awesome Flick. Maggosh 06:08, 4 February 2011 (UTC)
Pictogram plus.png Support I don't even see the animations haha. Just stick to the one without animations anyway. It seems like it would be over done with animations. -- No-oneSpecial Killicon flame thrower.png (talk | contribs) 06:09, 4 February 2011 (UTC)
Pictogram plus.png Support I agree that the animated implementation is superior. However, I would suggest having the table be a set height (whatever that ends up being when you input the rest of the links), as even with the animations the sudden change in height between tabs is jarring, and could potentially cause other elements in the article to shift with it. --Ten19 06:13, 4 February 2011 (UTC)

So... What's keeping us from making it to live? --Parseus (talkcontrib) 11:48, 12 February 2011 (UTC)

It's alive now at Template:All Weapons Nav. Just created it on order of WindPower. The Win Duo now awaits for critiques on how to improve this method. Wintergreen 21:49, 12 February 2011 (UTC)
I liked the idea of merging the class, weapon and hat navs together like the example above. Are we going to split them again? seb26 [talk] 21:52, 12 February 2011 (UTC)
Seconded - one big class-weapon-hat nav (I don't have any clue how to name it) is really cool and IMO easier to manage. --Parseus (talkcontrib) 10:28, 13 February 2011 (UTC)

Currently, this is the work in progress nav (Note: Likely to be updated): Template:All Weapons Nav Please post your critiques and comments for us to make it better, thanks. Wintergreen User Wintergreen C-22.png 00:04, 17 February 2011 (UTC)

BLU team images on class pages

I was looking for a good quality image of BLU team Medic, and it turns out... there isn't one on the entire Wiki. There's a few images that have BLU Medic in the image, but not at a good quality and not without a background. Why don't we have BLU team images on the class pages? It just seems like such an obvious thing to have, yet it's just not there. Would it be difficult to throw together 9 images and put the images at the bottom of the class page where the other class related images are? Balladofwindfishes 16:06, 8 February 2011 (UTC)

Have them like tabs in the infoboxes so you can switch between the two. They'd have to be in the same positions though for the effect to be noticed.--Focusknock 20:43, 8 February 2011 (UTC)
Pictogram plus.png This is good idea! Mar 00:16, 10 February 2011 (UTC)
Pictogram plus.png Support I agree. Tabber coding would be put to good use here. maggosh 03:17, 14 February 2011 (UTC)
Pictogram comment.png Comment We might hafta get a RED Spy Image though. The current one appears to be BLU as seen on the "Class Match-Up" Pages. Lancer anti-tank Rocket 12:03, 15 February 2011 (UTC)
Pictogram plus.png Support I'm for it. If I could make a suggestion (as seen on another wiki), the tabs to RED and BLU could be put above the infobox's picture (with BLU on top left and RED on top right, like on the HUD). HunterCham 13:14, 15 February 2011 (UTC)

Show preview template

I have taken the time to create an updated version of the Show preview template. The version I created links to the Recent Changes log, gives more than one reason for using the button, and thanks the user for doing so. I have also reduced the icon's size.

Note: It has already been discussed that translating this message is not a good idea; we are trying to promote using English on all talk pages.

Thank you for any input. Here is an example:

Old Show preview

{{subst:void|This template should always be substituted. Please change {{sp}} to {{subst:sp}}}} [[File:{{subst:#switch: 0 | 0 | #default = Pictogram info | 1 = Warning yellow | 2 = Warning red }}.png|25px|link=]] Please make use of the Show preview button. It gives you a preview of the edit you are making, allowing you to perfect your changes before you save the page. You can edit the whole article by clicking the edit button at the top of the page, which is preferable to editing multiple sections consecutively.
minip 19:07, 10 February 2011 (UTC)

New Show preview

Information.png Please use the Show preview button; this feature enables an editor to preview changes before saving them. Constantly editing the same page will spam the Recent Changes log. It is possible to edit an entire page at once; this is done by clicking the edit tab located at the top of a page. Thank you for your cooperation.
minip 19:07, 10 February 2011 (UTC)

The newer text is misleading to new users in my opinion. It gives the impression that making multiple edits without preview is somehow going to flood or crash the RC logs. The message should give outline why it's better to use show preview instead of scaring people into it with exaggerations. seb26 [talk] 06:06, 17 February 2011 (UTC)

Featured articles navigator

I have created a Featured articles navigator. This can be placed on the bottom of articles that have already been tagged at the top. I believe that adding this navigator to an article will highlight its coveted status. This will also enable localized users to quickly see what other articles have been featured, or what links need to be corrected. Since there is only one Featured articles page (that all Featured article tags link to), this template will provide a browsing alternative for users who do not speak English.

This navigator is currently translated into four other languages.
Supported languages for this template: es, fr, pt-br, ru (add)

Here is an example:



I appreciate any feedback. I purposely did not add any icons to the article names. Feel free to create your own copy of this navigator.
minip 19:51, 10 February 2011 (UTC)

The navigator looks great and will be helpful to many. My only concern is what will go in it. Many of the old featured articles were either from the unofficial wiki, or if were put through the candidacy process today would not have made the cut. Additionally the featured article page itself has fallen into disrepair, as the Buff Banner section is still there even after its feature was a while ago. Therefore, before this navigator can be implemented and be of any use, I suggest a complete overhaul and at least a tidy up of the featured articles process altogether.--Focusknock 23:09, 13 February 2011 (UTC)
The featured article project is largely outdated and many articles currently classified as 'featured' are in a rather bad state. The ones currently linked from the nav seem to be articles that fitted nicely on the Main Page. I don't think it's worthing linking to them for now. seb26 [talk] 06:06, 17 February 2011 (UTC)

Audio Weapon Files Integration Discussion

So my Dream is an extra Link on every class(all 9) article. Should look like this:

Why? -It get's more and more important to know, what Weapon the enemy has. A Soldier with a Black Box only has 3 shots, that's your advantage. Or a Pyro with Degreaser u can hurt him a little longer... etc. Every time you hear the enemies weapon before you see him is good for you. If you can distinguish the Weapons by it's original sound you have an advantage. I don't see any weapon-sound-class related article's here. So i'm in need for help. I have almost no template skills, i know how to extract the audio file and can distinguish them, but that's it. Would like to have an open discussion and hope you all can help me.

BANG... This Editor is undead, be advised to shoot him in the head.BANG...

Pictogram nope.png Nope This has been suggested before. The Weapon Demonstration project already sufficiently covers weapon sounds as part of the videos. — nVis (talk) 14:44, 13 February 2011 (UTC)
nVis wrong wrong wrong, videos are not equal to the original weapon sounds. why? youtube reduce original sounds and video quality to make videos watchable. that's why i suggested original audio upload on the wiki so you don't need to rely on youtube. {{subst:void|This template should always be substituted. Please change {{Unsigned}} to {{subst:Unsigned}}}}The preceding unsigned comment was added by Godlike11219 (talk) • (contribs) 2024-12-05, 02:20 UTC
There's no way a YouTube video reduces audio quality to the extent that one can't tell what a weapon sounds like. Toomai Glittershine 18:18, 13 February 2011 (UTC)
Godlike11219 is wrong wrong wrong. We have videos. That's good enough. And last I checked, the Wiki isn't meant to be used as a training camp for TF2 super soldiers who can pick up on weapon sounds and instantly go into defense mode. 404 User Not Found 19:42, 13 February 2011 (UTC)
Because of no good responses, I'm gonna drop this idea. I just thought for modder and other guys it would/could be interesting to get the audio files of one gun or action, to put it in another game or modificate his gun sound in tf2. But anyways u can put my idea into archive. NoWhereMan(DSvY) "Ich machen liebe Lannnnng" 04:44, 14 February 2011 (UTC)

Promotional Update Pages

I think we should make a page for each promtional update eg: the recent Rift update, it will have the things that were added, details about it, and maybe even a bit about the game itself, and the main picture could be the picture for that update on the blog.

I think this page and this page cover it well enough? User Moussekateer signature sprite.pngMoussekateer·talk 10:29, 13 February 2011 (UTC)

Related-Achievement Multilanguage Template?(links for classes...)

As some of you know i don't know many things that are discussed elsewhere, so please don't say it is already discussed and stuff, i just want to ask....

Black_Box#Related_Achievements <--this is nicely done, the Picture of the Class, and the Classname are linked correctly to the class wikipage. But if you look at the german text --> Black_Box/de#Zugehörige_Errungenschaften , it has no linkin no picture in it. My Question is not about how to edit it and make it look like the english one. It is about a general template for all classes, for the achievment-related weapon pages, so you don't need to edit every weapon article with my own hands or a bot....For germans even the picture link must be: link=Pyro/de for example, in many german wiki articles you get to the english wikipage because it is not correctly linked. I really would like a template with language switches, if there is not already one i'm overlookins, soooo what about my idea? Bad, Bader, a nightmare? NoWhereMan(DSvY) "Ich machen liebe Lannnnng" 23:35, 13 February 2011 (UTC)

See {{Class link}}Wind 23:54, 13 February 2011 (UTC)

Note tag

This template was created for noting various pieces of information. This tag promotes a consistent format throughout all pages, it uses a style similar to that of the Wikipedia Tutorial.

Supported languages for this template: en, pl, pt-br, ro (add)

{{User:Minip/Template:Note|Noted information here.}}

en:

Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - : Unlimited.

pt-br:

Nota: N/D: Sem dano. - N/A: Não disponível. - HP: Vida. - seg.: Segundos. - N/R: Sem distância. - : Ilimitado.


Thank you for any feedback. I am looking for help with the translation portion of this project.
minip 07:57, 14 February 2011 (UTC)

Image name consistancy

This is going to be a long one if we do it, but I propose we fix the current image names so that they have a consistant format. What I mean by this is best described by the maps list from the Classless Update.


The images are named: Viaduct_01.jpg, kothsawmill.jpg, Nucleus.PNG, CTF Sawmill Center.png, offblast_01.jpg and CP_Yukon_overview.png.

I'm not saying all of the images need to be the same file type, I'm saying we should have some consistancy when naming the actual images, such as using all lowercase, whether we use spaces or underscores ect. I just think it would really help with coding of current later pages so you don't have to go to the maps page and look at the coding to find out what it was obscurely named. ---- No-oneSpecial Killicon flame thrower.png (talk | contribs) 06:27, 15 February 2011 (UTC)

Pictogram plus.png Support Consistancy can really help with this sort of thing, and I have had trouble like this before as well whilst trying to find certain images because they didn't use consistant names. Perhaps an image naming guideline page would be useful as well? User Scatmanjohn Harlesprite.pngScatman JohnUser Scatmanjohn Jr bob dobbs.png (Talk | Contrib) 08:17, 15 February 2011 (UTC)
Pictogram comment.png Comment In case of images, underscores are equivalent to spaces; image links work either way. That said, I've noticed the inconsistency in naming too, and I think it's part of a bigger problem: the map articles in general are an inconsistent bunch. Hopefully the upcoming map demonstration project will help clean the pages up. Gear Gib 5.png nVis 08:31, 15 February 2011 (UTC)
Pictogram plus.png Support Yes, this is a very good idea. As someone who uploads a lot of images for the map articles I find it would be much easier to stick to a consistent naming system. ~Garticuno♥(talk) 08:33, 15 February 2011 (UTC)
Pictogram plus.png Support. I think, however, that it should not be enforced as if it were a set of strict rules but as a set of general naming guidelines for some direction to avoid File:Cpdustbowlstage2point20004.jpg and the like. We shouldn't use this to scare away new people who are only trying to upload a couple of screenshots. Also it should be noted that though that most map images can be found by browsing each map's category from Category:Images by map and the filename itself can be found by simply hovering over the image. seb26 [talk] 08:39, 15 February 2011 (UTC)
Pictogram plus.png Support It is also partly due to Valve, and not having consistent file names. But it would be a good idea to set some guidelines, or maybe an easier way to rename a picture, other than moving it and making the old image a redirect. MogDog66 User MogDog66 Service Metal No WhiteSpace.pngt c p || 22:05, 15 February 2011 (UTC)
Pictogram plus.png Support I do support this, but what I think you're aiming for here is a large complete overhaul of every image name. I never bother with images so, I'm not sure if those can be edited purely on the Wiki or are stored when you upload the image. But I digress, if you're going to do this, make it a complete overhaul on how to name images when you upload them for articles. If you don't, we're going back to square one. TF2 crosshair.png Fendermcbender 22:11, 15 February 2011 (UTC)

Map_infobox improvements

User:Kid Of The Century/Sandbox/Template:Map infobox

Any suggestion? Opinions? --Kid Of The Century 11:06, 16 February 2011 (UTC)

Looks too busy really, too much info in one box methinks. User Moussekateer signature sprite.pngMoussekateer·talk 17:39, 16 February 2011 (UTC)
I like it. -- OluapPlayer (t) Howdy, pardner! 17:59, 16 February 2011 (UTC)
So do I. Final verdict; awesome flick. maggosh 18:45, 16 February 2011 (UTC)
Ok, I've added also the "No. of Stages". To Mousse: I purposedly crammed the infobox with infos, mostly to find out which ones are useful and which are superfluous. Personally I'd merge "Setting" with "Weather", having a single entry that says "daylight, clear".--Kid Of The Century 10:31, 17 February 2011 (UTC)

А вы сидите здесь ради редкой шапки Official Wiki ?

Я вот например да, а вы?{{subst:void|This template should always be substituted. Please change {{Unsigned}} to {{subst:Unsigned}}}}The preceding unsigned comment was added by FaERoN (talk) • (contribs) 2024-12-05, 02:20 UTC

In English? User Moussekateer signature sprite.pngMoussekateer·talk 17:39, 16 February 2011 (UTC)
Don't bother, he is just sooo stupid, that he can't realize that this is ENGLISH TALKING PAGE. Идиот. Честное слово, идиот. DrAkcel (T | C) 17:41, 16 February 2011 (UTC)

Russian sounds (responses)

Ok main problem in our /ru responses pages that we didnt have alot of sounds in wiki base. There are divergences in transfers and official russian sounds. So my question is: Can i upload official missing(russian) sounds and then use them to re-edit pages? Rins :O (talk | contribs) 17:55, 16 February 2011 (UTC)

Trivial clipping?

The last few weeks, it seems many of the bugs sections of many pages have been getting absolutely trivial clipping "issues" being added as bugs. I understand they're bugs... but honestly, is it even worth noting that the Targe slightly clips every so often when taunting with the bottle? I mean... where does it end? Do we note that heavy's fingers clip slightly while taunting with his miniguns? Or how Bonk clips into Scout's lips very slightly when he drinks? How about we start listing every single area of a map where the player can clip slightly into the wall? I'd say there's a few major clipping issues worth noting (Spy mask with fez for example, blighted beak, loch n load, jag, stuff like that is worth noting). I think going forward, clipping issues, and I use the term "issue lightly", should be more carefully added. Some of them just seem to be nit picking, especially since every single 3D video game ever made has clipping. Some aspects of modeling even require clipping Balladofwindfishes 01:05, 17 February 2011 (UTC)