Team Fortress Wiki:3D Models/Weapons
Progress
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Please see Team Fortress Wiki style guide for information on how to improve this article. |
Weapon | Initial rotation Initial translation |
Rotation offset (if required) | Vertical offset (if required) | Recompiled model link (if required) | Stitched image link | Notes |
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(0.000000, 0.000000, 0.000000) (79.149429, 0.000000, 1.789900) |
-6.0 | Link | |||
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(0.000000, 0.000000, 0.000000) (45.000000, 0.000000, 0.000000) |
11 | Link | |||
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(0.000000, 0.000000, 0.000000) (51.350891 0.000000 7.998806) |
Link | Link | Added "$nocull" "1" to the vmt to prevent cutoff leg transparency.
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(0.000000, 0.000000, 0.000000) (55.796577, 0.000000, -0.452246) |
8.0 | RED Link · BLU Link · Australium RED · Australium BLU | |||
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RED Link · BLU Link | |||||
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(0.000000, 0.000000, 0.000000) (54.800114, 0.000000, -0.653077) |
5.0 | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (60.183273 0.000000 1.781483) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (31.093199 0.000000 0.234892) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (68.161835, 0.000000, -1.399996) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (90.648468 0.000000 0.918051) |
[1] | Link | |||
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(0.000000, 0.000000, 0.000000) (88.242645 0.000000 1.961597) |
10.0 | Link · Alt · Australium | |||
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(0.000000, 0.000000, 0.000000) (88.242645 0.000000 1.961597) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (60.350000, 0.000000, 2.050000) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (50.000000, 0.000000, 0.000000) |
8.0 | Link | |||
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(0.000000, 0.000000, 0.000000) (151.646652, 0.000000, -5.152987) |
Link · Festivized RED · Festivized BLU | ||||
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(0.000000, 0.000000, 0.000000) (116.403198 0.000000 0.115221) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (146.747925 0.000000 5.460527) |
Link | RED Link · BLU Link | [1] | ||
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(0.000000, 0.000000, 0.000000) (47.913498 0.000000 0.088011) |
21 | Link | |||
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(0.000000, 0.000000, 0.000000) (147.781677 0.000000 21.697252) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (64.159729 0.000000 2.651973) |
Link | Link | |||
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RED Link · BLU Link | |||||
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(0.000000, 0.000000, 0.000000) (71.673676, 0.000000, -0.232952) |
Link | RED Link · BLU Link | |||
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(0.000000 0.000000 0.000000) (52.195389 0.000000 4.966602) |
Link | Universal | |||
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(0.000000 0.000000 0.000000) (55.299881 0.000000 5.751862) |
RED Link · BLU Link | ||||
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(0.000000 0.000000 0.000000) (52.195389 0.000000 4.966602) |
Universal | ||||
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(0.000000 0.000000 0.000000) (52.195389 0.000000 5.591602) |
RED Link · BLU Link | ||||
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Bugle (-90.000000, 0.000000, 0.000000) (42.998825 0.000000 2.358041) Banner (0.000000, 180.000000, 0.000000) |
Bugle Link | Bugle Link · Banner Link · Backpack Link · Link | |||
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(0.000000, 0.000000, 0.000000) (40.092484, 0.000000, -0.895487) |
Link | Uncharged Link · Charged Link | |||
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(0.000000, 0.000000, 0.000000) (93.827988, 0.000000, -0.061793) |
Dead Link | Link | |||
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(0.000000, 0.000000, 0.000000) (97.935638 0.000000 -2.750000) |
-10.0 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (51.192562 0.000000 0.448999) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (66.958221, 0.000000, -0.789115) |
7.6 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (78.236084, 0.000000, 2.245073) |
-6.0 | Link | Link · Australium | ||
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Link | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (34.000481 0.000000 0.283000) |
Link | Link · RED Style Link · BLU Style Link | |||
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(0.000000, 0.000000, 0.000000) (76.582092, 0.000000, 1.250348) |
Link | RED · BLU · Australium | |||
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(0.000000, 0.000000, 0.000000) (47.255363 0.000000 -0.656988) |
9 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (53.255363 0.000000 -0.656988) |
Link | RED Link · BLU Link | [1] | ||
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(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (30.000000, 0.000000, 0.000000) |
RED Link · BLU Link | Moved the light source to reduce shine | |||
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(0.000000, 0.000000, 0.000000) (51.217033 0.000000 8.051614) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (80.000000, 0.000000, 0.650000) |
Link | Link | |||
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(-90.000000, 0.000000, 0.000000) (40.000000, 0.000000, -6.000000) |
-6.0 | Bottle | Link · Alt | ||
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(0.000000, 0.000000, 0.000000) (196.390747, 0.000000, -11.511423) |
26.0 | Link | |||
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(0.000000, 0.000000, 0.000000) (55.387291 0.000000 1.557481) |
Link | Link | |||
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Banner (0.000000, 0.000000, 0.000000) (114.505432 0.000000 81.170212) Bugle (0.000000, 0.000000, 0.000000) |
Banner |
Link · Banner Link · Horn Link · Backpack Link | |||
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Backpack(0.000000, 0.000000, 0.000000) (50.000000, 0.000000, 0.000000) Soldier(0.000000, 0.000000, 0.000000) |
18 | Festive Pack | Festive Combined | RED Link · BLU Link · RED Backpack · BLU Backpack | |
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(84.171013, -59.112316, -58.981323) (18.654261, 0.000000, -0.009248) |
Link | Normal · Alt | |||
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(0.000000, 0.000000, 0.000000) (32.508030 0.000000 2.572628) |
Link | Link Alt Link |
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(0.000000, 0.000000, 0.000000) (88.716957, 0.000000, 2.381438) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (67.200000, 0.000000, 0.400000) |
2.0 | Link | RED Link · BLU Link | ||
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(0.000000, 0.000000, 0.000000) (49.868839, 0.000000, 1.225048) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (37.374527 0.000000 0.625000) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (49.822956, 0.000000, -0.384279) |
-3.0 | Link | RED Link · BLU Link | [1] | |
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(0.000000, 0.000000, 0.000000) (165.335373, 0.000000, -1.144501) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (93.471718 0.000000 0.593402) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (60.154915 0.000000 0.773122) |
Link | Link | |||
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(90.000000, 0.000000, 0.000000) (7.567944 0.000000 0.018231) |
Link | Link | |||
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Horn(0.000000, 0.000000, 0.000000) (39.316616, 0.000000, -0.175508) Banner(0.000000, 0.000000, 0.000000) |
Horn Link |
RED Link · BLU Link · RED Backpack Link · BLU Backpack Link · Horn Link · Banner Link | Image was taken by attaching the models to the Soldier and making him invisible. | ||
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(0.000000, 0.000000, 0.000000) (42.685684 0.000000 3.059788) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (141.716965, 0.000000, 2.607500) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (125.716957 0.000000 8.357496) |
-6.0 | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (68.177711, 0.000000, -0.801820) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (129.241974 0.000000 11.959036) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (50.580944, 0.000000, 1.900979) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (62.580688, 0.000000, 3.900979) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (12.422129 0.000000 0.487863) |
-1 | RED Link · BLU Link | |||
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(0.000000, 90.000000, 90.000000) (35.000000, 0.000000, 0.000000) |
Link | RED · BLU · RED bitten · BLU bitten | |||
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(0.000000, 0.000000, 0.000000) (132.108551 0.000000 -12.077895) |
Link | Link | |||
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(0, 0, 0,) (21.036831, 0.000000, 0.726889) |
Link | Link · Alt | Linked archive contains open and closed versions of both tilted and non-tilted versions. | ||
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(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
25.0 | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (44.542000, 0.000000, 3.050000) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (62.417450, 0.000000, 2.360208) |
9.5 | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (13.417439 0.000000 0.020442) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (52.059280, 0.000000, 0.219499) |
7.0 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (106.935585, 0.000000, 1.000000) |
-12.0 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (106.099396, 0.000000, -2.872556) |
Dead Link | Link | |||
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(0.000000, 0.000000, 9.000000) (17.556557 0.000000 -0.058707) |
15 | Link | Add "$no_draw" "1" to models\player\spy\spy_hands_red.vmt to make the arms invisible.
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(0.000000 0.000000 0.000000) (156.124359 0.000000 -0.686867) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (34.472588 0.000000 2.897738) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (24.598618 0.000000 0.108481) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (42.586498, 0.000000, -0.786440) |
3.5 | Link | |||
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(0, 0, 0) (9.947592 0.000000 -0.044070) |
Link | Link | The linked file includes the modified texture. You'll need to place it in a custom material path in "tf/custom/my_custom_stuff/materials/models/weapons/c_items "
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(0.000000, 0.000000, 0.000000) (71.039291 0.000000 0.502363) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (71.039291 0.000000 0.502363) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (84.269958 0.000000 4.969128) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (47.073959 0.000000 1.708053) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (131.565140 0.000000 9.555096) |
Link | Link · Australium | |||
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Link | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (92.580000, 0.000000, 1.266638) |
9.7 | Link | Link | You will need to extract v_shotgun.vmt to your tf\materials\models\weapons\v_shotgun directory and on a new line add "$no_draw" "1" to remove the floating shotgun shell. | |
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(0.000000, 0.000000, 0.000000) (87.732376, 0.000000, 0.577504) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (91.223022 0.000000 0.751545) |
10.0 | Link |
Link | ||
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(84.901268, -11.325116, -11.281450) (23.397400, 0.000000, -0.014251) |
Link | RED Link · BLU Link | |||
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(0, 0, 0,) (86.014420 0.000000 1.934272) |
Link | Link | |||
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(60.000000, -180.000000, -180.000000) (56.901176 0.000000 0.055532) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
28.0 | RED Link · BLU Link · Australium | |||
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RED Link · BLU Link | |||||
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Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado RED · Carbonado BLU · Diamond RED · Diamond BLU · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
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(0.000000, 0.000000, 0.000000) (46.677151 0.000000 -1.709211) |
Flare Gun | RED Link · BLU Link | |||
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Festive | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (11.468760 0.000000 -0.023633) |
Projectile | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (98.299408, 0.000000, 4.213637) |
Dead Link | Thirsty · Thirstier | Light has been moved due to high glare when viewed at a 90 degree angle. It's position is (18, 180, 0). | ||
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(0.000000, 0.000000, 0.000000) (50.063313 0.000000 -2.288376) |
Link | Link · Australium | The shells in the barrel, while offputting, are how the gun looks in game if you were to look up it's barrel. Changing it would show a representation of something not in game, so not sure about that. | ||
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(0.000000, 0.000000, 0.000000) (71.409966, 0.000000, 2.999240) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (118.817902, 0.000000, -1.409385) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (81.594200 0.000000 -2.724379) |
12.0 | Link | RED Link · BLU Link · Australium | ||
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Link | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (141.760941 0.000000 5.453806) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (58.281509 0.000000 5.317430) time 0 line 0: 1.3215 0.39600 -5.31800 1.570792 0.000005 -0.000005 |
Link | Link · Australium | |||
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(0.000000 0.000000 0.000000) (80.578896 0.000000 2.189677) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (60.041157 0.000000 1.972942) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (62.200211 0.000000 0.754509) (62.200211 0.000000 2.879509) (Festive) |
RED Link · BLU Link | ||||
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RED Link · BLU Link | |||||
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(0.000000, 0.000000, 0.000000) (63.289883 0.000000 1.875726) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (36.612549, 0.000000, 0.221656) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (50.424789, 0.000000, 2.194129) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (81.379723, 0.000000, 3.055742) |
Dead Link | Link · Australium | |||
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(0.000000, 0.000000, 0.000000) (9.825665, 0.000000, -0.063452) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (93.379723, 0.000000, 3.055742) |
Dead Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (44.566883 0.625000 6.235358) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (57.319817 0.000000 -1.425703) |
1.0 | Link | RED Link · BLU Link | The 'recompile' includes a recompiled gunslinger model as well as gunslinger textures you will need to use. You will also need to change "for s in ('down', , 'up'): " to "for s in ('up', , 'down'): " in Stitch.py
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(0.000000, 0.000000, 0.000000) (140.221603, 0.000000, 0.925255) |
Dead Link | Link | |||
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(0.000000, 0.000000, 0.000000) (58.097832 0.375000 5.425673) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (70.508682 0.000000 0.547206) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (180.457825 0.000000 36.507004) |
Link | RED Link · BLU Link | Zipped file includes ref.smd from creator as model doesn't decompile properly | ||
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(0.000000, 0.000000, 0.000000) (60.006229, 0.000000, 1.120976) |
Link | Link | |||
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Link | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (93.415283 0.000000 1.320246) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (106.219429 0.000000 5.549238) |
Link | Link | |||
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(-10.377215 -171.913055 161.301254) (57.358288 0.000000 1.198324) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (133.440826 0.000000 -0.908714) |
Link | RED Link · BLU Link | |||
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(0.000000, 0.000000, 0.000000) (110.817886 0.000000 -1.409386) |
Link | ||||
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Link | RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (56.355423 0.000000 0.396702) |
-6 | Link | |||
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(0.000000, 0.000000, 0.000000) (70.364471 0.000000 -0.832779) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (9.884962 0.000000 -0.045894) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (80.000000, 0.000000, 0.000000) |
9 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (18.337097 0.000000 0.000000) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (122.958031 0.000000 -0.001888) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (67.492279 0.000000 1.810543) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (31.055614, 0.000000, 1.605678) |
Link | ||||
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(0.000000, 0.000000, 0.000000) (24.337845, 0.000000, 2.080645) |
RED Link · BLU Link | Two images are created, one with urine and label/ribbon, one with jar and label/ribbon. Then composite the two images to get jar + urine + ribbon/label. Combine the top half of jar + ribbon/label with the bottom half of jar + urine + ribbon/label. | |||
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(0.000000 0.000000 179.902069) (37.289566 1.000000 -1.240856) |
Link | Gravel · Bronze · Silver · Australium | |||
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(0.000000, 0.000000, 0.000000) (62.200211 0.000000 0.754509) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (35.997391, 0.000000, 3.656305) |
Link | Link · Australium | |||
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(0.000000, 0.000000, 0.000000) (61.996857 0.000000 3.656331) |
RED Link · BLU Link | ||||
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(0.000000, 0.000000, 0.000000) (41.996857, 0.000000, 3.656331) |
Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
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(0.000000, 0.000000, 0.000000) (54.560154 0.000000 -0.999891) |
Link | RED Link · BLU Link | Had to copy missing glowly texture into the BLU vtf. | ||
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(0.000000, 0.000000, 0.000000) (36.979332, 0.000000, 1.711615) |
Link | Uncharged Link · Charged Link | |||
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(0.000000, 0.000000, 0.000000) (77.813309 0.000000 3.712154) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (33.864555 0.000000 -0.023930) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (95.895592, 0.000000, 1.235976) |
-11 | Link | Link | ||
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(0.000000, 0.000000, 0.000000) (88.379662, 0.000000, -0.783505) |
8 | Link | |||
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(0.000000, 0.000000, 0.000000) (100.676575 0.000000 0.093174) |
Link | RED Link · BLU Link | Download includes texture fix. | ||
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(0.000000, 0.000000, 0.000000) (66.279274 0.000000 2.611753) |
Link | Link | |||
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(0.000000, 0.000000, 0.000000) (42.826698, 0.000000, 0.000308) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (55.327820, 0.000000, 3.179302) |
6.4 | Link | Link | ||
![]()
|
(0.000000, 0.000000, 0.000000) (89.666039 0.000000 1.085455) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (27.062920, 0.000000, 0.148631) |
Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (50.432678 0.000000 -1.337858) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (46.040161 0.000000 6.636947) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (112.046104, 0.000000, 5.250006) |
7.0 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (106.937363, 0.000000, 2.179428) |
Dead Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (64.560005, 0.000000, -0.999996) |
Link |
RED Link · BLU Link | |||
Medic Backapck
|
(0.000000, 0.000000, 0.000000) (42.611702 0.000000 -0.898922) |
Link |
RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (85.182312 0.000000 1.197196) |
Dead Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (103.000000, 0.000000, 0.000000) |
Wrong Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado RED · Carbonado BLU · Diamond RED · Diamond BLU · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
![]()
|
(0.000000, 0.000000, 0.000000) (63.623871, 0.000000, 0.000000) |
Link | Had to modify the code to create an extra delay for the Jiggle bone the lever has. Which is explained on the page of the stitched image. | |||
![]()
|
(0.000000, 0.000000, 0.000000) (125.609650, 0.000000, -12.865044) |
25.0 | Link · Australium | |||
![]()
|
RED Link · BLU Link | |||||
![]()
|
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (48.547295, 0.000000, 2.011866) |
Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (120.222717 0.000000 -0.527906) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (69.640732 0.000000 3.909776) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (146.730988 0.000000 3.963823) |
Link | RED Link · BLU Link RED Alt · BLU Alt |
|||
![]()
|
(0.000000, 0.000000, 0.000000) (134.318146 0.000000 3.158615) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (107.969215 0.000000 -5.362499) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (79.497093 0.000000 3.231257) |
Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (71.200089 0.000000 2.527385) |
2.0 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (87.443878 0.000000 3.477293) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (77.411507, 0.000000, 4.265007) |
15 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (130.718201, 0.000000, 2.553778) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (211.615631 0.000000 2.266646) |
22 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (39.584137, 0.000000, 1.979150) |
2.4 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (84.799103 0.000000 0.485328) |
8.0 | Link | RED Link · BLU Link | ||
![]()
|
(0.000000, 0.000000, 0.000000) (102.204468 0.000000 3.413494) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (103.446968, 0.000000, 1.340017) |
Dead Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (31.717279 , 0.000000, 0.000014) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (30.717299, 0.000000, 0.000011) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (39.853996, 0.000000, -0.002788) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (47.478203, 0.000000, -0.000084) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (48.944794, 0.000000, 2.075916) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (36.017166, 0.000000, -0.000896) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (30.472076 0.000000 0.748008) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (10.296700, 0.000000, -0.730662) |
Link | Link | Download also contains texture fix. | ||
![]()
|
(0.000000, 0.000000, 0.000000) (83.733719 0.000000 -0.620372) |
5.5 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (26.231236 0.000000 0.005070) |
RED Link · BLU Link | ||||
![]()
|
Medigun: (0.000000, 0.000000, 0.000000) (66.559998 0.000000 -0.999994) Backpack: (0.000000, 0.000000, 0.000000) (74.974335 0.000000 4.072670) |
Link | RED Link · BLU Link · RED Backpack Link · BLU Backpack Link · RED Festive Link · BLU Festive Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (215.001099, 0.000000, -2.824112) |
28.0 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (86.532639 0.000000 0.888323) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (26.587671 0.000000 0.872321) |
Link | ||||
![]()
|
RED Link · BLU Link | |||||
![]()
|
(0.000000, 90.000000, 0.000000) (34.244522 -0.125000 -1.125000) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (63.421284, 0.000000, -0.605491) |
15.5 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (40.177071, 0.000000, 0.579659) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (40.000000, 0.000000, 0.000000) |
5.5 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (57.899193 0.000000 -0.197759) |
4.5 | Link | |||
![]()
|
(0.000000, -90.000000, -90.000000) (35.205372, 0.000000, 0.000000) |
Link | RED Link · BLU Link | To recenter, subtract 2 from idle.smd first coordinate. | ||
![]()
|
(0.000000, 0.000000, 0.000000) (87.054680 0.000000 1.522943) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (121.295731, 0.000000, 2.529717) |
-10.0 | Link · Australium | |||
![]()
|
RED Link · BLU Link | |||||
![]()
|
(0.000000, 0.000000, 0.000000) (135.295715, 0.000000, 0.000000) |
Wrong Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
![]()
|
(0.000000, 0.000000, 0.000000) (67.800110 0.000000 2.630129) · (0.000000, 0.000000, 0.000000) (17.756226 0.000000 0.000000) |
Link · Ball Link | Link · Alt Link | |||
![]()
|
(2.992688, -90.209541, -94.005623) (28.713398, 0.000000, 0.116320) |
Link | Normal · Bitten | To generate the bitten model, swap the bite and whole .smd files. To center, subtract 2 from the idle.smd first coordinate. | ||
![]()
|
(0.000000 -90.000000 -90.000000) (36.676941, 0.000000, 2.287261) |
Link | RED Link · BLU Link · RED Bitten Link · BLU Bitten Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (51.443649 0.000000 0.102396) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (61.708580, 0.000000, 2.774399) |
9.0 | Link · Australium | |||
![]()
|
RED Link · BLU Link | [1] | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (93.708572, 0.000000, -1.884343) |
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | [2] | ||
![]()
|
(0.000000, 0.000000, 0.000000) (66.143616, 0.000000, 0.560653) |
Dead Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (134.761414, 0.000000, 2.607509) |
Dead Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (44.548248 0.000000 0.771819) (0.000000, 0.000000, 0.000000) |
Link | Link · Alt Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (135.362701 0.000000 0.000000) |
9.2 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (27.186628 0.000000 0.000000) |
RED Link · BLU Link | ||||
![]()
|
(0.000000 0.000000 179.902069) (52.106846 0.000000 -0.177665) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (63.343697, 0.000000, 3.801568) |
Link | ||||
![]()
|
(-0.625246, -98.987500, -3.950907) (57.174473, 0.000000, -0.100194) |
Link · Festivized RED · Festivized BLU | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (70.671448 0.000000 -1.985322) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (34.634109 0.000000 1.720014) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (105.052971 0.000000 2.656873) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (38.677979 0.000000 -0.261316) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (28.046757, 0.000000, -0.273937) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (52.754452, 0.000000, -1.037167) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (65.000000, 0.000000, 1.373077) |
15 | RED Link · BLU Link | [1] | ||
![]()
|
(0.000000, 0.000000, 0.000000) (78.712433 0.000000 0.004963) (80.712433 0.000000 0.879963) Festive |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (30.762089, 0.000000, 0.658432) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (103.067459, 0.000000, 3.458083) |
-1.0 | Link · Australium | |||
![]()
|
RED Link · BLU Link | [1] | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (123.217789, 0.000000, -0.408843) |
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | [2] | ||
![]()
|
(0, 0, 0) (42.568356, 0.000000, -0.553514) |
Dead Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (53.775524 0.000000 4.123268) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (76.227081 0.000000 -2.083738) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (60.824287, 0.000000, 0.505802) |
4 Dead Links | Link · Spike Link · Arrow Link · Spike & Arrow Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (45.643250, 0.000000, -0.072498) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (20.586838, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link · Australium | |||
![]()
|
Link | Uses the xms_colored_lights_white.vmt file.
| ||||
![]()
|
RED Link · BLU Link | Uses the xms_colored_lights_red.vmt and xms_colored_lights_blue.vmt files.[1] | ||||
![]()
|
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (25.036324, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (66.872833, 0.000000, -0.623825) |
Link | Link · Australium | |||
![]()
|
(0.000000, 0.000000, 0.000000) (60.000000, 0.000000, 0.000000) |
11 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (89.392593, 0.000000, 2.080503) |
Link | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (92.741173, 0.000000, 0.554837) |
Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (55.423759, 0.000000, -1.938890) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
-1.5 | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (115.553154, 0.000000, 1.481226) |
Dead Link | RED Link · BLU Link | |||
![]()
|
(0.000000 0.000000 0.000000) (106.865601 1.000000 -1.455935) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (100.984558, 0.000000, 0.202498) |
Dead Link | Link | |||
![]()
|
(0.000000 0.000000 0.000000) (41.796558 0.250000 0.175000) |
Link | Link | |||
![]()
|
{0.000000, 0.000000, 0.000000) (67.041794 0.000000 1.584597) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (198.150000, 0.000000, -0.900000) |
29.0 | Link | Link · Australium | ||
![]()
|
(0.000000, 0.000000, 0.000000) (85.163918 0.000000 -0.390999) |
0.6 | Link | Link | ||
![]()
|
(0.000000, 0.000000, 0.000000) (57.500000, -0.050000, 2.412198) |
Link · Alt Link | Link · Alt Link | Take a bit-OH GOD | ||
![]()
|
(0.000000, 0.000000, 0.000000) (72.540276 0.000000 2.125026) |
Link | RED Link · BLU Link | |||
![]()
|
Medigun: (0.000000, 0.000000, 0.000000) (86.028259 0.000000 -0.299358) Backpack: (0.000000, 0.000000, 0.000000) (51.655956, 0.000000, 3.667561) |
Backpack Link · Link | RED Link · BLU Link · RED Backpack Link · BLU Backpack Link | Hid the tube, and stitched images together (with/without). Two images, 0_1 and 23_0 had to be manually faked due to the tube overlapping the jar and screen respectively. | ||
![]()
|
(0.000000, 0.000000, 0.000000) (65.037827 0.000000 1.319201) |
Link | RED Link · BLU Link | Uber fluid locked at ~45% | ||
![]()
|
(0.000000, 0.000000, 0.000000) (43.832897, 0.000000, 0.298999) |
Link | Link | |||
![]()
|
(120.000000 0.000000 0.000000) (65.631485 0.000000 2.632212) |
RED Link · BLU Link | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (72.769196 0.000000 3.006826) |
8.0 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (40.582020, 0.000000, 2.085369) |
2.6 | Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (45.400000, 0.000000, 1.804281) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (42.398239 0.000000 5.702763) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (72.278214 0.000000 2.445553) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (13.313364 0.000000 0.756271) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (62.117310, 0.000000, -0.003891) |
Link | Link · Australium | |||
![]()
|
RED Link · BLU Link | |||||
![]()
|
(0.000000, 0.000000, 0.000000) (82.117310, 0.000000, -0.003889) |
Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
![]()
|
(0.000000, 0.000000, 0.000000) (49.764145, 0.000000, 0.196004) |
Link | RED Link · BLU Link | |||
![]()
|
(0.000000, 0.000000, 0.000000) (42.801636, 0.000000, 0.965394) |
Link | RED Link · BLU Link · RED Censored Link · BLU Censored Link | Uber fluid is locked to ~25% Censored texture link | ||
![]()
|
Link | RED Link · BLU Link · RED Censored Link · BLU Censored Link | ||||
Lead Pipe Lead Pipe[3]
|
(-0.000000 0.000000 0.000000) (122.969856 0.000000 13.090835) |
Link | Link | |||
![]()
|
(0.000000 0.000000 0.000000) (48.701851 0.000000 0.754812) |
Link | Link | |||
Beer Stein Beer Stein
|
(-9.424905 120.722527 15.405431) (44.301727 -0.207953 -0.296474) |
Link | Link |
Notes
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae Materials for the festive lights are in the
materials\models\player\items\heavy
directory - ↑ a b c d e f g h i Materials for the botkiller heads are in the
materials\models\player\items\mvm_loot\all_class
directory. The Diamond material is changed to remove transparency. - ↑ a b Cut models and textures are from the Xbox 360 port of the The Orange Box.
- For cut weapon assets from the Jungle Inferno update, see https://archive.org/details/jungle-inferno-weapon-assets