Medieval mode is a game mode added to Team Fortress 2 during the Australian Christmas event with the December 17, 2010 update.
Currently, there is only one official map that uses medieval mode, DeGroot Keep. The game mode is unique in that it does not allow players to use any weapons of their choice, it restricts them to a set list of allowed weapons. The goal of the game mode is similar to a control point game, there are a number of control points which the attacking team must capture and the defending team must defend, however, in the only official map currently, the attackers must capture the first two control points before having access to the last control point, which, if not captured in a set amount of time, will close and all control points will revert to being uncaptured.
Gameplay mechanics
- Players drop small medkits instead of weapons upon death.
- Using the Übersaw does not build the Medic's ÜberCharge meter.
- Generally, only non-ranged weapons and items or bows may be used.
- Snipers may set their arrows on fire and have them deal additional fire damage by touching the braziers positioned near the bases.
- Third-person mode can be enabled without sv_cheats by using the command
tf_medieval_thirdperson 1
.
Allowed weapons
- All Melee weapons.
- Scout: Bonk! Atomic Punch, Crit-a-Cola, and Mad Milk
- Soldier: Buff Banner, Battalion's Backup and Concheror (Gunboats are allowed, but they do nothing, as there are no rocket launchers)
- Demoman: Chargin' Targe
- Heavy: Sandvich, Dalokohs Bar, and Buffalo Steak Sandvich
- Medic: Crusader's Crossbow
- Sniper: Huntsman, Razorback, Darwin's Danger Shield and Jarate
- Spy: Disguise Kit, Invisibility Watch, Cloak and Dagger, Dead Ringer, and Enthusiast's Timepiece
- Any taunt kills associated with permitted weapons.
Maps
The Medieval Mode is currently only available by default on the map DeGroot Keep. It can be enabled on any other map with the server variable tf_medieval
set to 1
.
Strategy
Chat parser
Promotional Logo For the Medieval Gamemode
When playing on Medieval maps, an "auto-roleplay" Template:W modifies all text chat between players to look like Ye Olde English by randomly applying the following rules.
Word replacement
For a full listing of all word replacements see
this file.
it is it's
|
tis
|
it was
|
'twas
|
it would
|
'twould
|
it will
|
'twill
|
it were
|
'twere
|
shall not will not
|
shan't
|
over there
|
yonder
|
in the
|
i' the
|
thank you
|
many good thanks to you
|
thankee
|
kindly thanks to you
|
grammercy to you
|
you u
|
thou
|
thee
|
ye
|
are
|
art
|
lol
|
lolleth
|
lollery
|
killed beaten
|
slain
|
vanquished
|
brung low
|
conquered
|
fleeced
|
humbled
|
subjugated
|
bested
|
foiled
|
goodbye bye seeya goodnight
|
farewell
|
fare thee well
|
good morrow
|
by your leave
|
godspeed
|
begone
|
good day
|
good day, sirrah
|
good day, sire
|
good day, master
|
adieu
|
cheerio
|
pleasant journey
|
I bid thee good day
|
I bid thee farewell
|
yes
|
aye
|
yea
|
yea verily
|
no
|
nay
|
nayeth
|
hello hi
|
good day
|
well met
|
well meteth
|
tally ho
|
ave
|
does
|
doeseth
|
dost
|
doth
|
kill gank
|
slay
|
vanquish
|
bring low
|
conquer
|
fleece
|
humble
|
subjugate
|
best
|
foil
|
your
|
thy
|
thine
|
thyne
|
my
|
mine
|
in
|
within
|
flag
|
pennant
|
banner
|
colors
|
heraldry
|
|
walking
|
a-walkin'
|
bet
|
warrant
|
the
|
ye
|
joke
|
jest
|
jape
|
balls groin
|
leathers
|
beans
|
poundables
|
nethers
|
nadchakles
|
buis
|
fellahs
|
coin purse
|
afk
|
away, fighting kobolds
|
away, fruity knights
|
aft, frisking knickers
|
abaft, flailing knouts
|
map
|
chart
|
please
|
I pray you
|
prithee
|
pray
|
ok
|
as you will
|
agreed
|
well said
|
just so
|
is
|
be
|
never
|
ne'er
|
haha hehe heh hah
|
guffaw!
|
cackle!
|
oh, 'tis to laugh!
|
zounds!
|
chuckle!
|
snigger!
|
snort!
|
snicker!
|
cachinnate!
|
titter!
|
and there was much tittering!
|
and there was much guffawing!
|
and there was much chuckling!
|
and there was much snorting!
|
and there was much snickering!
|
and there was much mirth!
|
assist
|
aid
|
aideth
|
saveth
|
assistance
|
succor
|
could
|
couldst
|
would
|
wouldst
|
sure
|
shore
|
maybe
|
mayhaps
|
perchance
|
girl woman
|
madame
|
waif
|
mistress
|
lass
|
lady
|
goodwife
|
maid
|
maiden
|
later
|
anon
|
often
|
oft
|
really
|
indeed
|
in truth
|
those
|
yon
|
here
|
hither
|
enough
|
enow
|
child
|
poppet
|
why
|
wherefore
|
away
|
aroint
|
being
|
bein'
|
of
|
o'
|
fucker
|
swiver
|
shit
|
nightsoil
|
|
Punctuation
!
|
, verily!
|
, verily I say!
|
, verily I sayeth!
|
, I say!
|
, I sayeth!
|
! Huzzah!
|
! Hear Hear!
|
! What-ho!
|
! Ho!
|
! Fie!
|
, indeed!
|
|
?
|
, I say?
|
, I wonder?
|
, wonder I?
|
, what say thee?
|
, what sayeth thee?
|
, what say thou?
|
, what sayeth thou?
|
, I ponder?
|
, I pondereth?
|
, pray tell?
|
, ho?
|
, do tell?
|
|
Insults
idiot
|
<adjective>, <adjective> <noun>
|
fool
|
bastard
|
Adjectives
|
- artless
- droning
- fawning
- warped
- paunchy
- puny
- spongy
- ruttish
- vain
- lumpish
- craven
- witless
- pustulent
- infested
|
- ill-bred
- blind
- scurvy
- puny
- fetid
- vile
- gibbering
- mewling
- rank
- fawning
- moonish
- brutish
- malapert
|
- curst
- lack-linen
- bottle-ailed
- lyingest
- embossed
- cheating
- crook-pated
- base-court
- hasty-witted
- two-faced
- pox-marked
- toad-brained
- errant
|
- idle-headed
- quailing
- flap-mouthed
- puking
- fly-bitten
- surly
- tottering
- villainous
- rump-fed
- bootless
- churlish
- tickle-brained
- froward
|
Nouns
|
- mongrel
- codpiece
- jackanape
- ape
- coxcomb
- harlot
- hussy
- strumpet
- cur
- clot
- fool
|
- barnacle
- harpy
- wench
- churl
- pleb
- taffer
- scoundrel
- scalliwag
- mooncalf
- rapscallion
- doxy
|
- bawd
- tosspot
- cupshot
- recreant
- fustalarion
- scullion
- rampallion
- knave
- barbermonger
- boil
|
- plague-sore
- carbuncle
- whoreson
- clotpole
- lout
- gudgeon
- puttock
- skainsmate
- varlet
- bladder
|
Classes
Demoman
|
swordsman
|
scotsman
|
drunkard
|
swordmaster
|
blademaster
|
knight
|
paladin
|
blades for hire
|
Engineer Engy
|
craftsman
|
smith
|
smithy
|
blacksmith
|
artisan
|
machinist
|
ironsmith
|
metalworker
|
golem-maker
|
golemist
|
Heavy
|
bouncer
|
boxer
|
brawler
|
bruiser
|
Medic
|
priest
|
cleric
|
healer
|
nursemaid
|
bonesetter
|
butcher
|
medicine man
|
witchdoctor
|
leech
|
apothecary
|
wizard
|
|
Pyro
|
pyromaniac
|
maniac
|
flamewielder
|
firebrand
|
fire mage
|
fire magus
|
Masked Salamander
|
Scout
|
lookout
|
outrider
|
spotter
|
explorer
|
patroller
|
runner
|
advance guard
|
Soldier Solly
|
champion
|
mercenary
|
shovelman
|
warrior
|
Sniper
|
hunter
|
ranger
|
woodsman
|
beastmaster
|
australian
|
archer
|
bowman
|
arrowman
|
fletcher
|
Spy
|
cutpurse
|
pickpocket
|
vagabond
|
blackguard
|
hooligan
|
pilferer
|
backstabber
|
thief
|
haunt
|
rogue
|
|
Added to beginning of chat messages
- Forsooth,
- I say,
- I sayeth,
- Forsooth, I say,
- Forsooth, say I,
- Forsooth, sayeth I,
- Hark!
- Harketh!
- By <god>,
- By the Will of <god adjective> <god>,
- By the <body part adjective> <body part> of the <god adjective> <god>,
- By <god adjective> <god>'s <body part adjective> <body part>,
- Avast,
- Zounds,
- Perchance,
- Pray tell,
- Prithee,
- What hey,
- What ho,
- Pray,
- Surely
- Pray pardon,
- Alas,
- In short,
- My Lord,
|
- My Lady,
- By my faith,
- If it pleases you,
- I pray you,
- In truth,
- By my trowth,
- In sooth,
- By my word,
- S'wounds,
- Z'wounds,
- <god>'s wounds,
- <god>'s <body part>,
- Heigh-ho,
- Ah,
- Quoth I,
- Listen,
- Listen thee,
- Hear me,
- Now hear me,
- I warrant
- Come,
- Kind sire,
- Sire,
- There is much in what you say, and yet,
|
Gods
|
- Odin
- Bob
- Zeus
- Hera
- Thor
- Crom
- Mad-poet Navarth
- Cugel
- Wotsit
- Baron Boddisey
- Poseidon
- Saint Mary
- Pallus Athena
- Loki
- Erlik
- Shoggoth
- Omm
|
- Vishnu
- Azazoth
- Father Odin
- Allfather Odin
- Cthulhu
- Buddha
- Aphrodite
- Isis
- Kali
- Dionysus
- Zarathustra
- Croesus
- Hermes
- Venus
- Montezuma
- Popacatapetl
|
- Hephaestus
- Bubastes
- Bacchus
- Nebuchadnezzar
- Assurbanipal
- Sargon
- Xerxes
- Mulwatallish
- Labarna
- Hammurabi
- Rameses
- Minos
- Tilgath-Pileser
- Vercingetorix
- Mithradites
- Pericles
|
- Belasarius
- Archaemides
- Heraclius
- Imhotep
- Artemis
- Orthia
- Phoebe
- Hestia
- Eros
- Persephone
- Minerva
- Mercury
- Aesculapius
- Discordia
- Hecate
- Hespera
|
God adjectives
|
- Almighty
- Unthinkable
- Unknowable
- All-knowing
- All-seeing
- Lecherous
- Scandalous
- Merciful
- Ravaging
- Thunderous
|
- Wrathful
- Distant
- Vengeful
- Supreme
- Wise
- Warlike
- Jealous
- Vindictive
- Powerful
|
- Adulterous
- Licentious
- Crafty
- Benefical
- Virtuous
- Protective
- Prophetic
- Bloodthirsty
- Murderous
|
- Ruinous
- Militant
- Invisible
- Omnipotent
- Forgotten
- Enlightened
- Tempestuous
- Destructive
- Grim
|
Body parts
|
- Beard
- Third Leg
- Scalp
- Eye
- Thigh
|
- Arm
- Sword
- Heel
- Gaze
- Tongue
|
- Hammer
- Toenail
- Nether Regions
- Liver
|
- Lights
- Spleen
- Gall
- Liver and Lights
|
Body part adjectives
|
- Unknowable
- Unescapable
- Unfathomable
- Unthinkable
- Righteous
- Hairy
- Hairless
- Wandering
- Blistered
- Awe-inspiring
- Toothy
- Ravaged
- Aged
- Endless
- Wondrous
- Unavoidable
- Pestilent
|
- Forgotten
- Beautiful
- Fertile
- Prophetic
- Musical
- Helpful
- Virginal
- Curative
- Bleak
- Incessant
- Sagely
- Unfashionable
- Unfaltering
- Unfamiliar
- Abysmal
- Boundless
- Eternal
|
- Immeasurable
- Infinite
- Unending
- Soundless
- Incomprehensible
- Inexplicable
- Profound
- unintelligible
- Unbelievable
- Impenetrable
- Indecipherable
- Esoteric
- Enigmatic
- Ancient
- Venerable
- Baneful
|
- Contagious
- Corrupting
- Deadly
- Deleterious
- Evil
- Noxious
- Diseased
- Pernicious
- Pestiferous
- Pestilential
- Tainted
- Contaminated
- Pulchritudinous
- Odoriferous
- Misbegotten
- Sacriligious
|
Added to end of chat messages
- Anon!
- Hum.
- Good sir!
- Good sire!
- Milady!
- My Liege!
- Guvnor!
Notes
- Server operators can disable this behavior by setting
tf_medieval_autorp
to 0
.
- Text beginning with '!' or '/' is ignored, so that SourceMod commands aren't modified.
- The rules for chat modification are defined in autorp.txt.
- Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English.
Update history
December 17, 2010 Patch (Australian Christmas)
December 22, 2010 Patch
- Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified).
February 14, 2011 Patch
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in Medieval mode. This is presumably a side-effect of the item_whitelist set bonus fix.
Bugs
- Generally, because they are currently unsupported with Melee Weapons (With the exception of the Wrench and seldom-used Knife), Bots present little or next to no threat in this game-mode. Occasionally they will run at you with a Melee Weapon in hand, but they do not know how to attack with it.
Trivia
- In the release page, the presence of Team Fortress 2 characters in a medieval setting is explained by stating the Soldier "[Simply] angered a magician."
- It also hastens to tell us that all of our clothes are allowed to be kept, a blessing for most Team Fortress 2 players.