Patch du 17 avril 2012
|
Source: Team Fortress 2 Update Released (anglais)
Sommaire
Notes de mise à jour
Changements du Moteur Source (TF2, DoD:S, HL2:DM)
- Correction d'un exploit de crash de serveur lié à des dépassements de cache audio
- Correction d'un crash de serveur causé par l'utilisation de 'changelevel2'
- Mise à jour du système de connexion console dans le but de minimiser l'ouverture et la fermeture de fichier; cela permet d'augmenter grandement la performance dans certaines conditions
- Améliorations supplémentaires de la stabilité client/serveur
Team Fortress 2
- Ajout du Demi-Pantalon du Texas et du Attaque Éclaire
- Mise à jour du Botteur de dents de Teufort pour qu'il puisse être équipé par l'Engineer
- Mise à jour du Ballot de ferraille pour qu'il puisse être fabriqué, emballé et échangé
- Mise à jour du Court-Circuit
- Correction des projectiles n'étant pas supprimés s'ils étaient bloqués par des bâtiments ou par d'autres projectiles.
- Correction du succès "C'est de la bombe" ne comptabilisant pas les bombes collantes sont détruite avec cette arme.
- Correction d'un bug qui permettait de placer des constructions dans des zones
nobuild
- Correction d'un bug permettant aux Pyros RED d'attaquer leur coéquipiers avec leur Lance-flammes en passant en Spectateur avant que les flammes ne les touchent
- Ajout de la possibilité d'enlever les Pièces étranges via le bouton Restaurer dans l'inventaire
- Ajout de la possibilité de remettre le compteur des objets Étranges à zéro via le bouton Restaurer dans l'inventaire.
- Le numéro de série des Caisses Mann Co. apparaît maintenant dans l'inventaire
- Ajout de l'option "
tf_hud_no_crosshair_on_scope_zoom
" au menu des options avancées - Correction d'un bug permettant l'utilisation de la commande "inspecter" pour déceler les Spies ennemis
- Correction du compteur de têtes de la Pétoire du bazar augmentant lorsque l'on tire dans la tête d'un ennemi invulnérable
- Correction des bonus de défense réduisant les dégâts d'écrasement et de téléfrag
- Correction d'un bug qui permettait aux Medics de réduire le bonus d'extra santé de cibles ayant dépassé leur quantité maximale habituelle de bonus d'extra santé[1]
- La description du Campeur Aisé reflète dorénavant la véritable réduction de vitesse lorsque la lunette est utilisée, et celle-ci s'applique désormais correctement lorsque le Huntsman est équipé (la vitesse de déplacement lorsque la lunette des divers fusils est utilisée ne change pas)[2]
- Ajout de l'objet
entindex
à l'évènementobject_deflected
- 本地化檔案已更新[3]
Changements non-documentés
- Les Distributeurs, la Charge Utile et le Secou'rapide ne maintiennent plus le bonus d'extra santé
- Mise à jour des astuces dans le jeu.
- La Spy-lactite est buggée; elle éteint le feu et donne deux secondes d'immunité aux dégâts directs de feu lorsque brandie, mais ne donne plus d'immunité aux dégâts de postcombustion
- Les attributs "Lorsque vous touchez" suivants s'appliquent dorénavant lorsqu'une construction d'Engineer est touchée:
- L'Überscie permettra au Medic de gagner de l'Übercharge.
- La Boîte Noire, le Blutsauger et la charge du Conque-érant prodigueront des soins.
- Les constructions d'Engineer ne peuvent plus être détruites par la Charge Utile.
Notes
- ↑ Cela s'applique aussi aux distributeurs et à la charge utile (http://forums.steampowered.com/forums/showpost.php?p=30352380&postcount=136)
- ↑ La vitesse de déplacement avec la lunette des fusils a en réalité été légèrement augmentée, passant de 4,8v à 8v.
- ↑ Signifie "Mise à jour des fichiers de localisation" en Chinois traditionnel
Fichiers modifiés
- Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/crimecraft_helmet.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps_style.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.vvd