Team Fortress Wiki:Discussion
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Template:Discussion archives/2012 Template:Discussion archives/2011 Template:Discussion archives/2010
Contents
- 1 Double Drop Week 2012?
- 2 tf2wiki.net?
- 3 Should phrase's meaning be added into trivia?
- 4 Splitting PDA
- 5 Should we add death cries to the response pages?
- 6 {{common link}}
- 7 Template:Item Checklist
- 8 Protecting class basic tips from tampering
- 9 TF2 Halloween 2012 Hidden newspaper
- 10 Article for ingame notification system?
Double Drop Week 2012?
I've missed the first two Double Drop Weeks and I want to know if there will be a third one. So if anyone could give me some info I would appreciate it a lot thank-you
Exploding Potato 10:23, 2 October 2012 (PDT)
PS: My time is 04:19am ,3 October 2012 (EST)
- We do not know anything about valve planing (e.g. Halloween event date), please do not ask this type of questions because we all can't find the answer for you. Hinaomi (talk) • (contributions) 11:06, 2 October 2012 (PDT)
tf2wiki.net?
Does anybody know about why there is this official Wiki along with the (seemingly abandoned) Tf2wiki.net? It doesn't make much sense for two of them to exist... Captinchikin 18:08, 3 October 2012 (PDT)
- It is the older version of this wiki. Many pages and images were migrated, but you should consider this one to be the official wiki. Darkid (|) 18:26, 3 October 2012 (PDT)
- Any way to erase the domain? to avoid confusion between 2 sites for normal people. Irufort 04:57, 9 October 2012 (PDT)
- Team_Fortress_Wiki:FAQ#Why two wikis? tf2wiki.net and wiki.teamfortress.com? —Moussekateer·talk 07:27, 9 October 2012 (PDT)
- Any way to erase the domain? to avoid confusion between 2 sites for normal people. Irufort 04:57, 9 October 2012 (PDT)
Should phrase's meaning be added into trivia?
Thing is, not all translators have native understanding of English nor of English phrases. Adding phrase's meaning into trivia section would help translators and people, who read Wiki in English, but don't have native understanding of it nor its phrases. Example can be found here (Lacking Moral Fiber Mask). It wouldn't require much to add phrase's meaning into trivia section, and it would make it clearer and more helpful, while it may seem very obvious to native speakers. Another example would be "K-9 Mane" (in trivia would be added "K-9 Mane is pronounced similar to Canine man" or something like that); although this example was fairly simple, it might still be good addition to make it clearer. -Asplode 13:04, 7 October 2012 (PDT)
- Support — Of course, it is not always necessary. But sometimes it is, and it really helps finding a good, adequate name in other languages. I can also mention cases like this: Tail From the Crypt. — Stormbird T│C 14:00, 7 October 2012 (PDT)
- Agree because it makes sense rZ 05:03, 9 October 2012 (PDT)
- Support — Thats's a good idea, not all of us have the same understanding. I think I'll agree if we have to simplify the trivia into much compact and easy read pieces.But we will just leave some as it is . Well since i am also like to tamper with trivial things , I'll second this one :) Irufort 05:07, 9 October 2012 (PDT)
- Support Sure, why not. I didn't even realize the K-9 pun until I read it just now — Wind 12:47, 13 October 2012 (PDT)
- Support Alot of trivia in tf2 does relete to puns and as such making sure it is mentioned in other languages is a good idea
Splitting PDA
This not the first time I've brought this up, but I'd like to bring it up again. I'm going to list the differences between the Construction PDA and the Destruction PDA. Hopefully you'll agree with me.
Construction PDA
- Constructs buildings
- Occupies a loadout slot
- Can be named, described, and traded
Destruction PDA
- Destructs buildings
- Doesn't occupy a loadout slot
- Cannot be named, described, and traded
This is a short list of the differences, but I believe they are notable enough to warrant separate articles. rZ 05:41, 10 October 2012 (PDT)
- Not yet The thing is, the two PDAs are basically a pair. IT doesn't make much sense to split the weapon demonstration simply - you really need one to use the other. The two come as a set, even though only the construction PDA uses a loadout slot. I don't doubt that Valve are intending to add new PDAs at some point in the future, so maybe we should just wait until then and decide what's best at the time. » Cooper Kid (blether) • (contreebs) 05:58, 10 October 2012 (PDT)
- Nope Maybe if they had their own loadout slots, but as of now, they're essentially the same item just switching to change their function. Balladofwindfishes 06:03, 10 October 2012 (PDT)
- Comment Can we at least split the bucket icon into two separate ones?
- It doesn't really make sense to combine the two icons into one image when it's not how they are represented in the backpack. 01:28, 11 October 2012 (PDT)
- Unsure I don't know. On one hand, they aren't seperate weapons, and aren't sperated via any loadout slots. On the other, they serve very different purposes. I don't think we need a new weapon demonstration video, but I don't know if there's enough information for both PDA's to warrant separate articles. --Enthers. (I find this work intriguing. How about yourself, sir?) 18:19, 13 October 2012 (PDT)
- Comment Just split the backpack icon to 2 items (Not split the page) because in the stcok backpack view aren't the same weapon. Hinaomi (talk) • (contributions) 11:01, 22 October 2012 (PDT)
- Not yet The two PDAs are currently the only ones available to the engineer, until valve decides to release some differnt ones, then keeping them as a pair is good enough. If the two were to be split then it would result in short articles that look unprofesional.
Should we add death cries to the response pages?
Honestly, i don't see a reason not to myself. Should we add them and possibly other sounds to the wiki for completion's sake? Shadoo 09:05, 22 October 2012 (PDT)
- I disagree, and feel that all (idiotic) cries (i.e. the ones in Special:Unused files) should be removed. Darkid (|) 10:23, 22 October 2012 (PDT)
- I agree, I think those sound files must be added (or keep added) and added in an category called "Death cries" (or something else) on the response pages. — Robin0van0der0vliet (talk | contributions) - 11:36, 22 October 2012 (PDT)
- Yes. Wiki is usually used to list all particular game's game-related things. So, I agree in adding them. -Asplode 13:46, 22 October 2012 (PDT)
- Support I don't think this is strictly necessary, but I also don't see why not. I think this is notable enough to be placed in these articles. – Epic Eric (T | C) 13:48, 22 October 2012 (PDT)
- Agree Not entirely mandatory, but would be useful if only to supply people on websites with response links like some of our other lines are used for. Balladofwindfishes 15:24, 22 October 2012 (PDT)
{{common link}}
I've been meaning to say this some months ago... but well, better late than never!
There are several links in templates with common strings in the entire Wiki: major update titles, comics, but specially nav boxes. These links can also be seen sometimes in languages, to "counter" "unstable" translations (for example, translations subject to changes in the Steam Translation Server) or for other reasons. One way or another, they all currently use the [[Name{{if lang}}|{{common string|name}}]]
structure, which is too much for just a link. Instead, I propose we use a {{common link}}
template, which works just like the {{item link}}
one, by grabbing strings from the common string dictionary and making them into translation-switched links. This would help both when making templates or when you need to translate a piece of text from a link using the dictionary (this is what /pt-br and /de normally do in their articles).
Sure, changing all of these in the entire Wiki would be a difficult and tiring task (unless we were to use bots somehow), but the final result would certainly be great and rewarding. What do you think? – Epic Eric (T | C) 11:07, 22 October 2012 (PDT)
- Oppose - From the standpoint of somebody who is experienced with templates, I can safely say that there is no need for this, and that it will only increase loading times for pages and not do anything to assist the end user. rZ 15:26, 22 October 2012 (PDT)
Template:Item Checklist
{{Item checklist}}
is currently too large to be included--what should we do about this? Darkid (|) 08:04, 23 October 2012 (PDT)
- Uh... Widen it? I have no idea how to work templates. The last time I edited one, I broke everything. But only in the preview :3. --Enthers. (I find this work intriguing. How about yourself, sir?) 11:11, 23 October 2012 (PDT)
- There's a maximum number of characters for templates--this breaks that. Darkid (|) 11:16, 23 October 2012 (PDT)
- Template:user weapon checklist and Template:user hat checklist are similar to the checklist, I think we need to force people to use these 2 templates instead of use the checklist. Hinaomi (talk) • (contributions)
- Great idea, but.. we're going to suddenly delete a template? How about we simply make the icons and text smaller, and we see how it goes? --Enthers. (I find this work intriguing. How about yourself, sir?) 14:07, 23 October 2012 (PDT)
- We're talking about bytesize here, not physical size. Hinaomi's idea is a good start, but unfortunately it would still only be a temporary fix - at the current rate items are being added there'll be too many before long. » Cooper Kid (blether) • (contreebs) 14:39, 23 October 2012 (PDT)
- Yeah, temporary, but it's better than do nothing. Or we split the weapon template to each slot, hat and misc split to each class? it's temporary fix too, but can solve longer... Hinaomi (talk) • (contributions) 16:06, 23 October 2012 (PDT)
- We're talking about bytesize here, not physical size. Hinaomi's idea is a good start, but unfortunately it would still only be a temporary fix - at the current rate items are being added there'll be too many before long. » Cooper Kid (blether) • (contreebs) 14:39, 23 October 2012 (PDT)
- There's a maximum number of characters for templates--this breaks that. Darkid (|) 11:16, 23 October 2012 (PDT)
Protecting class basic tips from tampering
I'm guessing a fair amount of new users make edits to the basic tips on the class pages that have to be undone. Maybe we should make subpages such as [[Class/tips]] that contain the basic tips and protect it with a reason like "Page has official, basic tips that should not be changed in any way". Even just including it as a separate page may turn away wikinoobs. I know List of official tips has been protected in the past for a similar reason, only really unprotected because those tips actually get updated. Toomai Glittershine 19:10, 23 October 2012 (PDT)
- A simpler, and less restrictive (to actual editors--i.e. if it ever gets updated) solution would be to add __NOEDITSECTION__ to the section in question; thus it could only be edited from a general page edit. This would defer any casual editor; but can be circumvented by simply editing the entire page. Darkid (|) 19:13, 23 October 2012 (PDT)
- Clarification: __NOEDITSECTION__ will remove all section edit links (i.e. [edit]) on the entire page—I'm still for this idea. Darkid (|) 20:00, 23 October 2012 (PDT)
TF2 Halloween 2012 Hidden newspaper
Most of the people know by now about the spy skull head on the TF2 homepage and seen the newspaper page with the torn corner. (if not the link is here) This might be just nonsense but i believe that the "MISSING" article mentioning about the voodoo items turning you into a evil cursed, souls. And the scout(?) cards with alchemy symbols, the top card translates into "super spped" and the bottom one into a "zero". Are connected. Next to the cards is written: own, eat for, enemies. I've been looking at the clues like Merasmus, Alchemy symbols, Voodoo-cursed items and it adds up weirdly but that is the VALVe way of doing things. If anyone has more information about this page, please do tell me. — The preceding unsigned comment was added by Januzuzu (talk) • (contribs) 16:11, 24 October 2012 (GMT-2)
- All info on this is currently being documented in Halloween 2012. – Epic Eric (T | C) 11:24, 24 October 2012 (PDT)
Article for ingame notification system?
The ingame notification system has seen lots of use since its implementation several years ago. A short, non-exhaustive list of what it has been used for:
- Item drop notifications
- Trade notifications
- Golden Wrench findings and deletions
- Something Special For Someone Special uses
- Item server downtime
- The release of the Blood Brothers comic
- The spawning and acquiring of haunted halloween gifts
- The arrival of the Horseless Headless Horsemann and Monoculus, their defeats, and in Monoculus' case however much time is left before he leaves
- TF Birthday shenanigans
- Server-wide Strange weapon upgrade notifications (since removed)
And I believe there is more that just doesn't come to mind immediately. Should it receive a page documenting its usage through the last few years? I think so. FlotsamX 09:53, 25 October 2012 (PDT)