Parche del 24 de julio de 2014
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Fuente: Team Fortress 2 Update Released (Inglés)
Índice
Notas del parche
Team Fortress 2
- Se ha arreglado un caso en donde la velocidad de movimiento podía ser usada para la ventaja usando los angulos de visión.
- Se ha arreglado un error provechoso relacionado al ¡Bonk! La Bebida Salvavidas y la CritiCola.
- Se ha arreglado que los objetos cosméticos no usaran las texturas correcta del equipo al estar unidos a ragdolls.
- Se ha arreglado un error relacionado al cancelamiento de la burla del Efecto Eureka y teleportarse inmediatamente.
- Se ha arreglado que las bolas de béisbol causaran que las salidas de los teleportadores se detonaran.
- Se ha actualizado la Barba de Cinco Meses para arreglar un problema relacionado a la pintura.
- Se ha actualizado el Mercenario Mohicano para poder ser equipable por todas las clases.
- Se ha actualizado la
equip_region
para la Cornamenta Distinguida. - Se ha actualizado el mapa beta
pl_cactuscanyon
.- Se ha rediseñado la ruta alternativa de las ventanas sobre el punto de ahogo cerca del punto de captura del escenario dos.
- La ventana que da frente al punto de captura final del escenario dos ahora es un marco de puerta.
- Se han removido las escaleras llevando a la granja trasera en el escenario dos cerca del punto de captura final.
- El callejón atrás del tanque de agua en el escenario dos ahora es una caída de una vía.
- Se ha añadido un botiquín pequeño de salud en la habitación del pozo de la escalera cerca del segundo punto de captura en el escenario uno.
- Se ha arreglado que los jugadores construyeran en las habitaciones de reaparición.
- Se ha actualizado el mapa beta
rd_asteroid
.- Cambios en el modo
- Cambios al mapa
- Se ha cambiado la apariencia en la pantalla con el propósito de incrementar la habilidad de los jugadores de crear puntos para su equipo.
- Se ha añadido un camino de terreno y una entrada a la cueva bajo el puente medio. La salida está localizada cerca de la gran serie de ventanas. La cueva contiene un paquete de munición mediano.
- Se ha ensanchado el espacio de jugabilidad cerca de la salida de la cueva liderando a una serie de ventanas.
- Se ha añadido un paquete de munición pequeño para el flanco bajo el agua que lidera a la bóveda del reactor enemigo
- Se ha añadido un pequeño kit de salud al área de preparación antes del interior de las almenas.
- Se ha reducido el paquete de munición cerca de la bóveda de uno grande a uno mediano.
- Se ha añadido una alcoba cerca de la zona de la puerta central.
- Se han reposicionado los robots.
- Los robots A ahora circulan en la escalera cerca de la puerta principal.
- Los robots B ahora circulan el interior del puente sobre el agua.
- Se ha activado la intermisión de luces cuando se ha robado un reactor de poder de un equipo.[2]
- Se ha arreglado una colisión rota de la escalera al salir del agua cerca del puente. En algunos casos empujaría a los jugadores de vuelta al agua.
- Se ha añadido un bloqueador de usuarios a la plataforma sobre el campo de batalla exterior.
- Se ha ensanchado la puerta de flanqueo de los túneles de vidrio cerca de los robots C.
- Se ha incrementado el tiempo de aparición de los atacantes por 1 segundo.
Cambios sin Documentar
- Se ha actualizado el tipo de objeto de la Cornamenta Distinguida.
- Se ha actualizado el icono de inventario del Mercenario Mohicano.
- Se ha actualizado la región de equipamiento de la Capucha del Ninja Flipantemente Cómoda.
Notas
- ↑ Incluye partículas y Cachos
- ↑ Ya estaba ahí, pero estaba desactivado por un error
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_cactuscanyon.bsp
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker2.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker2.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3_nohead.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker3_nohead.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_arm_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_body_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_head_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.phy
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/bot_worker/bot_worker_wheel_gib.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard.vvd
Modified: tf/tf2_misc_dir.vpk/particles/explosion.pcf
Modified: tf/tf2_misc_dir.vpk/particles/explosion_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/sparks.pcf
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/rd_robot_explosion01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/ui/chime_rd_2base_pos.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/short2014_lil_moe/short2014_lil_moe_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_fill_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_fill_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_outline.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_stolen_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_scorebar_stolen_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_thief_dropped_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/obj_rd_thief_dropped_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_escrow_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_escrow_right.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_bg.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/objectives_corepanel_mask_right.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard_normal.vtf