Crucial Revenge (custom mission)
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Crucial Revenge | |
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Basic Information | |
Name: | Crucial Revenge |
File name: |
mvm_barren_final1_adv_crucial_revenge
|
Developer(s): | Super Somario |
Map: | Barren |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 800 |
Maximum possible credits: | 5100 |
Minimum respawn wave time: | 6 |
Maximum respawn wave time: | 8 |
Fixed respawn time: | No |
Tour: | Madness vs. Machines |
Sentry Buster spawn time: | 20 seconds |
Sentry Buster respawn time: | 30 seconds |
Contents
General
Crucial Revenge is an Advanced Mann Vs. Machine mission created by Super Somario which takes place on the map Barren. It was created for Operation Madness vs. Machines.
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (650 Credits) | |||||||||
1A-1 | Normal | 1/2 Melee Only | 10 | 10 | 60 | 0 | — | 60 | |
1A-2-1 | Expert | — | 1 | 1 | 1 | 0 | — | 75 | |
1A-2-2 | Expert | — | 1 | 1 | 1 | 5 | — | 75 | |
1B-1 | |||||||||
Hard | Begins after 1A-1 has finished spawning | 10 | 10 | 30 | 10 | 0 | 60 | ||
Hard | Begins after 1A-1 has finished spawning | ||||||||
1B-2 | Normal | Spawns at the left | 3 | 3 | 15 | 15 | — | 30 | |
1C-1 | Expert | — | 10 | 10 | 20 | 1 | — | 150 | |
1C-2 | Expert | — | 1 | 1 | 1 | 10 | — | 200 | |
Wave 2 (600 Credits) | |||||||||
2A-1 | |||||||||
Expert | — | 10 | 10 | 40 | 0 | 0 | 100 | ||
Normal | — | ||||||||
2A-2 | Armored Sandman Scout(Small) |
Expert | Spawns at the left | 2 | 2 | 10 | 5 | — | 50 |
2B-1 | 25,000 | Begins after 2A-1 has finished spawning | 1 | 1 | 1 | 0 | — | 100 | |
2B-2 | Normal | Begins after 2B-1 has finished spawning | 10 | 10 | 30 | 30 | — | 150 | |
2B-2 | Expert | Begins after 2B-1 has finished spawning | 5 | 5 | 15 | 30 | — | 50 | |
2B-2 | Expert | Begins after 2B-1 has finished spawning | 1 | 1 | 2 | 45 | 5 | 50 | |
Support | Easy | — | 1 | 1 | 100 | 0 | 0 | 50 | |
Easy | Spawns at the left | 1 | 1 | 100 | 0 | 0 | 50 | ||
Expert | — | 2 | — | — | 25 | 30 | — | ||
Wave 3 (700 Credits) | |||||||||
3A | Chief Blast Soldier 20,000 HP |
Expert | — | 1 | 1 | 1 | 0 | 0 | 100 |
3B-1 | Expert | — | 6 | 12 | 60 | 0 | 0 | 60 | |
3B-2 | Expert | — | 2 | 2 | 6 | 3 | 0 | 120 | |
3C-1 | 15,000 | Begins after 3B-2 has finished spawning | 1 | 1 | 1 | 5 | — | 200 | |
3C-2 | |||||||||
Expert | Begins after 3C-1 has finished spawning | 2 | 6 | 6 | 15 | 45 | 90 | ||
Über Medic |
Normal | Spawns with full Über +400% ÜberCharge rate -90% heal rate -3 seconds Über duration | |||||||
Support | Hard | Spawns at the left | 2 | 2 | 100 | 0 | 0 | 30 | |
Hard | Melee Only 100% Crit Chance |
3 | 3 | 1000 | 5 | 0 | 100 | ||
Expert | — | 2 | — | — | 25 | 30 | — | ||
Expert | — | 2 | — | — | 15 | 55 | — | ||
Wave 4 (700 Credits) | |||||||||
4A-1 | |||||||||
Hard | Fires Continuously | 6 | 12 | 36 | 0 | 0 | 100 | ||
Normal | — | ||||||||
4A-2 | Expert | Spawns at the left | 1 | 1 | 5 | 5 | 30 | 50 | |
4B-1 | |||||||||
Expert | — | 4 | 4 | 4 | 0 | 30 | 100 | ||
Hard | Spawns with full Über | ||||||||
4B-2 | Expert | Spawns at the left | 2 | 2 | 10 | 5 | 15 | 50 | |
4C | |||||||||
Expert | Begins after 4B-1 has finished | 2 | 6 | 6 | 0 | 20 | 100 | ||
Hard | Spawns with full Über | ||||||||
4D | |||||||||
Expert | Begins after 4C has finished | 2 | 2 | 2 | 0 | 20 | 100 | ||
Expert | Spawns with full Über | ||||||||
Support | Easy | Spawns at the left Begins when 4B-1 is finished |
2 | 2 | 100 | 0 | 0 | 100 | |
Easy | Spawns at the left Begins when 4B-1 is finished |
3 | 3 | 100 | 0 | 0 | 100 | ||
Expert | — | 3 | — | — | 25 | 30 | — | ||
Wave 5 (900 Credits) | |||||||||
5 | Expert | — | 1 | 1 | 5 | 0 | 0 | 450 | |
Expert | — | 1 | 1 | 5 | 0 | 0 | 450 | ||
Support | |||||||||
1/3 | Easy | Spawns with full Über |
6 | 6 | 50 | — | 0 | 0 | |
1/3 | Hard | — | |||||||
1/3 | Hard | — | |||||||
Expert | — | 2 | — | — | 15 | 55 | — | ||
Expert | — | 1 | — | — | 40 | 90 | — | ||
Wave 6 (1050 Credits) | |||||||||
6A-1 | 40,000 | — | 1 | 1 | 1 | — | — | 100 | |
6A-2 | Expert | — | 6 | 6 | 30 | 0 | 0 | 100 | |
Expert | — | 7 | 7 | 35 | 0 | 0 | 100 | ||
6A-3 | Expert | — | 2 | 2 | 10 | 10 | 0 | 100 | |
6B-1 | Hard | Spawns on both places | 10 | 10 | 30 | 5 | 0 | 50 | |
6B-2 | |||||||||
Expert | — | 3 | 6 | 9 | 5 | 20 | 100 | ||
Expert | — | ||||||||
6C | King Heavy 40,000HP |
Expert | — | 1 | 1 | 1 | 8 | — | 100 |
Support | |||||||||
1/3 | Hard | — | 8 | 8 | 800 | — | 0 | 450 | |
1/3 | Normal | — | |||||||
1/3 | Hard | — | |||||||
Hard | Vision range 2500 |
2 | — | — | 15 | 55 | — | ||
Expert | — | 3 | — | — | 25 | 30 | — | ||
Expert | — | 1 | — | — | 40 | 90 | — |
Crucial Revenge 's custom robot list
Scout
Small Armored Sandman Scout
Icon | Name | Melee | Hat | Misc | Attributes |
---|---|---|---|---|---|
Armored Sandman Scout | Sandman |
Batter's Helmet |
Courtly Cuirass |
1.9x in size 650 health +0.7% Dmg from ranged reduced +0.88% move speed bonus -2% Dmg from melee increased +0.5% Dmg force reduction -0.5% airblast vulnerability multiplier +0.1% airblast vertical vulnerability multiplier +0.3% effect bar recharge rate increased |
Small Armored Sandman Scouts are Scout robots but deformed. They has same attributes with Giant Armored Sandman Scouts, it has 650 HP and 1.3 Scale, similary with a Steel Gauntlet Heavy.
Pyro
Dragon's Fury Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Pyro | Dragon's Fury |
Does not attempt to airblast |
A Pyro equipped with the Dragon's Fury. The bot A.I. is not programmed to work with the Dragon's Fury, so the bots treat the Dragon's Fury as a weapon that can shoot bullets. Therefore, it attempts to use it's Dragon's Fury at any range (unless it has limited vision range) and does not know it can airblast.
Medic
Kritzkrieg Medic
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Kritzkrieg Medic | Syringe Gun |
Kritzkrieg |
Uses übercharge when health is at 0.3 or below Spawns with full charge 100% crit chance -2 seconds über duration 4 levels of ubercharge rate bonus 0.3% heal rate bonus |
Kritzkrieg Medic bots are equipped with a Kritzkrieg with -2 duration bonus and will use it the moment they get out of spawn.
Vaccinator Medics
Trio Vac Medics
Icon | Name | Secondary | Attributes |
---|---|---|---|
Vaccinator Medic | Medi Gun |
1.3x in size 650 health Uses resistance bubbles as übercharge Resistance bubble type is blast/bullet/fire lunchbox adds minicrits Uses übercharge when health is at 444 or below 999< +200 Ubercharge Rate Bonus Medigun is charge resist at lv 4 10% heal rate bonus 0.8% of medigun is blast/bullet/fire resist passive {{buff|0.8% of Medi Gun is blast/bullet/fire resist deployed} |
Trio Vaccinator Medics are Vaccinator Medic bots as a couple of 3 Types of Vaccinator Robots that fully resist all forms of explosion damage, bullet damage and fire resistance.
Blast Medic
Icon | Name | Secondary | Attributes |
---|---|---|---|
Blast Medic | Medi Gun |
Uses resistance bubbles as übercharge Resistance bubble type is blast Uses übercharge when health is at 444 or below 999 lunchbox adds minicrits Spawns with full charge +444 seconds über duration +90% blast damage resisted with Vaccinator's passive resistance +25% blast damage resisted with Vaccinator's resistance bubble |
Blast Medic are Vaccinator Medic bots that fully resist all forms of explosion damage.
Boss
King Heavy
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
King Heavy | [[Australium Minigun|Template:Dictionary/items/australium minigun]] |
Class Crown |
1.9x in size 40.000 health If they got killed by him, the ragdols become ash Level 4 Override Footstep Sound +10% Dmg bonus projectiles penetrate on 4 enemies +20% Attacking Projectiles +3% Dmg force reduction -0.1% airblast vulnerability multiplier +0.5% airblast vertical vulnerability multiplier |
The King Heavy is the Lord and the leader of Robot Heavyweapons Guys. It has same attribute with a basic Giant Deflector Heavy and he deals more damage and if someone is killed by the boss the body of him will become ash like Phlog Flame Thrower.