Anti-Heavy strategy
Revision as of 15:52, 27 December 2010 by Inquisitribble (talk | contribs) (Fixed some typos and added a small bit of information.)
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“ | You're dumb as a box of rocks!
Click to listen
— The Engineer
|
” |
The Heavy is known to be a slow, behemoth. He has a large amount of health with heavy firepower, but is poor at speed and maneuvering, requiring the swift observation behind himself and ambushing.
Contents
General
- The Heavy should always be avoided when you are in contact alone. Always try to fight with your team in order to defeat him easier.
- As a Scout, use your speed to quickly deal damage to the Heavy before retreating. The hit-and-run strategy can quickly gun down a Heavy.
- When fighting a Heavy and his Medic, try to kill the Medic instead. The Heavy will merely absorb your damage and charge the Medic's ÜberCharge.
- As a Sniper, it is easy to kill the Heavy with an accurate headshot because of his large cranium.
- As a Spy, disguising as a weaker, more vulnerable class would likely take the Heavy by surprise with a swift backstab.
Weapon Specific
A list of useful tidbits about the Heavy's equipments, and how to best counter them.
Minigun
Natascha
- Always attack the Heavy from behind so that you will avoid the 100% slow-down effect of the Natascha.
- The Scout, Medic, Pyro and Spy are classes that need to be practiced well when you encounter a Heavy with Natascha, because they will suffer a great amount of damage when in close range.
- It is best to attack a Heavy while they're not spinning their Natascha because of the 30% slower spin up time.
Brass Beast
- The Heavy moves extremely slow when spinning or firing the Brass Beast. This makes him an easy target for Snipers and Spies.
- An Un-spun Brass Beast Heavy is extremely vulnerable to surprise attacks or flanking.
Shotgun
Edibles
- The dropped Sandvich or Buffalo Steak Sandvich can be stolen from the Heavy. If you see one, grab it!
- Edibles make a distinct noise when being eaten. Use this sound to find the Heavy or steer clear.
- The Heavy is relatively defenseless when eating an edible.
Sandvich
Dalokohs Bar
- This weapon only heals the Heavy for 60 health, making him more vulnerable while eating than with the Sandvich.
Buffalo Steak Sandvich
- Keep your distance and use ranged weapons, all damage to the Heavy will be Mini-Crits.
- The Buffalo Steak Sandvich provides the Heavy with no health when it is being eaten, making him totally vulnerable.
Fists
K.G.B.
- If the Heavy is under the critical buff of the K.G.B, stay back until it wears off. Your death will just encourage his killing spree.
G.R.U.
- Lone Heavies will generally only use the G.R.U. if they are sure they will not be attacked on the way to their destination, a surprise attack can exploit their lowered health before they can heal.
Warrior's Spirit
Fists of Steel
- The Heavy takes 100% more melee damage with the Fists of Steel out. If the Heavy persists, switch to your melee, but be careful (read below.)
- Heavies will often use the Fists of Steel to safely go across an area that’s Sniper-friendly or where they might be at risk of taking lots of damage from Sentries. However, makes engaging the Heavy at melee range dangerous, as he could pull out a primary weapon.
The Hibernating Bear
- Because of the 5% Critical resistance when you wear the whole item set, it might make it harder to kill a Heavy with the Backburner, while using melee weapons, attempting to headshot the Heavy without having the shot be fully charged, or while using the Buff Banner.
See also
|