Mobocracy (custom mission)
Revision as of 16:40, 17 July 2021 by Meatloaf97 (talk | contribs) (Changed the specified map to the actual map)
![]() | “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Mobocracy | |
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Basic Information | |
Name: | Mobocracy |
File name: |
mvm_kelly_rc1b_adv_mobocracy.pop
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Developer(s): | Hell-met |
Map: | Kelly |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 600 |
Maximum possible credits: | 14337 |
Minimum respawn wave time: | 3 |
Maximum respawn wave time: | 6 |
Fixed respawn time: | No |
Tour: | Digital Directive |
Sentry Buster spawn time: | N/A |
Sentry Buster respawn time: | N/A |
Mobocracy is an advanced invasion mission made by Hell-met. It is available on the custom Kelly map.
Contents
Notes
- Canteens are disabled.
- A maximum of two players per class is allowed.
- Bonus credits are disabled.
- Sniper Robots can headshot players.
- Players no longer drop a reanimator on death, making reviving impossible.
- Pyro Robots can now airblast grenades, stickybombs, and arrows.
- Sentry Busters don't deal damage to robots.
- Some weapon stats changed in this mission, see the Stat changes section for more details.
Waves
Modified upgrades
Modified classes' upgrades | |||||
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Upgrade | Classes | Cost | Level | Notes | |
+10% Jump Height | ![]() |
200 | 3 | Jump higher. ![]() ![]() ![]() | |
+5 Metal Regen | ![]() |
75 | 5 | Metal is regenerated every 5 seconds. ![]() |
Modified primary weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
Rocket Specialist | ![]() |
691337 | 4 | +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.![]() | |
+100% Burn Damage | ![]() |
100 | 4 | Afterburn damage bonus. ![]() | |
+10% Airblast Force | ![]() |
691337 | 4 | ![]() | |
+25% Damage | ![]() |
400 | 4 | ![]() ![]() ![]() | |
+25% Projectile Speed | ![]() |
691337 | 4, 3 | ![]() | |
+10% Firing Speed | ![]() |
691337 | 4 | ![]() | |
Knockback Rage | 691337 | 3 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%.![]() | ||
Destroy Projectiles | 250 | 2 | Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level.![]() | ||
Explosive Headshot | ![]() |
691337 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).![]() | |
+25% Faster Charge | 100 | 4 | ![]() | ||
+5s Bleed On Target | ![]() |
691337 | 3 | ![]() |
Modified secondary weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
-50% Speed On Target | ![]() |
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691337 | 1 | Does not stack.![]() |
Explode on Ignite | ![]() |
691337 | 1 | Explosion deals up to 350 splash damage![]() | |
Able to re-launch while already in-flight | ![]() |
200 | 1 | ![]() | |
Stun enemies when you land | 500 | 1 | ![]() | ||
+20% Damage | ![]() |
400 | 4 | ![]() | |
+100% Charge Recharge Rate | ![]() |
75 | 4 | ![]() | |
+25% ÜberCharge Rate | ![]() |
250 | 4, 3, 1 | ![]() | |
Projectile Shield | 500 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.![]() | ||
Canteen Specialist | 691337 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work.![]() |
Modified melee weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
Armor Penetration | ![]() |
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400 | 3 | Allows backstabs against giant robots at X% (out of 750) damage. ![]() |
Notes |
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Modified buildings' upgrades | |||||
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Upgrade | Buildings | Cost | Level | Notes | |
+1 Disposable Sentry Gun | ![]() |
-500 | 1 | Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the Combat Mini-Sentry from the Gunslinger and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.![]() ![]() | |
+10% Sentry Firing Speed | ![]() ![]() |
400 | 1 | 10% faster sentry fire rate. ![]() ![]() |
Modified Canteens | |||||
---|---|---|---|---|---|
Upgrade | Classes | Cost | Notes | ||
Become Crit Boosted | ![]() |
200 | Crits user and triples sentry fire rate for 5 seconds.![]() | ||
Become Übercharged | 200 | ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.![]() | |||
Refill Clips and Ammo | 75 | Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.![]() | |||
Teleport to Spawn | 5 | Instantly teleport to spawn and grants a 5 second speed boost.![]() | |||
Building Upgrade | ![]() |
200 | Upgrades all existing buildings to Level 3 and fully restores their health.![]() |
Stat changes
Weapon/Class | New Stats/Stats Change |
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![]() Force-A-Nature |
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![]() Soda Popper |
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![]() Shortstop |
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![]() Baby Face's Blaster |
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![]() Back Scatter |
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![]() Pistol |
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![]() Winger |
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![]() Pretty Boy's Pocket Pistol |
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![]() Flying Guillotine |
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![]() Direct Hit |
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![]() Rocket Jumper |
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![]() Beggar's Bazooka |
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![]() Shotgun |
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![]() Reserve Shooter |
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![]() Righteous Bison |
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![]() B.A.S.E. Jumper |
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![]() Panic Attack |
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![]() Gunboats |
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![]() Equalizer |
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![]() Market Gardener |
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![]() Pain Train |
![]() ![]() ![]() ![]() |
![]() Backburner |
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![]() Phlogistinator |
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![]() Nostromo Napalmer |
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![]() Scorch Shot |
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![]() Gas Passer |
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![]() Homewrecker |
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![]() Third Degree |
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![]() Hot Hand |
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![]() Ali Baba's Wee Booties |
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![]() Loose Cannon |
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![]() Splendid Screen |
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![]() Tide Turner |
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![]() Sticky Jumper |
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![]() Quickiebomb Launcher |
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![]() Eyelander |
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![]() Festive Eyelander |
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![]() Scotsman's Skullcutter |
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![]() Ullapool Caber |
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![]() Claidheamh Mòr |
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![]() Half-Zatoichi |
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![]() Persian Persuader |
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![]() Brass Beast |
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![]() Tomislav |
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![]() Huo-Long Heater |
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![]() Family Business |
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![]() Shotgun |
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![]() Warrior's Spirit |
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![]() Eviction Notice |
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![]() Holiday Punch |
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![]() Shotgun |
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![]() Widowmaker |
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![]() Pomson 6000 |
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![]() Rescue Ranger |
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![]() Wrangler |
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![]() Short Circuit |
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![]() Gunslinger |
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![]() Southern Hospitality |
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![]() Eureka Effect |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Overdose |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Medigun |
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![]() Kritzkrieg |
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![]() Quick-Fix |
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![]() Ubersaw |
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![]() Amputator |
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![]() Solemn Vow |
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![]() AWPer Hand |
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![]() Fortified Compound |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Classic |
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![]() SMG |
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![]() Razorback |
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![]() Cleaner's Carbine |
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![]() Tribalman's Shiv |
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![]() Ambassador |
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![]() Enforcer |
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![]() Diamondback |
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![]() Red-Tape Recorder |
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![]() Conniver's Kunai |
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![]() Spy-cicle |
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![]() Invis Watch |
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![]() Cloak and Dagger |
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![]() Scout |
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![]() All Classes |
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