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- ...that the Medic and Heavy speak several phrases in German and Russian, respectively?
- ...that consumption of the Sandvich is both an "attack" and a taunt?
- ...that a Spy doesn't need to be disguised to take an enemy Teleporter?
- ...that you can destroy Stickybombs with melee weapons?
- ...that the medieval map, DeGroot Keep, is named after the Demoman's real name, Tavish DeGroot?
- ...that the Übersaw and the Vita-Saw both have a vial that will fill with a blue or red liquid when an ÜberCharge is being built, and drain while the ÜberCharge is being used?
- ...that in the Scout update, if you sent a letter to Mann Co. ordering a Force-A-Nature, you would get a letter from Saxton Hale saying they were out of stock, but in The Contract comic, they were overstocked?
- ...that collecting heads with the Eyelander or its reskins also increases your Shield bash damage?
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- ...that you can play Team Fortress 2 using a controller or in Virtual Reality?
- ...that in Meet the Spy, the door to the briefcase room opens after the code is put in, meaning that the password was actually 1111?
- ...that the song that plays when the viewer sees Pyroland in Meet the Pyro is a real song written by The Lovin' Spoonful called "Do You Believe in Magic"?
- ...that due to the different model physics, the Mutated Milk and Self-Aware Beauty Mark fly slightly farther than their original counterparts?
- ...that in Trailer 2, two Medics can be briefly seen in the reference pose?
- ...that both RED and BLU use the passcode "1111" as shown in Expiration Date on the inside of the van and Meet the Spy, as the number 1 key on the keypads are worn out?
- ...that the head of the parrot on the Jungle Inferno Update Day 2 page blows up if you hover your mouse over it?
- ...that in Meet The Sniper he is shown to have injury called Garand Thumb?
- ...that the console command
impulse 102
spawns a human skull? - ...that the original BLU team consists of some famous historical figures, such as Nikola Tesla and Abraham Lincoln?
- ...that the Pyro can perform an extremely powerful rocket jump by reflecting a Soldier's or Sentry Gun's rocket at their feet?
- ...that if you press M1 and M2 at the same time whilst using the Huntsman, only the draw release animation plays?