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- ...that Merasmus uses Sniper's melee animations?
- ...that the first couple of versions of Team Fortress had no teams and was purely deathmatch?
- ...that the Spycrab meme's popularity resulted in a plushie version being created?
- ...that the Flying Guillotine has a max flight time?
- ...that with the Ali Baba Wee Booties or Bootlegger, a shield, and 4 or more collected heads, the Demoman becomes faster than the Scout?
- ...that Gold Rush started as a remake of Dustbowl from Team Fortress Classic in the form of Dustbowl 2?
- ...that the label on the Bonk! Atomic Punch does not have the exclamation mark (!) after the "Bonk"?
- ...that the Neck Snap taunt is the first partner taunt that only one class can initiate?
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- ...that you can play Team Fortress 2 using a controller or in Virtual Reality?
- ...that in Meet the Spy, the door to the briefcase room opens after the code is put in, meaning that the password was actually 1111?
- ...that the song that plays when the viewer sees Pyroland in Meet the Pyro is a real song written by The Lovin' Spoonful called "Do You Believe in Magic"?
- ...that due to the different model physics, the Mutated Milk and Self-Aware Beauty Mark fly slightly farther than their original counterparts?
- ...that in Trailer 2, two Medics can be briefly seen in the reference pose?
- ...that both RED and BLU use the passcode "1111" as shown in Expiration Date on the inside of the van and Meet the Spy, as the number 1 key on the keypads are worn out?
- ...that the head of the parrot on the Jungle Inferno Update Day 2 page blows up if you hover your mouse over it?
- ...that in Meet The Sniper he is shown to have injury called Garand Thumb?
- ...that the console command
impulse 102
spawns a human skull? - ...that the original BLU team consists of some famous historical figures, such as Nikola Tesla and Abraham Lincoln?
- ...that the Pyro can perform an extremely powerful reflected rocket jump by reflecting a Soldier or Sentry Gun's rocket at their feet?
- ...that if you press M1 and M2 at the same time whilst using the Huntsman, only the draw release animation plays?