Dalokohs Bar

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That vas delicious!
The Heavy

The Dalokohs Bar (pronounced ʻDah-lock-ussʻ) is a community-made secondary weapon for the Heavy. It is a large partially opened segmented chocolate bar, with the Team Fortress logo imprinted on each chunk. The wrapper proclaims "Dalokohs, it's delicious!"

When consumed, the bar will heal 60 Health, 20% of the Heavy's maximum health. In addition, his maximum health is increased temporarily by 50 for the next 30 seconds, like a semi-permanent overheal. However, this bonus will not stack with healing from a Medi Gun or Dispenser. The health increase does not remain if the Heavy changes his secondary weapon. Like the Sandvich, the Heavy will be immobile when consuming the bar; however it cannot extinguish fire, nor can it be eaten underwater. Also, unlike the Sandvich, it cannot be dropped to heal teammates.

Damage

See also: Damage

None. Heals 60 HP and increases maximum health by 50 for 30 seconds.

Function times

  • Eating Time: 4.3 seconds
  • Recharge Time: 25.7 seconds (only if hurt before eating)
  • Buff Duration: 30 seconds

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Bonk! Atomic Punch Sandvich Dalokohs Bar
Item icon Bonk! Atomic Punch.png + Item icon Sandvich.png = Item icon Dalokohs Bar.png

Update history

May 12, 2010 Patch

  • Added crafting recipe for this weapon

July 8, 2010 Patch

  • A cooldown bar now dictates when the weapon can be used.

September 30, 2010 Patch

  • The cooldown timer is altered, allowing players to continually use the weapon when at full health.

Bugs

  • The lines that can be said after consuming a Dalokohs Bar are identical to those after consuming a Sandvich. Also, the particles of food emitting from the Heavy's mouth are the same particle effects.
  • Dispensers will still heal a Heavy up to 300 HP, instead of the maximum of 350 HP.

Trivia

  • "Dalokohs" is "shokolad," the Russian word for chocolate, spelled backwards.
  • This model was originally made for a community skin that made the Heavy resemble Coach, a survivor from Left 4 Dead 2.
  • The original skin had no team coloring and a normal map. For the RED texture, the hue of the item was changed to save time and effort.

Gallery

See also