Bloodwater
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Bonesaw
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
|
Brimstone
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|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Carnival of Carnage
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are placed in Bumper Cars. The winning team is decided by the last team with at least one living player.
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are placed in Bumper Cars. The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are placed in Bumper Cars. The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
|
Cauldron
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|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Corruption
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
Players can only use melee weapons and have an endless speed boost while in the underworld. Underworld layout is procedurally generated.
|
Cursed Cove
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|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Erebus
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Eyeaduct
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Loot Island
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Farmageddon
|
|
Health drain*
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
* Health drain only applies while portal is closed.
|
Ghost Fort
|
Loot Island
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Gravestone
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are placed in Bumper Cars. The winning team is decided by whoever races to the end first, or the last team with at least one living player.
|
Hellstone
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
|
Health drain*
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
* Health drain only applies after lingering for too long.
|
Helltower
|
|
Health drain*
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
* Health drain only applies after lingering for too long.
|
Helltrain
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
All players are forced into third-person view and can only use melee weapons. The winning team is decided by the last team with at least one living player.
|
Krampus
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Laughter
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
Being inside after the entrance portal closes will give the player a bomb head, exploding and killing the player shortly after.
|
Lava Pit
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Los Muertos
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Mannsylvania
|
|
Health drain*
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
* Health drain only applies while portal is closed. Grants the Vampire Powerup upon exit.
|
Moldergrove
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits*
Speed**
Magic Spell
|
Underworld is a 3v3 arena. * The team that wins the 3v3 grants guaranteed crits for themselves and the rest of the team. ** If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
|
Monster Bash
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Moonshine Event
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Pit of Death
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Sandcastle
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Slasher
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Soul-Mill
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
The secret exit also applies the Battalion's Backup buff.
|
Spookeyridge
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|
Terror
|
|
Health drain
Template:Dictionary/common strings/hazards
Magic Spells
|
Healing
ÜberCharge
Crits
Speed
|
Healing
ÜberCharge
Crits
Speed
Magic Spell
|
|