April 28, 2011 Patch (Beta)

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Revision as of 01:21, 29 April 2011 by Cesue (talk | contribs)
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A note about new weapon designs:

   In our on-going effort to include the community in more of our design

process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.


Gameplay:

   Medic:
       Beta Syringe Gun
           Increased Mad Milk duration to 2 seconds
           Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
   Sniper:
       Beta Sniper Rifle 1
           Bonus structure changed
               25% charge rate bonus on bodyshot
               45% charge rate bonus on headshot
               65% charge rate penalty on miss
           The charge rate now resets to default upon death
           The charge rate is now unaffected by shots fired while unzoomed
   Soldier:
       Beta Pocket Rocket Launcher
           Now deals mini-crits instead of crits
           Time of mini-crit bonus reduced to 6 seconds from 8
       Beta Pocket Rocket Launcher 2
           New rocket launcher option
           +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
           -10 health on hit
       Beta Pocket Rocket Launcher 3
           New rocket launcher option
           50% faster reload time while being healed by a medic
           -10 health on hit
       Beta Pocket Shotgun
           Damage bonus reduced to 20% from 25%
           Deploy time penalty increased to 30% from 25%


General:

   Fixed install issues on the Mac