April 28, 2011 Patch (Beta)

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Revision as of 01:25, 29 April 2011 by Cructo (talk | contribs)
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{{Patch layout | game = tf2beta

| before = April 26, 2011 Patch (Beta) | after = N/A

| notes =

A note about new weapon designs

  • In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.

Gameplay

  • Medic:
    • Beta Syringe Gun
      • Increased Mad Milk duration to 2 seconds
      • Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
  • Sniper:
    • Beta Sniper Rifle 1
      • Bonus structure changed
        • 25% charge rate bonus on bodyshot
        • 45% charge rate bonus on headshot
        • 65% charge rate penalty on miss
      • The charge rate now resets to default upon death
      • The charge rate is now unaffected by shots fired while unzoomed
  • Soldier:
    • Beta Pocket Rocket Launcher
      • Now deals mini-crits instead of crits
      • Time of mini-crit bonus reduced to 6 seconds from 8
    • Beta Pocket Rocket Launcher 2
      • New rocket launcher option
      • +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
      • -10 health on hit
    • Beta Pocket Rocket Launcher 3
      • New rocket launcher option
      • 50% faster reload time while being healed by a medic
      • -10 health on hit
    • Beta Pocket Shotgun
      • Damage bonus reduced to 20% from 25%
      • Deploy time penalty increased to 30% from 25%


General

  • Fixed install issues on the Mac