Team Fortress Wiki:Discussion

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Revision as of 23:13, 23 June 2011 by RainbowDash (talk | contribs) (Weapon tables on class pages tied to the new Blog)
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Template:Discussion archives/2011 Template:Discussion archives/2010

wiki cap voting?

When do we vote for who gets the wiki cap because i wanna vote? THE3STOOGES 23:11, 1 June 2011 (UTC)

Only mods / admins / bureaucrats are allowed to vote. Since their discussions are logged into an IRC, you can see the staff in action if you want to. However, you cannot interfere with the process with your votes. Saw-ry.  –  Duel RED.png Epic Eric Duel BLU.png (T | C) 23:23, 1 June 2011 (UTC)

BOB SAGET. THE3STOOGES 23:29, 1 June 2011 (UTC)

I nominate SilverHammer for a Wiki Cap! Mr. Snrub 04:34, 3 June 2011 (UTC)
Oh, Mr. Snrub! I'm touched... but surely, there are those more deserving than I! SilverHammer 04:35, 3 June 2011 (UTC)

This is old but, I would vote for Balladofwindfishes Violencejr123 00:01, 14 June 2011 (UTC)

Promo_nav template variant

User:Kid Of The Century/Sandbox/Template:Promo nav

Thoughts?

Besides, I'm afraid we're running out of group/lists. Is 20 the max limit or am I mistaken?--Kid Of The Century 14:01, 3 June 2011 (UTC)

Pictogram plus.png Support Very nice design and categorizing. I like it! - Grand-O-Rand Painted Détective Noir 694D3A.png · (Talk) 19:27, 3 June 2011 (UTC)
Pictogram plus.png Support Good idea. Nero123 (talk | contribution) 19:29, 3 June 2011 (UTC)
Pictogram plus.png Support I like it. If we need even more categories, we can divide games into "pre-order" and "achievement" if need be. Balladofwindfishes 19:30, 3 June 2011 (UTC)
Pictogram plus.png Is good. maggosh 21:25, 6 June 2011 (UTC)
Pictogram plus.png Support Looks good.  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 21:26, 6 June 2011 (UTC)
Pictogram plus.png Yesh! I always though there was something wrong since the Japan Carity Pack was in a promotion template.
Pictogram plus.png Support I've always thought it odd having the 2 together. Bout time someone bought it up.---- No-oneSpecial Killicon flame thrower.png (talk | contribs) 09:14, 10 June 2011 (UTC)
Pictogram plus.png Support Looks pretty good to me. Jason707 (talk | contribution) 1:54am, 11 June 2011 (UTC)
Pictogram plus.png Support I can see we're not banging rocks together here. User M-NINJA Signature.png 00:55, 13 June 2011 (UTC)
Pictogram plus.png Support Oh, hell yes! Userimg-real alien.jpg real_alien (T/C) 20:06, 15 June 2011 (UTC)

Changes submitted. Thanks all for the support. :) --Kid Of The Century 16:18, 15 June 2011 (UTC)

New weapon

Since i don't know where to ask, i'll do it here: is this a new weapon? -- zFn (Talk) 17:21, 3 June 2011 (UTC)

Most likely, yes. Since we have no info on it, there's no place to put it on the Wiki --User Firestorm Flame.png Firestorm 17:37, 3 June 2011 (UTC)
Oh, I've got a place for it... Heh heh heh... SilverHammer 06:18, 4 June 2011 (UTC)
From Facepunch: "it's the "overdose" syringe gun out of ym's poly entry that has been leaked.". So there you have it. Seems we might be seeing the Overdose getting released soon. 404 User Not Found 01:09, 5 June 2011 (UTC)
It's an entirely different gun. It looks a lot like the Medi gun seen at the end of Meet the Director, so it's possible that it's a Valve-made Medic set. You can see the Overdose here. Please do not make an article titles the Overdose, as we have no confirmation of it being released in game. Just speculation. SilverHammer 01:22, 5 June 2011 (UTC)
No, really? I never would have guessed to not make an article about it *eye roll*. Gimme a break, I'm not some complete noob at editing Wiki's and following procedures, lol. But seriously, I was only quoting what was said on FP, and even so, other people replied to that post saying "it doesn't look like it unless it's an updated, unreleased version of the model". I'm gonna go out on a limb here and personally guarantee that the icon is for the Overdose. 404 User Not Found 01:27, 5 June 2011 (UTC)
No need to be so mad, guy. They're pretty damn visually different, and there's a good chance that the end of the Saxxy's will bring in some kind of second coming for the Medic Update. However, this syringe gun and YM's Overdose are vastly different. You shouldn't go around stating things are facts when they're just rumors. SilverHammer 01:39, 5 June 2011 (UTC)
Also, it wasn't "leaked". Valve deliberately posted the image. Even as far as to edit the gun in to an image of an employe's backpack. It was definitely on purpose. SilverHammer 01:40, 5 June 2011 (UTC)
I can guarantee you that neither the Medigun from Meet the Director nor the syringe gun from the blog is from YM. -- En Ex (talk) 01:42, 5 June 2011 (UTC)
I'd love to know where I stated that what I said was a "fact". I was merely posting what I had read on FP, and the general consensus is it's gonna be the Overdose. And yes, I know it wasn't "leaked", that's what a poster on FP said, not me. So thank you for trying to "correct" me, Silver, but it's unnecessary. 404 User Not Found 02:42, 5 June 2011 (UTC)
"From Facepunch: "it's the "overdose" syringe gun out of ym's poly entry that has been leaked.". So there you have it." Not only does that sound like a fact, you specifically stated you were directly quoting someone... In fact, you JUST said it again. "that's what a poster on FP said, not me." You stand corrected? SilverHammer 03:13, 5 June 2011 (UTC)

Remote Item Schema Update

I made {{item server}} to be used just like {{undocumented}} in update history sections. It currently says "[Item server update]" but I think the wording can be changed if it's confusing. The current words used are "Remote Item Schema Update" but I think 'server' is a little more accurate, but others may have different thoughts. As there's nothing wrong with the idea as a template I'm going to start rolling it out on pages, as we can always come back to fix the wording.

Opinions? seb26 23:31, 4 June 2011 (UTC)

I have a feeling more server side updates will be happening now that it's easy for Valve to do. So a template would work just fine. It's formally called the Item Schema though, which is why we were using that. Balladofwindfishes 23:33, 4 June 2011 (UTC)

Crafting recipes on hat pages?

Similar to how we have the token recipes on weapons. We should list the 3 refined = random hat, 2 hats = random hat, or the 4 refined + class token = random hat on the pages they work for. We do this for weapons, why not with hats? Balladofwindfishes 02:31, 5 June 2011 (UTC)

Use of 'the'

Following the discussion in the IRC, the problem is whether the prefix 'the' should be included in the body of item pages.

An example of the prefix in use: The Alien Swarm Parasite is a promotional item for all classes.

And without the prefix: Alien Swarm Parasite is a promotional item for all classes.

Note that this will be applied to all item pages. So just replace Alien Swarm Parasite with hat or weapon or any other name to see the effect.

Please discuss whether the prefix stays or goes. It's a simple matter of what reads the best gramatically.--Focusknock 11:50, 5 June 2011 (UTC)

Pictogram minus.png Oppose May as well get my piece out there. It goes against the style guide, and isn't necessary to lead the article. Alien Swarm Parasite is the subject of the article. Let's pretend this article is about "Subject".

"Subject" "The Subject is an item."

You wouldn't see this sort of thing on, say, Wikipedia.

Use throughout the article? Yeah, that's just structurally correct. It just doesn't look as nice at the very start. SilverHammer 23:47, 5 June 2011 (UTC)

Actually, on Wikipedia, they do use "the." See Template:W, Template:W, and various other guns with proper names (as in every weapon on this site) Balladofwindfishes 23:56, 5 June 2011 (UTC)
That is only guns what about other things?Pictogram minus.png Oppose THE3STOOGES 22:58, 6 June 2011 (UTC)
Well... most of out articles are guns, or other items with proper names (like hats). Balladofwindfishes 23:01, 6 June 2011 (UTC)
Pictogram comment.png Comment I don't think this can be standardized in the first place anyway. You want to place "the" in front of items such as "Ze Goggles", "Your Eternal Reward" and "Bill's Hat"? On the other hand, Valve puts "the" in front of a lot of names such as "the Force-A-Nature", "the Wrangler" and "the Hound Dog". In my opinion, the question to "the" or not to "the" should be judged per item. -- Killicon train.png Hefaistus - talk 23:32, 6 June 2011 (UTC)
Pictogram minus.png Oppose doing anything, how most pages are at the moment is, really, just fine... let's stop trying to standardize everything for 'consistency'... seb26 06:52, 7 June 2011 (UTC)

Since we have to retake the class page images anyway (BLU team!)

Since everyone but Pyro and Spy had a fire overlay, the class images need to be retaken. Let me jump on this opportunity to suggest we finally implement BLU team images on the class pages. It's as simple as pushing a button and taking 2 images instead of one! This way they will be consistent and it'll finally give us an excuse to do something we have been talking about since early March. Balladofwindfishes 17:53, 5 June 2011 (UTC)

Yeah, a great idea! ARTYOM 17:59, 5 June 2011 (UTC)
Pictogram plus.png Support Really, why not? Shane Alvarado 18:06, 7 June 2011 (UTC)
Pictogram plus.png Support -Shine 18:01, 5 June 2011 (UTC)
Pictogram plus.png Support Provided Tabber coding is used. maggosh 18:04, 5 June 2011 (UTC)
Pictogram plus.png Support  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 18:07, 5 June 2011 (UTC)

so have these been made yet? Theharribokid 08:23, 14 June 2011 (UTC)

Promo_nav template not fitting

Yesterday, it was brought up that there are too many promo items now, and that they wouldn't all fit on the nav template anymote. Not sure whether this was resolves or not, but I thought I'd toss this up here anyway. Make several promo navs, one for 2009-2010, one for 2011, and so on. Drastic size reduction. Thoughts? SilverHammer 23:53, 5 June 2011 (UTC)

Pictogram minus.png Oppose. Makes stuff hard to find, and the nav was fixed.  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 23:55, 5 June 2011 (UTC)
I don't know if is just me, but it doesn't appear aligned to me, there's a quite noticeable gap between Witcher 2 and Total War: Shogun 2. I know that isn't a great solution but would it hurt set a fixed width for both groupstyles?--Kid Of The Century 14:55, 7 June 2011 (UTC)

Implementing {{Random_class}} on all-class hats infobox images?

Kreafan came up with this idea on the IRC channel, to implement {{Random class}} on the infobox images, instead of using a single image for the infobox. It would require some image moves to the correct class names, though. Agree/Disagree?  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 20:46, 6 June 2011 (UTC)

Pictogram plus.png Support There's no reason not to use this. In fact, I'm already editing some of the infoboxes that don't need renaming (I was before you posted this talk) Balladofwindfishes 20:48, 6 June 2011 (UTC)
I have no strong feelings one way or the other. Leaderboard class soldier.pngJust a Gigolo - (talk) 20:50, 6 June 2011 (UTC)
Pictogram info.png Info I have done this page, then showed it to Pilk, and he made Templates for it. Thanks to him! kreafan 20:56, 6 June 2011 (UTC)
Pictogram minus.png Disagree. And this is why. maggosh 21:05, 6 June 2011 (UTC)
I don't see anything wrong with that.  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 21:08, 6 June 2011 (UTC)
Pictogram comment.png Comment We'll just have to crop images better. Besides, that's a bad image that is marked for improvement. Balladofwindfishes 21:10, 6 June 2011 (UTC)
Crop? Are you sure you know what that means? maggosh 21:13, 6 June 2011 (UTC)
We have to make sure the hat images don't get too tall. Besides that, that image is poor anyway Balladofwindfishes 21:14, 6 June 2011 (UTC)
Pictogram minus.png Disagree I'm just gonna go with no. It's kinda like those hoop earrings you look at and think "Why the fuck not?" but then they make you look real slutty. You know what I'm saying? It's a cool idea, just kinda bleh to me. If it gets more support and happens anyway, I wouldn't mind at all. SilverHammer 21:20, 6 June 2011 (UTC)
Eh... sounds like an OK idea if the filenames are already the same but I think it's pointless to start moving images everywhere for a feature that would most likely go unnoticed the whole time... Pictogram minus.png Disagree for me... seb26 21:37, 6 June 2011 (UTC)
Pictogram comment.png Comment I had a look at the files, and only the Demoman and Engy files may have problems. Everything else is either hatname_class or class_hatname. And actually a surprising amount of Demo and Engy files are called Demoman and Engineer (which is what the template uses) Balladofwindfishes 21:49, 6 June 2011 (UTC)

fire overlay

A lot of pictures have to be replaced because they have a slight fire overlay on them. when you go the Model viewer there is no way to make the overlay go away.

The overlay isn't that notistable so why not just ignore it? The preceding unsigned comment was added by Wariopunk (talk) • (contribs)

It is possible to remove the fire overlay by editing the material files or replacing the overlay's VTF file with a blank texture. On some images it is barely noticeable, and you're right those ones don't really need replacing. Many of them do have a highly visible overlay though. Also, please remember to sign your comments using ~~~~. -- Pilk (talk) 11:18, 7 June 2011 (UTC)
See footnote 1. There's a mod to replace the fire overlay. Balladofwindfishes 12:30, 7 June 2011 (UTC)

umofficial tf2 wiki

Can anyone tell me why there making pages for Cloths. THE3STOOGES 23:29, 8 June 2011 (UTC)

  • What the unnofficial wiki does is their business, so who cares? Nihilus0Backpack Lugermorph.png(contribs) 23:31, 8 June 2011 (UTC)
    • It's a spambot, something we dont have to worry about here. --Piemanmoo 23:40, 8 June 2011 (UTC)

oh thanks :). THE3STOOGES 23:45, 8 June 2011 (UTC)

Where is the player Fire overlay in the game files?

I'm trying to delete it so I can improve all the images with a fire Overlay

Anyone help? C. Townshend 16:48, 9 June 2011 (UTC)

/materials/effects/tiledfire Balladofwindfishes 16:43, 12 June 2011 (UTC)

Turkish translation

TF2 has a Turkish translation but it looks like we don't. Is there a reason why it hasn't been done, or is it simply because of the former lack of translators? User:Dreamon is willing to translate. Adding support to Turkish probably needs changes to lots of templates and the sidebar and some WindBOT scripts etc., so I'd like to make sure all of that is OK before moving that gear up~ — Wind 22:00, 9 June 2011 (UTC)

If this actions really required by TF2 community, we should do it! Dreamon is able to be a first Turkish localization moderator. - Grand-O-Rand Painted Détective Noir 694D3A.png · (Talk) 22:07, 9 June 2011 (UTC)
If enough Turkish & English speakers are interested in translating then we'd be happy to allow for /tr pages and whatnot. The important thing is that there are multiple people who are actively editing and keeping pages up to date, otherwise it's way too much work for one guy and then we end up with a heap of old pages that are of little use to anyone. But otherwise if you can find enough people then we'd be happy to have Turkish pages :) seb26 05:46, 11 June 2011 (UTC)

I believe that I may be of use in this matter, I am studying at Foreign Language Teaching but my aim is more towards translation. I think that many Turkish players could benefit from the wiki through Turkish localization. MillenniumDH 17:48, 12 June 2011 (UTC)

Hey guys, I'm one of the Turkish Steam Translation Server moderators. The community wants the Turkish Wiki done a lot so I think it's time to get to work here. Count me in. (: --Desertboys 23:22, 13 June 2011 (UTC)

Turkish translation support has been added. For starting translators and editors there is a guide at Help:Language translation. seb26 08:13, 18 June 2011 (UTC)

Language switching templates for trivia, bugs, see also etc.

I think it would be nice to have language switching templates like {{see also}} or {{bugs}} replacing the common headings. This way, you don't have to translate the headings for every new page. Also, you have consistent translations of the headings (there are several translation, which are all correct but depend on who translated the page. I prefer a unified pattern.)
Example: {{see also}} would be == See also == for english pages, == Siehe auch == for german pages, == Voir aussi == for french pages etc.
SackZement 08:41, 10 June 2011 (UTC)

Item Pages "Unused Content" Sections

Recently there has been some dispute whether or not some unused content like paint textures or sound files is considered trivia or a bug. In my opinion I think it's neither, so I suggest simply adding an Unused Content section to the pages. Lets call it to a vote. Vote Pictogram tick.png Yes or Pictogram cross.png No. User M-NINJA Signature.png 23:53, 12 June 2011 (UTC)

An entire section sounds overkill, put it in the Trivia section IMHO. --CruelCow (talk) 00:28, 13 June 2011 (UTC)
I'm for it Pictogram tick.png Yes - Bpc908 01:13, 13 June 2011 (UTC)
Pictogram tick.png Yes I don't see why not. I am happy for someone to come and explain why not, but until then, I fully support it. PlausibleSarge 07:48, 13 June 2011 (UTC)
Pictogram plus.png Agree Let's do it. There's a lot of unused content specific to items (like the Scottish Resistance for example) and sticking it into trivia (it is does not exactly follow the trivia guidelines) would not be a good place to fit it. I also propose we place it under the trivia section maybe. Either that, or in between bugs and trivia. Balladofwindfishes 12:13, 13 June 2011 (UTC)
Pictogram tick.png Yep.avi definitely not a bug, but it could probably be put in the trivia section. --Cooper Kid (Blether · Contreebs) 14:56, 13 June 2011 (UTC)
Pictogram comment.png Comment Are they really trivia though? This feels a lot like when we used to have bugs in the trivia section. Balladofwindfishes 15:50, 13 June 2011 (UTC)
I don't think they fit as trivia, so I vote Pictogram tick.png Yes for adding the new section.  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 15:52, 13 June 2011 (UTC)
Pictogram nope.png Nope maggosh 22:12, 13 June 2011 (UTC)
Well a bunch of yeses and one nope (which was done after I had already started anyway), so I went ahead and added it to every article with unused content. I think I got them all Balladofwindfishes 23:49, 13 June 2011 (UTC)
You're probably gonna kill me but I'd have said Pictogram nope.png Nope to this, because in almost all cases it's going to be a one-line section that takes way more space on the page that it needs to be taking D: — Wind 04:08, 14 June 2011 (UTC)
Most of what I did was moving trivia out of trivia into this new section, so the text was already there anyway. We just never really had a concrete policy in place for putting unused content specific to items on a page (since it should be noted). Balladofwindfishes 22:00, 14 June 2011 (UTC)

Notice for russian editors -- Викификатор

Notice for russian editors

Уважаемые редакторы русского раздела! Я портировал из русской википедии скрипт для автоматической викификации, позволяющий оформлять статью, расставляя правильные кавычки, тире и переносы. Приглашаю всех к тестированию. Для того, чтобы добавить скрипт к себе нужно отредактировать страницу Вашего персонального JS и добавить туда следующую строку: importScript("User:Daniil/wikify.js");. После этого на каждой странице редактирования статей появится такая кнопка File:Wikify-toolbutton.png.

Внимание: Викификатор предназначен для использования исключительно на страницах русского раздела вики.

Спасибо за внимание, надеюсь, скрипт окажется полезным для вас, Daniil 14:15, 13 June 2011 (UTC)

Насколько я знаю, скриптами могут пользоваться только админы--Nik9990 Talk | Cont 15:05, 13 June 2011 (UTC)
Нет, это не так. Устанавливать свои собственные JS-скрипты, также называемые пользовательскими, может любой зарегистрировавший пользователь. Ограничение прав установлено только на установление общих скриптов (выполняются у всех пользователей) и, конечно, на запросы к API вики, которые, насколько я знаю, могут выполнять только администраторы и боты. Для того, чтобы установить пользовательский скрипт, нужно отредактировать страницу User:<ваше имя пользователя>/valve.js (ссылка на эту страницу также доступна в настройках), вставив нужный код, или просто перейти по этой ссылке. Для применения изменений не забудьте отчистить кеш вашего браузера. К слову, у меня все работает нормально. --Daniil 15:22, 13 June 2011 (UTC)
Всё работает. Это достойно переноса в страницу переводчиков. Молодец! - Grand-O-Rand Painted Détective Noir 694D3A.png · (Talk) 15:10, 13 June 2011 (UTC)
Большое спасибо! В ближайшее время (предположительно, завтра) собираюсь немного улучшить скрипт. В планах добавить проверку языкового раздела для предотвращения викификации скриптом статей, написанных не на русском языке. Пользователь будет предупрежден, если он редактирует статью не на русском языке. --Daniil 15:22, 13 June 2011 (UTC)


In future, talks had in this section should be in English guys. You have a discussions page for translators where this conversation could have been had Team_Fortress_Wiki:Translation_progress/ru. BiBi 23:49, 16 June 2011 (UTC)

Hats Added During the April 7, 2011 Patch Trivia

I noticed on the Pain Train article, we mention that the weapon dropped randomly despite not being in the game. Every hat added during the April 7, 2011 Patch also did this. They were added to the API and drop system hours before being added to the game. Should we add this as trivia to all of those hats? Balladofwindfishes 23:48, 13 June 2011 (UTC)

Pictogram nope.png Nope maggosh 23:49, 13 June 2011 (UTC)
Pictogram neutral.png Neutral  – User Ohyeahcrucz Sig.png Ohyeahcrucz [T][C] 23:52, 13 June 2011 (UTC)
Pictogram minus.png Oppose Probably shouldn't even be on the weapons. Building icon Metal.png Mar 23:55, 13 June 2011 (UTC)
Pictogram comment.png Comment Now that I think about it, maybe we should just remove it from the 3 articles it's on. It's not really that important. Whatever we decide, it has to apply to them both because it's the same situation. Balladofwindfishes 23:56, 13 June 2011 (UTC)
It looks like through both this discussion and IRC, it was decided to just remove the trivia entirely. Balladofwindfishes 00:13, 14 June 2011 (UTC)
For the record, this rare occurrence could be noted in the Item drop system page. (I mean just a single entry, not listing every time it happened.)--Kid Of The Century 16:26, 17 June 2011 (UTC)

Is it possible to get a Wiki Hat without being bilingual

If you look, everyone who has won the Wiki Hat just translates pages, and I have no clue how to translate but I want the Wiki Hat Meow 01:08, 15 June 2011 (UTC)

Si Senor Balladofwindfishes 01:09, 15 June 2011 (UTC)
Well, it happened in the past, and it might possibly happen in the future.  –  Duel RED.png Epic Eric Duel BLU.png (T | C) 01:13, 15 June 2011 (UTC)
And it still does happen. The reason you're seeing a bunch of translators earning the cap now, is because the translation project picked up steam a little while after this wiki was formed. Hence, the English editors earned their caps first, and now the translators are. Equal rewards are given to translators and editors alike, one is not favoured over the other. --User Firestorm Flame.png Firestorm 20:18, 15 June 2011 (UTC)
I have never touched a wiki page that isn't english.--Focusknock 08:19, 18 June 2011 (UTC)

Unused Content and its place in the article

This - the section as a whole - should be placed above Trivia. Below it makes it look tacked-on, and it seems like an afterthought, not to mention putting it below Trivia makes it look less important, when it should be vice-versa. Imagine the article and its sections like a series of sieves; The larger, more important bits stay near the top, while Trivia lies in the water pan, generally bits of information that don't fit elsewhere. What I'm trying to say is, Trivia sections tend to be the last information-bearing section of an article. It's simply an efficient flow of the article's information, and unfortunately, putting the Unused Content section below Trivia interrupts that flow. I thank you all for considering. maggosh 20:01, 15 June 2011 (UTC)

Yeah, makes sense. -- OluapPlayer (t) Howdy, pardner! 20:03, 15 June 2011 (UTC)
I agree completely. -- Alex2539 - (talk | contribs) -- 20:08, 15 June 2011 (UTC)
Okay that's fine. You can look through my recent contribs to see which articles have it added to it, and switch them, or I'll do it later, whatever. Balladofwindfishes 20:10, 15 June 2011 (UTC)
Pictogram comment.png Comment And done, there. I hope that's alright, stuck it under bugs. If not, you can put it where you want :) (or maybe have a bot do it) Balladofwindfishes 22:46, 15 June 2011 (UTC)
I'm in. So, should I start moving the content on Polish pages? Userimg-real alien.jpg real_alien (T/C) 11:28, 16 June 2011 (UTC)
I moved the english pages already, so I don't think there'd be a problem moving the polish version Balladofwindfishes 12:24, 16 June 2011 (UTC)

Inconsistencies

I've noticed several inconsistencies in English articles, which I find mildly annoying.

  • Periods (or lack of them): Mainly in patch notes - some of them end with a period, the other don't. Example - Hats (scroll down to update history)
  • Capital - non-capital letters: In an article about Teleporters, those buildings are written both with apital and non-cap letters
  • Numerals: Again, patch notes/update history. In some cases there's "added nine hats", then afer few lines "added 9 hats"

I have no idea whether this is deliberate or not, but it kinda bugs me. Userimg-real alien.jpg real_alien (T/C) 14:50, 18 June 2011 (UTC)

Random Page?

Hi, I'm not sure if it's just me who gets this, but whenever I try to use the "random page" feature, it seems to always randomize the language too. When I go back to any other page, it's fine. Can we make it so it remembers your language with that? Ericson666 16:55, 18 June 2011 (UTC)

No, it's not you, it's how it works. Userimg-real alien.jpg real_alien (T/C) 16:59, 18 June 2011 (UTC)
IIRC, a fix has been sent to Valve, but they have yet to implement it. Gear Gib 5.png nVis 06:37, 21 June 2011 (UTC)

Poker Night Nav

I made a template for all the Poker Night at the Inventory items, and want to know if I can apply it. There to be a nav for it, but it got removed because it wasn't up to wiki standards. I believe my revamped template, however, is up to par. --Stevoisiak 23:29, 19 June 2011 (UTC)

Quality wasn't the issue, all promo navs were merged into one. Gear Gib 5.png nVis 06:37, 21 June 2011 (UTC)

Paint preview grid

Just an idea I had running though my head, for comparison sake, and since there is room at the bottom of the grid per painted item, could the paint examples also include the unpainted version. It would be easier to see it there (for example, how is the RED version different than Team Spirit) instead of trying to eyeball it against the side bar, where the hat is in a different orientation / lighting condition? --Org 04:39, 21 June 2011 (UTC)

Pictogram plus.png Support This has been suggested and scrapped before on account of being redundant, but I think it's worth doing now that styles are in. For an example, Googly Gazer has the default-color images split in two parts of the page, the infobox and the gallery. Adding unpainted versions to the grid would make things more consistent. Gear Gib 5.png nVis 06:37, 21 June 2011 (UTC)
Further example to support what you said nVis, Triboniophorus Tyrannus doesn't have a reference picture at all. --Org 06:47, 21 June 2011 (UTC)

Weapon tables on class pages tied to the new Blog

The new blog's class previews have a direct link ("View all <class> weapons") to the "Weapons" section on each class' page, and some of them are kind of messy.

Should we discuss a visual improvement?

Should we adopt a simpler wording for infos? For example, values like 25%/50% are fine IMO, but such as "78%" sounds overcomplicated and confusing.

What about a "semi-protected" table? I mean simply a unprotected template, just to discourage a bit 2-seconds edits. --Kid Of The Century 07:47, 21 June 2011 (UTC)

I disagree with the notion that 78% sounds messy, however I do think the class weapon pages need cleanup. There is a lot of redundancy and non-consistency with percentages. Only percentages should be shown, so instead of saying two-thirds (66%) it should just say 66%, and instead of saying 2 (20%) more pellets per shot, it should just say 20%. It might be worth just making all of the info identical to what's in the in-game item attribute list, rather than add every possible attribute to their info box here. If people want to know in-depth about a particular weapon, they can just click on the link to it. For now I'm just going to go through and change it so that the numbers are consistently percentages, I'll wait to see if there's consensus before doing a bigger change like making them all the same as their in-game attribute lists. Rainbow Dash 16:13, 23 June 2011 (PDT)

Update Blog wiki page

Since the TF2 Blog has a new design, how about we change the wiki page to sute the changes? C. Townshend 08:44, 21 June 2011 (UTC)

Pictogram nope.png Nope User M-NINJA Signature.png 21:25, 21 June 2011 (UTC)
We may or may not have something prepared. — Wind 21:27, 21 June 2011 (UTC)
We may or may not update the main page when no bad trivia is added for a period of 7 days --User Firestorm Flame.png Firestorm 21:28, 21 June 2011 (UTC)
We may or may not be giants. maggosh 21:31, 21 June 2011 (UTC)
We may or may not first wait for Half Life 2: Episode 3 to be released. -- Killicon train.png Hefaistus - talk 21:33, 21 June 2011 (UTC)

Meet The Team and Videos merge

Nice and sweet, I think the Meet The Team page and Videos page should be deleted and merged in to one big Movies article, with all Meet The Team and Video redirects redirecting to it. Right now, Videos is a stub. Not only would this give Videos the bulk increase it needs, but we could set it up in a style similar to the new Movies section on the blog. That's like three doves with one stone, or something. SilverHammer 22:29, 21 June 2011 (UTC)

Pictogram plus.png Support. Why not? - Grand-O-Rand Painted Détective Noir 694D3A.png · (Talk) 23:00, 21 June 2011 (UTC)
I put a little demonstration of the page together. User:SilverHammer/Movies SilverHammer 02:32, 22 June 2011 (UTC)

New {{set}} template

Today TFWiki realised, that there is more, than one set for each class, and thus, old {{set}} format is unacceptable. And today i changed this template to use set names, instead of class names, but this caused ALL used templates to broke.

With {{set|class=Scout}} you will have:

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

But with {{set|The Special Delivery}} you will have:

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

So, fix this everywhere you see it, and discuss this change here. DrAkcel (T | C) 10:50, 22 June 2011 (UTC)

How about instead defaulting the class name to the first one released? That way we are future proof without having to change every instance. --CruelCow (talk) 13:47, 22 June 2011 (UTC)
ths will not work, since i changed the whole code of the template, and now it don't need set|set=blablabla, it works with |set|blablabla. But this have broken compability with old templates. This happens =( DrAkcel (T | C) 19:52, 22 June 2011 (UTC)

Taunt kills

The Decapitation page opener is getting crowded. I suggest the info box on the right be changed, so it lists the weapons the taunt is equipped to instead of the slot. There's more than one weapon per slot, and that implies that it can be used by any melee weapon. SilverHammer 18:17, 22 June 2011 (PDT)

Advanced Weaponiser

I don't know what the general feeling is, but I don't think "this weapon shares similar attributes to X weapon in the Advanced Weaponiser." is viable trivia. Should that sort of thing be left alone, or should get get rid of them? Maybe put one of those edit warnings that says Advanced Weaponiser is not trivia? I could see something about it being added to the Advanced Weaponiser page, but it just feels like it shouldn't be trivia. Agree/disagree? SilverHammer 23:41, 22 June 2011 (PDT)

Pictogram plus.png Agree with reserve: If the weapon was lifted straight from the AW with untouched stats (e.g. Endless Carnage v.1/Back Scratcher) I believe it worths a note on the trivia. On the other hand, weapons with similar or partial attributes (e.g. Gentle Manne's Olde Firecannone/Detonator) do not. --Kid Of The Century 06:22, 23 June 2011 (PDT)