彈頭車模式

From Team Fortress Wiki
< Payload
Revision as of 04:25, 30 August 2011 by Bigass0011 (talk | contribs) (Lil' Chew Chew)
Jump to: navigation, search


Gold Rush 的第三關。Gold Rush 是第一個彈頭車地圖。
Onward, great bomb-cart!
The Heavy

彈頭車地圖中,藍隊必須在一定時間內把一個載滿炸彈的推車沿著軌道推向紅隊基地。藍隊成員只要站在推車旁邊就可以推動它,愈多人推,車子就跑得愈快。如果紅隊成員站在推車旁,則會阻止推車移動。如果推車停下後過了 30 秒都沒人來推,它會慢慢後退,退到藍隊的重生區、剛剛搶到的 checkpoint 或藍隊成員旁邊為止。推車也會為附近的玩家提供彈藥和回復生命值,速率跟等級一的補給器一樣。

Payload maps may or may not be split into multiple rounds. Some maps traditionally have one-way routes from the BLU side, sometimes closed off until a specific point is taken.

Some maps such as Gold Rush, Hoodoo and Thunder Mountain are split in three stages that BLU must advance through and win. Stages one and two have 2 checkpoints and stage three has 3 checkpoints (2 for Hoodoo), counting the final point as such. Badwater Basin and Upward maps have a single round with 4 checkpoints, counting the final point as such. Advancing the cart to the next checkpoint gives the BLU team extra time. Advancing it to the final point moves the map onto the next stage. When the cart reaches the final point on the final stage, the Payload explodes, killing anyone standing too close to it and destroys RED's base, symbolizing BLU's victory.

彈頭車競賽

Pipeline的第三關卡

不項標準的彈頭車地圖,彈頭車競賽中紅隊藍隊都必須推動彈頭車,沒有分哪一隊是防守方跟進攻方。想要獲勝,必須比敵隊更快的把彈頭車推到終點,同時也必須妨礙敵方進行推車。跟一般彈頭車模式一樣,越多人一起推速度越快,而且只要有敵隊玩家碰到彈頭車就會停止移動。彈頭車就相當於等級一的工程師補給器,可以回復推車玩家(和偽裝間諜)的生命值和彈藥。

跟一般彈頭車模式最大的不同,就在於彈頭車不會後退,而且沒時間限制。直到有一隊成功推到終點才會結束這回合。然而,如果推到斜坡時沒有人繼續推,那麼彈頭車將會後退,退到斜坡的最底部才停止。在斜坡的路徑上會顯示倒退箭頭的長條圖,代表那是斜坡路段。

彈頭車競賽模式沒有特別限定是單一關卡地圖或多重關卡地圖。Pipeline 跟 Nightfall 地圖都是三個關卡,而 Hightower 地圖只有一個關卡。贏的那一方將會在下一關卡開始時獲得彈頭車多推進兩小格的獎勵(從起點的地方稍為推進)。

策略

主條目: 社群彈頭車策略
主條目: 社群彈頭車競賽策略

地圖

主條目: 地圖列表

彈頭車

彈頭車地圖都是 pl_ 開頭的;社群地圖以 "引號" 標示。

名稱 圖片 檔名
Badwater Basin 160px pl_badwater
"Frontier" Pl frontier.jpg pl_frontier_final
Gold Rush Goldrush.jpg pl_goldrush
"Hoodoo" 160px pl_hoodoo_final
Thunder Mountain PL Thunder Mountain.png pl_thundermountain
Upward Engineer Update Upward.png pl_upward
Barnblitz Barnblitz.PNG pl_barnblitz


彈頭車競賽

彈頭車競賽的地圖都是 plr_ 開頭;社群地圖以 "引號" 表示。

名稱 圖片 檔案名
Hightower Engineer Update Hightower.png plr_hightower
"Nightfall" Nightfall stage2.png plr_nightfall_final
Pipeline Pipeline.jpg plr_pipeline

推車

推車是彈頭車和彈頭車競賽的關鍵所在。

推車有一條軌道,攻擊方要努力沿著軌道推動它,防守方則要阻止它。攻擊方只要站在推車旁邊就可以推動它,人愈多就推得愈快(但是有上限),防守方的人靠近車子則可以擋住它。如果建築物擋到車子,建築物會被車子摧毀。對攻擊方而言,推車就像會移動的等級一補給器,但推車有無限的彈藥和金屬。

被推到上坡的推車只要一沒人推就會開始下滑,如果是下坡,不管多久沒人推都不會後退。工程師更新後推車有了發光的輪廓,可以透過牆壁看到推車的位置。

彈頭車

In Payload mode, BLU must push a cart through a series of checkpoints and into RED's base within a certain amount of time. Reaching a checkpoint adds time to the timer. If no BLU player pushes the cart after 30 seconds have passed, the cart will start moving backwards slowly until it reaches a checkpoint/BLU spawn or a BLU player stands next to it again. If the cart is not moving backwards when time runs out, Overtime will occur, which gives the attacking team five seconds to move the bomb, or they lose. The timer resets each time the cart is touched.

彈頭車競賽

In Payload Race mode, both teams are issued with a cart. The teams must simultaneously push their cart through enemy territory while preventing the enemy team from doing the same. Unlike Payload mode, the cart will not move backwards after any length of time (unless it is on a downward slope) and there is no time limit; the map only ends when one team successfully pushes their cart to the finish point. Payload Race maps tend to use rolling slopes much more than standard Payload ones. During Overtime, both carts will automatically move forward slowly to prevent stalemates. Pushing one cart stops the other from moving forward by itself.

Lil' Chew Chew 彈頭車

在彈頭車地圖 Frontier 中,藍隊推動的是一種叫做"Lil' Chew-Chew"的特殊彈大型頭車,它有著從正面撞死人的能力,只要在該彈頭車前進時碰到它的嘴部(不論是故意或不小心)都會立即死亡。但相對的,要有直接撞死人的威力必須至少要有三個以上的人從後面推動它。車子後面的平台相當於補給器的能力,站上去可以補充彈藥跟生命值,不過,由於前面是被彈頭車的頭部擋住,所以在推動時看不見前面的道路。雖然平時碰到前面的嘴部不會受到傷害,但只要有人開始推動彈頭車,前面的嘴部撞到人就可造成傷害,而且會隨著推動人數越多而提升撞人的傷害力。另外,此彈頭車雖大,彈推動的判定範圍跟一般的彈頭車相同。

推車的速率

車速跟推車的人數(乘數)有關,目前所有地圖的車速都一樣。以下車速的單位是 HU/秒。
注意:如果推車人數超過 3 人,不管有多少人推都不會增加車速。

乘數 速度 百分比
(倒車) -9 -10%
x1 50 55%
x2 70 77%
x3 90 100%

tf2tactics.com 上關於車速的影片(2009年10月)

畫廊

推車

概念藝術

未使用的模型

The following models are present in the game files, however, remain unused.

相關成就

Leaderboard class scout.png 偵察兵

近身球
近身球
擊暈 50 名正在佔領控制點或推動彈頭車的敵人。


Leaderboard class soldier.png 火箭兵

漢堡之丘
漢堡之丘
防守控制點 30 次。


飆風部隊
飆風部隊
推動彈頭車 30 秒。


Leaderboard class demoman.png 爆破兵

英勇之心
英勇之心
防守控制點或彈頭車時殺死 25 名玩家。


防撞保險桿
防撞保險桿
引爆一發黏性炸彈,分三次殺死 3 名佔據或推動推車的敵人。


Leaderboard class heavy.png 重裝兵

王者普希金
王者普希金
彈頭車地圖中取得 50 個據點。


史達林專車
史達林專車
阻擋敵方移動彈頭車 25 次。


Leaderboard class engineer.png 工程師

無主之地
無主之地
步哨防禦槍殺死正要佔領據點的 25 名敵方玩家。


Leaderboard class spy.png 間諜

安全了嗎?
安全了嗎?
背刺 50 名想要佔領控制點的敵人。


更新紀錄

April 29, 2008 Patch (Gold Rush Update)

  • Added the Payload gametype
  • Added Gold Rush map

August 19, 2008 Patch (A Heavy Update)

  • Added Badwater Basin
  • Added proper handling of cart blocking recognition to Payload maps

June 3, 2011 Patch

  • Added new community contributed Payload Cart response rules for Sniper.

錯誤

The cart spinning bug.
  • Certain voice lines such as the "Help!" command mentioning Control Points play when near the Payload cart.
  • If a RED Spy is disguised as a BLU enemy class in a Payload map, he may sometimes say quotes about stopping the Payload bomb, or vice versa. This can be used to distinguish disguised Spies.
  • The cart may some times randomly spin vertically.
  • The capture progress HUD sometimes does not report how many players are pushing the cart. It may also display the cart as being blocked when it is not.
  • Dying to the Payload cart explosion causes the deathcam to focus on an specific point of the map while displaying the name of an opponent, even if no enemy was involved in the player's death.


相關細節

Concept drawing depicting a different style of cart.
  • The default Payload takes the shape of a "Fat Man" implosion-style plutonium Atomic Bomb. This type of bomb was dropped over Nagasaki, Japan on August 9th, 1945 at 11:02 JST.
  • Originally, an Engineer could upgrade the Dispenser on the cart, allowing it to give increased healing, ammo and metal. This has since been fixed.
  • Hoodoo uses a different cart model. The map description reveals the cart to be carrying a 'dirty bomb'; a nuclear explosive consisting of little more than radioactive material strapped to conventional explosives, such as TNT.
  • On all of the carts, there is a Heavy quote written into the paintwork:
    • The default cart bears the words "Cry some more" scratched into the paintwork.
    • The Hoodoo cart has the words "So much blood!" painted in white on the front-most barrel and the word "Bonk" written in dust underneath one of the straps (likely by the Scout).
    • Li'l Chew-Chew bears the words "All of you are dead!" scratched into the paintwork in front of the smoke stack.