Strange
Strange quality is an item quality commonly used on weapons found from unlocking Mann Co. Supply Crates of certain series. Introduced in the Über Update on June 23, 2011 Patch, Strange weapons track kills and record them as an item attribute, allowing the count to be viewed by players. The weapon is then awarded a rank as the recorded count increases, with the rank affixed to the beginning of the item's name. Some Strange weapons track another action instead of kills, such as kill assists (see Notes below for exceptions). Additionally, some weapons have a second count to track other associated actions, such as Sentry Gun kills; however, the secondary count does not contribute toward rank progress. Each time the player achieves a new rank, it is announced to all players on the server with a message in the chat box; A notification pop-up also appears only for the player the weapon belongs to.
The Spirit Of Giving is an all-class miscellaneous item with the Strange quality, introduced during the Australian Christmas 2011 event. It tracks and ranks up based on gifts given with the Secret Saxton and Pile o' Gifts items. Uniquely, it has its own list of ranks, with lower thresholds between them. In its initial state, it does not display the Strange prefix, but does retain the text coloring. All players were awarded the Spirit Of Giving along with a Secret Saxton to all premium players at the time of the update. The update also introduced Festive weapons: reskins of a number of Stock weapons, braided with flickering Christmas lights. Festive weapons could be obtained in either Strange or Unique quality.
The hexadecimal color code for Strange items is #CF6A32.
Ranks
Strange weapon ranks
All Strange weapons start with an initial prefix of Strange, however this is not a rank itself. Trading a Strange weapon will cause its counter to reset to zero and its prefix to reset to Strange, unless Gift Wrap is used.
Rank | Kills | Name |
---|---|---|
0 | 0 | Strange |
1 | 10 | Unremarkable |
2 | 25 | Scarcely Lethal |
3 | 45 | Mildly Menacing |
4 | 70 | Somewhat Threatening |
5 | 100 | Uncharitable |
6 | 135 | Notably Dangerous |
7 | 175 | Sufficiently Lethal |
8 | 225 | Truly Feared |
9 | 275 | Spectacularly Lethal |
10 | 350 | Gore-Spattered |
11 | 500 | Wicked Nasty |
12 | 750 | Positively Inhumane |
13 | 999 | Totally Ordinary |
14 | 1000 | Face-Melting |
15 | 1500 | Rage-Inducing |
16 | 2500 | Server-Clearing |
17 | 5000 | Epic |
18 | 7500 | Legendary |
19 | 7616 | Australian |
20 | 8500 | Hale's Own |
Spirit Of Giving ranks
Rank | Gifts Given | Name |
---|---|---|
0 | 0 | The |
1 | 1 | The Baseline Benefactor's |
2 | 3 | The Competent Contributor's |
3 | 7 | The Adequate Altruist's |
4 | 12 | The Satisfactory Santa's |
5 | 20 | The Sufficient Samaritan's |
6 | 28 | The Distinguished Donator's |
7 | 37 | The Dynamic Do-Gooder's |
8 | 47 | The Consumate Contributor's |
9 | 57 | The Baron of Bequeathment's |
10 | 68 | The Lord of Largesse's |
11 | 79 | The Chieftain of Charity's |
12 | 91 | The Generalissimo of Generosity's |
13 | 104 | The Bigshot Benefactor's |
14 | 120 | The Caesar of Pleasers' |
15 | 138 | The First-Class Philanthropist's |
16 | 158 | The Humanitarian Hotshot's |
17 | 179 | The Selfless Samaritan's |
18 | 210 | The Uber-Altruist's |
19 | 250 | Saxton's Own |
Notes
- The following Strange items do not track kills, instead:
- Mad Milk and Jarate tracks and ranks up based on the number of coated enemies, or "Sodden Victims".
- The Wrench, Gunslinger, and Jag track Sentry Gun kills, whether Wrangled or not, and standard melee kills, and rank up based on Sentry Gun kills.
- The Southern Hospitality only tracks standard melee kills.
- The Medi Gun, Quick-Fix, and Kritzkrieg track ÜberCharges and kill assists;
- The Medi Gun and Quick-Fix rank up based on ÜberCharges deployed.
- The Kritzkrieg ranks up based on kill assists.
- The Razorback tracks and ranks up based on the number of Spies shocked by backstabbing it, or "Spies Shocked".
- The Dead Ringer tracks and ranks up based on number of feigned deaths.
- Killing a teammate while friendly fire is enabled will increase your kill total with that weapon by one, as though it were a normal kill.
- The following actions do not increase the total kill count:
- Activating the Cloak of a Spy who is using the Dead Ringer.
- Any action involving bots.
- Killing yourself with a Strange weapon.
- Killing an enemy with a compression blast.
- Killing an enemy with a taunt. But Fencing kills will still increase the total kill count.
- Kills are counted together for classes that share the same Strange weapon.
- Using a Name Tag will change the name of the Strange weapon, but the weapon will still retain its rank and counter. Its current rank is displayed under the name of the weapon in light grey text.
Bugs
- Counters do not update in-game when you inspect another player's Strange weapon on the Deathcam.
- If a Strange weapon goes up a rank, it will appear to have the original rank prefix when switching weapons until the player respawns.
- The Eyelander levels up only on kills, rather than total heads collected. Therefore killing someone with heads, such as another Demoman with the Eyelander (and all variants) or a Sniper with the Bazaar Bargain will only yield one kill.
- Killing yourself with the Wrangler while having one of Strange Wrenches equipped increases the counter.
List of Strange items
Template:Strange quality table
Update history
- [Undocumented] Added Strange qualities.
- [Undocumented] Added Strange variants of the Chargin' Targe, Grenade Launcher, Stickybomb Launcher, Eyelander, Rocket Launcher, Pain Train, Shotgun, Direct Hit, Gloves of Running Urgently, Minigun, and Natascha.
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
July 12, 2011 Patch [Item schema update]
- Added Strange variants of the Sandman, Pistol, Scattergun, Boston Basher, Ambassador, Conniver's Kunai, Knife, Revolver, Flamethrower, Flare Gun, Powerjack, and Backburner.
- [Undocumented] Added Strange variants of the Syringe Gun, Crusader's Crossbow, Bonesaw, Medi Gun, Sniper Rifle, Sydney Sleeper, Bushwacka, Jarate, Frontier Justice, Jag, and Wrench.
- Updated the Strange quality color from RGB [205, 155, 29] (#CD9B1D) to RGB [207, 106, 50] (#CF6A32).
- [Undocumented] Added Strange variants of the Axtinguisher, Black Box, and Razorback.
- [Undocumented] Added a "Spies Shocked" attribute for the Strange Razorback.
- [Undocumented] Added a "Heads Taken" attribute for the Strange Eyelander.
- When sorting the backpack, otherwise-equivalent items will sort by strange weapon rank and crate series number if possible.
- When selecting items from the loadout, weapons with different kill eater ranks will all show up.
- [Undocumented] Added Strange variants of the Ullapool Caber, Kritzkrieg, Holy Mackerel, Gunslinger, Machina, Mad Milk, Half-Zatoichi, Fists, and Degreaser.
- [Undocumented] Strange weapon ranking notifications no longer appear as a toast popup on screen.
- [Undocumented] Added Strange variants of the Brass Beast, Übersaw, L'Etranger, and Equalizer.
- [Undocumented] Added Strange variants of the Your Eternal Reward, Family Business, Soda Popper, Amputator, Reserve Shooter, Atomizer, Southern Hospitality, and Scottish Resistance.
- Added Festive weapons with the Strange quality attached.
- [Undocumented] Strange weapon level up alerts re-added for the player whose weapon leveled up.
- The Spirit Of Giving was added to the game.
- Fixed some cases where strange Ullapool Cabers and Wrenches would fail to correctly count kills.
- [Undocumented] Added Strange variants of the Bazaar Bargain, Big Earner, Blutsauger, and Liberty Launcher.
- [Undocumented] Added Strange variants of the SMG, Killing Gloves of Boxing, Quick-Fix, and Dead Ringer.
- [Undocumented] Added Strange variants of the Loch-n-Load and Overdose.
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