User contributions
- 16:48, 17 April 2021 (diff | hist) . . (-76) . . Atomizer (→Bugs: Rarely, the triple jump will fail to deploy on a fence and other objects.)
- 16:44, 17 April 2021 (diff | hist) . . (-120) . . Sandman (→Bugs: Removed "In certain instances where the ball recharge meter is full and the Scout holds the ball ready, it cannot be launched." This is a completely useless "bug" as there is no identifiable info. What "instances"?)
- 16:41, 17 April 2021 (diff | hist) . . (-12) . . Pretty Boy's Pocket Pistol (Removed "The attributes are still listed as When weapon is active, despite all the attributes only occurring when the weapon is active." as this is not a bug) (Tag: Undo)
- 16:38, 17 April 2021 (diff | hist) . . (-191) . . m Pretty Boy's Pocket Pistol (→Bugs: This isn't a bug, it's at best Trivia.)
- 21:21, 14 September 2020 (diff | hist) . . (+132) . . Dalokohs Bar
- 15:20, 14 September 2020 (diff | hist) . . (-101) . . Fists of Steel (Removed my own formatting mistake)
- 15:18, 14 September 2020 (diff | hist) . . (+102) . . Fists of Steel (Added module showing overheal numbers)
- 15:14, 14 September 2020 (diff | hist) . . (-87) . . Dalokohs Bar (Removed inaccurate statement which claimed the Dalokohs Bar could overheal full health heavies.)
- 14:42, 14 September 2020 (diff | hist) . . (+119) . . N User:Merc at Arms (Created page with "YouTuber, player, AVL Intern at Church of the Highlands. Been using the wiki for a while, just made my account though.") (current)
- 14:15, 14 September 2020 (diff | hist) . . (+127) . . Minigun (Previously there was no information about the damage penalty in this article.)