User contributions
- 16:29, 9 August 2023 (diff | hist) . . (+373) . . Talk:Cheating
- 12:15, 11 July 2023 (diff | hist) . . (-156) . . Cheating ('Anti-Resolver' falls under Anti-Aim)
- 14:23, 10 September 2022 (diff | hist) . . (-18) . . Cheating (Undo edit by GrampaSwood (Talk) (3254489)) (Tag: Undo)
- 02:26, 29 May 2022 (diff | hist) . . (+1) . . Cheating (→Bots: specification)
- 00:01, 13 April 2022 (diff | hist) . . (+256) . . Talk:Cheating (→Community anti-cheats: new section)
- 23:56, 12 April 2022 (diff | hist) . . (+66) . . Cheating
- 23:20, 9 April 2022 (diff | hist) . . (-15) . . Cheating (→Crit Bucket Manipulation: Replaced with a common naming)
- 14:06, 28 September 2021 (diff | hist) . . (-160) . . m Cheating (Roll anti aim has never existed in TF2)
- 14:03, 28 September 2021 (diff | hist) . . (-109) . . m Cheating (psilent has nothing to do with choking)
- 13:58, 28 September 2021 (diff | hist) . . (-107) . . Cheating (engine_no_focus_sleep is a cvar, not a cheat)
- 23:59, 3 September 2021 (diff | hist) . . (-233) . . Cheating (→Working Cheats: Refer to exploits (reverse schroedinger's crouch))
- 09:24, 1 September 2021 (diff | hist) . . (-102) . . Cheating (→Airstuck: Airstuck doesn't choke)
- 09:16, 1 September 2021 (diff | hist) . . (-134) . . Cheating (Undo edit by Electro spaz (Talk) (3027760) Refer to seed prediction) (Tag: Undo)
- 09:06, 1 September 2021 (diff | hist) . . (-88) . . Cheating (Undo edit by Electro spaz (Talk) (3027791)) (Tag: Undo)
- 13:06, 30 August 2021 (diff | hist) . . (+126) . . Cheating
- 13:04, 30 August 2021 (diff | hist) . . (-851) . . Cheating (Undo edit by Afsbsaagaga (Talk) (3025934) Doubletap is already included under tickbase manipulation, circle strafers don't work in tf2) (Tag: Undo)
- 13:03, 30 August 2021 (diff | hist) . . (+121) . . Cheating (→Working Cheats: Moved directional autostrafer)
- 11:55, 27 August 2021 (diff | hist) . . (+2) . . Cheating (→Working Cheats)
- 11:52, 27 August 2021 (diff | hist) . . (0) . . Cheating (→Working Cheats: Made anti-aim section more coherent)
- 11:41, 27 August 2021 (diff | hist) . . (-173) . . Cheating (→Patched Cheats: Fakeduck was never a thing, fixed speedhack section)
- 11:30, 27 August 2021 (diff | hist) . . (0) . . Cheating (→Backtrack)
- 12:13, 20 July 2021 (diff | hist) . . (-68) . . m Cheating (→Warp/Tickbase Manipulation)
- 16:32, 8 January 2021 (diff | hist) . . (+178) . . Talk:Baby Face's Blaster (→Breaking lag comp)
- 11:10, 8 January 2021 (diff | hist) . . (+259) . . Talk:Baby Face's Blaster (→Breaking lag comp)
- 11:05, 8 January 2021 (diff | hist) . . (+337) . . Talk:Baby Face's Blaster (→Breaking lag comp)
- 23:22, 7 January 2021 (diff | hist) . . (+250) . . Talk:Baby Face's Blaster (→Outrun the hitbox?)
- 14:47, 7 January 2021 (diff | hist) . . (+452) . . Talk:Baby Face's Blaster (→Outrun the hitbox?)
- 01:43, 7 January 2021 (diff | hist) . . (+6) . . Talk:Baby Face's Blaster (→Outrun the hitbox?)
- 01:41, 7 January 2021 (diff | hist) . . (+846) . . Talk:Baby Face's Blaster (→Outrun the hitbox?)
- 22:31, 6 January 2021 (diff | hist) . . (-25) . . Baby Face's Blaster
- 22:30, 6 January 2021 (diff | hist) . . (+144) . . Baby Face's Blaster (Undo edit by Gabrielwoj proof this has not yet been patched can be found at game/server/player_lagcompensation.cpp line 173, players are able to break lag comp with higher latencies and pakcet loss.) (Tag: Undo)
- 15:33, 1 January 2021 (diff | hist) . . (+12) . . m Cheating (Made punctuation more consistent, reorganised speedhack section and other small changes)
- 14:09, 1 January 2021 (diff | hist) . . (+317) . . Cheating (Enumerate changes made to text chat)
- 20:02, 31 December 2020 (diff | hist) . . (+505) . . Talk:Cheating (→Bot Strategy?)
- 12:55, 20 December 2020 (diff | hist) . . (+140) . . Cheating (→Silent Aim: reorganised description to avoid confusion.)
- 13:19, 16 December 2020 (diff | hist) . . (+12) . . Cheating (→Warp/Tickbase Manipulation)
- 12:29, 16 December 2020 (diff | hist) . . (+626) . . Cheating (→Working Cheats)
- 13:03, 27 September 2020 (diff | hist) . . (-28) . . m Cheating (TF2 matchmaking runs on 66 ticks (200/3s).)