259 templates missing Chinese (Simplified) translation

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Pages missing in Chinese (Simplified) (zh-hans – 中文(简体)‎): 259 in total. Data as of 01:46, 20 November 2024 (GMT).

See also

List

  1. Template:Backpack item has 39060 uses and is missing 1 translation
    Line 120: [[Limited Quantity
  2. Template:Achievement has 7099 uses and is missing 1 translation
    Line 288: Unachievable
  3. Template:Map infobox has 3419 uses and is missing 1 translation
    Line 844: Loading screen photos.
  4. Template:Canbeusedwithpart has 2816 uses and is missing 3 translations
    Line 3: This part cannot be used on this item.
    Line 19: This part could previously be used with this item.
    Line 32: This part can be used on this item.
  5. Template:Competitive Nav has 1085 uses and is missing 1 translation
    Line 54: PASS Time
  6. Template:Community Events Nav has 379 uses and is missing 4 translations
    Line 363: BlapBash
    Line 404: Hugs.tf
    Line 415: Jingle Jam
    Line 440: Rally Call
  7. Template:Class health pack and overheal table has 326 uses and is missing 1 translation
    Line 6
  8. Template:Mapping Nav has 325 uses and is missing 1 translation
    Line 386: VScript
  9. Template:ClassicWeaponsNav has 320 uses and is missing 1 translation
    Line 179: Special
  10. Template:Community strategy stub has 181 uses and is missing 4 translations
    Line 6: Sun Tzu's got nothing on us!
    Line 17: '''This is a [[:Category:Community strategy stubs
    Line 27: You can help the Team Fortress Wiki [[Team Fortress Wiki:Community Strategy
    Line 38: '''''Notes''''':
  11. Template:Overheal tool has 178 uses and is missing 1 translation
    Line 1: /
  12. Template:Cite web has 173 uses and is missing 1 translation
    Line 90
  13. Template:Competitive Class Nav has 98 uses and is missing 4 translations
    Line 9: [[:Category:Classes (competitive)
    Line 24: [[Standard competitive lineup#Core Classes
    Line 39: [[Standard competitive lineup#Default Classes
    Line 54: [[Standard competitive lineup#Situational Classes
  14. Template:Class strategy (Classic) has 88 uses and is missing 1 translation
    Line 115: Anti-class strategy
  15. Template:ClassicMedicNav has 67 uses and is missing 1 translation
    Line 31: Concussion jumping
  16. Template:Strange Sapper ranks has 64 uses and is missing 1 translation
    Line 94: The game schema shows a 21st rank with a requirement of 3,000 kills, however, the rank does not have a name.
  17. Template:Decorated collection table has 58 uses and is missing 29 translations
    Line 10
    Line 25
    Line 41
    Line 57
    Line 73
    Line 89
    Line 105
    Line 121
    Line 137
    Line 153
    Line 169
    Line 185
    Line 201
    Line 217
    Line 233
    Line 249
    Line 265
    Line 281
    Line 297
    Line 313
    Line 329
    Line 345
    Line 361
    Line 377
    Line 393
    Line 409
    Line 425
    Line 441
    Line 457
  18. Template:Strange Invis Watch ranks has 42 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 200,000 seconds, however, the rank does not have a name.
  19. Template:Mann Co Sub Pages Nav has 40 uses and is missing 4 translations
    Line 6: Mann Co. Store
    Line 22: Pricelist
    Line 38: Previously purchasable items
    Line 53: Non-purchasable items
  20. Template:Spirit Of Giving ranks has 37 uses and is missing 1 translation
    Line 91: The game schema shows a 20th rank with a requirement of 10,000 gifts given, however, the rank does not have a name.
  21. Template:Strange Holiday Punch ranks has 37 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  22. Template:Strange Mantreads ranks has 34 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 1,000 kills, however, the rank does not have a name.
  23. Template:Gun Mettle Update Unusual effects has 31 uses and is missing 1 translation
    Line 28: Removed from all Unusual pools
  24. Template:Strange Razorback ranks has 27 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  25. Template:Class weapons table scout melee has 23 uses and is missing 1 translation
    Line 218
  26. Template:Demoman strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Demoman Strange quality items
    Line 559: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 578: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 593: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 606: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 616: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Demo Crate
    Line 626: Available from unboxing the [[Unlocked Cosmetic Crate Demo]].
    Line 634: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  27. Template:Engineer strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Engineer Strange quality items
    Line 622: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 641: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 656: The [[Pomson 6000]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Pomson 6000 Strangifier]], which can be found inside Crate #60.
    Line 669: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 680: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Engineer Crate
    Line 691: Available from unboxing the [[Unlocked Cosmetic Crate Engineer]]
    Line 700: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  28. Template:Heavy strange quality table has 23 uses and is missing 9 translations
    Line 3: Possible Heavy Strange quality items
    Line 563: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 583: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 599: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 613: Obtained from the [[Bread Box]]. [[crafting
    Line 625: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 636: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Heavy Crate
    Line 647: Available from unboxing the [[Unlocked Cosmetic Crate Heavy]].
    Line 657: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  29. Template:List of tournament medals has 23 uses and is missing 1052 translations
    Line 210: Awarded to first-place finishers of AsiaFortress Invite.
    Line 218: Awarded to second-place finishers of AsiaFortress Invite.
    Line 226: Awarded to third-place finishers of AsiaFortress Invite.
    Line 234: Awarded to participants in AsiaFortress Invite.
    Line 242: Awarded to participants in the qualifiers of AsiaFortress Invite.
    Line 259: Awarded to the winners of AsiaFortress International's test season.
    Line 475: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
    Line 483: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
    Line 491: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
    Line 499: Awarded to participants in Brazil Fortress 6v6 tournaments.
    Line 516: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
    Line 524: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 532: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 540: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 548: Awarded to participants in Brazil Fortress Halloween tournaments.
    Line 556: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
    Line 573: Awarded to first-place finishers in Brazil Fortress Jump Cups.
    Line 581: Awarded to second-place finishers in Brazil Fortress Jump Cups.
    Line 589: Awarded to third-place finishers in Brazil Fortress Jump Cups.
    Line 597: Awarded to participants in Brazil Fortress Jump Cups.
    Line 605: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
    Line 622: Awarded to first-place finishers in Cap that Cup tournaments.
    Line 630: Awarded to second-place finishers in Cap that Cup tournaments.
    Line 638: Awarded to third-place finishers in Cap that Cup tournaments.
    Line 646: Awarded to participants in Cap that Cup tournaments.
    Line 654: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
    Line 672: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 680: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 688: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 696: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 703: CappingTV Summer Brawl 1st Place
    Line 710: Awarded to first-place finishers in the CappingTV Summer Brawl.
    Line 717: CappingTV Summer Brawl 2nd Place
    Line 723: Awarded to second-place finishers in the CappingTV Summer Brawl.
    Line 730: CappingTV Summer Brawl 3rd Place
    Line 736: Awarded to third-place finishers in the CappingTV Summer Brawl.
    Line 743: CappingTV Summer Brawl Participant
    Line 749: Awarded to participants in the CappingTV Summer Brawl.
    Line 764: CappingTV PASS Time Championship 1st Place
    Line 771: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
    Line 778: CappingTV PASS Time Championship 2nd Place
    Line 784: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
    Line 791: CappingTV PASS Time Championship 3rd Place
    Line 797: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
    Line 804: CappingTV PASS Time Championship Participant
    Line 810: Awarded to participants in CappingTV PASS Time Championship tournaments.
    Line 828: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 836: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 843: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 850: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 866: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 874: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 881: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 888: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 904: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
    Line 912: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 919: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 926: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
    Line 942: Awarded to first-place finishers in Classic MGE Cups.
    Line 950: Awarded to second-place finishers in Classic MGE Cups.
    Line 958: Awarded to third-place finishers in Classic MGE Cups.
    Line 966: Awarded to participants in Classic MGE Cups.
    Line 974: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
    Line 989: Copenhagen Games 1st Place
    Line 996: Awarded to first-place finishers in the Copenhagen Games.
    Line 1003: Copenhagen Games 2nd Place
    Line 1009: Awarded to second-place finishers in the Copenhagen Games.
    Line 1016: Copenhagen Games 3rd Place
    Line 1022: Awarded to third-place finishers in the Copenhagen Games.
    Line 1029: Copenhagen Games Participant
    Line 1035: Awarded to participants in the Copenhagen Games.
    Line 1042: Copenhagen Games Staff
    Line 1048: Awarded to staff members of the Copenhagen Games.
    Line 1055: Copenhagen Games 6v6 1st Place
    Line 1062: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1069: Copenhagen Games 6v6 2nd Place
    Line 1075: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1082: Copenhagen Games 6v6 3rd Place
    Line 1088: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1095: Copenhagen Games Highlander 1st Place
    Line 1101: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
    Line 1108: Copenhagen Games Highlander 2nd Place
    Line 1114: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
    Line 1121: Copenhagen Games Highlander 3rd Place
    Line 1127: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
    Line 1134: Copenhagen Games Participant
    Line 1140: Awarded to participants in all events during the Copenhagen Games.
    Line 1147: Copenhagen Games Staff
    Line 1153: Awarded to staff members of the Copenhagen Games.
    Line 1170: Awarded to first-place finishers in CustomLander TF2 tournaments.
    Line 1177: Awarded to second-place finishers in CustomLander TF2 tournaments.
    Line 1184: Awarded to third-place finishers in CustomLander TF2 tournaments.
    Line 1191: Awarded to participants in CustomLander TF2 tournaments.
    Line 1198: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
    Line 1214: Awarded to first-place finishers in DeutschLAN tournaments.
    Line 1221: Awarded to second-place finishers in DeutschLAN tournaments.
    Line 1228: Awarded to third-place finishers in DeutschLAN tournaments.
    Line 1235: Awarded to participants in DeutschLAN tournaments.
    Line 1242: Awarded to valuable contributors to DeutschLAN tournaments.
    Line 1258: Awarded to participants in EdgeGamers UltiDuo tournaments.
    Line 1274: Awarded to first-place finishers in Electronic Sports League tournaments.
    Line 1281: Awarded to second-place finishers in Electronic Sports League tournaments.
    Line 1288: Awarded to third-place finishers in Electronic Sports League tournaments.
    Line 1295: Awarded to participants in Electronic Sports League tournaments.
    Line 1311: Awarded to first-place finishers in ESA Rewind 2017.
    Line 1319: Awarded to second-place finishers in ESA Rewind 2017.
    Line 1326: Awarded to third-place finishers in ESA Rewind 2017.
    Line 1333: Awarded to participants in ESA Rewind 2017.
    Line 1341: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
    Line 1348: Awarded to participants in ESA Rewind II.
    Line 1355: Awarded for donations to the ESA Rewind II prize pool.
    Line 1375: Awarded to first-place finishers in ESEA 6s Invite tournaments.
    Line 1382: Awarded to second-place finishers in ESEA 6s Invite tournaments.
    Line 1389: Awarded to third-place finishers in ESEA 6s Invite tournaments.
    Line 1396: Awarded to participants in ESEA 6s Invite tournaments.
    Line 1412: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
    Line 1428: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
    Line 1435: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
    Line 1442: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
    Line 1449: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
    Line 1456: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
    Line 1471: ETF2L 6v6 Premiership Gold Medal
    Line 1477: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1483: ETF2L 6v6 Premiership Silver Medal
    Line 1488: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1494: ETF2L 6v6 Premiership Bronze Medal
    Line 1499: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1505: ETF2L 6v6 Group Winner
    Line 1510: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
    Line 1516: ETF2L 6v6 Participation Medal
    Line 1521: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1527: ETF2L 6v6 Gold Medal
    Line 1533: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1539: ETF2L 6v6 Silver Medal
    Line 1544: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1550: ETF2L 6v6 Bronze Medal
    Line 1555: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1561: ETF2L 6v6 Group Winner
    Line 1566: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
    Line 1572: ETF2L 6v6 Participation Medal
    Line 1577: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1583: ETF2L 6v6 Gold Medal
    Line 1589: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1595: ETF2L 6v6 Silver Medal
    Line 1600: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1606: ETF2L 6v6 Bronze Medal
    Line 1611: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1617: ETF2L 6v6 Playoff Medal
    Line 1622: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
    Line 1628: ETF2L 6v6 Participation Medal
    Line 1633: Awarded to participants in ETF2L 6v6 tournaments.
    Line 1649: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1656: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1663: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1670: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
    Line 1686: Awarded to first-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1693: Awarded to second-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1700: Awarded to third-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1707: Awarded to participants in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1713: ETF2L Highlander Gold Medal
    Line 1719: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1725: ETF2L Highlander Silver Medal
    Line 1730: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1736: ETF2L Highlander Bronze Medal
    Line 1741: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1747: ETF2L Highlander Group Winner
    Line 1752: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1758: ETF2L Highlander Participation Medal
    Line 1763: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1769: ETF2L Highlander Gold Medal
    Line 1775: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1781: ETF2L Highlander Silver Medal
    Line 1786: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1792: ETF2L Highlander Bronze Medal
    Line 1797: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1803: ETF2L Highlander Group Winner
    Line 1808: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1814: ETF2L Highlander Participation Medal
    Line 1819: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1825: ETF2L Highlander Gold Medal
    Line 1831: Awarded to first-place finishers in ETF2L Highlander tournaments.
    Line 1837: ETF2L Highlander Silver Medal
    Line 1842: Awarded to second-place finishers in ETF2L Highlander tournaments.
    Line 1848: ETF2L Highlander Bronze Medal
    Line 1853: Awarded to third-place finishers in ETF2L Highlander tournaments.
    Line 1859: ETF2L Highlander Playoff Medal
    Line 1864: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
    Line 1870: ETF2L Highlander Participation Medal
    Line 1875: Awarded to participants in ETF2L Highlander tournaments.
    Line 1891: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
    Line 1898: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
    Line 1905: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
    Line 1912: Awarded to participants in ETF2L Highlander Open tournaments.
    Line 1928: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
    Line 1944: Awarded to first-place finishers in EU Bball League tournaments.
    Line 1951: Awarded to second-place finishers in EU Bball League tournaments.
    Line 1958: Awarded to third-place finishers in EU Bball League tournaments.
    Line 1965: Awarded to participants in EU Bball League tournaments.
    Line 1972: Awarded to staff members of EU Bball League.
    Line 1988: Awarded to first-place finishers in Eu Mixes tournaments.
    Line 1995: Awarded to second-place finishers in Eu Mixes tournaments.
    Line 2002: Awarded to third-place finishers in Eu Mixes tournaments.
    Line 2009: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
    Line 2016: Awarded to participants in Eu Mixes tournaments.
    Line 2023: Awarded to staff members of Eu Mixes.
    Line 2039: Awarded to first-place finishers in EuroLander tournaments.
    Line 2046: Awarded to second-place finishers in EuroLander tournaments.
    Line 2053: Awarded to third-place finishers in EuroLander tournaments.
    Line 2060: Awarded to participants in EuroLander tournaments.
    Line 2067: Awarded to valuable contributors to EuroLander tournaments.
    Line 2295: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
    Line 2302: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
    Line 2309: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
    Line 2316: Awarded to participants in Fruit Mixes Highlander tournaments.
    Line 2323: Awarded to staff members of Fruit Mixes Highlander.
    Line 2339: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
    Line 2346: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
    Line 2353: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
    Line 2360: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
    Line 2409: Awarded to the winners of the Gette it Onne! tournament.
    Line 2416: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
    Line 2423: Awarded to participants in the Gette it Onne! tournament.
    Line 2430: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
    Line 2446: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2453: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2460: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2467: Awarded to participants in the Heals for Reals Ultiduo tournament.
    Line 2474: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
    Line 2490: Awarded to first-place finishers in HLMixes Showdown tournaments.
    Line 2497: Awarded to finalists in HLMixes Showdown tournaments.
    Line 2504: Awarded to participants in HLMixes Showdown tournaments.
    Line 2569: Awarded to participants in Hydro.tf tournaments.
    Line 2576: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
    Line 2592: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
    Line 2795: LBTF2 6v6 1st Place
    Line 2801: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2807: LBTF2 6v6 2nd Place
    Line 2812: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2818: LBTF2 6v6 3rd Place
    Line 2823: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2829: LBTF2 6v6 Participant
    Line 2834: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2840: LBTF2 6v6 1st Place
    Line 2846: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2852: LBTF2 6v6 2nd Place
    Line 2857: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2863: LBTF2 6v6 3rd Place
    Line 2868: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2874: LBTF2 6v6 Participant
    Line 2879: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2893: LBTF2 Highlander 1st Place
    Line 2899: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2905: LBTF2 Highlander 2nd Place
    Line 2910: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2916: LBTF2 Highlander 3rd Place
    Line 2921: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2927: LBTF2 Highlander Participant
    Line 2932: Awarded to participants in LBTF2 Highlander tournaments.
    Line 2938: LBTF2 Highlander 1st Place
    Line 2944: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2950: LBTF2 Highlander 2nd Place
    Line 2955: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2961: LBTF2 Highlander 3rd Place
    Line 2966: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2972: LBTF2 Highlander Participant
    Line 2977: Awarded to participants in LBTF2 Highlander tournaments.
    Line 3092: Awarded to the winners of National Heavy Boxing League tournaments.
    Line 3099: Awarded to second-place finishers in National Heavy Boxing League tournaments.
    Line 3106: Awarded to third-place finishers in National Heavy Boxing League tournaments.
    Line 3113: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
    Line 3120: Awarded to participants in National Heavy Boxing League tournaments.
    Line 3177: Awarded to first-place finishers in NewbiDuo Cups.
    Line 3184: Awarded to second-place finishers in NewbiDuo Cups.
    Line 3191: Awarded to third-place finishers in NewbiDuo Cups.
    Line 3198: Awarded to participants in NewbiDuo Cups.
    Line 3205: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
    Line 3221: Awarded to first-place finishers in Open Sniping League Cups.
    Line 3228: Awarded to second-place finishers in Open Sniping League Cups.
    Line 3235: Awarded to third-place finishers in Open Sniping League Cups.
    Line 3242: Awarded to participants in Open Sniping League Cups.
    Line 3259: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
    Line 3266: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
    Line 3273: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
    Line 3280: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
    Line 3296: Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3303: Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3310: Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3317: Awarded to participants in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3324: Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3331: Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3338: Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3345: Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3361: Awarded to first-place finishers in ozfortress Summer Cups.
    Line 3368: Awarded to second-place finishers in ozfortress Summer Cups.
    Line 3375: Awarded to third-place finishers in ozfortress Summer Cups.
    Line 3382: Awarded to participants in ozfortress Summer Cups.
    Line 3399: Awarded to the winners of Palaise tournaments.
    Line 3406: Awarded to runner-ups in Palaise tournaments.
    Line 3413: Awarded to participants in Palaise tournaments.
    Line 3429: Awarded to first-place finishers in PASS Time Federation tournaments.
    Line 3436: Awarded to second-place finishers in PASS Time Federation tournaments.
    Line 3443: Awarded to third-place finishers in PASS Time Federation tournaments.
    Line 3450: Awarded to participants in PASS Time Federation tournaments.
    Line 3457: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.
    Line 3473: Awarded to first-place finishers in the PASS Time Tournament.
    Line 3480: Awarded to second-place finishers in the PASS Time Tournament.
    Line 3487: Awarded to third-place finishers in the PASS Time Tournament.
    Line 3503: Awarded to participants in the Pubstars vs. Pros events.
    Line 3519: Awarded to first-place finishers in Pugiklander tournaments.
    Line 3526: Awarded to second-place finishers in Pugiklander tournaments.
    Line 3533: Awarded to third-place finishers in Pugiklander tournaments.
    Line 3540: Awarded to participants in Pugiklander tournaments.
    Line 3547: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
    Line 3563: Awarded to first-place finishers in the Premier Divison in PURE League tournaments.
    Line 3570: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
    Line 3577: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
    Line 3584: Awarded to first-place finishers in the Intermediate Divison in PURE League tournaments.
    Line 3591: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
    Line 3598: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
    Line 3605: Awarded to first-place finishers in the Open Divison in PURE League tournaments.
    Line 3612: Awarded to second-place finishers in the Open Division in PURE League tournaments.
    Line 3619: Awarded to third-place finishers in the Open Division in PURE League tournaments.
    Line 3626: Awarded to participants in all divisions in PURE League tournaments.
    Line 3642: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
    Line 3649: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
    Line 3656: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
    Line 3663: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
    Line 3671: Awarded to participants in the 2018 Rally Call Charity Tournament.
    Line 3678: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
    Line 3694: Awarded to first-place finishers in Rasslabyxa Cups.
    Line 3701: Awarded to second-place finishers in Rasslabyxa Cups.
    Line 3708: Awarded to third-place finishers in Rasslabyxa Cups.
    Line 3715: Awarded to participants in Rasslabyxa Cups.
    Line 3722: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
    Line 3738: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
    Line 3744: Ready Steady Pan Participant
    Line 3750: Awarded to participants during Season 2 of Ready Steady Pan.
    Line 3758: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
    Line 3765: Awarded to participants during Season 3 of Ready Steady Pan.
    Line 3772: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
    Line 3778: Ready Steady Pan Helper
    Line 3783: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
    Line 3791: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3798: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3805: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3813: Awarded to players who participated in Season 4 of Ready Steady Pan.
    Line 3820: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
    Line 3827: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
    Line 3844: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3851: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3858: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3865: Awarded to participants in the Invite Division during RGL.gg tournaments.
    Line 3872: Awarded to all players in the Advanced Division during RGL.gg tournaments.
    Line 3879: Awarded to all players in the Main Division during RGL.gg tournaments.
    Line 3886: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
    Line 3893: Awarded to all players in the Open Division during RGL.gg tournaments.
    Line 3909: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
    Line 3923: RGL.gg One Day Prolander Cup
    Line 3929: Awarded to participants in RGL.gg One Day Prolander Cups.
    Line 3935: RGL.gg One Day Prolander Cup - NA
    Line 3941: Awarded to participants in North American RGL.gg One Day Prolander Cups.
    Line 3948: Awarded to staff members of RGL.gg One Day Prolander Cup.
    Line 3964: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
    Line 3980: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
    Line 3987: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
    Line 3994: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
    Line 4001: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
    Line 4017: Awarded to first-place finishers during Respawn League tournaments.
    Line 4024: Awarded to second-place finishers during Respawn League tournaments.
    Line 4031: Awarded to third-place finishers during Respawn League tournaments.
    Line 4038: Awarded to participants during Respawn League tournaments.
    Line 4046: Awarded to all players during the first season of Respawn League's Highlander tournament.
    Line 4062: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 4069: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 4077: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
    Line 4084: Awarded to participants in the Ultiduo event during Retrospective 2.
    Line 4091: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
    Line 4098: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
    Line 4105: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
    Line 4112: Awarded to participants in the Arena Respawn event during Retrospective 2.
    Line 4119: Awarded to winners and finalists of the Highlander event during Retrospective 2.
    Line 4126: Awarded to participants in the Highlander event during Retrospective 2.
    Line 4133: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
    Line 4140: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
    Line 4147: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
    Line 4154: Awarded to participants in the 6v6 Senior event during Retrospective 2.
    Line 4161: Awarded to helpers who aided behind the scenes during Retrospective 2.
    Line 4177: Awarded to first-place finishers in RGB LAN tournaments.
    Line 4184: Awarded to second-place finishers in RGB LAN tournaments.
    Line 4191: Awarded to third-place finishers in RGB LAN tournaments.
    Line 4198: Awarded to participants in RGB LAN tournaments.
    Line 4206: Awarded to first-place finishers in RGB LAN tournaments.
    Line 4213: Awarded to second-place finishers in RGB LAN tournaments.
    Line 4220: Awarded to third-place finishers in RGB LAN tournaments.
    Line 4227: Awarded to participants in RGB LAN tournaments.
    Line 4243: Awarded to first-place finishers in Russian Highlander tournaments.
    Line 4250: Awarded to second-place finishers in Russian Highlander tournaments.
    Line 4257: Awarded to third-place finishers in Russian Highlander tournaments.
    Line 4264: Awarded to participants in Russian Highlander tournaments.
    Line 4271: Awarded to staff members of Russian Highlander.
    Line 4287: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4294: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4301: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4308: Awarded to participants in Sacred Scouts 6v6 tournaments.
    Line 4324: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4331: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4338: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4345: Awarded to participants in Snack's Summery Ultiduo Siesta.
    Line 4361: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
    Line 4368: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
    Line 4375: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
    Line 4382: Awarded to participants in South American Vanilla Fortress tournaments.
    Line 4389: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
    Line 4405: Awarded to first-place finishers in Streamer Cups.
    Line 4412: Awarded to second-place finishers in Streamer Cups.
    Line 4419: Awarded to third-place finishers in Streamer Cups.
    Line 4426: Awarded to participants in Streamer Cups.
    Line 4433: Awarded to staff members of Streamer Cup.
    Line 4449: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 4456: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 4463: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 4470: Awarded to participants in Team Fortress 2 Competitive League tournaments.
    Line 4477: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
    Line 4494: Awarded to first-place finishers Newbie Highlander Cups.
    Line 4501: Awarded to second-place finishers in Newbie Highlander Cups.
    Line 4508: Awarded to third-place finishers in Newbie Highlander Cups.
    Line 4515: Awarded to participants in Newbie Highlander Cups.
    Line 4531: Awarded to first-place finishers in Newbie Prolander Cups.
    Line 4538: Awarded to second-place finishers in Newbie Prolander Cups.
    Line 4545: Awarded to third-place finishers in Newbie Prolander Cups.
    Line 4552: Awarded to participants in Newbie Prolander Cups.
    Line 4568: Awarded to first-place finishers in TF2Connexion tournaments.
    Line 4575: Awarded to second-place finishers in TF2Connexion tournaments.
    Line 4582: Awarded to third-place finishers in TF2Connexion tournaments.
    Line 4589: Awarded to participants in TF2Connexion tournaments.
    Line 4605: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 4612: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 4619: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 4626: Awarded to participants in TFArena 6v6 Arena Mode Cups.
    Line 4633: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
    Line 4649: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
    Line 4656: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
    Line 4663: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
    Line 4670: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
    Line 4686: Awarded to participants in the Tumblr vs. Reddit matches.
    Line 4692: Tumblr Vs Reddit Participant
    Line 4709: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
    Line 4716: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
    Line 4723: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
    Line 4730: Awarded to participants in Ultimate Ultiduo tournaments.
    Line 4737: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
    Line 4753: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 4760: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 4767: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 4773: United Dodgeball League Participant
    Line 4778: Awarded to participants in United Dodgeball League tournaments.
    Line 4786: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 4793: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 4800: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 4806: United Dodgeball League Participant
    Line 4811: Awarded to participants in United Dodgeball League tournaments.
    Line 4819: Awarded to valuable contributors to United Dodgeball League tournaments.
    Line 4834: UGC 4vs4 Gold 1st Place
    Line 4840: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4846: UGC 4vs4 Gold 2nd Place
    Line 4851: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4857: UGC 4vs4 Gold 3rd Place
    Line 4862: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4868: UGC 4vs4 Gold Participant
    Line 4873: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4879: UGC 4vs4 Silver 1st Place
    Line 4884: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4890: UGC 4vs4 Silver 2nd Place
    Line 4895: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4901: UGC 4vs4 Silver 3rd Place
    Line 4906: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4912
    Line 4917: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4923: UGC 4vs4 Steel 1st Place
    Line 4929: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4935: UGC 4vs4 Steel 2nd Place
    Line 4940: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4946: UGC 4vs4 Steel 3rd Place
    Line 4951: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4957: UGC 4vs4 Steel Participant
    Line 4963: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4969: UGC 4vs4 Iron Division
    Line 4975: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
    Line 4981: UGC 4vs4 Gold 1st Place
    Line 4987: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4993: UGC 4vs4 Gold 2nd Place
    Line 4998: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5004: UGC 4vs4 Gold 3rd Place
    Line 5009: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5015: UGC 4vs4 Gold Participant
    Line 5020: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5026: UGC 4vs4 Silver 1st Place
    Line 5031: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5037: UGC 4vs4 Silver 2nd Place
    Line 5042: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5048: UGC 4vs4 Silver 3rd Place
    Line 5053: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5059: UGC 4vs4 Silver Participant
    Line 5064: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5070: UGC 4vs4 Steel Division
    Line 5075: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
    Line 5081: UGC 4vs4 Iron Division
    Line 5086: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
    Line 5092: UGC 4vs4 Gold 1st Place
    Line 5098: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5104: UGC 4vs4 Gold 2nd Place
    Line 5109: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5115: UGC 4vs4 Gold 3rd Place
    Line 5120: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5126: UGC 4vs4 Gold Participant
    Line 5131: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5137: UGC 4vs4 Silver 1st Place
    Line 5142: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5148: UGC 4vs4 Silver 2nd Place
    Line 5153: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5159: UGC 4vs4 Silver 3rd Place
    Line 5164: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5170: UGC 4vs4 Silver Participant
    Line 5175: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5181: UGC 4vs4 Steel Division
    Line 5186: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
    Line 5192: UGC 4vs4 Iron Division
    Line 5197: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
    Line 5203: UGC 4vs4 Gold 1st Place
    Line 5209: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5215: UGC 4vs4 Gold 2nd Place
    Line 5220: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5226: UGC 4vs4 Gold 3rd Place
    Line 5231: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5237: UGC 4vs4 Gold Participant
    Line 5242: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5248: UGC 4vs4 Silver Division
    Line 5253: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
    Line 5259: UGC 4vs4 Steel Division
    Line 5264: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
    Line 5270: UGC 4vs4 Gold 1st Place
    Line 5276: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 5282: UGC 4vs4 Gold 2nd Place
    Line 5287: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 5293: UGC 4vs4 Gold 3rd Place
    Line 5298: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 5304: UGC 4vs4 Gold Participant
    Line 5309: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 5315: UGC 4vs4 Silver Division
    Line 5320: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
    Line 5326: UGC 4vs4 Steel Division
    Line 5331: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
    Line 5337: UGC 4vs4 Gold 1st Place
    Line 5343: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 5349: UGC 4vs4 Gold 2nd Place
    Line 5354: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 5360: UGC 4vs4 Gold 3rd Place
    Line 5365: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 5371: UGC 4vs4 Gold Participant
    Line 5376: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 5382: UGC 4vs4 Silver 1st Place
    Line 5387: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 5393: UGC 4vs4 Silver 2nd Place
    Line 5398: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 5404: UGC 4vs4 Silver 3rd Place
    Line 5409: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 5415: UGC 4vs4 Silver Participant
    Line 5420: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 5426: UGC 4vs4 Steel 1st Place
    Line 5431: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 5437: UGC 4vs4 Steel 2nd Place
    Line 5442: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 5448: UGC 4vs4 Steel 3rd Place
    Line 5453: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 5459: UGC 4vs4 Steel Participant
    Line 5464: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 5470: UGC 4vs4 Gold 1st Place
    Line 5476: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 5482: UGC 4vs4 Gold 2nd Place
    Line 5487: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 5493: UGC 4vs4 Gold 3rd Place
    Line 5498: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 5504: UGC 4vs4 Gold Participant
    Line 5509: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 5515: UGC 4vs4 Silver 1st Place
    Line 5520: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 5526: UGC 4vs4 Silver 2nd Place
    Line 5531: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 5537: UGC 4vs4 Silver 3rd Place
    Line 5542: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 5548: UGC 4vs4 Silver Participant
    Line 5553: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 5559: UGC 4vs4 Steel 1st Place
    Line 5564: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
    Line 5570: UGC 4vs4 Steel 2nd Place
    Line 5575: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 5581: UGC 4vs4 Steel 3rd Place
    Line 5586: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 5592: UGC 4vs4 Steel Participant
    Line 5597: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 5603: UGC 4vs4 Gold 1st Place
    Line 5609: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 5615: UGC 4vs4 Gold 2nd Place
    Line 5620: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 5626: UGC 4vs4 Gold 3rd Place
    Line 5631: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 5637: UGC 4vs4 Gold Participant
    Line 5642: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 5648: UGC 4vs4 Silver 1st Place
    Line 5653: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 5659: UGC 4vs4 Silver 2nd Place
    Line 5664: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
    Line 5670: UGC 4vs4 Silver 3rd Place
    Line 5675: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 5681: UGC 4vs4 Silver Participant
    Line 5686: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 5692: UGC 4vs4 Steel 1st Place
    Line 5697: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 5703: UGC 4vs4 Steel 2nd Place
    Line 5708: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 5714: UGC 4vs4 Steel 3rd Place
    Line 5719: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 5725: UGC 4vs4 Steel Participant
    Line 5730: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 5744: UGC 6vs6 Platinum 1st Place
    Line 5751: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 5757: UGC 6vs6 Platinum 2nd Place
    Line 5762: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 5768: UGC 6vs6 Platinum 3rd Place
    Line 5773: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 5779: UGC 6vs6 Platinum Participant
    Line 5785: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
    Line 5791: UGC 6vs6 Silver Division
    Line 5796: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
    Line 5802: UGC 6vs6 Steel Division
    Line 5807: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
    Line 5813: UGC 6vs6 Platinum 1st Place
    Line 5819: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5825: UGC 6vs6 Platinum 2nd Place
    Line 5830: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5836: UGC 6vs6 Platinum 3rd Place
    Line 5841: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5847: UGC 6vs6 Platinum Participant
    Line 5852: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5858: UGC 6vs6 Silver Division
    Line 5863: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5869: UGC 6vs6 Steel Division
    Line 5874: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5880: UGC 6vs6 Iron Division
    Line 5885: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5891: UGC 6vs6 Platinum 1st Place
    Line 5897: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5903: UGC 6vs6 Platinum 2nd Place
    Line 5908: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5914: UGC 6vs6 Platinum 3rd Place
    Line 5919: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5925: UGC 6vs6 Platinum Participant
    Line 5930: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5936: UGC 6vs6 Gold Division
    Line 5942: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 5948: UGC 6vs6 Silver 1st Place
    Line 5954: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5960: UGC 6vs6 Silver 2nd Place
    Line 5965: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5971: UGC 6vs6 Silver 3rd Place
    Line 5976: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5982: UGC 6vs6 Silver Participant
    Line 5988: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
    Line 5994: UGC 6vs6 Steel 1st Place
    Line 6000: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6006: UGC 6vs6 Steel 2nd Place
    Line 6011: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6017: UGC 6vs6 Steel 3rd Place
    Line 6022: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6028: UGC 6vs6 Steel Participant
    Line 6034: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
    Line 6040: UGC 6vs6 Iron Division
    Line 6046: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 6052: UGC 6vs6 Platinum 1st Place
    Line 6058: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6064: UGC 6vs6 Platinum 2nd Place
    Line 6069: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6075: UGC 6vs6 Platinum 3rd Place
    Line 6080: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6086: UGC 6vs6 Platinum Participant
    Line 6091: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6097: UGC 6vs6 Gold Division
    Line 6103: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
    Line 6109: UGC 6vs6 Silver 1st Place
    Line 6115: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 6121: UGC 6vs6 Silver 2nd Place
    Line 6126: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 6132: UGC 6vs6 Silver 3rd Place
    Line 6137: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 6143: UGC 6vs6 Silver Participant
    Line 6149: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
    Line 6155: UGC 6vs6 Steel 1st Place
    Line 6161: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 6167: UGC 6vs6 Steel 2nd Place
    Line 6172: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 6178: UGC 6vs6 Steel 3rd Place
    Line 6183: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 6189: UGC 6vs6 Steel Participant
    Line 6195: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
    Line 6201: UGC 6vs6 Iron Division
    Line 6207: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
    Line 6213: UGC 6vs6 Platinum 1st Place
    Line 6219: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6225: UGC 6vs6 Platinum 2nd Place
    Line 6230: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6236: UGC 6vs6 Platinum 3rd Place
    Line 6241: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6247: UGC 6vs6 Platinum Participant
    Line 6252: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6258: UGC 6vs6 Gold Division
    Line 6263: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 6269: UGC 6vs6 Silver Division
    Line 6274: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
    Line 6280: UGC 6vs6 Steel Division
    Line 6285: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
    Line 6291: UGC 6vs6 Iron Division
    Line 6296: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 6302: UGC 6vs6 Platinum 1st Place
    Line 6308: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 6314: UGC 6vs6 Platinum 2nd Place
    Line 6319: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 6325: UGC 6vs6 Platinum 3rd Place
    Line 6330: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 6336: UGC 6vs6 Platinum Participant
    Line 6341: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 6347: UGC 6vs6 Silver Division
    Line 6352: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
    Line 6358: UGC 6vs6 Steel Division
    Line 6363: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
    Line 6369: UGC 6vs6 Platinum 1st Place
    Line 6375: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 6381: UGC 6vs6 Platinum 2nd Place
    Line 6386: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 6392: UGC 6vs6 Platinum 3rd Place
    Line 6397: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 6403: UGC 6vs6 Platinum Participant
    Line 6408: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 6414: UGC 6vs6 Silver 1st Place
    Line 6419: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 6425: UGC 6vs6 Silver 2nd Place
    Line 6430: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 6436: UGC 6vs6 Silver 3rd Place
    Line 6441: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 6447: UGC 6vs6 Silver Participant
    Line 6452: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 6458: UGC 6vs6 Steel 1st Place
    Line 6463: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 6469: UGC 6vs6 Steel 2nd Place
    Line 6474: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 6480: UGC 6vs6 Steel 3rd Place
    Line 6485: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 6491: UGC 6vs6 Steel Participant
    Line 6496: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 6502: UGC 6vs6 Platinum 1st Place
    Line 6508: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 6514: UGC 6vs6 Platinum 2nd Place
    Line 6519: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 6525: UGC 6vs6 Platinum 3rd Place
    Line 6530: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 6536: UGC 6vs6 Platinum Participant
    Line 6541: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 6547: UGC 6vs6 Silver 1st Place
    Line 6552: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 6558: UGC 6vs6 Silver 2nd Place
    Line 6563: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 6569: UGC 6vs6 Silver 3rd Place
    Line 6574: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 6580: UGC 6vs6 Silver Participant
    Line 6585: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 6591: UGC 6vs6 Steel 1st Place
    Line 6596: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 6602: UGC 6vs6 Steel 2nd Place
    Line 6607: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 6613: UGC 6vs6 Steel 3rd Place
    Line 6618: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 6624: UGC 6vs6 Steel Participant
    Line 6629: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 6643: UGC Highlander Platinum 1st Place
    Line 6649: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 6655: UGC Highlander Platinum 2nd Place
    Line 6660: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 6666: UGC Highlander Platinum 3rd Place
    Line 6671: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 6677: UGC Highlander Silver 1st Place
    Line 6682: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 6688: UGC Highlander Silver 2nd Place
    Line 6693: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 6699: UGC Highlander Silver 3rd Place
    Line 6704: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 6710: UGC Highlander Iron 1st Place
    Line 6715: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 6721: UGC Highlander Iron 2nd Place
    Line 6726: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 6732: UGC Highlander Iron 3rd Place
    Line 6737: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 6743: UGC Highlander Participant
    Line 6748: Awarded to participants in all divisions during season 3 of UGC Highlander.
    Line 6754: UGC Highlander Platinum Division
    Line 6760: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
    Line 6766: UGC Highlander Silver Division
    Line 6771: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
    Line 6777: UGC Highlander Iron & Tin Divisions
    Line 6782: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
    Line 6788: UGC Highlander Platinum 1st Place
    Line 6794: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6800: UGC Highlander Platinum 2nd Place
    Line 6805: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6811: UGC Highlander Platinum 3rd Place
    Line 6816: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6822: UGC Highlander Platinum Participant
    Line 6827: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
    Line 6833: UGC Highlander Silver 1st Place
    Line 6838: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6844: UGC Highlander Silver 2nd Place
    Line 6849: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6855: UGC Highlander Silver 3rd Place
    Line 6860: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6866: UGC Highlander Silver Participant
    Line 6871: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6877: UGC Highlander Steel 1st Place
    Line 6882: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6888: UGC Highlander Steel 2nd Place
    Line 6893: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6898: UGC Highlander Steel 3rd Place
    Line 6902: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6908: UGC Highlander Steel Participant
    Line 6913: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 6919: UGC Highlander Platinum 1st Place
    Line 6925: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6931: UGC Highlander Platinum 2nd Place
    Line 6936: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6942: UGC Highlander Platinum 3rd Place
    Line 6947: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6953: UGC Highlander Platinum Participant
    Line 6958: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6964: UGC Highlander Silver 1st Place
    Line 6969: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6975: UGC Highlander Silver 2nd Place
    Line 6980: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6986: UGC Highlander Silver 3rd Place
    Line 6991: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6997: UGC Highlander Silver Participant
    Line 7002: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7008: UGC Highlander Steel 1st Place
    Line 7013: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7019: UGC Highlander Steel 2nd Place
    Line 7024: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7030: UGC Highlander Steel 3rd Place
    Line 7035: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7041: UGC Highlander Steel Participant
    Line 7046: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7052: UGC Highlander Iron 1st Place
    Line 7057: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7063: UGC Highlander Iron 2nd Place
    Line 7068: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7074: UGC Highlander Iron 3rd Place
    Line 7079: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7085: UGC Highlander Iron Participant
    Line 7090: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7096: UGC Highlander Platinum 1st Place
    Line 7102: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7108: UGC Highlander Platinum 2nd Place
    Line 7113: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7119: UGC Highlander Platinum 3rd Place
    Line 7124: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7130: UGC Highlander Platinum Participant
    Line 7135: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7141: UGC Highlander Gold 1st Place
    Line 7146: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7152: UGC Highlander Gold 2nd Place
    Line 7157: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7163: UGC Highlander Gold 3rd Place
    Line 7168: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7174: UGC Highlander Gold Participant
    Line 7179: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7185: UGC Highlander Silver 1st Place
    Line 7190: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7196: UGC Highlander Silver 2nd Place
    Line 7201: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7207: UGC Highlander Silver 3rd Place
    Line 7212: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7218: UGC Highlander Silver Participant
    Line 7223: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7229: UGC Highlander Steel 1st Place
    Line 7234: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7240: UGC Highlander Steel 2nd Place
    Line 7245: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7251: UGC Highlander Steel 3rd Place
    Line 7256: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7262: UGC Highlander Steel Participant
    Line 7267: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7273: UGC Highlander Iron 1st Place
    Line 7278: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7284: UGC Highlander Iron 2nd Place
    Line 7289: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7295: UGC Highlander Iron 3rd Place
    Line 7300: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7306: UGC Highlander Iron Participant
    Line 7311: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 7317: UGC Highlander Platinum 1st Place
    Line 7323: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7329: UGC Highlander Platinum 2nd Place
    Line 7334: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7340: UGC Highlander Platinum 3rd Place
    Line 7345: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7351: UGC Highlander Platinum Participant
    Line 7356: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7362: UGC Highlander Gold 1st Place
    Line 7367: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7373: UGC Highlander Gold 2nd Place
    Line 7378: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7384: UGC Highlander Gold 3rd Place
    Line 7389: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7395: UGC Highlander Gold Participant
    Line 7400: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7406: UGC Highlander Silver 1st Place
    Line 7411: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7417: UGC Highlander Silver 2nd Place
    Line 7422: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7428: UGC Highlander Silver 3rd Place
    Line 7433: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7439: UGC Highlander Silver Participant
    Line 7444: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7450: UGC Highlander Steel 1st Place
    Line 7455: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7461: UGC Highlander Steel 2nd Place
    Line 7466: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7472: UGC Highlander Steel 3rd Place
    Line 7477: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7483: UGC Highlander Steel Participant
    Line 7488: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7494: UGC Highlander Iron 1st Place
    Line 7499: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7505: UGC Highlander Iron 2nd Place
    Line 7510: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7515: UGC Highlander Iron 3rd Place
    Line 7519: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7525: UGC Highlander Iron Participant
    Line 7530: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 7536: UGC Highlander Platinum 1st Place
    Line 7542: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 7548: UGC Highlander Platinum 2nd Place
    Line 7553: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 7559: UGC Highlander Platinum 3rd Place
    Line 7564: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 7570: UGC Highlander Platinum Participant
    Line 7575: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
    Line 7581: UGC Highlander Gold 1st Place
    Line 7586: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
    Line 7592: UGC Highlander Gold 2nd Place
    Line 7597: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
    Line 7603: UGC Highlander Gold 3rd Place
    Line 7608: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
    Line 7614: UGC Highlander Gold Participant
    Line 7619: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
    Line 7625: UGC Highlander Silver 1st Place
    Line 7631: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 7637: UGC Highlander Silver 2nd Place
    Line 7642: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 7648: UGC Highlander Silver 3rd Place
    Line 7653: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 7659: UGC Highlander Silver Participant
    Line 7664: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 7670: UGC Highlander Steel Division
    Line 7675: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
    Line 7681: UGC Highlander Iron Division
    Line 7686: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
    Line 7692: UGC Highlander Platinum 1st Place
    Line 7698: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7704: UGC Highlander Platinum 2nd Place
    Line 7709: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7715: UGC Highlander Platinum 3rd Place
    Line 7720: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7726: UGC Highlander Platinum Participant
    Line 7731: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7737: UGC Highlander Gold 1st Place
    Line 7742: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7748: UGC Highlander Gold 2nd Place
    Line 7753: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7759: UGC Highlander Gold 3rd Place
    Line 7764: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7770: UGC Highlander Gold Participant
    Line 7775: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7781: UGC Highlander Silver 1st Place
    Line 7786: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7792: UGC Highlander Silver 2nd Place
    Line 7797: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7803: UGC Highlander Silver 3rd Place
    Line 7808: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7814: UGC Highlander Silver Participant
    Line 7819: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7825: UGC Highlander Steel 1st Place
    Line 7830: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7836: UGC Highlander Steel 2nd Place
    Line 7841: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7847: UGC Highlander Steel 3rd Place
    Line 7852: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7858: UGC Highlander Steel Participant
    Line 7863: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7869: UGC Highlander Iron 1st Place
    Line 7874: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7880: UGC Highlander Iron 2nd Place
    Line 7885: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7891: UGC Highlander Iron 3rd Place
    Line 7896: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7902: UGC Highlander Iron Participant
    Line 7907: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 7913: UGC Highlander Platinum 1st Place
    Line 7919: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 7925: UGC Highlander Platinum 2nd Place
    Line 7930: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 7936: UGC Highlander Platinum 3rd Place
    Line 7941: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 7947: UGC Highlander Platinum Participant
    Line 7952: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 7958: UGC Highlander Silver 1st Place
    Line 7963: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 7969: UGC Highlander Silver 2nd Place
    Line 7974: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 7980: UGC Highlander Silver 3rd Place
    Line 7985: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 7991: UGC Highlander Silver Participant
    Line 7996: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 8002: UGC Highlander Steel 1st Place
    Line 8007: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 8013: UGC Highlander Steel 2nd Place
    Line 8018: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 8024: UGC Highlander Steel 3rd Place
    Line 8029: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 8035: UGC Highlander Steel Participant
    Line 8040: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 8054: UGC Ultiduo Platinum 1st Place
    Line 8060: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 8066: UGC Ultiduo Platinum 2nd Place
    Line 8071: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 8077: UGC Ultiduo Platinum 3rd Place
    Line 8082: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 8088: UGC Ultiduo Platinum Participant
    Line 8093: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
    Line 8099: UGC Ultiduo Steel 1st Place
    Line 8104: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 8110: UGC Ultiduo Steel 2nd Place
    Line 8115: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 8121: UGC Ultiduo Steel 3rd Place
    Line 8126: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 8132: UGC Ultiduo Steel Participant
    Line 8137: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
  30. Template:Medic strange quality table has 23 uses and is missing 9 translations
    Line 3: Possible Medic Strange quality items
    Line 511: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 530: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 545: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 557: The [[Vaccinator]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Vaccinator Strangifier]], which can be found inside Crate #85.
    Line 568: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 578: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Medic Crate
    Line 588: Available from unboxing the [[Unlocked Cosmetic Crate Medic]].
    Line 596: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  31. Template:Pyro strange quality table has 23 uses and is missing 10 translations
    Line 3: Possible Pyro Strange quality items
    Line 676: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 695: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 710: The [[Phlogistinator]], [[Manmelter]] and [[Third Degree]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Phlogistinator Strangifier]], which can be found inside Crate #82, the [[Manmelter Strangifier]], which can be found inside Crate #85 and the [[Third Degree Strangifier]], which can be found inside Crate #90.
    Line 719: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 731: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from a specific Crate.
    Line 741: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 750: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Pyro Crate
    Line 759: Available from unboxing the [[Unlocked Cosmetic Crate Pyro]].
    Line 767: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  32. Template:Scout strange quality table has 23 uses and is missing 14 translations
    Line 4: Possible Scout Strange quality items
    Line 773: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 794: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 812: The [[Pretty Boy's Pocket Pistol]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Pretty Boy's Pocket Pistol Strangifier]], which can be found inside Crate #82.
    Line 827: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 842: Obtained from the [[Bread Box]], [[crafting
    Line 856: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 868: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Scout Crate
    Line 880: Available by applying a [[Civilian Grade Stat Clock]] to the item.
    Line 889: Available by [[Trade-Up
    Line 898: Available by applying a [[Festivizer]] to its respective item.
    Line 907: Available from unboxing the [[Unlocked Cosmetic Crate Scout]].
    Line 917: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
    Line 927: Can no longer be unboxed in Strange quality as of the .
  33. Template:Sniper strange quality table has 23 uses and is missing 11 translations
    Line 3: Possible Sniper Strange quality items
    Line 524: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 544: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 560: The [[Cleaner's Carbine]] and The [[Classic]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Cleaner's Carbine Strangifier]], which can be found inside Crate #82, and the [[Classic Strangifier]], which can be found inside Crate #85.
    Line 572: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 585: Obtained from the [[Bread Box]]. [[crafting
    Line 597: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from an specific Crate.
    Line 609: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 620: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Sniper Crate
    Line 631: Available from unboxing the [[Unlocked Cosmetic Crate Sniper]].
    Line 640: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  34. Template:Soldier strange quality table has 23 uses and is missing 10 translations
    Line 3: Possible Soldier Strange quality items
    Line 567: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 586: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 601: The [[Escape Plan]] is not obtainable from crates. Users who owned a Strange [[Equalizer]] prior to the [[Pyromania Update]] were granted a Strange Escape Plan upon starting the game.
    Line 615: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 628: The [[Air Strike]], the [[Cow Mangler 5000]] and the [[Righteous Bison]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Air Strike Strangifier]], which can be found inside Crate #85, the [[Cow Mangler 5000 Strangifier]], which can be found inside Crate #90, and the [[Righteous Bison Strangifier]], which can be found inside Crate #92.
    Line 638: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 648: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Soldier Crate
    Line 658: Available from unboxing the [[Unlocked Cosmetic Crate Soldier]].
    Line 666: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  35. Template:Spy strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Spy Strange quality items
    Line 438: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 458: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 474: These [[cosmetic items]] are are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from an specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 487: Obtained from the [[Bread Box]]. [[crafting
    Line 498: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Spy Crate
    Line 508: Available from unboxing the [[Unlocked Cosmetic Crate Spy]].
    Line 517: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  36. Template:All classes strange quality table has 22 uses and is missing 9 translations
    Line 3: Possible All classes Strange quality items
    Line 723: Numbers indicate the series of [[Mann Co. Supply Crate]] that each item can be obtained from.
    Line 745: The [[Golden Frying Pan]] is not directly obtainable from crates; instead, it is an extremely rare drop from completing any Advanced or Expert tour on [[Mann Up]] mode in [[Mann vs. Machine]].
    Line 763: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from an specific [[Chemistry Set]], that can be obtained as a [[random drop]].
    Line 781: The [[Spirit of Giving]] [[Cosmetic items
    Line 799: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 815: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 831: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
    Line 846: The [[Saxxy]] is not obtainable from crates; instead, it is awarded to winners of the Annual Saxxy Awards.
  37. Template:Genuine quality table has 22 uses and is missing 2 translations
    Line 525: Multiple classes
    Line 617: Tournament Medals
  38. Template:List of items associated with badges has 22 uses and is missing 8 translations
    Line 133: Achievement Items
    Line 145: Distributed Items
    Line 159: Update Badges and Medals
    Line 175: Gifter Badges
    Line 248: Promotional Items
    Line 302: Purchasable Items
    Line 332: Craftable Items
    Line 695: Community Mann vs. Machine Badges and Medals
  39. Template:Paint Can has 22 uses and is missing 29 translations
    Line 77: #9, #13, or as a bonus drop from cases
    Line 93: #10, #16, or as a bonus drop from cases
    Line 110: #2, #11, #17, or as a bonus drop from cases
    Line 126: #11, #18, or as a bonus drop from cases
    Line 143: #1, #3, #14, or as a bonus drop from cases
    Line 159: #12, #16, or as a bonus drop from cases
    Line 176: #39 or as a bonus drop from cases
    Line 192: #10, #18, or as a bonus drop from cases
    Line 209: #39 or as a bonus drop from cases
    Line 225: #12, #17, or as a bonus drop from cases
    Line 242: As a bonus drop from cases
    Line 258: #9, #13, or as a bonus drop from cases
    Line 275: #1, #4, #13, or as a bonus drop from cases
    Line 291: #12, #18, or as a bonus drop from cases
    Line 308: #2 or as a bonus drop from cases
    Line 324: #9, #14, or as a bonus drop from cases
    Line 341: #5, #11, #16, or as a bonus drop from cases
    Line 357: #9, #15, or as a bonus drop from cases
    Line 374: #9, #15 or as a bonus drop from cases
    Line 390: As a bonus drop from cases
    Line 407: #9, #14, or as a bonus drop from cases
    Line 423: #10, #17, or as a bonus drop from cases
    Line 488: As a bonus drop from cases
    Line 504: #7, #15, or as a bonus drop from cases
    Line 526: As a bonus drop from cases
    Line 542: As a bonus drop from cases
    Line 564: As a bonus drop from cases
    Line 580: As a bonus drop from cases
    Line 602: As a bonus drop from cases
  40. Template:Vintage quality table has 22 uses and is missing 8 translations
    Line 332: Given to players who pre-ordered ''[[Sam & Max: The Devil's Playhouse]]'' or who bought it up to a week after release.
    Line 352: Given to players who purchased ''[[Killing Floor]]'' before December 14, 2010 (12:00) PST.
    Line 372: Versions crafted before the were converted into Vintage quality.
    Line 391: Given in Vintage quality to play-testers of ''[[Portal 2]]'' prior to the item's official release.
    Line 408: Given in Vintage quality to those who had a vintage [[Equalizer]] in their [[backpack]] at the release of the [[Pyromania Update]].
    Line 425: Given in Vintage quality to those who played the game before July 5, 2012.
    Line 442: Given to competitive players prior to the release of the [[Competitive Mode]] Beta.
    Line 455: Additionally, due to glitches, a small number of additional Vintage items exist outside of these official sources.
  41. Template:Jiggle bones has 21 uses and is missing 128 translations
    Line 1379: The wings.
    Line 1400: The feathers.
    Line 1421: The phoenix.
    Line 1433: The hose.
    Line 1448: The skulls.
    Line 1469: The present.
    Line 1485: The basket in the oil.
    Line 1502: The hanging goo and bubbles.
    Line 1519: The pupils.
    Line 1540: The contents of the pot.
    Line 1557: The guillotine blade.
    Line 1574: The wooden handle.
    Line 1595: The pom-pom.
    Line 1616: The bells.
    Line 1637: The ends of the chains.
    Line 1654: The stalk.
    Line 1671: The eye.
    Line 1692: The pom-pom.
    Line 1713: The seaweed.
    Line 1728: The brain.
    Line 1746: The doll's head and arms.
    Line 1758: The eyes and the springs.
    Line 1775: The [[Gunslinger]]'s fingers.
    Line 1796: The glove's fingers.
    Line 1817: The laser gun.
    Line 1835: The brim and tip.
    Line 1847: The end of the belt and the fan.
    Line 1864: The pupils.
    Line 1885: The lower jaw.
    Line 1902: The fish.
    Line 1923: The entire boot.
    Line 1944: The tie.
    Line 1987: The entire creature.
    Line 2008: The eye stalks.
    Line 2025: The flame.
    Line 2046: The pom-pom.
    Line 2069: The lamp.
    Line 2087: The rim of the hat.
    Line 2104: The plume.
    Line 2138: The metal feathers.
    Line 2156: The "fuse".
    Line 2171: The spring.
    Line 2189: The feathers.
    Line 2232: The back of the poncho.
    Line 2248: The tassels.
    Line 2266: The stickybomb.
    Line 2281: The spring.
    Line 2299: The end of the scarf.
    Line 2317: The golf clubs.
    Line 2335: The loose material at the front and back.
    Line 2352: The back of the cape.
    Line 2373: The feather.
    Line 2394: The back of the cape.
    Line 2415: The chest itself and its lock.
    Line 2436: The locks.
    Line 2457: The bagpipes.
    Line 2469: The eye.
    Line 2490: The earrings and the end of the bandana.
    Line 2507: The straps.
    Line 2528: The top of the hat.
    Line 2543: The feather.
    Line 2567: The banana peel.
    Line 2584: The top of the head.
    Line 2602: The straps.
    Line 2623: The ornament.
    Line 2635: The quiff.
    Line 2656: The entire tutu.
    Line 2677: The quiff.
    Line 2698: The bottom half of the Sandvich and the end of the tongue.
    Line 2715: The ponytail and earrings.
    Line 2727: The nose ring.
    Line 2763: The chicken's body.
    Line 2775: The straps.
    Line 2796: The hanging [[Sandvich]].
    Line 2835: The sandvich stack.
    Line 2880: The flaps.
    Line 2898: The gloves and springs.
    Line 2910: The wind up key.
    Line 2922: The straps.
    Line 2943: The feelers and mouth.
    Line 2961: The whip and idol.
    Line 3018: The moustache.
    Line 3030: The wings.
    Line 3048: The tentacles.
    Line 3060: The ears.
    Line 3072: The eye.
    Line 3093: The Mini-Sentry.
    Line 3105: The toes.
    Line 3123: The toy.
    Line 3135: The doll.
    Line 3152: The pug's head and hind legs.
    Line 3248: The teleporter.
    Line 3260: The toast and slider.
    Line 3272: The sides of the Engineer's head.
    Line 3289: The bag.
    Line 3310: The liquid.
    Line 3354: The bird.
    Line 3375: The entire ice-pack.
    Line 3396: The flaps.
    Line 3436: The neon liquid and antennae.
    Line 3479: The pipe.
    Line 3500: The tubing.
    Line 3521: The hanging material.
    Line 3560: The clipboard attached to the satchel.
    Line 3581: The tube.
    Line 3602: The lightning bolts.
    Line 3619: The wings.
    Line 3640: The pot and [[Jarate]].
    Line 3661: The crocodile's tail.
    Line 3705: The feather.
    Line 3726: The head.
    Line 3747: The teeth.
    Line 3768: The coat.
    Line 3783: The "head" and the tongue.
    Line 3795: The string.
    Line 3813: The garlic.
    Line 3831: The tail, fins, and hanging lure.
    Line 3843: The bellows.
    Line 3863: The head.
    Line 3884: The ears.
    Line 3987: The pigeon's head.
    Line 4305: The doll.
    Line 4433: The brim and the spider.
    Line 4725: The eyes.
    Line 4771: The feathers.
    Line 4892: The particles inside the globe.
    Line 5013: The ears.
    Line 5649: The entire creature.
  42. Template:List of blog entries has 21 uses and is missing 55 translations
    Line 1284: Erik Johnson
    Line 1298: Tom Bui
    Line 1316: Brandon Reinhart
    Line 1342: Mike Booth
    Line 1360: Robin Walker
    Line 1370: Robin Walker
    Line 1380: Robin Walker
    Line 1394: Robin Walker
    Line 1404: Robin Walker
    Line 1414: Robin Walker
    Line 1424: Robin Walker
    Line 1445: Robin Walker
    Line 1479: Robin Walker
    Line 1493: Wade Schin
    Line 1514: Robin Walker
    Line 1524: Erik Johnson
    Line 1534: Corey Peters
    Line 1544: Robin Walker
    Line 1562: Robin Walker
    Line 1572: Mike Booth
    Line 1586: Dave Riller
    Line 1600: Erik Johnson
    Line 1625: Stavros Xanthis
    Line 1635: Robin Walker
    Line 1645: Robin Walker
    Line 1655: Jay Pinkerton
    Line 1665: Robin Walker
    Line 1675: Robin Walker
    Line 1697: Eric Smith
    Line 1711: Robin Walker
    Line 1725: Eric Smith
    Line 1735: Robin Walker
    Line 1745: Greg Cherlin
    Line 1755: Robin Walker
    Line 1765: Robin Walker
    Line 1783: Robin Walker
    Line 1793: Greg Cherlin
    Line 1803: Robin Walker
    Line 1813: Robin Walker
    Line 1823: Robin Walker
    Line 1850: Robin Walker
    Line 1860: Robin Walker
    Line 1870: Dhabih Eng
    Line 1884: Dhabih Eng
    Line 1894: Robin Walker
    Line 1904: Jakob Jungels
    Line 1914: Jakob Jungels
    Line 1924: Eric Smith
    Line 1934: Robin Walker
    Line 1944: Jakob Jungels
    Line 1954: Robin Walker
    Line 1964: Jakob Jungels
    Line 1974: Robin Walker
    Line 1984: Eric Kirchmer
    Line 1994: Robin Walker
  43. Template:No longer available has 21 uses and is missing 1 translation
    Line 1: No longer available. Offer ended , .
  44. Template:Tool list has 21 uses and is missing 229 translations
    Line 66: Series #6 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a [[Festive Winter Crate Key]] or a [[Stocking Stuffer Key]].
    Line 95: Series #22 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a [[Refreshing Summer Cooler Key]].
    Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
    Line 137: Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 161: Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 185: Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.
    Line 206: Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.
    Line 226: Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.
    Line 246: Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.
    Line 266: Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.
    Line 285: Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.
    Line 304: Series #60 of the Mann Co. Supply Crate.
    Line 320: Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.
    Line 339: Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.
    Line 358: Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.
    Line 377: Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.
    Line 396: Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.
    Line 415: Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.
    Line 434: Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.
    Line 453: Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.
    Line 472: Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.
    Line 488: Random when using a Summer Claim Check
    Line 494: Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.
    Line 511: Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.
    Line 528: Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.
    Line 545: Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.
    Line 562: Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.
    Line 579: Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.
    Line 596: Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.
    Line 612: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
    Line 627: Seriesless crate of the Mann Co. Supply Crate.
    Line 642: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
    Line 657: Seriesless crate of the Mann Co. Supply Crate.
    Line 672: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 687: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 702: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 717: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 732: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 747: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 762: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 777: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 792: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 807: Series #87 of the Mann Co. Supply Crate.
    Line 822: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
    Line 837: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.
    Line 852: Series #90 and #91 of the Mann Co. Supply Crate.
    Line 867: Series #92 of the Mann Co. Supply Crate.
    Line 882: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 897: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 912: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
    Line 927: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 942: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 957: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
    Line 972: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 987: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 1002: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
    Line 1017: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
    Line 1032: Series #103 of the Mann Co. Supply Crate.
    Line 1047: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1062: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1077: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1092: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1107: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1122: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1137: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1152: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1167: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1182: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1197: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
    Line 1213: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1229: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
    Line 1245: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
    Line 1261: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
    Line 1277: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
    Line 1293: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
    Line 1309: Series #111 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1316: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1326: Series #112 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1333: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1343: Series #113 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1350: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1360: Series #114 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1369: Contract reward from the Jungle Inferno Campaign
    Line 1377: Series #115 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1386: Contract reward from the Jungle Inferno Campaign
    Line 1394: Series #116 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1403: Contract reward from the Jungle Inferno Campaign
    Line 1411: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
    Line 1427: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
    Line 1443: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
    Line 1459: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
    Line 1475: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
    Line 1491: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
    Line 1507: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
    Line 1523: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
    Line 1539: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
    Line 1555: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
    Line 1571: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
    Line 1587: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
    Line 1602: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
    Line 1617: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
    Line 1632: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
    Line 1647: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
    Line 1662: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
    Line 1677: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
    Line 1692: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
    Line 1715: A key used to open a [[Mann Co. Supply Crate]].
    Line 1746: A key used to open a [[Festive Winter Crate]].
    Line 1774: A key used to open a [[Mann Co. Supply Crate]] or [[Festive Winter Crate]].
    Line 1794: Given by [[Non-player characters#Miss Pauling
    Line 1815: A key used to open a [[Mann Co. Supply Crate]] or [[Refreshing Summer Cooler]].
    Line 1841: A key used to open a [[Naughty Winter Crate]].
    Line 1866: A key used to open a [[Nice Winter Crate]].
    Line 1891: A key used to open a [[Scorched Crate]].
    Line 1914: A key used to open a [[Fall Crate]].
    Line 1935: A key used to open an [[Eerie Crate]].
    Line 1956: A key used to open a [[Naughty Winter Crate 2012]].
    Line 1976: A key used to open a [[Nice Winter Crate 2012]].
    Line 1995: A key used to open a [[Robo Community Crate]].
    Line 2012: A key used to open a [[Summer Appetizer Crate]].
    Line 2029: A key used to open a [[Red Summer 2013 Cooler]].
    Line 2046: A key used to open a [[Orange Summer 2013 Cooler]].
    Line 2063: A key used to open a [[Yellow Summer 2013 Cooler]].
    Line 2080: A key used to open a [[Green Summer 2013 Cooler]].
    Line 2097: A key used to open a [[Aqua Summer 2013 Cooler]].
    Line 2114: A key used to open a [[Blue Summer 2013 Cooler]].
    Line 2131: A key used to open a [[Brown Summer 2013 Cooler]].
    Line 2148: A key used to open a [[Black Summer 2013 Cooler]].
    Line 2165: A key used to open a [[Fall 2013 Acorns Crate]].
    Line 2182: A key used to open a [[Fall 2013 Gourd Crate]].
    Line 2199: A key used to open a [[Spooky Crate]].
    Line 2216: A key used to open a [[Naughty Winter Crate 2013]].
    Line 2233: A key used to open a [[Nice Winter Crate 2013]].
    Line 2250: A key used to open a [[Mann Co. Strongbox]].
    Line 2266: A key used to open a [[Mann Co. Stockpile Crate]].
    Line 2282: A key used to open a [[Limited Late Summer Crate]].
    Line 2298: A key used to open a [[End of the Line Community Crate]].
    Line 2314: A key used to open a [[Nice Winter Crate 2014]].
    Line 2330: A key used to open a [[Naughty Winter Crate 2014]].
    Line 2346: A key used to open either a [[Powerhouse Weapons Case]] or a [[Concealed Killer Weapons Case]].
    Line 2361: A key used to open a [[Gun Mettle Cosmetic Case]].
    Line 2376: A key used to open either a [[Quarantined Collection Case]] or a [[Confidential Collection Case]].
    Line 2391: A key used to open a [[Gargoyle Case]].
    Line 2406: A key used to open either a [[Pyroland Weapons Case]] or a [[Warbird Weapons Case]].
    Line 2421: A key used to open a [[Tough Break Cosmetic Case]].
    Line 2436: A key used to open a [[Mayflower Cosmetic Case]].
    Line 2451: A key used to open a [[Creepy Crawly Case]].
    Line 2467: A key used to open a [[Rainy Day Cosmetic Case]].
    Line 2483: A key used to open a [[Abominable Cosmetic Case]].
    Line 2499: A key used to open a [[Unleash the Beast Cosmetic Case]].
    Line 2515: A key used to open a [[Jungle Jackpot War Paint Case]].
    Line 2531: A key used to open a [[Infernal Reward War Paint Case]].
    Line 2547: A key used to open a [[Winter 2017 Cosmetic Case]].
    Line 2563: A key used to open a [[Winter 2017 War Paint Case]].
    Line 2579: A key used to open a [[Blue Moon Cosmetic Case]].
    Line 2595: A key used to open a [[Violet Vermin Case]].
    Line 2611: A key used to open a [[Scream Fortress X War Paint Case]].
    Line 2627: A key used to open a [[Winter 2018 Cosmetic Case]].
    Line 2643: A key used to open a [[Summer 2019 Cosmetic Case]].
    Line 2659: A key used to open a [[Spooky Spoils Case]].
    Line 2675: A key used to open a [[Winter 2019 Cosmetic Case]].
    Line 2691: A key used to open a [[Winter 2019 War Paint Case]].
    Line 2707: A key used to open a [[Summer 2020 Cosmetic Case]].
    Line 2723: A key used to open a [[Wicked Windfall Case]].
    Line 2737: A key used to open a [[Scream Fortress XII War Paint Case]].
    Line 2751: A key used to open a [[Winter 2020 Cosmetic Case]].
    Line 2765: A key used to open a [[Winter 2020 War Paint Case]].
    Line 2779: A key used to open a [[Summer 2021 Cosmetic Case]].
    Line 2793: A key used to open a [[Crimson Cache Case]].
    Line 2807: A key used to open a [[Scream Fortress XIII War Paint Case]].
    Line 2821: A key used to open a [[Winter 2021 Cosmetic Case]].
    Line 2865: Used to rename [[weapons]] or [[cosmetic items]].
    Line 2890: #1, #5, or as a bonus drop from cases
    Line 2898: Used to change the description of weapons or cosmetic items.
    Line 2922: #3, #7, or as a bonus drop from cases
    Line 2930: Used to change the coloring of most [[cosmetic items]].
    Line 2953: Used to change the image on the [[Flair!]], [[Photo Badge]], [[Clan Pride]], or [[Conscientious Objector]].
    Line 2976: Used to add other variables that are counted on [[Strange]] weapons.
    Line 2994: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
    Line 3002: Used to add other variables that are counted on [[weapons]] and [[cosmetic items]].
    Line 3022: Used to limit a [[Strange]] weapon's abilities to a certain [[List of maps
    Line 3040: Used to convert a [[Frying Pan]] to the [[Strange]] quality.
    Line 3055: Used to change specific items to the [[Strange]] quality.
    Line 3067: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
    Line 3075: Used to add killstreak effects to specific weapons.
    Line 3085: Operation Two Cities Tour Mann Up reward
    Line 3095: Used to transfer stat counts between two [[Strange]]-quality weapons of the same base type. Can only be crafted by combining two [[Strange Part]]s.
    Line 3107: As a bonus drop from cases
    Line 3115: Used to make a select weapon into a [[Festive weapons
    Line 3127: Smissmas 2015 Festive Gift, #105, #117, #122, #125
    Line 3135: Used to add a [[Strange]] Stat Clock module to a Civilian [[Grade]] [[Decorated]] weapon, allowing it to track kills. It can only be acquired through [[Trade-Up#Civilian Stat Clock
    Line 3150: Used to add an [[Unusual]] effect to a taunt.
    Line 3162: As a bonus drop from cases
    Line 3200: This gift wrap can be used to package an item as a gift for another player. Wrapped gifts can be delivered to offline players. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3224: #8, or as a bonus drop from cases
    Line 3232: Adds 100 extra slots to your backpack to a maximum of 3000 slots.
    Line 3256: As a bonus drop from cases
    Line 3264: Allows a player to redeem a "Well Spun Hat" in ''[[RIFT]]''.
    Line 3283: Formerly given to players who earn the "Riftwalker" [[Achievements
    Line 3302: A tool that, upon use, turns into a pair of [[Cosmetic items
    Line 3320: Items that were added to craft the [[Pile of Ash]].
    Line 3334: Allows entry into official [[Mann Up]] servers.
    Line 3347: As a bonus drop from cases
    Line 3355: This item grants a [[Mann Up]] squad an extra item upon mission completion.
    Line 3369: A bundle to hide upcoming [[promotional items]].
    Line 3383: Upgrades the user account to a premium account.
    Line 3405: Grants the player up to three random [[Paint Can]]s on use.
    Line 3420: Grants the player a random [[Summer 2013 Cooler]] when used.
    Line 3436: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set gives the items listed in the outputs.
    Line 3450: A recipe item that gives out either a Specialized or Professional [[Killstreak Kit]] for a specific weapon when the inputs are fulfilled.
    Line 3459: Operation Two Cities Tour Mann Up reward
    Line 3469: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts are delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3481: As a bonus drop from cases
    Line 3490: Increases the [[Duck Journal]]'s power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
    Line 3505: Grants a [[Gun Mettle Campaign Coin
    Line 3520: A received item which gave access to [[Gun Mettle Campaign]] contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3535: An item that allowed a player to gain access to the [[Competitive Mode
    Line 3551: Grants a [[Invasion Community Update Coin]] upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
    Line 3566: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
    Line 3581: A received item which gave access to [[Merasmissions]], able to [[Halloween Transmute
    Line 3591: During Halloween events
    Line 3602: Grants [[Gravel Tough Break Campaign Stamp]] upon activation, making its owner eligible to participate in the [[Tough Break Campaign]].
    Line 3617: A received item which gave access to [[Tough Break Campaign]] contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3632: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
    Line 3647: Grants access to [[Competitive Mode]] Matchmaking.
    Line 3663: A received item which gave access to [[Jungle Inferno Campaign]] contracts and earn [[Blood Money]] to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
    Line 3673: Upon activating a Jungle Inferno Campaign or Contracts Pass
    Line 3684: Grants a [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to participate in the [[Jungle Inferno Campaign]].
    Line 3699: Grants a [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to access the contracts of the [[Jungle Inferno Campaign]] and receive contract rewards.
  45. Template:Building Specifications has 20 uses and is missing 35 translations
    Line 549: 10.5
    Line 550: 4.2
    Line 551: 3.75
    Line 552: 6.0
    Line 553: 3.5
    Line 554: 2.333
    Line 555: 2.1875
    Line 556: 2.8
    Line 557: 1.6
    Line 560: 4.2
    Line 561: 2.625
    Line 562: 2.442
    Line 563: 3.231
    Line 564: 2.333
    Line 565: 1.75
    Line 566: 1.667
    Line 567: 2.0
    Line 571: 21.0
    Line 572: 8.4
    Line 573: 7.5
    Line 574: 12.0
    Line 575: 5.25
    Line 576: 3.818
    Line 577: 3.621
    Line 578: 4.421
    Line 579: 1.6
    Line 582: 21.0
    Line 583: 8.4
    Line 584: 7.5
    Line 585: 12.0
    Line 586: 5.25
    Line 587: 3.818
    Line 588: 3.621
    Line 589: 4.421
    Line 590: 1.6
  46. Template:Self-illumination has 20 uses and is missing 6 translations
    Line 1209: The watch.
    Line 2280: The Nightmare style, under the following circumstances:
    Line 2288: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
    Line 2295: The goggles, when equipped on Engineer.
    Line 2429: The headphones
    Line 2583: The screen.
  47. Template:Strange weapon ranks has 20 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  48. Template:Crafting Weapon Classifications has 19 uses and is missing 3 translations
    Line 227: ''Can be a result of crafting the class token with a'' '''Primary Slot Token'''.
    Line 232: ''Can be a result of crafting the class token with a'' '''Secondary Slot Token'''.
    Line 237: ''This is due to the weapon being able to be equipped in a different weapon slot by certain classes.''
  49. Template:Equalizer and Escape Plan healing range has 18 uses and is missing 24 translations
    Line 114: s
    Line 115: s
    Line 116: s
    Line 117: s
    Line 121: s
    Line 122: s
    Line 123: s
    Line 124: s
    Line 127: s
    Line 128: s
    Line 129: s
    Line 130: s
    Line 134: s
    Line 135: s
    Line 136: s
    Line 137: s
    Line 140: s
    Line 141: s
    Line 142: s
    Line 143: s
    Line 146: 4 ticks
    Line 147: 4 ticks
    Line 148: 4 ticks
    Line 149: 4 ticks
  50. Template:Hat description winner has 18 uses and is missing 1 translation
    Line 1: Link
  51. Template:List of kill icons has 18 uses and is missing 4 translations
    Line 2252: [[Environmental death#Helicopter Blades
    Line 2259: Nuclear Bomb Explosion
    Line 2812: '''[[Blutsauger]] Dart'''
    Line 2817: A kill icon that was added to the game in the [[Gold Rush Update]] alongside the Blutsauger, intended to be used alongside the unused Blutsauger dart model also found in the game files. The icon was eventually entirely replaced in the kill icon VTF by the Axtinguisher's kill icon in the [[Pyro Update]].
  52. Template:Bundle row has 17 uses and is missing 1 translation
    Line 57: Not for sale
  53. Template:Bundle row extended has 17 uses and is missing 2 translations
    Line 112
    Line 116: Not for sale
  54. Template:Compression blast kill icons has 17 uses and is missing 2 translations
    Line 157: Deflected Dragon's Fury fireball
    Line 608: Unused kill icon
  55. Template:List of modified fire damage weapons has 17 uses and is missing 32 translations
    Line 6: List of weapons modifying fire damage
    Line 25: +25% fire damage resistance while deployed.
    Line 39: While under the effects, +35% damage resistance to the Soldier and nearby teammates.
    Line 57: +20% damage vulnerability when active.
    Line 75: +50% fire damage resistance on wearer.
    Line 88: Charging extinguishes user.
    Line 101: +20% fire damage resistance on wearer.
    Line 114: Charging extinguishes user.
    Line 127: +15% fire damage resistance on wearer.
    Line 140: Charging extinguishes user.
    Line 154: +15% damage vulnerability when active.
    Line 172: +20% damage resistance when below 50% health and spun up.
    Line 185: +20% damage resistance when below 50% health and spun up.
    Line 199: While under the effects, +20% damage vulnerability.
    Line 212: +40% damage resistance from ranged sources on wearer when active.
    Line 224: +30% damage vulnerability when active.
    Line 242: +20% fire damage vulnerability on wearer.
    Line 263: While healing, +10% resistance to the selected damage type to the Medic and his patient.
    Line 275: ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient.
    Line 295: +50% fire damage resistance on wearer.
    Line 308: Immunity to afterburn.
    Line 320: +20% damage vulnerability when active.
    Line 341: On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds.
    Line 354: Can be used to extinguish fire.
    Line 371: While [[Cloak
    Line 379: Reduced afterburn duration while cloaked.
    Line 397: While cloaked, +20% damage resistance.
    Line 405: Reduced afterburn duration while cloaked.
    Line 418: When struck by fire, blocks 75% of incoming damage.
    Line 430: After Dead Ringer activated, 65% damage resistance on wearer which fades to 20% in 3 seconds.
    Line 442: Can be used to extinguish fire.
    Line 452: When activated, gives 3 seconds of afterburn immunity.
  56. Template:QWTF Maps Nav has 17 uses and is missing 1 translation
    Line 22: Popular maps (Quake)
  57. Template:List of afterburn-inflicting weapons has 16 uses and is missing 15 translations
    Line 6: List of afterburn-inflicting weapons
    Line 29: Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It also ignites the player if they are in range.
    Line 70: Afterburn caused by this weapon deals 75% less damage compared to the default Flame Thrower.
    Line 92: Fire damage builds Mmmph.
    Line 114: Fires short range projectiles instead of normal flames.
    Line 128: Deals Critical hits damage to any already burning players.
    Line 149: Alt-fire: Detonate flare. Ignites enemies within a certain radius. Deals damage to the player who fired it at the ground or detonated too close.
    Line 166: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
    Line 193: Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion.
    Line 210: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
    Line 232: Doused enemies are ignited when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
    Line 253: Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it.
    Line 279: Arrows can be ignited by an allied Pyro firing their primary weapon, as well as approaching environmental flames in certain maps.
    Line 302: Includes [[Festive weapons
    Line 316: Afterburn becomes sparkling particle effects for players that are in [[Pyroland]].
  58. Template:Unique Strange Rank Methods has 15 uses and is missing 1 translation
    Line 465: Includes [[Festive weapons
  59. Template:Custom maps unreleased stub has 14 uses and is missing 2 translations
    Line 30: '''This is an [[:Category:Custom maps unreleased stubs
    Line 61: '''''Notes''''':
  60. Template:List of Community item owners has 14 uses and is missing 1 translation
    Line 802: Original Organizer of ETF2L Highlander.
  61. Template:List of Mysterious Promos has 14 uses and is missing 4 translations
    Line 50: <br>&
    Line 59: &
    Line 68
    Line 234
  62. Template:Storenonpurchasable has 14 uses and is missing 3 translations
    Line 28: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
    Line 52: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
    Line 90: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
  63. Template:Cosmetic drop list has 13 uses and is missing 3 translations
    Line 1570: Multiple classes
    Line 1793: Tournament Medals
    Line 1886: Tour of Duty Badges
  64. Template:Equalizer damage range has 13 uses and is missing 6 translations
    Line 35: Base damage
    Line 45: Mini-crits
    Line 55: Critical hits
    Line 65: Base damage
    Line 75: Mini-crits
    Line 85: Critical hits
  65. Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
    Line 171: Active wave 3E only
  66. Template:Storepreviouslypurchasable has 13 uses and is missing 14 translations
    Line 2: All items in the Halloween category are available for purchase during Anniversary Halloween Event.
    Line 103: Other items
    Line 122: This item was sold from December 17, 2010 to December 31, 2010.
    Line 142: This item was sold from March 10, 2011 to March 23, 2011.
    Line 163: These items were sold from March 23, 2011 through April 6, 2011.
    Line 197: These bundles were removed from the store on June 23, 2011 for the [[Über Update]].
    Line 360: These items were sold from July 1, 2011 through July 11, 2011.
    Line 393: These items were sold from December 15, 2011 to January 4, 2012.
    Line 413: This item was sold from June 27, 2012 through July 11, 2012.
    Line 431: This item was sold from September 6, 2012 through September 21, 2012.
    Line 448: This item was sold from October 26, 2012 through November 8, 2012.
    Line 464: These items were sold from December 20, 2012 to January 4, 2013.
    Line 483: Retired items
    Line 491: These items were retired by Valve and are not available via the Mann Co. Store anymore.
  67. Template:Weapon Ban List has 13 uses and is missing 7 translations
    Line 1: This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.
    Line 8: Slot
    Line 14: 6v6
    Line 19: Highlander
    Line 24: 4v4
    Line 2013: This weapon cannot be used by either the Engineer or the Spy.
    Line 2059: This weapon cannot be used by the Spy.
  68. Template:Item timeline 2010 has 12 uses and is missing 22 translations
    Line 15: [[Propaganda Contest]] winners were awarded a unique version of the new hats.
    Line 94: * Added items submitted to the [[Steam Workshop
    Line 150: * Added Sam & Max items for players who purchased [[Sam & Max: The Devil's Playhouse]] within the first week of release.
    Line 180: Also included in this update:
    Line 226: Medals awarded to all current players based on when they began playing Team Fortress 2.
    Line 278: * Additional medal added for players who started in the Beta, previous medal requirements adjusted accordingly.
    Line 322: * [[Whiskered Gentleman]] is released as a [[Hats
    Line 382: Also included in this update:
    Line 475: Also included in this update:
    Line 557: * Added Alien Swarm Parasite which was given to those who earned the achievement Hat Trick in the game ''[[Alien Swarm]]''
    Line 580: * Added for players who purchased ''Worms: Reloaded'' before September 2, 2010.
    Line 603: Also included in this update:
    Line 888: * Added Ellis' Cap and Frying Pan for players who bought or have owned ''[[Left 4 Dead 2]]'' before October 7, 2010.
    Line 948: * Added ability to send gifts.
    Line 971: * All currently-existing [[Ghastly Gibus]]es were changed to a [[Ghastlier Gibus]].
    Line 1080: * Added Dealer's Visor for players who pre-ordered ''[[Poker Night at the Inventory]]''.
    Line 1103: * Added awards for ''[[Poker Night at the Inventory]]'' achievements.
    Line 1237: * Added awards for completing objectives in [[The Great Steam Treasure Hunt]].
    Line 1296: * 6 [[Paint Can]]s available
    Line 1334: * Added ''[[Killing Floor]]'' promotional items. [[Vintage]] versions given to players who purchased it before December 14, 2010. [[Unique]] versions given to player who purchased between then and January 4, 2011.
    Line 1358: Also included in this update:
    Line 1542: Also included in this update:
  69. Template:Item timeline 2011 has 12 uses and is missing 38 translations
    Line 15: * Added items for players who purchased ''[[Monday Night Combat]]'' before 10am PST (6pm UTC), February 1, 2011.
    Line 43: * Added items in [[Genuine]] quality for players who purchased [[RIFT]] before March 1, 2011.
    Line 71: * Added the Hero's Hachimaki for players who purchased ''[[Homefront]]'' before March 15, 2011.
    Line 92: * Added the [[Shogun Pack]] for players who pre-purchased ''[[Total War: Shogun 2]]'' before March 15, 2011.
    Line 138: * Added [[Japan Charity Bundle]].
    Line 171: * Added the Aperture Labs Hard Hat for players who purchased the ''[[Potato Sack]]'' on Steam before April 5, 2011.
    Line 192: * Added the [[Resurrection Associate Pin]] for players who purchased and played every game in the [[Potato Sack]] pack.
    Line 245: * Added items for players who pre-purchased ''[[Mount & Blade With Fire & Sword]]'' before May 3, 2011.
    Line 264: * Added items for players who play ''[[SpaceChem]]''.
    Line 294: * Added the items Genuine quality for players who purchased or already owned ''[[Plants vs. Zombies]]'' on Steam before May 5, 2011.
    Line 317: * Added the Frontline Field Recorder, for performance of achievement ''[[Replay achievements
    Line 389: * Added items in Genuine quality for players who purchased ''[[The Witcher 2]]'' before May 17, 2011.
    Line 416: * Added the Conjurer's Cowl for players who purchased ''[[Magicka: Nippon]]'' before June 5, 2011.
    Line 436: * Added the Maul for players who pre-purchased ''[[Red Faction: Armageddon]]'' before June 6, 2011.
    Line 452: * Added items for players who pre-purchased ''[[Magic: The Gathering]]'' before June 15, 2011.
    Line 476: * Added the Saxxy melee weapon for contest winners of the [[First Annual Saxxy Awards]].
    Line 496: * Added the Lo-Fi Longwave, a KritzKast promotional hat.
    Line 515: * Added the Spiral Sallet for players who complete the achievement ''Mission Accomplished'' in ''[[Spiral Knights]]''.
    Line 535: * The [[Proof of Purchase]] was given to players who purchased the game before this update.
    Line 739: * Added the [[Refreshing Summer Cooler]], a special limited summer edition [[Mann Co. Supply Crate]].
    Line 759: Also included in this update:
    Line 846: * Promotional codes to obtain a [[Genuine]] quality [[Righteous Bison]] were available from the San Diego Comic Con 2011.
    Line 892: * Added winner and participant medals for those involved in the ETF2L Highlander, UGC Highlander or GWJ tournaments.
    Line 918: * The [[Mask of the Shaman]] was awarded to players who pre-order ''[[From Dust]]'' before August 17, 2011.
    Line 938: * The [[Stahlhelm]] and [[Pilotka]] were awarded to players who pre-order ''[[Red Orchestra 2]]'' before August 30, 2011.
    Line 960: * The [[Original]] was awarded to players who pre-purchase ''[[Quake 4]]'' before August 7, 2011.
    Line 1033: * All weapons, hats, and miscellaneous items in the Manno-Technology Bundle were awarded to players who pre-purchased ''[[Deus Ex: Human Revolution]]'' before August 22, 2011.
    Line 1074: Also included in this update:
    Line 1108: * The [[El Jefe]] was awarded to players who pre-purchase ''[[Tropico 4]]'' before September 1, 2011.
    Line 1136: Also included in this update:
    Line 1354: * Added class-specific [[Item sets
    Line 1530: * Added items for players who purchased ''[[Saints Row: The Third]]'' before November 15, 2011.
    Line 1556: * Added items for players who purchased ''[[Trine 2]]'' before December 6, 2011.
    Line 1586: * Added items for players who pre-purchased ''[[Assassin's Creed: Revelations]]'' before November 29th, 2011.
    Line 1624: * Added a "Buy Now" feature that allows item purchases on the web.
    Line 1653: * Added the Naughty and Nice Winter Crates, two special limited winter edition [[Mann Co. Supply Crate]]s.
    Line 1674: * [[Australian Christmas 2011
    Line 1839: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
  70. Template:Item timeline 2012 has 12 uses and is missing 23 translations
    Line 23: * Added promotional items for ''[[Kingdoms of Amalur: Reckoning]]''.
    Line 59: * Added promotional items for ''[[Jagged Alliance - Back in Action]]''.
    Line 116: * Added a promotional item for ''[[Alliance of Valiant Arms]]''.
    Line 144: * 2 new [[Paint Can]]s were introduced
    Line 196: * Added a promotional item for ''[[Shoot Many Robots]]''.
    Line 257: * Added daily periodic reward [[cosmetic items]] for [[Dueling Mini-Game
    Line 281: * Added a promotional item for ''[[CrimeCraft GangWars]]''.
    Line 303: * Added three new [[Strange Part
    Line 339: * Added two promotional items for ''[[Super Monday Night Combat]]''.
    Line 397: * Added three promotional items for ''[[Tom Clancy's Ghost Recon: Future Soldier]]''.
    Line 462: * Added three promotional items for ''[[Quantum Conundrum]]''.
    Line 526: * Added City on Fire items.
    Line 678: * Added [[Tournament Medal - ESL Tournament
    Line 721: * Added promotional items for ''[[Awesomenauts]]''.
    Line 770: * Added promotional items for ''[[Hero Academy]]''.
    Line 812: * Added promotional item for ''[[Counter-Strike: Global Offensive]]''.
    Line 887: * Added promotional items for ''[[XCOM: Enemy Unknown]]''.
    Line 972: * Added promotional items for ''[[Company of Heroes 2]]''.
    Line 1016: * Added promotional items for ''[[Dishonored]]''.
    Line 1104: * Added promo.
    Line 1128: * 1 new map ([[Ghost Fort]])
    Line 1237: * Added promotional item for ''[[Scribblenauts Unlimited]]''
    Line 1294: * Added promotional item for ''[[Faerie Solitaire]]''.
  71. Template:Item timeline 2013 has 12 uses and is missing 24 translations
    Line 15: * Added promotional items for ''[[The Cave]]''.
    Line 36: * Added promotional item for players who boot [[Team Fortress 2]] on the Linux version of [[Steam]] between February 14th, 2013 and March 1st, 2013.
    Line 47: * Added [[Tournament Medal
    Line 74: * Added a promotional item for ''[[BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien]]''.
    Line 89: * Added promotional items for ''[[Brütal Legend]]''.
    Line 108: * Added promotional items for ''[[BioShock Infinite]]''.
    Line 141: * Added promotional items for ''[[Tomb Raider]]''.
    Line 162: * Added promotional items for ''[[Don't Starve]]''.
    Line 230: * Added support for [[Oculus Rift User Guide
    Line 245: * Added medal for participants in Season 2 of the Ready Steady Pan tournament.
    Line 260: * Added items for participants in [[Reddit]]'s 2013 April Fools Event.
    Line 286: * Added medals for UGC Highlander Season 9 and UGC 6v6 Season 11 tournament competitors.
    Line 521: * Added new [[Adult Swim]] items.
    Line 538: * Added medals for new seasons.
    Line 556: * Added a promotional item for ''[[Gunpoint]]''.
    Line 570: * Added [[Steam Workshop]] Gold Star items.
    Line 607: * Added promotional items for ''[[Total War: ROME II]]''.
    Line 962: * Added a new promotional item.
    Line 1070: * [[Scream Fortress 2013]]
    Line 1426: * [[Two Cities Update]]
    Line 1492: * Added a commemorative token.
    Line 1506: * Added tournament medals for ozfortress' 6v6 and Highlander tournaments.
    Line 1519: * Added Heart of Gold for those that donated at least $5 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive].
    Line 1571: * Added promotional items for the Steam Holiday Sale 2013.
  72. Template:Item timeline 2014 has 12 uses and is missing 35 translations
    Line 23: * Added [[Tournament Medal
    Line 40: * Added 43 community-contributed items to the Strongbox Crate.
    Line 176: * Added a tournament medal for Tumblr vs Reddit competitors.
    Line 187: * Added a key to unlock the Strongbox Crate.
    Line 198: * Added promotional items for players who purchase ''[[BioShock Infinite - Season Pass]]'' on Steam before March 24, 2014.
    Line 218: * Added promotional weapon for players who purchased ''[[Thief]]'' on Steam before March 7, 2014.
    Line 232: * Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.
    Line 255: * Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.
    Line 265: * Added a tournament medal for InfoShow LAN Party participants.
    Line 276: * Added Mann Co. Supply Munition #82 & #83.
    Line 296: * Added tournament medals for ETF2L competitors.
    Line 313: * Added promotional items for players who pre-purchased ''[[Wolfenstein: The New Order]]'' on Steam before May 20, 2014.
    Line 330: * Added tournament medals for LBTF2 competitors.
    Line 344: * Added tournament medals for AsiaFortress Cup competitors.
    Line 358: * [[Love & War Update]]
    Line 610: * Added tournament medals for UGC and Tumblr vs Reddit competitors.
    Line 633: * Added a promotional item for those that purchase the plush version from WeLoveFine.
    Line 647: * Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.
    Line 661: * Added tournament medals for ETF2L and RETF2 competitors.
    Line 699: * Added promotional items for players who pre-purchased ''[[Alien: Isolation]]'' on Steam before October 7, 2014.
    Line 733: * Added 9 community-contributed items to the Limited Late Summer Crate.
    Line 767: * Added a tournament medal for BETA LAN 2014 competitors.
    Line 778: * Added a key to unlock the Limited Late Summer Crate.
    Line 792: * Added a tournament medal for 2014 Florida LAN participants.
    Line 806: * [[Scream Fortress 2014]]
    Line 1016: * Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.
    Line 1038: * Added Gamers Assembly tournament medals.
    Line 1057: * Added the TF2mixup 2014 medal.
    Line 1071: * Added the TF Tomb Contest 2014 winners.
    Line 1087: * Added a promotional item for players who purchased ''[[The Binding of Isaac: Rebirth]]'' on Steam before December 10, 2014.
    Line 1101: * [[End of the Line Update]]
    Line 1211: * Added a cosmetic item to the [[End of the Line Community Crate]].
    Line 1236: * Added a medal for those who contributed to the End of the Line Update.
    Line 1250: * [[Smissmas 2014]] begins.
    Line 1397: * Added tournament medals for LBTF2 and FBTF competitors.
  73. Template:Item timeline 2015 has 12 uses and is missing 29 translations
    Line 15: * Added the TF Tomb contest winners and runners-up to the Mann Co. Store.
    Line 31: * Added the Pubstars vs. Pros 6vs9 medal.
    Line 45: * Added TF2Connexion Season 14 tournament medals.
    Line 59: * Added OzFortress Season 12 tournament medals.
    Line 73: * Added 3 community-created taunts.
    Line 90: * Added OSL.tf and Florida LAN tournament medals.
    Line 107: * Added UGC tournament medals.
    Line 137: * Added Gamers Assembly 2015 tournament medals.
    Line 151: * Added ETF2L tournament medals.
    Line 167: * Added Tip of the Hats 2015 community medal.
    Line 182: * Added OWL 13 tournament medals.
    Line 192: * Added TF2Connexion Season 15 tournament medals.
    Line 205
    Line 212: * [[Gun Mettle Update]]
    Line 257: * Added ETF2L 6v6 Season 21 tournament medals.
    Line 271: * Added Arms Race 1 and Arms Race 2 community event medals.
    Line 285: * Added a new hat: The Finder's Fee.
    Line 299: * Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.
    Line 354: * Added the OWL 14 tournament medals.
    Line 368: * Added the DeutschLAN 2015 tournament medals.
    Line 382: * Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.
    Line 399: * Added more LBTF2 Highlander Season 2 tournament medals.
    Line 629: * Added UGC tournament medals.
    Line 658: * Added GA'lloween 2015 tournament medals.
    Line 673: * Added Asiafortress Season 8 tournament medals.
    Line 690: * Added Jingle Jam 2015 community medals.
    Line 707: * Added the Arkham Knight workshop contest winners and runners-up.
    Line 753: * Added the Workshop Wonderland 2015 community medals.
    Line 879: * Added the EdgeGamers UltiDuo Participant 2015 tournament medal.
  74. Template:Item timeline 2016 has 12 uses and is missing 15 translations
    Line 15: * Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 [[Tournament Medal
    Line 32: * Added the Civilian Grade Stat Clock.
    Line 46: * Added Gamers Assembly 2016 tournament medals.
    Line 60: * Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.
    Line 93: * Added the Mayflower Cosmetic Case which contains new community cosmetic items.
    Line 153: * Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.
    Line 267: * Added Random Acts of TF2 medals.
    Line 277: * Added TF2Maps 72hr TF2Jam Summer Participant medal.
    Line 287: * Added Prinny promo items for purchasing [[Disgaea PC
    Line 308: * Added the Florida LAN 2016 community medal.
    Line 322: * Added the Tip of the Hats 2016 community event medals.
    Line 460: * Added the GA'lloween 2016 community event medals.
    Line 474: * Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.
    Line 484: * Added the Chapelaria 6v6 Season 1 tournament medals.
    Line 589: * Added the Winter Wonderland 2016 community medals.
  75. Template:Item timeline 2017 has 12 uses and is missing 41 translations
    Line 15: * Added the LBTF2 6v6 Season 14 tournament medals.
    Line 29: * Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.
    Line 39: * Added Rally Call Charity Tournament community medals.
    Line 49: * Added ozfortress Season 18 tournament medals.
    Line 63: * Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.
    Line 88: * Added Gamers Assembly 2017 tournament medals.
    Line 102: * Added tournament medals and community medals.
    Line 147: * Added the Audio File for the [[What's in the Team Fortress 2 Soundtrack Box?
    Line 157: * Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.
    Line 171: * Added the Heartfelt Hug community medal for the hugs.tf charity event.
    Line 185: * New community cosmetics case with 19 items.
    Line 249: * Added the Snack's Summery Ultiduo Siesta tournament medals.
    Line 260: * Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.
    Line 277: * Added Arms Race 3 community medals.
    Line 287: * Added FBTF Cup 6v6 Season 4 tournament medals.
    Line 301: * Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.
    Line 322: * Added AsiaFortress Cup Season 11 tournament medals.
    Line 332: * Added the Chapelaria Ultiduo Season 1 tournament medals.
    Line 342: * Added the TFCL 6v6 Alpha and Season 2 tournament medals.
    Line 352: * Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.
    Line 362: * Added the Blapature Co. Contributor 2017 community event medal.
    Line 372: * Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.
    Line 382: * Added the TF2Maps Charitable Heart.
    Line 638: * Added Ready Steady Pan tournament medals.
    Line 648: * Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.
    Line 661: * Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.
    Line 683: * Added AsiaFortress Cup Season 12 tournament medals.
    Line 693: * Added Insomnia 61 tournament medals.
    Line 703: * Added CappingTV Ultiduo Winter Chalice tournament medals.
    Line 713: * Added RGL.gg Pick/Ban Prolander Participant tournament medal.
    Line 723: * Added ozfortress Season 20 tournament medals.
    Line 733: * Added Tip of the Hats 2017 community medals.
    Line 749: * Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.
    Line 796: * Added the Titanium Tank Participant medal.
    Line 810: * Added Jingle Jam 2017 community medals.
    Line 827: * Added the Chapelaria 6v6 Season 3 tournament medals.
    Line 841: * Added the Heals for Reals 2017 community medals.
    Line 851: * Added the Philanthropist's Indulgence community medal for Random Acts of TF2.
    Line 861: * Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.
    Line 875: * Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.
    Line 909: * Added Ready Steady Pan Season 3 tournament medals.
  76. Template:Item timeline 2018 has 12 uses and is missing 66 translations
    Line 15: * Added 19 community-created cosmetic items.
    Line 79: * Added the ozfortress Season 21 tournament medals.
    Line 89: * Added the National Heavy Boxing League tournament medals.
    Line 99: * Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.
    Line 112: * Added the Ultimate Ultiduo tournament medals.
    Line 122: * Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.
    Line 132: * Added the RGL.gg One Day Prolander Cup tournament medals.
    Line 142: * Added the Palaise tournament medals.
    Line 152: * Added the Newbie Prolander Cup tournament medals.
    Line 162: * Added the ESA Rewind II tournament medals.
    Line 172: * Added the Florida LAN 2018 community medals.
    Line 182: * Added the Journey to the East community medals.
    Line 192: * Added the Canteen Crasher community medals.
    Line 218: * Added cosmetic case.
    Line 236: * Added AsiaFortress Season 13 tournament medals.
    Line 250: * Added HLPugs.tf tournament medals.
    Line 260: * Added Gette it Onne! tournament medals.
    Line 270: * Added TFCL tournament medals.
    Line 280: * Added Copenhagen Games tournament medals.
    Line 294: * Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.
    Line 308: * Added RGL.gg tournament medals.
    Line 318: * Added Copenhagen Games tournament medals.
    Line 328: * Added PURE League tournament medals.
    Line 338: * Added Beginnings 5 tournament medals.
    Line 348: * Added ozfortress Season 22 tournament medals.
    Line 362: * Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.
    Line 378: * Added tournament/community medals for Blapature.
    Line 398: * Added NHBL Heavyweight Champion Season 7 tournament medals.
    Line 408: * Added TF2Maps 72hr Summer Jam 2018 community medal.
    Line 418: * Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.
    Line 428: * Added Newbie Highlander Season 2 tournament medals.
    Line 438: * Added Newbie Prolander Season 3 tournament medals.
    Line 448: * Added Rally Call 2018 community medals.
    Line 462: * Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.
    Line 487: * Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.
    Line 503: * Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.
    Line 513: * Added Insomnia 63 tournament medals.
    Line 523: * Added Essentials.TF Monthly tournament medals.
    Line 537: * Added LBTF2 6v6 Season 15 tournament medals.
    Line 547: * Added NewbieDuo Cup Summer 2018 tournament medals.
    Line 557: * Added Ultimate Ultiduo Season 2 tournament medals.
    Line 567: * Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.
    Line 580: * Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.
    Line 596: * Added Newbie Highlander Season 4 tournament medals.
    Line 606: * Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.
    Line 622: * Added PASS Time Federation Season 1 tournament medals.
    Line 632: * Added Chapelaria Highlander Season 1 tournament medals.
    Line 642: * Added Respawn League Highlander Season 1 tournament medals.
    Line 652: * Added Moscow LAN Summer 2018 tournament medals.
    Line 763: * Added Tip of the Hats 2018 community medals.
    Line 779: * Added ozfortress Season 23 tournament medals.
    Line 789: * Added TFNew 6v6 Newbie Cup tournament medals.
    Line 799: * Added RGB 3 LAN tournament medals.
    Line 809: * Added United Dodgeball League Season 1 tournament medals.
    Line 820: * Added two new official taunts.
    Line 834: * Added the Violet Vermin Case.
    Line 851: * Added ESEA 6s Invite Season 29 and Season 30 tournament medals.
    Line 864: * Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.
    Line 960: * Added LAN Downunder 2018 tournament medals.
    Line 970: * Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.
    Line 983: * Added Brazil Fortress Season 3 tournament medals.
    Line 993: * Added Russian Highlander Season 1 tournament medals.
    Line 1003: * Added Sacred Scouts 6v6 tournament medals.
    Line 1013: * Added AsiaFortress Cup Season 14 tournament medals.
    Line 1023: * Added AsiaFortress LAN 2018 tournament medals.
    Line 1034: * Added cosmetic case.
  77. Template:Item timeline 2019 has 12 uses and is missing 69 translations
    Line 15: * Added NewbiDuo Cup Winter 2019 tournament medals.
    Line 25: * Added Streamer Cup Season 1 tournament medals.
    Line 40: * Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.
    Line 59: * Added Eu Mixes Cup 1 tournament medals.
    Line 69: * Added KnightComp Season 1 tournament medals.
    Line 83: * Added NHBL Season 8 tournament medals.
    Line 93: * Added Russian Highlander Season 2 tournament medals.
    Line 103: * Added TFCL 2.0 Tester tournament medals.
    Line 113: * Added RGL.gg Season 1 tournament medals.
    Line 123: * Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.
    Line 133: * Added Fruit Mixes Highlander Season 1 tournament medals.
    Line 143: * Added New Caps Cup Season 1 tournament medals.
    Line 153: * Added UDL Spring 2019 tournament medals.
    Line 163: * Added Rasslabyxa Cup Season 1 tournament medals.
    Line 173: * Added ozfortress Open Season 24 tournament medals.
    Line 183: * Added Australian Hightower Highjinx 2019 tournament medals.
    Line 193: * Added Ultimate Ultiduo Season 3 tournament medals.
    Line 203: * Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.
    Line 213: * Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.
    Line 223: * Added RETF2 Retrospective 2 Season 2 tournament medals.
    Line 233: * Added ETF2L 6v6 Season 32 tournament medals.
    Line 243: * Added ETF2L Fresh Meat Challenge Season 2 tournament medals.
    Line 253: * Added South American Vanilla Fortress Season 1 tournament medals.
    Line 263: * Added Madness vs Machines community medals.
    Line 299: * Added Asian BBall Cup tournament medals.
    Line 313: * Added Palaise Limitless 6v6 tournament medals.
    Line 323: * Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals.
    Line 342: * Added Brazil Fortress Halloween tournament medals.
    Line 352: * Added CLTF2 Prolander tournament medals.
    Line 362: * Added Memes vs. Machines Baked Potato 2019 tournament medals.
    Line 372: * Added Memes vs. Machines PotatOS Server 2019 tournament medals.
    Line 382: * Added FBTF 4v4 Season 1 tournament medals.
    Line 392: * Added TFArena 6v6 Arena Mode Cup tournament medals.
    Line 402: * Added Copenhagen Games 2019 tournament medals.
    Line 416: * Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.
    Line 445: * Added HLMixes Showdown Season 2 tournament medals.
    Line 455: * Added RGL.gg Season 2, 3 and 6 tournament medals.
    Line 471: * Added CLTF2 6v6 Season 1 tournament medals.
    Line 481: * Added RGL.gg Highlander Experimental Maps Cup tournament medals.
    Line 491: * Added BBall One Day Cup tournament medals.
    Line 501: * Added Pugiklander tournament medals.
    Line 511: * Added MidNight Moon tournament medals.
    Line 525: * Added the Summer 2019 Cosmetic Case.
    Line 539: * Added 22 new community-contributed items.
    Line 612: * Added AsiaFortress Cup Season 15 tournament medals.
    Line 622: * Added Electronic Sports League Monthly Challenge tournament medals.
    Line 632: * Added EBL Season 2 tournament medals.
    Line 642: * Added LAN Downunder 2019 tournament medals.
    Line 652: * Added LBTF2 6v6 Season 16 tournament medals.
    Line 662: * Added NHBL 8th Sasha Heavyweight Champion tournament medals.
    Line 672: * Added ozfortress OWL Season 25 tournament medals.
    Line 682: * Added RGB 4 LAN tournament medals.
    Line 692: * Added RGL.gg No Restriction Sixes Season 1 tournament medals.
    Line 702: * Added Russian Highlander Season 3 tournament medals.
    Line 712: * Added UGC 4vs4 Season 15 and 16 tournament medals.
    Line 725: * Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.
    Line 744: * Added UGC Highlander Season 26 and 27 tournament medals.
    Line 761: * Added some tournament medals.
    Line 795: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
    Line 804: * Added Tip of the Hats 2019 community medals.
    Line 908: * Added the Spooky Spoils Case.
    Line 925: * Added ozfortress OWL Season 26 tournament medal.
    Line 939: * Added EU BBall League Season 3 tournament medal.
    Line 953: * Added the Russian Highlander Season 4 tournament medal.
    Line 963: * Added the Late Night TF2 Cup Autumn 2019 medal.
    Line 973: * Added the LBTF2 Highlander Season 5 medal.
    Line 1043: * Added the Winter 2019 Cosmetic Case.
    Line 1055: * Added the Winter 2019 War Paint Case.
    Line 1068: * Added some tournament medals.
  78. Template:Item timeline 2020 has 12 uses and is missing 29 translations
    Line 15: * Added some tournament medals.
    Line 32: * Added Operation Mashed Mediocrity community medals.
    Line 48: * Added Brazil Fortress 6v6 Season 5 medals.
    Line 58: * Added Brazil Fortress Halloween 2019 tournament medals.
    Line 68: * Added Classic MGE Cup Spring 2020 tournament medals.
    Line 78: * Added ETF2L 6v6 Season 35 tournament medals.
    Line 88: * Added ETF2L Highlander Open Season 3 tournament medals.
    Line 98: * Added ETF2L Highlander Tournament Season 21 tournament medals.
    Line 108: * Added EU Bball League Season 4 tournament medals.
    Line 118: * Added HLMixes Season 3 tournament medals.
    Line 128: * Added National Heavy Boxing League Season 9 tournament medals.
    Line 138: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
    Line 148: * Added Rasslabyxa Cup Season 2 tournament medals.
    Line 158: * Added Respawn League Season 5 tournament medals.
    Line 168: * Added United Dodgeball League Summer 2020 tournament medals.
    Line 182: * Added Asian BBall Cup 2020 tournament medals.
    Line 192: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
    Line 202: * Added AsiaFortress Cup Season 16 tournament medals.
    Line 216: * Added Pugiklander Summer 2020 tournament medals.
    Line 226: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
    Line 240: * Added Pugiklander Premier Division Summer 2020 tournament medals.
    Line 250: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
    Line 264: * Added 22 new community-contributed items.
    Line 338: * Added the Summer 2020 Cosmetic Case.
    Line 441: * Added the Wicked Windfall Case.
    Line 454: * Added the Scream Fortress XII War Paint Case.
    Line 533: * Added the Winter 2020 Cosmetic Case.
    Line 546: * Added the Winter 2020 War Paint Case.
    Line 560: * Added 8 new community-contributed taunts to the Mann Co. Store
  79. Template:Item timeline 2021 has 12 uses and is missing 7 translations
    Line 15: * Added 18 new community-contributed items.
    Line 77: * Added the Summer 2021 Cosmetic Case.
    Line 171: * Added the Crimson Cache Case.
    Line 184: * Added the Scream Fortress XIII War Paint Case.
    Line 198: * Added 5 new community-contributed taunts to the Mann Co. Store
    Line 287: * Added the Winter 2021 Cosmetic Case.
    Line 299: * Added 3 new community-contributed taunts to the Mann Co. Store
  80. Template:List of bleed-inflicting weapons has 12 uses and is missing 1 translation
    Line 224: * Bleed persists as long as it is attached.
  81. Template:List of item attributes has 12 uses and is missing 219 translations
    Line 55: Attrib_AltFire_Disabled
    Line 107: Attrib_Scattergun_NoReloadSingle
    Line 129: Wearer cannot ignite
    Line 292: Attrib_SoldierBuffType
    Line 294: Attrib_Dmg_Falloff_Increased
    Line 305: Attrib_DemoBuffType
    Line 374: '''%s1'''% damage penalty
    Line 386: Attrib_Socket
    Line 388: Custom Texture
    Line 423: Attrib_DisguiseDamageReduction
    Line 465: Attrib_DuelLoserAccountID
    Line 506: Attrib_ElevateQuality
    Line 526: This weapon holsters '''%s1'''% faster
    Line 580: Attrib_Knockback
    Line 587: '''%s1'''% damage penalty
    Line 591: Attrib_DecloakRate
    Line 604: Custom Texture
    Line 793: Attrib_DeflectionSizeMultiplier
    Line 821: '''%s1'''% increased melee attack range
    Line 823: Attrib_MiniCritAirborneEnemiesDeploy
    Line 882: Attrib_MultipleSentries
    Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
    Line 925: Attrib_CenterFireProjectile
    Line 1012: Attrib_AlternateRocketEffect
    Line 1022: '''%s1'''% damage penalty
    Line 1026: Accuracy scales damage
    Line 1036: '''%s1'''% reduction in airblast vulnerability
    Line 1050: Unable to see enemy health
    Line 1086: Per Shot Missed: -'''%s1''' ammo
    Line 1090: +'''%s1'''% buff duration
    Line 1106: Attrib_SetIcicleKnifeMode
    Line 1138: Attrib_TauntSoundSuccess
    Line 1220: +'''%s1'''% faster firing speed
    Line 1228: Attrib_RageGainOnAssists
    Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1328: Only visible in Pyroland
    Line 1330: '''%s1'''% clip size
    Line 1332: +'''%s1'''% sapper damage bonus
    Line 1336: +'''%s1''' health regenerated per second for each active sapper
    Line 1338: '''%s1'''% sapper health bonus
    Line 1348: '''%s1'''% sapper damage penalty
    Line 1380: Attrib_AutoFiresFullClipAllAtOnce
    Line 1388: On Equip: Visit Pyroland
    Line 1394: Attrib_PlayerSkinOverride
    Line 1400: Attrib_Sapper_Voice_Pak
    Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1404: Killed Merasmus at level '''%s1'''
    Line 1426: Sentry build speed increased by '''%s1'''%
    Line 1428: Increases teleporter build speed by '''%s1'''%.
    Line 1430: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
    Line 1432: Cannonballs do not explode on impact
    Line 1436: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
    Line 1438: '''%s1'''% damage on contact with surfaces
    Line 1440: Generate building rescue energy on damage
    Line 1442: Self mark for death when hauling buildings
    Line 1444: Press your reload key to cycle through resist types.
    Line 1449: Fires a special bolt that can repair friendly buildings
    Line 1451: +'''%s1'''% projectile speed
    Line 1453: +'''%s1'''% damage bonus
    Line 1455: Cannonballs push players back on impact
    Line 1459: '''%s1'''% Overheal build rate.
    Line 1461: Share Canteens with your heal target.
    Line 1467: +25% more overheal, +50% longer duration per point
    Line 1469: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
    Line 1471: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 1473: +'''%s1'''% faster move speed on wearer
    Line 1475: +'''%s1''' health regenerated per second on wearer
    Line 1477: +'''%s1'''% critical hit damage resistance on wearer
    Line 1479: +'''%s1'''% fire damage resistance on wearer
    Line 1481: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
    Line 1493: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
    Line 1525: '''%s1'''% bullet damage vulnerability on wearer
    Line 1527: +'''%s1''' max health on wearer
    Line 1539: +'''%s1'''% greater jump height when active
    Line 1541: '''%s1'''% increase in push force taken from damage
    Line 1543: +'''%s1'''% bonus healing from all sources
    Line 1545: Immune to the effects of afterburn.
    Line 1549: Hype Decays Over Time.
    Line 1551: Extra effects when taunting.
    Line 1553: '''%s1'''% reduction in airblast vulnerability
    Line 1555: '''%s1'''% increase in push force taken from damage
    Line 1557: Increase in push force taken from damage and airblast
    Line 1559: Leave a Calling Card on your victims.
    Line 1565: Attrib_AddHeadOnHit
    Line 1577: This weapon deploys '''%s1'''% faster
    Line 1587: Revive Teammates
    Line 1597: Attrib_TauntSoundSuccess
    Line 1599: Attrib_PhaseCloak
    Line 1601: Attrib_TauntSoundSuccess
    Line 1603: Attrib_PhaseCloak
    Line 1605: '''%s1'''% increased air control.
    Line 1607: Attrib_RocketLaunchImpulse
    Line 1609: On Kill: Gain Mini-crits for '''%s1''' seconds.
    Line 1611: No metal from dispensers when active.
    Line 1621: Mini-crits targets when fired at their back from close range
    Line 1625: Increased attack speed and smaller blast radius while blast jumping
    Line 1629: Attrib_BackHeadshot
    Line 1631: Fires 3 barrages while explosive jumping
    Line 1635: Attrib_AirJumpOnAttack
    Line 1637: Charge and fire shots independent of zoom
    Line 1639: Zoom does not affect charge
    Line 1641: 100% critical hits burning players from behind.
    Line 1646: Full turning control while charging
    Line 1654: '''%s1'''% blast damage from rocket jumps
    Line 1656: Clip size increased on kill
    Line 1662: Fires tracer rounds
    Line 1664: Fire rate increases as health decreases
    Line 1666: Rewarded for participating in the 2014 Summer Adventure.
    Line 1670: Stickybombs fizzle '''%s1''' seconds after landing
    Line 1672: Max charge time decreased by '''%s1'''%
    Line 1674: Grenades have very little bounce and roll
    Line 1676: Attrib_Class_Select_Override_VCD
    Line 1680: Taking damage while shield charging reduces remaining charging time
    Line 1684: '''%s1'''% damage on grenades that explode on timer
    Line 1698: Increased Melee damage against Isolated Merc Set
    Line 1700: Increased Nostromo Napalmer damage taken from Isolated Merc Set
    Line 1702: Increased Nostromo Napalmer damage against Isolationist Pack Set
    Line 1704: Increased Melee damage taken from Isolationist Pack Set
    Line 1712: Duck XP Level : '''%s1'''
    Line 1714: Duck Power : '''%s1''' / 5
    Line 1716: Early Supporter of End of the Line Community Update
    Line 1720: Duckstreaks Active
    Line 1722: Hold fire to load up to 4 shells
    Line 1724: Weapon spread increases as health decreases
    Line 1726: Attrib_AutoFiresFullClipNegative
    Line 1728: Attrib_AutoFiresWhenFull
    Line 1740: '''%s1'''% cloak meter when Feign Death is activated
    Line 1742: Up to +'''%s1'''% damage based on charge
    Line 1744: No cloak meter from ammo boxes when invisible
    Line 1746: '''%s1'''% cloak meter from ammo boxes
    Line 1748: Attrib_ElevateQuality
    Line 1752: '''%s1'''% less metal from pickups and dispensers
    Line 1754: Boost reduced when hit
    Line 1756: '''%s1'''% less healing from all sources
    Line 1758: 100% critical hit vs burning players
    Line 1760: Gain a speed boost on kill
    Line 1762: On Hit: Gain a speed boost
    Line 1764: '''%s1'''% damage resistance when below 50% health and spun up
    Line 1766: '''%s1'''% ÜberCharge rate on Overhealed patients
    Line 1768: '''%s1'''% less healing from Medic sources
    Line 1770: On Hit: Gain up to +'''%s1''' health per attack
    Line 1778: Team Colored Decorated Weapon
    Line 1784: Items Traded in : '''%s1'''
    Line 1802: This weapon holsters '''%s1'''% slower
    Line 1804: This weapon deploys '''%s1'''% slower
    Line 1806: '''%s1''' sec decrease in charge duration
    Line 1808: '''%s1'''% damage penalty vs buildings
    Line 1810: '''%s1'''% decrease in charge impact damage
    Line 1812: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
    Line 1814: Melee hits refill '''%s1'''% of your charge meter.
    Line 1816: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
    Line 1818: Dealing damage fills charge meter.
    Line 1820: This Weapon has a large melee range and
    Line 1825: Ammo boxes collected also give Charge
    Line 1827: Extinguishing teammates restores '''%s1''' health
    Line 1829: Extinguishing teammates reduces cooldown by '''%s1'''%
    Line 1835: '''%s1'''% fuse time on grenades
    Line 1837: +'''%s1'''% faster move speed on wearer (shield required)
    Line 1839: '''%s1'''% increased damage to your sentry's target
    Line 1841: '''%s1'''% metal cost when constructing or upgrading teleporters
    Line 1843: Attrib_DamageBlastPush
    Line 1847: On Hit: Builds Hype
    Line 1849: +'''%s1'''% fire damage resistance while deployed
    Line 1851: '''%s1'''% damage bonus vs burning players
    Line 1855: Attacks pierce damage resistance effects and bonuses
    Line 1857: +'''%s1'''% damage vulnerability while active
    Line 1859: Revenge crits are lost on death
    Line 1861: '''%s1'''% maximum overheal on wearer
    Line 1871: Collect the organs of your victims
    Line 1873: Successive shots become less accurate
    Line 1875: Fires a wide, fixed shot pattern
    Line 1877: Attrib_NoCloakFromAmmo
    Line 1879: Collect the organs of people you hit
    Line 1881: '''%s1'''% increased air control when blast jumping.
    Line 1883: Immune to push force from damage and airblast when spun up
    Line 1889: Normal disguises require (and consume) a full cloak meter
    Line 1901: Attrib_AirblastDestroyProjectile
    Line 1951: Spawning and resupply do not affect the Gas meter
    Line 1953: +'''%s1'''% faster move speed on wearer
    Line 1955: '''%s1'''% damage vulnerability on wearer
    Line 1957: '''%s1'''% maximum overheal on wearer
    Line 1959: '''%s1'''% health from healers on wearer
    Line 1961: Maximum health is drained while item is active
    Line 1981: Critical damage is affected by range
    Line 1983: Minicrits whenever it would normally crit
    Line 1985: Push enemies back when you land (force and radius based on velocity)
    Line 1987: Stun enemies when you land
    Line 1989: Able to re-launch while already in-flight
    Line 1993: '''%s1'''% faster recharge rate
    Line 1995: Ignited enemies explode
    Line 1997: '''%s1'''% healing effect
    Line 1999: Gain a speed boost when you hit an enemy player
    Line 2001: Gas meter starts empty
    Line 2003: Gas meter builds with damage done and/or time
    Line 2005: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
    Line 2018: '''%s1'''
    Line 2020: '''%s1'''
    Line 2022: Voices From Below
    Line 2024: Pumpkin Bombs
    Line 2026: Halloween Fire
    Line 2028: Exorcism
    Line 2058: Killstreaker: '''%s1'''
    Line 2060: Sheen: '''%s1'''
    Line 2064: Pages of Tumidum: '''%s1'''
    Line 2066: Pages of Gratanter: '''%s1'''
    Line 2068: Pages of Audere: '''%s1'''
    Line 2070: Pages of Congeriae: '''%s1'''
    Line 2072: Pages of Veteris: '''%s1'''
    Line 2082: Killstreaks Active
    Line 2098: Melee kills refill '''%s1'''% of your charge meter.
    Line 2112: ★ Unusual Effect: '''%s1'''
    Line 2116: '''%s1'''% slower upgrade rate
    Line 2124: Disables double jump
    Line 2126: Third successful punch in a row always crits.
    Line 2134: Festivized
    Line 2150: Deals 300% damage to burning players
    Line 2155: -50% repressurization rate on Alt-Fire
    Line 2157: Uses a shared pressure tank for Primary Fire and Alt-Fire.
    Line 2164: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
  82. Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
    Line 216: Actually 7
    Line 221: Actually 7
    Line 226: Actually 21
    Line 233: Divided amongst the 18 first bots
  83. Template:Mvm mission Mannslaughter has 12 uses and is missing 2 translations
    Line 179: Actually 20
    Line 186: Divided amongst the 18 first bots
  84. Template:StoryTimeline has 12 uses and is missing 65 translations
    Line 80: c. 4000BCE
    Line 87: [[Merasmus]] claims to have been born around this time.
    Line 96: 17<sup>th</sup> Century
    Line 161: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
    Line 217: circa 1822
    Line 223: A woman, by some accounts, the [[Administrator]], begins acquiring the world's largest supply of [[Australium]].
    Line 253: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to [[Teufort (City)
    Line 890: ''[[Team Fortress Classic]]'' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
    Line 899: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating [[Bonk! Atomic Punch
    Line 909: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
    Line 991: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the [[Sniper]].
    Line 1026: Jeremy, the [[Scout]], is born in or around this year.
    Line 1051: While [[Saxton Hale]] and [[Non-player characters#Margret
    Line 1132: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
    Line 1142: Mayor Mike starts making Trevor act like an Italian Stereotype.
    Line 1152: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
    Line 1209: [[Slasher
    Line 1233: Gravel War
    Line 1272: In ​the Teufort ​Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
    Line 1296: The RED team [[Expiration Date
    Line 1304: 1 day
    Line 1321: that evening/night
    Line 1327: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''[[Helltower
    Line 1336: Robot War
    Line 1344: next day
    Line 1362: The [[Medic]] returns to his home country, studying and perfecting [[Reanimator
    Line 1371: [[Voodoo-Cursed Items]] are reported stolen from the Gravelpit Community College.
    Line 1380: The Medic surgically added the [[Voodoo-Cursed Soul
    Line 1443: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at [[Mercenary Park (map)
    Line 1451: Australium Chase
    Line 1458: '''''Takeover'''''<br/>(first half of year)
    Line 1464: Gray Mann surrenders to Saxton Hale, ceasing all fighting. [[NPCs#Olivia Mann
    Line 1473: immediately after
    Line 1479: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
    Line 1488: the following two weeks
    Line 1494: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
    Line 1502: September 7th
    Line 1511: Date of mug shot of Spy and Scout (arms healed).
    Line 1519: six months after Takeover,<br/>before the Trial at Teufort
    Line 1525: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from [[Frontier]], and Demoman from his [[Badlands (region)
    Line 1534: before the Trial at Teufort
    Line 1540: Soldier murders [[NPCs#Tom Jones
    Line 1550: around the time of the trial
    Line 1556: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling ​recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
    Line 1565: '''''Trial at Teufort'''''<br/>(second half of year)
    Line 1571: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
    Line 1580: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that ​region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
    Line 1586: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
    Line 1595: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
    Line 1604: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
    Line 1610: While securing a small submarine, Spy, Soldier, and Zhanna discover that the ​Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at [[w:Ayers Rock
    Line 1618: later<br/>New Zealand
    Line 1624: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could ​possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
    Line 1632: elsewhere
    Line 1638: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
    Line 1646: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
    Line 1652: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
    Line 1660: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
    Line 1666: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be ​surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and ​reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
    Line 1675: School in Teufort starts after being cancelled for 6 years.
    Line 1685: December 4th
    Line 1693: According to God himself, [[Scout]] dies.
    Line 1701: 21st Century
    Line 1712: The lease for Teufort's Federal Pedophile Sanctuary expires.
    Line 1722: 71st Century
  85. Template:Item tradability list has 11 uses and is missing 2 translations
    Line 28: Multiple classes
    Line 122: Tour of Duty badges
  86. Template:List of weapons unable to crit has 11 uses and is missing 1 translation
    Line 114: * The spells cannot be Crit boosted, however they can still be Mini-Crit boosted to deal additional damage.
  87. Template:Stock weapons has 11 uses and is missing 1 translation
    Line 988: Kill icons
  88. Template:Grandmaster Killstreak has 9 uses and is missing 13 translations
    Line 3: Number of kills
    Line 19: 0 kills
    Line 32: Pawn Piece
    Line 49: 1 kill
    Line 62: Rook Piece
    Line 79: 2 kills
    Line 92: Knight Piece
    Line 109: 3 kills
    Line 122: Bishop Piece
    Line 139: 4 kills
    Line 152: Queen Piece <!-- In Latin languages (not sure if it is also applied in other languages), although people may use the translation of "Queen", in competitive/formal chess, the correct name to call this piece is "Lady" ("Dama" in Spanish or "Dame" in French, as examples), moreover when recording a chess game, the letter "D" is used to refer to this piece.-->
    Line 169: 5 or more kills
    Line 182: King Piece
  89. Template:List of companies has 9 uses and is missing 3 translations
    Line 470: WAR!
    Line 1603: Odessa Mining Logistics
    Line 2148: WAR!
  90. Template:Second annual saxxy finalists has 9 uses and is missing 1 translation
    Line 18: This video is no longer available
  91. Template:Escape Plan speed has 8 uses and is missing 2 translations
    Line 69: No [[speed]] increase
    Line 81: Slight increase in speed
  92. Template:List of miscellaneous reward item owners has 8 uses and is missing 29 translations
    Line 3: Steam Profile
    Line 12: Item
    Line 21: Reason
    Line 30: Notes & Additional Info
    Line 39: Item Link
    Line 48: Backpack
    Line 57: Wiki Profile
    Line 69: Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.
    Line 77: Given in [[Unusual]] quality with the Sunbeams effect.
    Line 91: Reported a serious exploit regarding item generation to Valve.
    Line 99: Given in Unusual quality with the Sunbeams effect.
    Line 113: Reported a serious exploit regarding Giftapults and Key generation.
    Line 121: Given in Unusual quality with the Burning Flames effect.
    Line 135: Reported a serious exploit regarding Giftapults and Key generation.
    Line 143: Given in Unusual quality with the Sunbeams effect.
    Line 157: Reported a serious exploit regarding account control to Valve.
    Line 165: Given in Unusual quality with the Sunbeams effect.
    Line 179: Reported a serious exploit regarding name tags to Valve.
    Line 182: Given in Unusual quality with the Sunbeams effect.
    Line 191: Reported a serious exploit regarding name tags to Valve.
    Line 194: Given in Unusual quality with the Sunbeams effect.
    Line 203: Make-A-Wish Foundation gift.
    Line 210: Given in Unusual quality with the Community Sparkle effect.
    Line 223: Make-A-Wish Foundation gift.
    Line 226: Given in Unusual quality. It was given the [[Strange]] quality and Sunbeams effect later.
    Line 235: Make-A-Wish Foundation gift.
    Line 238: Given in Unusual quality with the Sparkling Lights effect.
    Line 247: Make-A-Wish Foundation gift.
    Line 250: Given in Unusual quality with the Community Sparkle effect.
  93. Template:Reskins has 8 uses and is missing 4 translations
    Line 911: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 1800: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
    Line 1890: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 2008: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
  94. Template:Active community medal list has 7 uses and is missing 3 translations
    Line 52: Awarded to players who [https://blapature.org/ donate] to [[BlapBash]] charity drives, through item or monetary donations.
    Line 81: Awarded to players who [https://hugs.tf/ donate] to [[Hugs.tf
    Line 206: Awarded to players who [https://jam.tf2maps.net/ donate] to [[TF2Maps 72hr Jam]] charity drives, through item or monetary donations.
  95. Template:Eureka Effect metal from pickups has 7 uses and is missing 5 translations
    Line 2: Ammo pack size
    Line 12: Metal returned
    Line 23: Small
    Line 35: Medium
    Line 47: Large
  96. Template:Expired community medal list has 7 uses and is missing 27 translations
    Line 425: Awarded to players who completed at least 6 of the 7 available missions, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event.
    Line 433: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
    Line 441: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
    Line 449: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
    Line 457: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
    Line 466: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
    Line 474: Awarded to players who completed at least 8 advanced or expert difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
    Line 482: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through [https://scrap.tf/voltaicviolence item] or [https://tiltify.com/+team-moonlight/operation-voltaic-violence monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
    Line 503: Awarded to players who completed at least 4 missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
    Line 510: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
    Line 517: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
    Line 524: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
    Line 531: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
    Line 539: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem event.
    Line 544: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem event.
    Line 549: Awarded to players who donated US$5.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
    Line 554: Awarded to players who donated US$15.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
    Line 559: Awarded to players who donated US$25.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
    Line 776: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
    Line 902: Awarded to players who completed at least 12 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Galvanized Gauntlet event.
    Line 911: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
    Line 919: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
    Line 927: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
    Line 937: Awarded to players who cleared at least 6 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance event.
    Line 942: Awarded to players who cleared at least 12 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance event.
    Line 947: Awarded to players who donated US$5.00 or more to the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance charity drive, through either [https://scrap.tf/fundraiser/PJUN24 item] or [https://tiltify.com/@potatomvm/operation-osmium-ordinance/ monetary] donations.
    Line 952: Awarded to players who donated US$15.00 or more to the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance charity drive, through either [https://scrap.tf/fundraiser/PJUN24 item] or [https://tiltify.com/@potatomvm/operation-osmium-ordinance/ monetary] donations.
  97. Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
    Line 8: Oilrig
    Line 11: Offshore Onslaught
    Line 17: Robotfactory
    Line 20: Industrial Injection
    Line 27: Calendartillery
    Line 33: Scallops
    Line 36: Scaling Somersault
    Line 42: Scrapyard
    Line 45: Midnight Recycled
    Line 50: Waterfront
    Line 53: H2 Oh No
    Line 58: Watermine
    Line 61: Hydrophobia
    Line 76: Area 52
    Line 79: Complex Chaos
    Line 85: Bogland
    Line 88: Swamp Fever
    Line 94: Bog Business
    Line 100: Downpour
    Line 103: Wet Wreckage
    Line 109: Flowerfield
    Line 112: Flamingo Flame
    Line 118: Hideout
    Line 121: Korpoelec Invasion
    Line 127: Lotus
    Line 130: Mud
    Line 136: Mansion
    Line 139: Property Inspection
    Line 145: Robotfactory
    Line 148: Frantic Flood
    Line 154: Short Circuit Execution
    Line 160: Saxford
    Line 163: Grim Memorial
    Line 169: Scallops
    Line 172: Scallywag
    Line 177: Spacepost
    Line 180: Spatial Impasse
    Line 186: Waterfront
    Line 189: Unescapable Undine
    Line 196: †
    Line 210: Brugge
    Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
    Line 219: Derelict
    Line 222: Deaths Door
    Line 228: Robotfactory
    Line 231: Enduring Exceptions
    Line 238: Germanium Gearbox
    Line 244: Scallops
    Line 247: Seafood Slaughter
    Line 253: What The Scallop
    Line 259: Watermine
    Line 262: Electrolysis
  98. Template:AltTimeline has 6 uses and is missing 3 translations
    Line 47: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
    Line 58: Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.
    Line 69: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's [[Robo Community Crate
  99. Template:List of community blog entries has 6 uses and is missing 1 translation
    Line 2: List of community blog entries
  100. Template:List of community-contributed War Paints has 6 uses and is missing 3 translations
    Line 3: Collection
    Line 9: Date added
    Line 15: Creator(s)
  101. Template:List of melee weapons has 6 uses and is missing 1 translation
    Line 2: List of melee weapons
  102. Template:Merchandise block has 6 uses and is missing 1 translation
    Line 7: $
  103. Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
    Line 39: Random choice
  104. Template:Mvm mission Clanker Carnage has 6 uses and is missing 10 translations
    Line 15: The 
    Line 96: The 
    Line 109: The 
    Line 117: The 
    Line 175: The 
    Line 221: Spawns similarly to Spy-bots
    Line 231: Spawns normally
    Line 328: The 
    Line 373: The 
    Line 419: The 
  105. Template:War Paint collection table has 6 uses and is missing 29 translations
    Line 10
    Line 18
    Line 26
    Line 34
    Line 42
    Line 50
    Line 58
    Line 66
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    Line 82
    Line 90
    Line 98
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  106. Template:KritzKast distribution list has 5 uses and is missing 30 translations
    Line 9: The hat was first awarded in Vintage quality to a limited but unspecified number of players for being a member of the KritzKast Steam Group prior to 7pm (GMT+1) June 12th 2011, 1 hour before the live recording of podcast episode #121. Before a hat was awarded, the members had to obtain a passing score on the [https://web.archive.org/web/20150526225141/http://kritzkast.com/big/ KritzKast quiz]. Players who did not win on the quiz were allowed to retake it as often as they wished so long as they left four hours between attempts. Those who were not part of the KritzKast Steam Group before the deadline received a message from [[Saxton Hale]] stating they were "manly enough ''not'' to receive" the "girly" hat.
    Line 15: The 30 winners of the Lo-Fi Longwave Owners Group [https://www.teamfortress.com/post.php?id=5853 "Meet the Robin"] event were also awarded Vintage hats. Those who were already in possession of Vintage were awarded a Unique version of the hat instead.
    Line 21: Players were able to submit questions before August 31, 2011 for a KritzKast interview with the creator of [https://www.nerfnow.com NerfNow]. The questions used in the interview had the player quoted and granted a Vintage Lo-Fi Longwave.<ref>[https://www.kritzkast.com/nerfnow-or-forever-hold-your-peace NerfNow Interview announcement and submission form]</ref>
    Line 27: Since episode #129, a Vintage hat has been given to each "Player of the Week", assuming they did not already have one. This policy has been retroactively enforced.
    Line 33: As part of the celebrations for episode #200, a total of 600 Unique Lo-Fi Longwaves were given out via the KritzKast Facebook page, Twitter, and Steam Group.<ref>[https://www.kritzkast.com/kritzkast-200-cvar_musical-1 KritzKast Episode #200]</ref>
    Line 39: Players were able to submit questions before January 14, 2013 for a KritzKast interview with the creator of Backpack.tf, Brad Pitt. The 23 players whose questions were picked from the more than 6,000 submissions all received a Vintage Lo-Fi Longwave, [https://i.imgur.com/QJk1jzf.png a special badge] on their backpack.tf profile, and had their question used in the interview with Brad Pitt.<ref>[https://www.kritzkast.com/questions-for-brad-pitt Backpack.tf creator Interview announcement and submission form]</ref><ref>[https://www.kritzkast.com/kritzkast-interviews-brad-pitt Brad Pitt Interview]</ref>
    Line 45: Players were able to submit questions for a KritzKast interview with co-creator of Scrap.tf, Geel9, until May 12, 2013. Users whose questions were picked for interview received a Vintage Lo-Fi Longwave. In addition to this, 100 random participants in voting on questions received a Unique version of the hat.<ref>[https://www.kritzkast.com/questions-for-geel9 Interview with Geel9]</ref>
    Line 51: Each month, a Monthly Screenshot Competition is run in the [https://steamcommunity.com/groups/KritzKast KritzKast Steam Group]. Players that win one of these competitions receive a Vintage Lo-Fi Longwave.
    Line 57: In celebration of 1000 Facebook likes, KritzKast held a competition for a signed poster from [https://web.archive.org/web/20131227005906/https://insomniagamingfestival.com/i49/tournaments/event/team-fortress-2/ i49 2013]. Additionally, everyone who entered the competition received a Unique Lo-Fi Longwave.<ref>[https://www.kritzkast.com/facebook-i49-poster Giveaway announcement]</ref><ref>[https://www.facebook.com/KritzKast/posts/541541329247852 KritzKast Facebook post]</ref>
    Line 63: During the [https://web.archive.org/web/20131023000757/https://www.tf2wh.com/ablegamers AbleGamers 24H Fundraiser] for [https://ablegamers.org AbleGamers], KritzKast had announced at the $10000 donation milestone that those that had donated $30 or more would get a Vintage Lo-Fi Longwave as an added bonus to the other perks for donating to the charity. The Lo-Fi Longwave was also given out randomly to players that were on the AbleGamers server during each donation milestone in Vintage quality.
    Line 69: KritzKast's favorite participant entries to the [https://www.facebook.com/KritzKast/photos/a.291035167631804/608734559195195/ TF2Haiku] were rewarded with a Unique Lo-Fi Longwave.
    Line 75: During Valentine's Day in 2014, a single random winner would be drawn from within the people who commented on [http://steamcommunity.com/groups/KritzKast/discussions/5/540733523715946998/ this post] found in the KritzKast Steam Group with the person who they think should win and their nominee would receive a Vintage Lo-Fi Longwave and a bucket of the [[Paint Can
    Line 81: On March 13th 2014, as Steam servers went down a single player could obtain a Vintage Lo-Fi Longwave by coming up with the most original comment on a KritzKast Facebook post.<ref>[https://www.facebook.com/KritzKast/posts/10152243137484720?stream_ref=10 Event announcement in KritzKast's Facebook page]</ref>
    Line 87: On November 16th 2014, KritzKast announced on their Steam Group page, in celebration of PodKast Episode #300, 300 Lo-Fi Longwaves would be awarded to everyone who completed the [https://podka.st/300lofi%20 mini-comp]. Although, toward the end of the podcast, they announced that all 700+ people who enter the mini-comp would get a Unique Lo-Fi Longwave.
    Line 93: During the [https://www.reddit.com/r/RandomActsOfTF2 Birthday event for r/RandomActsOfTF2], KritzKast donated 5 Lo-Fi Longwaves to celebrate the joyous event. Two players could get two each, for themselves and a chosen friend, if they send a screenshot of them inviting said friend to the subreddit and supported either Heavy or Pyro. Another one got up for grabs for commenting the best bit of advice for beginner players.
    Line 99: On August 8th 2016, KritzKast member uberchain announced a contest via their Steam Group page that whoever could post video evidence of them beating his high score in the fan-made game [https://callmemonamiral.itch.io/sandvich-maker Sandvich Maker 3000] before August 13th would receive a Unique Lo-Fi Longwave. The person who had the highest score by the deadline would receive a Vintage version instead.<ref>[https://steamcommunity.com/groups/KritzKast/discussions/5/353916184350056025 Sandvich Maker 3000 event announcement]</ref>
    Line 105: On September 24th 2016, KritzKast member Agro created a "Lo-Fi Caption Contest" on the [https://www.reddit.com/r/KritzKast/comments/52i78s/establishing_the_kritzkast_megatower/ KritzKast subreddit] which entailed that the best two entries would win a Vintage Lo-Fi Longwave; one for the submitter, and a Unique Lo-Fi Longwave for their friend. Due to vote fluffing and various other problems related to the voting method, all that entered received a Vintage Lo-Fi Longwave and those who entered the contest past the deadline received a Unique Lo-Fi Longwave in compensation for the problems.
    Line 111: On October 15 2017, KritzKast member Agro announced a "Death and Despair" themed killcam contest on the [https://steamcommunity.com/groups/KritzKast/discussions/5/1483232961043645483/ KritzKast Steam Group]. Agro gave all participants a few weeks to submit their entries, and the best five entries would be chosen by admins on October 31 2017, at midnight (UK time). The prizes consisted of a Vintage Lo-fi Longwave for the first place winner with a bonus of a random can of paint, and four Unique Lo-fi Longwaves for the four runner ups.
    Line 117: On February 5th 2018, it was announced on the KritzKast blog that three Vintage Lo-fi Longwaves would be given out along with cash prizes to the winners of a Team Fortress 2 themed tattoo designing contest in celebration of Valentine's day. Participants had until the 23rd of February to submit their art. Winners who already had a Vintage Lo-Fi Longwave in their inventory were given the opportunity to select a friend who would instead receive one in a Unique quality.<ref>[https://www.kritzkast.com/heart-mom Valentine's Day 2018 event announcement]</ref>
    Line 123: On January 2020, KritzKast member Agro announced an "Edging" competition beta to test the ruleset. Participants have to get as close as possible to levelling up in [[Casual Mode]] with the highest score and tier. On 27 May 2020, the KritzKast Twitter [https://twitter.com/KritzKast/status/1265403750858006530 announced] the competition, making it public. First and second place winners received a Vintage Lo-Fi Longwave, a friend of the first place winner and a random participant could receive a Unique version. Participants who achieved 1 XP from levelling up would get a place in the Hall of Fame.
    Line 129: On August 13, 2020, the official KritzKast Twitter account announced a competition.<ref>[https://web.archive.org/web/20230710124929/https://twitter.com/kritzkast/status/1293976153334648833?s=46&t=DRRm7XeLpFvnypiomnunXg "Guess where the BLU SPY's left foot is located" competition]</ref> The KritzKast Twitter account uploaded a gridded image with numbers in its X-axis and letters in the Y-axis. The objective of this competition was to guess and pinpoint where the [[Cloak
    Line 135: On April 28, 2021, KritzKast announced the distribution of 10 Lo-Fi Longwaves to take place on June 10th, 2021, in celebration of the 10th anniversary of the hat's introduction to the game, and for the 10,000 follower milestone on the KritzKast Twitter page.<ref>[https://web.archive.org/web/20230710192037/https%3A%2F%2Ftwitter.com%2Fkritzkast%2Fstatus%2F1387518837982105601%3Fs%3D46%26t%3DDRRm7XeLpFvnypiomnunXg Anniversary Giveaway Twitter Announcement]</ref> They announced through their Discord server that one Lo-Fi Longwave would be distributed to a random active Discord member every day through June, 2021. They announced through a YouTube Community post that they would be distributing a Lo-Fi Longwave to one random comment from a public subscriber on any video posted in June 2021.<ref>[https://www.youtube.com/post/Ugxa6ZkYkEu62fMKXS54AaABCQ Anniversary Giveaway YouTube Announcement]</ref><ref>[https://www.youtube.com/post/Ugxs1y6apcvZTuNxNVx4AaABCQ Clarification about Public Subscribers]</ref>
    Line 141: On June 18, 2021, the official KritzKast Twitter account announced a second wave of Lo-Fi Longwaves giveaway for their 10th anniversary of the hat's introduction to the game.<ref>[https://web.archive.org/web/20230710192427/https://twitter.com/kritzkast/status/1405651260062175234?s=46&t=DRRm7XeLpFvnypiomnunXg Official KritzKast Twitter account announcing the giveaway]</ref> The winners were picked randomly to whoever was active in the channel in their Discord server. The winners were awarded a Unique Lo-Fi Longwaves.
    Line 147: Individuals can still earn a Vintage Lo-Fi Longwave by creating an [[Source Filmmaker
    Line 153: On February 14, 2023, the official KritzKast Twitter account announced a 24-hour competition for Valentine's Day.<ref>[https://web.archive.org/web/20230219185626/https://twitter.com/KritzKast/status/1625269088267149312 KritzKast Valentine's Day Competition 2023]</ref> The objective of this competition was to post a picture of a [[Sandvich]]; some users made real-life sandwiches, as well as digital art. The rule of the competition remained unclear throughout the day, but was later revealed that the secret rule was "The way to a Mann's heart is through his ribcage but I'd rather you offer me something I might like to eat!"<ref>[https://web.archive.org/web/20230221093434/https://twitter.com/kritzkast/status/1626987050787389441?s=46&t=QEWeE3YDqFkEKuX0tCQZKQ Secret rule reveal for the 2023 Valentine's Day Competition]</ref> The winners were awarded a Vintage Lo-Fi Longwave.
    Line 159: On June 11, 2023, the official KritzKast YouTube account made a Community post stating that any user that comments in one of their YouTube videos have a chance to win a Unique quality Lo-Fi Longwave.<ref>[https://web.archive.org/web/20230711132050/https%3A%2F%2Fwww.youtube.com%2Fpost%2FUgkx5q9_9FWcoUCo9cIXfDQZT4C6aXcZiYbt KritzKast YouTube Community post]</ref>
    Line 164: On July 6, 2023, the official KritzKast Twitter account announced a 40-minute competition as a celebration for the Summer Update 2023.<ref>[https://web.archive.org/web/20230710105037/https://twitter.com/KritzKast/status/1677005034163142662 Upcoming Summer Update 2023 Competition]</ref> The objective of this competition was to cosplay as any of the TF2 mercenaries using only "found" items. Only two winners were picked after the competition was over and were awarded a Unique quality Lo-Fi Longwave.
    Line 170: On September 2, 2023, the official KritzKast Twitter account announced an 8-hour Photoshop competition.<ref>[https://web.archive.org/web/20230903113202/https://twitter.com/kritzkast/status/1698121742072336468?s=46&t=DRRm7XeLpFvnypiomnunXg Photoshop Competition 2023]</ref><ref>[https://web.archive.org/web/20230903113729/https://twitter.com/kritzkast/status/1698247162637807664?s=46&t=DRRm7XeLpFvnypiomnunXg KritzKast Announcing the winner for the Photoshop Competition 2023]</ref>The objective of this competition was for players to showcase their favorite map without explicitly showing their favorite map using Photoshop (or any editing software). Only one winner was picked after the competition was over and was awarded a Vintage quality Lo-Fi Longwave.
    Line 175: On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref>[https://web.archive.org/web/20230908124313/https://twitter.com/kritzkast/status/1699853473800401084?s=46&t=DRRm7XeLpFvnypiomnunXg Twitch Sub-Giveaway Sept. 2023]</ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.
    Line 180: On May 28, 2024, an announcement was made in the Kritzkast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.
  107. Template:List of cosmetics with an additional effect has 5 uses and is missing 34 translations
    Line 3: Cosmetics with additional effects
    Line 14: Additional effect(s)
    Line 24: * Spawns a ball in the spawnroom
    Line 44: * Makes a soft, higher pitch jingle noise while walking.
    Line 52: * Plays music when taunting.
    Line 60: * Makes a soft jingle noise while walking.
    Line 68: * Changes the footsteps with wet, squishy sounds.
    Line 78: * Makes a soft, slightly lower pitch jingle noise while walking.
    Line 86: * Alters [[Soldier responses#With Freedom Feathers equipped
    Line 94: * Alters [[Soldier responses#With Spellbinder's Bonnet equipped
    Line 102: * Alters [[Soldier responses#With Larval Lid equipped
    Line 110: * Plays a [[Media:Taunt wormsHHG.wav
    Line 132: * Makes a soft jingle noise while walking.
    Line 140: * Plays [[Media:Pyro music tube.wav
    Line 148: * Makes a soft jingle noise while walking.
    Line 158: * Alters [[Heavy responses#With Chicken Kiev equipped
    Line 168: * Changes the [[PDA]]'s Build and Demolish Menu and the [[Eureka Effect]]'s Teleport menu.
    Line 178: * Alters [[Medic responses#With Archimedes the Undying equipped
    Line 184: * Makes a soft jingle noise while walking.
    Line 192: * Alters [[Medic responses#With Medimedes equipped
    Line 200: * Alters [[Medic responses#With Second Opinion equipped
    Line 210: * Alters [[Sniper responses#With Sir Shootsalot equipped
    Line 220: * When the player dies, their corpse explodes. During a [[Full Moon]] or Halloween, the explosion is purple instead of the usual gold.
    Line 228: * Makes a soft jingle noise while walking.
    Line 236: * Chess piece on top changes based on player's killstreak, does not require a [[Killstreak]] weapon.
    Line 244: * Changes the appearance of [[Robots]] and the [[Carrier tank]] in [[Mann vs. Machine
    Line 252: * If equipped by the Scout, it alters [[Scout responses#With Haunted Hat equipped
    Line 260: * Player is immune to [[Horseless Headless Horsemann]]'s "Boo" taunt.
    Line 268: * Makes a soft jingle noise while walking.
    Line 276: * When equipped by all classes except Pyro and Medic, it alters [[Responses
    Line 284: * Makes a soft jingle noise while walking.
    Line 292: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
    Line 300: * If is entered in the game's launch options, the headset glows, regardless of the [[Styles
    Line 308: * When equipped by the [[Scout responses#With Voodoo-Cursed Scout Soul equipped
  108. Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
    Line 20: Spawns from the side
    Line 62: Disables 1C Scout support on arrival
    Line 75: Flank middle
    Line 90: Flank middle
    Line 112: A loud siren will announce their arrival
    Line 117: Paradrops from above
    Line 155: Disables 2C Shotgun robots Support on arrival
    Line 186: A loud siren will announce their arrival
    Line 191: Paradrops from above
    Line 201: A loud siren will announce their arrival
    Line 206: Paradrops from above
    Line 216: No ring of fire while spun up
    Line 221: The 
    Line 226: Spawns from the side
    Line 236: Spawns from the side
    Line 252: The 
    Line 266: Disables Scout Support on arrival
    Line 276: Disables Scout Support on arrival
    Line 289: The 
    Line 334: A loud siren will announce their arrival
    Line 339: Paradrops from above
    Line 360: A loud siren will announce their arrival
    Line 365: Paradrops from above then blows up on landing
    Line 371: Limited
    Line 380: A loud siren will announce their arrival
    Line 385: Paradrops from above then blows up on landing
    Line 391: Limited
    Line 413: A loud siren will announce their arrival
    Line 418: Paradrops from above
    Line 429: A loud siren will announce their arrival
    Line 434: Paradrops from above
    Line 444: Paradrops from above
    Line 454: Spawns from the side
    Line 496: Paradrops from above
    Line 506: A loud siren will announce their arrival
    Line 511: Paradrops from above
    Line 516: Spawns from the side
    Line 537: A loud siren will announce their arrival
    Line 542: Paradrops from above
    Line 547: The 
    Line 552: Paradrops from above
    Line 563: Boss swaps between several loadouts
    Line 573: Paradrops from above then lands near bomb hatch
    Line 584: Paradrops from above
    Line 589: The 
    Line 595: Limited
    Line 604: A loud siren will announce their arrival
    Line 609: Paradrops from above then blows up on landing
    Line 615: Limited
  109. Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
    Line 43: Custom variant
    Line 59: Custom variant
    Line 120: Custom variant
    Line 134: Custom variant
    Line 155: Custom variant
    Line 167: Custom variant
    Line 211: Custom variant
    Line 223: Custom variant
    Line 240: Custom variant
    Line 273: Custom variant
    Line 290: Custom variant
    Line 327: Custom variant
    Line 338: Custom variant
    Line 350: Custom variant
    Line 371: Custom variant
    Line 420: Custom variant
    Line 431: Custom variant
  110. Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
    Line 36: No damage bonus
    Line 53: Regenerates 10 HP per second
    Line 136: Spawns from the river and takes the same path as the bomb
    Line 182: Audio cue announces its arrival
    Line 239: -1 health drained per second
    Line 363: Spawns from the river and takes the same path as the bomb
    Line 378: Spawns from the river and takes the opposite path as the bomb
    Line 448: Regenerates 10 HP per second
    Line 511: Spawns from the garage and takes the same path as the bomb
    Line 543: Spawns from the garage and takes the same path as the bomb
    Line 588: Audio cue announces its arrival
  111. Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
    Line 53: No 100% critical hit chance on kill
    Line 115: Spawns from the flank
    Line 205: Spawns from the flank
    Line 246: The 
    Line 334: Spawns from the flank
  112. Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
    Line 53: The 
    Line 81: The 
    Line 88: The 
    Line 90: The 
    Line 124: +320% rage gained on hit
    Line 134: +320% rage gained on hit
    Line 141: +320% rage gained on hit
    Line 156: The 
    Line 196: The 
    Line 219: The 
    Line 235: The 
    Line 240: The 
    Line 248: The 
    Line 263: The 
    Line 265
    Line 267: The 
    Line 267: 50% faster move speed while deployed
    Line 276
    Line 276: 50% slower spin up time
    Line 333: The 
    Line 338
    Line 340: The 
    Line 365: The 
    Line 390: The 
  113. Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
    Line 8: The 
    Line 13: The
    Line 15
    Line 26: The
    Line 28: The
    Line 30: The
    Line 39: The 
    Line 54: Spawns similarly to Spy-bots
    Line 86
    Line 101: The
    Line 103
    Line 105: 50% slower move speed while deployed
    Line 110: The
    Line 114
    Line 118: The
    Line 123
    Line 125: 50% slower move speed while deployed
    Line 130: The
    Line 134
    Line 143: Behaves similarly to Sniper-bots
    Line 158: The 
    Line 175: Takes opposite path as the bomb
    Line 219: Behaves similarly to Sniper-bots
    Line 229: Behaves similarly to Sniper-bots
    Line 236: Behaves similarly to Sniper-bots
    Line 243: Behaves similarly to Sniper-bots
    Line 267: Boss will announce its own arrival
    Line 285: Takes opposite path as the bomb
    Line 295: Takes opposite path as the bomb
    Line 309: Behaves similarly to Sniper-bots
    Line 323: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
    Line 328: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
    Line 333: Shoots <span style="color:#ff0000">Red</span> colored projectiles
    Line 343: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
    Line 348: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
    Line 353: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
    Line 367: Audio cue will announce its arrival
    Line 372: Takes same path as the bomb
    Line 407: Takes opposite path as the bomb
    Line 431: Boss will announce its own arrival
    Line 442: Behaves similarly to Sniper-bots
    Line 452: The 
    Line 457: The
    Line 459
  114. Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
    Line 41: Spawns from the flank
    Line 63: Spawns from the flank
    Line 96: Spawns from the flank
    Line 217: Spawns from the flank
    Line 232: Spawns from the flank
    Line 263: Spawns from the flank
    Line 273: Spawns from the flank
    Line 298: The 
    Line 308: Spawns from the flank
    Line 318: Spawns from the flank
    Line 379: Spawns from the flank
    Line 389: Spawns from the flank
    Line 439: Spawns from the flank
    Line 461: The 
    Line 466: Spawns from the flank
    Line 476: Spawns from the flank
  115. Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
    Line 43: Limited
    Line 128: Limited
    Line 188: Limited
    Line 351: Limited
    Line 362: Limited
  116. Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
    Line 18: Spawns from the flank
    Line 31: Spawns with a second bomb
    Line 43: Spawns from the river
    Line 56: Spawns from the river
    Line 101: Spawns with a second bomb
    Line 106: Spawns from the river
    Line 118: Spawns from the flank
    Line 155: Spawns with a second bomb
    Line 160: Regenerates 1 HP per second
    Line 165: Spawns from the river
    Line 177: Spawns from the flank
    Line 190: Spawns with a third bomb
    Line 195: Spawns from the river
    Line 234: Spawns with a second bomb
    Line 274: Spawns with a third bomb
    Line 279: Spawns from the river
    Line 289: Spawns from the river
    Line 327: Spawns with a second bomb
    Line 338: Spawns from the flank
    Line 358: Spawns with a third bomb
    Line 363: Spawns from the river
    Line 400: Spawns with a second bomb
    Line 405: Spawns from the flank
    Line 423: Spawns with a third bomb
    Line 433: Spawns from the river
    Line 447: Spawns from the river
    Line 462: Spawns from the flank
    Line 472: Spawns from the river
    Line 510: Spawns with a second bomb
    Line 515: Spawns from the flank
    Line 535: Spawns from the river
    Line 547: Spawns with a third bomb
    Line 552: Spawns from the river
  117. Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
    Line 17: No overheal penalty
    Line 28: No overheal penalty
    Line 36: No overheal penalty
    Line 44: No overheal penalty
    Line 52: No overheal penalty
    Line 60: Resists bullet damage
    Line 66: No overheal penalty
    Line 74: Resists blast damage
    Line 80: No overheal penalty
    Line 88: Resists fire damage
    Line 94: No overheal penalty
    Line 111: No overheal penalty
    Line 144: No modified health and size
    Line 162: The 
    Line 207: No overheal penalty
    Line 274: No overheal penalty
    Line 287: No overheal penalty
    Line 318: Behaves similarly to regular Sniper-bots
    Line 344: Cannot disguise
    Line 368: Does not take falling damage
    Line 393: Does not take falling damage
    Line 457: The 
    Line 469: Reverses enemy building construction
    Line 487: Behaves similarly to regular Sniper-bots
    Line 498: Spawns similarly to Spy-bots
    Line 518: Administrator will announce its arrival
  118. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
    Line 13: The 
    Line 14: The 
    Line 15: The 
    Line 16: The 
    Line 17: The 
    Line 18
    Line 19
    Line 20
    Line 41: Behaves similarly to regular Sniper-bots
    Line 51: Chips carrier
    Line 83: Spawns from the right garage and takes the left path
    Line 93: Spawns from the left garage and takes the center path
    Line 108
    Line 116: Behaves similarly to regular Sniper-bots
    Line 126: Chips carrier
    Line 173: Chips carrier
    Line 178: Drops 25 chips on death
    Line 200: Chips carrier
    Line 236: Spawns from the right garage and takes the left path
    Line 273: Behaves similarly to regular Sniper-bots
    Line 283: Chips carrier
    Line 361: Chips carrier
    Line 375: Activates Mmmph as if airblasting projectiles
    Line 420: Spawns from the left garage and takes the center path
    Line 431: The 
    Line 441: Chips carrier
  119. Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
    Line 12: The 
    Line 18: No stats change
    Line 40
    Line 47: No max health drain
    Line 59: The 
    Line 59: Chip Carrier
    Line 71
    Line 101: The 
    Line 106
    Line 109: The 
    Line 124
    Line 129: The 
    Line 129: Chip Carrier
    Line 167
    Line 187
    Line 206
    Line 211: The 
    Line 211: Chip Carrier
    Line 233
    Line 239
    Line 280: The 
    Line 280: Chip Carrier
    Line 338: No max health drain
    Line 360: The 
    Line 360: Chip Carrier
    Line 389
    Line 398
    Line 405: No max health drain
    Line 414
    Line 421: No max health drain
    Line 430
    Line 437: No max health drain
  120. Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
    Line 257: Uses Final Tank Skin
    Line 268: Uses Final Tank Skin
  121. Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
    Line 26: Random choice
    Line 207: Random choice
  122. Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
    Line 229
    Line 235
    Line 241
    Line 247
    Line 253: Random choice
    Line 269
    Line 275
    Line 286: Random choice
    Line 298
    Line 304
    Line 309
    Line 314
    Line 319
    Line 378
    Line 384
    Line 390
    Line 396
    Line 402
    Line 408
    Line 420
    Line 426
    Line 432: Random choice
    Line 436: Icons are hidden
  123. Template:Mvm upgrades gettysburg has 5 uses and is missing 49 translations
    Line 560: Modified secondary weapons' upgrades
    Line 570: Upgrade
    Line 588: Cost
    Line 609: -50% Speed On Target
    Line 629: Does not stack.
    Line 644: Explode on Ignite
    Line 656: Explosion deals up to 350 splash damage
    Line 671: Able to re-launch while already in-flight
    Line 684: Stun enemies when you land
    Line 695: +20% Damage
    Line 718: -25% Push Force On Wearer
    Line 732: Reduced the push force from enemies attack
    Line 744: [[Projectile Shield]]
    Line 762: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 773: +1s Über Duration
    Line 791: Overheal Expert
    Line 803: +25% more [[Overheal]], +50% longer duration per point.
    Line 815: Canteen Specialist
    Line 826: Share [[Power Up Canteen
    Line 840: Modified melee weapons' upgrades
    Line 849: Upgrade
    Line 866: Cost
    Line 886: +3s Crits On Kill
    Line 917: 3 seconds of 100% [[Critical hit]] chance per level; switching weapons retains critical hits.
    Line 944: +10% Recharge Rate
    Line 963: Faster baseball/bauble recharge rate.
    Line 978: +200% Max Misc Ammo
    Line 994: Gives the Scout two extra baseball/bauble per level.
    Line 1009: Ball Marks Target
    Line 1027: Marks one target at a time, similar to the [[Fan O'War]], on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
    Line 1043: Usable by all classes except [[Engineer]] and [[Spy]].
    Line 1059: Usable by all classes except [[Spy]].
    Line 1070: Only when equipped by Spy
    Line 1080: Only when equipped by Demoman
    Line 1093: Modified Sapper upgrades
    Line 1103: Upgrade
    Line 1121: Cost
    Line 1142: Robot Sapper Power
    Line 1163: Increases robot Sapper radius and duration.
    Line 1183: Modified buildings' upgrades
    Line 1192: Upgrade
    Line 1209: Cost
    Line 1229: +1 Disposable Sentry Gun
    Line 1244: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1256: +10% Sentry Firing Speed
    Line 1271: 10% faster sentry fire rate.
    Line 1284: 2-Way Teleporters
    Line 1296: [[Teleporter]]
    Line 1310: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
  124. Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
    Line 3: New Stats/Stats Change
    Line 9: -15% damage taken<br> -30% damage taken from melee
    Line 15: -20% damage taken from melee
    Line 21: 100% critical hit chance
    Line 27: Crit when normally mini-crits
    Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
    Line 39: +75 max health
    Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
    Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
    Line 57: +50% damage bonus
    Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
    Line 69: Gain crit boost when below 75% health
    Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
    Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
    Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
    Line 93: Melee attack hits multiple enemies
    Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
    Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
    Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
    Line 117: <br>
    Line 123: <br>
    Line 129: <br>
    Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
    Line 141: +50% faster firing speed<br> +30% movement speed
    Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
    Line 153: +50% damage bonus<br> -50% slower firing speed
    Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
    Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
    Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
    Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
  125. Template:Prolander banned weapons has 5 uses and is missing 1 translation
    Line 43: Banned from both the default whitelist and the pick/ban process.
  126. Template:Custom maps table has 4 uses and is missing 15 translations
    Line 37: Standard Capture the Flag
    Line 101: Attack/Defend (custom)
    Line 163: Cambodian (modified Egypt)
    Line 321: Swamp
    Line 329: Factory
    Line 343: Underground culvert
    Line 357: Forest
    Line 363: Random
    Line 415: Town
    Line 439: Tropical
    Line 457: Aztec
    Line 545: Canyon
    Line 617: Village
    Line 693: Tropical Island
    Line 699: Paleontological dig
  127. Template:Event end has 4 uses and is missing 2 translations
    Line 2: The event is set to end on .
    Line 9: The event ended on .
  128. Template:Halloween Package contents has 4 uses and is missing 3 translations
    Line 2: List of items obtainable from the Halloween Package
    Line 560: [[Holiday#Halloween
    Line 566: Not available for the Engineer and the Spy.
  129. Template:Medieval Mode chat parser has 4 uses and is missing 28 translations
    Line 1: Word replacement
    Line 8: For a full listing of all word replacements, see [[Media:Autorp.txt
    Line 15: Note: this chat filter is only applied to English words and does not work with other languages.
    Line 28: Original text
    Line 35: Replacement
    Line 217: Original text
    Line 224: Replacement
    Line 416: Punctuation
    Line 428: Original text
    Line 435: Replacement
    Line 471: Original text
    Line 478: Replacement
    Line 514: Insults
    Line 523: Original text
    Line 530: Replacement
    Line 539: ''<adjective>'', ''<adjective> <noun>''
    Line 553: Adjectives
    Line 621: Nouns
    Line 683: Original text
    Line 690: Replacement
    Line 773: Original text
    Line 780: Replacement
    Line 871: Added to beginning of chat messages
    Line 933: Gods
    Line 1013: God adjectives
    Line 1065: Body parts
    Line 1098: Body part adjectives
    Line 1178: Added to end of chat messages
  130. Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
    Line 324: Spawns from the wormhole
  131. Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
    Line 39: Spawns from the carrier tank or the top
    Line 82: Spawns from the carrier tank or the top
    Line 105: Spawns from the carrier tank or the flank
    Line 159: Spawns from the carrier tank or the top
    Line 168: Spawns from the carrier tank or the top
    Line 191: Spawns from the carrier tank or the top
    Line 203: Audio cue announces its arrival
    Line 272: Spawns from the carrier tank or the top
    Line 403: Spawns from the carrier tank or the flank
    Line 413: Spawns from the carrier tank or the top
    Line 434: Spawns from the carrier tank or the top
    Line 453: Spawns from the carrier tank or the top
    Line 472: Spawns from the carrier tank or the flank
  132. Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
    Line 75: Play sound when subwave is over
    Line 84: Play sound when subwave is over
    Line 133: Play sound when subwave begin
    Line 137: Play sound when subwave is over
    Line 269: Play sound when subwave start spawning
    Line 313: 100% slower spin up time
    Line 323
    Line 381: Play sound when subwave begin
    Line 392: Tank comes with sticky cannon
    Line 407: Play sound when subwave begin
    Line 433: Play sound when subwave begin
    Line 442
    Line 450: The 
    Line 452: On hit: Force victim to laugh
    Line 470: Play sound when subwave start spawning
    Line 573: Drag enemy towards them on hit
    Line 582: The 
    Line 603: Play sound when subwave begin
    Line 642: Does not leave spawn
    Line 651: Does not leave spawn
    Line 660: Does not leave spawn
  133. Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
    Line 28: The 
    Line 39: The 
    Line 103: Takes the outdoors path
    Line 155: Gains übercharge when using übercharge
    Line 167: Gains übercharge when using übercharge
    Line 199: Uses übercharge 2 seconds after health is at or below 51
    Line 237: Pit doors will close when spawned
    Line 241: Pit doors will open when killed
    Line 266: Uses übercharge 2 seconds after health is at or below 51
    Line 298: Takes the indoors path
    Line 313: Uses übercharge 1 seconds after health is at or below 51
    Line 331: Uses übercharge 1 seconds after health is at or below 51
    Line 344: Gains übercharge when using übercharge
    Line 371: Gains übercharge when using übercharge
    Line 383: Takes the outdoors path
    Line 398: Gains übercharge when using übercharge
    Line 402: Übercharge does not affect self
    Line 409: The 
    Line 421: Gains übercharge when using übercharge
    Line 425: Übercharge does not affect self
    Line 432: The 
    Line 432: The 
  134. Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
    Line 7
    Line 28
    Line 92: Opens front upgrade station when subwave is active
    Line 96: Change bomb route when subwave is active
    Line 194: Opens front upgrade station when subwave is active
    Line 198: Change bomb route when subwave is active
    Line 208: Close front upgrade station when subwave is active
    Line 259: Play sound when subwave start spawning
    Line 264: Limited
  135. Template:Mvm mission Covert Compromise has 4 uses and is missing 11 translations
    Line 78: The 
    Line 111: The 
    Line 138: The 
    Line 198: Flank lobby
    Line 248: The 
    Line 253
    Line 267: The 
    Line 277: The 
    Line 280: Kill forces Engineer-bot to laugh
    Line 354: The 
    Line 359: The 
  136. Template:Mvm mission Dazed Disassembly has 4 uses and is missing 5 translations
    Line 36: The 
    Line 86: The 
    Line 127: Activates Mmmph as if airblasting projectiles
    Line 142: Kill forces Engineer-bot to laugh
    Line 251: Spawns from the side
  137. Template:Mvm mission Dead Space has 4 uses and is missing 15 translations
    Line 35: The 
    Line 40
    Line 55: The 
    Line 57: The 
    Line 138: The 
    Line 160: No stats change
    Line 234: The 
    Line 236
    Line 239
    Line 246: Wormhole appears in the sky when subwave is over
    Line 262: Spawn from the wormhole
    Line 271
    Line 282: The 
    Line 299: Spawn from the wormhole
    Line 303: Play sound when subwave start spawning
  138. Template:Mvm mission Dead of Night has 4 uses and is missing 15 translations
    Line 77: Spawns from the left or the carrier tank
    Line 95: Spawns from the river and takes the opposite path as the bomb
    Line 155: Spawns from the left or the carrier tank
    Line 255: Regenerates 1 HP per second
    Line 272: Spawns from the river and takes the same path as the bomb
    Line 281: Spawns from the river and takes the opposite path as the bomb
    Line 325: Spawns from the river and takes the opposite path as the bomb
    Line 334: Spawns from the river and takes the opposite path as the bomb
    Line 349: Regenerates 1 HP per second
    Line 438: Spawns from the garage and takes the same path as the bomb
    Line 468: Spawns from the river and takes the same path as the bomb
    Line 488: Spawns from the river and takes the opposite path as the bomb
    Line 508: The 
    Line 513
    Line 518: Regenerates 1 HP per second
  139. Template:Mvm mission Distillery Destruction has 4 uses and is missing 21 translations
    Line 7: Spawns from the flank
    Line 26: Spawns from the flank
    Line 55: Spawns from the flank
    Line 91: Spawns from the tunnel and takes the storeroom path
    Line 100: Spawns from the B entrance and takes the outside path
    Line 119: Spawns from the flank
    Line 151: Spawns from the flank
    Line 170: Spawns from the flank
    Line 194: Spawns from the flank
    Line 218: Spawns from the B entrance and takes the outside path
    Line 250: Spawns from the flank
    Line 277: Spawns from the flank
    Line 288: Spawns from the flank
    Line 297: Spawns from the flank
    Line 357: Spawns from the flank
    Line 373: Spawns from the flank
    Line 382: Spawns from the flank
    Line 418: Spawns from the flank
    Line 427: Spawns from the flank
    Line 433: Spawns from the flank
    Line 457: Spawns from the tunnel and takes the storeroom path
  140. Template:Mvm mission Donacdum has 4 uses and is missing 45 translations
    Line 95: Tank spawns randomly
    Line 119: River pit closes when subwave is active
    Line 129: River pit opens when subwave is active
    Line 186: Play sound when subwave is over
    Line 196: Play sound when subwave is over
    Line 206: Play sound when subwave is over
    Line 215: Play sound when subwave is over
    Line 225: Play sound when subwave begins
    Line 229: Play sound when subwave starts spawning
    Line 233: Play sound when subwave finishes spawning
    Line 237: Play sound when subwave is over
    Line 326: Play sound when subwave begins
    Line 348: Train always crashes the tank
    Line 352: Train spawns when subwave starts spawning
    Line 454: Play sound when subwave begins
    Line 466: Play sound when subwave begins
    Line 478: Play sound when subwave begins
    Line 490
    Line 490: Play sound when subwave starts spawning
    Line 494: Play sound when subwave is over
    Line 503
    Line 503: Play sound when subwave starts spawning
    Line 507: Play sound when subwave is over
    Line 517
    Line 517: Play sound when subwave starts spawning
    Line 521: Play sound when subwave is over
    Line 531
    Line 531: Play sound when subwave starts spawning
    Line 535: Play sound when subwave is over
    Line 544
    Line 544: Play sound when subwave starts spawning
    Line 548: Play sound when subwave is over
    Line 557
    Line 557: Play sound when subwave starts spawning
    Line 561: Play sound when subwave is over
    Line 570
    Line 570: Play sound when subwave starts spawning
    Line 574: Play sound when subwave is over
    Line 592: River pit closes when subwave is active
    Line 608: River pit opens when subwave is active
    Line 655: River pit closes when subwave is active
    Line 665: Play sound when subwave begins
    Line 669: Play sound when subwave starts spawning
    Line 673: Play sound when subwave finishes spawning
    Line 677: Play sound when subwave is over
  141. Template:Mvm mission Drop Zone has 4 uses and is missing 37 translations
    Line 12: Spawns from the flank
    Line 33: Spawns with a second bomb
    Line 67: Spawns from the river
    Line 76: Spawns with a second bomb
    Line 121: Last robot spawns with a second bomb
    Line 139: Spawns from the river
    Line 179: Spawns from the river
    Line 188: Spawns with a second bomb
    Line 192: Spawns from the flank
    Line 246: Spawns with a second bomb
    Line 263: Spawns with a third bomb
    Line 267: Spawns from the river
    Line 289: Spawns from the flank
    Line 307: Robots will announce their arrival
    Line 316: Robots will announce their arrival
    Line 320: Spawns from the flank
    Line 329: Robots will announce their arrival
    Line 338: Robots will announce their arrival
    Line 342: Spawns from the river
    Line 351: Robots will announce their arrival
    Line 355: Spawns from the flank
    Line 364: Robots will announce their arrival
    Line 368: Spawns from the flank
    Line 379: Spawns with a third bomb
    Line 383: Robots will announce their arrival
    Line 387: Spawns from the river
    Line 396: Robots will announce their arrival
    Line 405: Robots will announce their arrival
    Line 409: Spawns from the river
    Line 418: Robots will announce their arrival
    Line 438: Spawns with a second bomb
    Line 463: Last robot spawns with a second bomb
    Line 479: Spawns from the river
    Line 490: Spawns from the river
    Line 501: Spawns from the flank
    Line 516: The 
    Line 551: Limited
  142. Template:Mvm mission Empire Excavation has 4 uses and is missing 35 translations
    Line 8: The 
    Line 13: The 
    Line 15
    Line 17: The 
    Line 22: The 
    Line 24
    Line 27: Spawns similarly to Spy-bots
    Line 46
    Line 51: The 
    Line 57: The 
    Line 62: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
    Line 85: Spawns from the side
    Line 94: Spawns from the side
    Line 140: Activates Mmmph as if airblasting projectiles
    Line 144: The 
    Line 183: Spawns from the side
    Line 251: Activates Mmmph as if airblasting projectiles
    Line 255: The 
    Line 255: Spawns from the side
    Line 265: The 
    Line 291: Boss announces its own arrival
    Line 302: The 
    Line 307
    Line 309: The 
    Line 313
    Line 349: The 
    Line 356: The 
    Line 359: Spawns from the side
    Line 371: Boss announces its own arrival
    Line 387: Spawns similarly to Spy-bots
    Line 396: Spawns from the side
    Line 405: Spawns from the side
    Line 411: Spawns from the side
    Line 423: Administrator announces their arrival
    Line 427: Spawns from the side
  143. Template:Mvm mission Endothermic Espionage has 4 uses and is missing 3 translations
    Line 193: No modified stats
    Line 334: No modified stats
    Line 486: The 
  144. Template:Mvm mission Energy Entropy has 4 uses and is missing 42 translations
    Line 124: Spawns at the left or right
    Line 133: Spawns at the left or right
    Line 142: Spawns at the left or right
    Line 152: Spawns at the left or right
    Line 166: Spawns at the left or right
    Line 176: Spawns at the left or right
    Line 185: Spawns at the left or right
    Line 194: Spawns at the left or right
    Line 209: The 
    Line 232: Spawns at the left or right
    Line 244: Spawns at the left or right
    Line 253: Spawns at the left or right
    Line 267: Spawns at the left or right
    Line 277: Spawns at the left or right
    Line 286: Spawns at the left or right
    Line 295
    Line 301: Spawns at the left or right
    Line 315: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 336: Spawns at the left or right
    Line 345: Spawns at the left or right
    Line 366: Spawns at the left or right
    Line 375: Spawns at the left or right
    Line 384: Spawns at the left or right
    Line 403: Spawns at the left or right
    Line 452: Spawns at the left or right
    Line 461: Spawns at the left or right
    Line 470: Spawns at the left or right
    Line 482: The 
    Line 482: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
    Line 486: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
    Line 490: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
    Line 494: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
    Line 498: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
    Line 502: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
    Line 506: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
    Line 510: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
    Line 519: Spawns at the left or right
    Line 530: Spawns at the left or right
    Line 542: A loud siren will announce its arrival
    Line 546: Spawns at the left or right
    Line 571: The 
  145. Template:Mvm mission Evil Eye has 4 uses and is missing 4 translations
    Line 89: Cannot be crit boosted
    Line 101: The 
    Line 249: The 
    Line 305: The 
  146. Template:Mvm mission Fabrication Plan has 4 uses and is missing 14 translations
    Line 25: Spawns from the flank
    Line 54: Spawns from the flank
    Line 64: Spawns from the flank
    Line 97: Spawns from the flank
    Line 114: Spawns from the flank
    Line 156: Spawns from the flank
    Line 202: Spawns from the flank
    Line 212: Boss announces its own arrival and death
    Line 261: Robots announce their arrival
    Line 282: Spawns from the flank
    Line 291: Spawns from the flank
    Line 302: Boss announces its own arrival and death
    Line 340: Spawns from the flank
    Line 361: Boss announces its own arrival and death
  147. Template:Mvm mission Fiefdom Fiasco has 4 uses and is missing 14 translations
    Line 74: Spawns at the left or right
    Line 108: Spawns at the left or right
    Line 118: Spawns from the carrier tank or the left
    Line 127: Spawns from the carrier tank or the left
    Line 156: Spawns at the left or right
    Line 204: Spawns at the left or right
    Line 219: Spawns from the carrier tank or the right
    Line 239: Behaves similarly to regular Sniper-bots
    Line 314: Spawns at the left or right
    Line 343: Spawns at the left or right
    Line 382: Spawns at the left or right
    Line 411: Behaves similarly to regular Sniper-bots
    Line 453: Spawns from the carrier tank or the left
    Line 486: Spawns from the carrier tank or the left
  148. Template:Mvm mission Flash Flood Flurry has 4 uses and is missing 36 translations
    Line 17: The 
    Line 52: The 
    Line 63: The 
    Line 79: The 
    Line 84: The 
    Line 104: The 
    Line 115: A heavy storm begins on this wavespawn
    Line 119: Uses both Primary and Secondary weapons
    Line 128: The 
    Line 139: The 
    Line 158: The 
    Line 169: The 
    Line 174: The 
    Line 190: The 
    Line 195: The 
    Line 200: The 
    Line 206: The 
    Line 211: +600% more pellets per shot
    Line 221: A heavy storm begins on this wavespawn
    Line 225: Uses both Primary and Secondary weapons
    Line 234: The 
    Line 260: On Hit: Bleed for 2 seconds
    Line 269: The 
    Line 291: A heavy storm begins on this wavespawn
    Line 300: Uses both Primary and Secondary weapons
    Line 320: The 
    Line 320: -90% speed on target
    Line 329: The 
    Line 342: The 
    Line 363: The 
    Line 369: Uses both Primary and Secondary weapons
    Line 379: Uses both Primary and Secondary weapons
    Line 384: Limited
    Line 393: Limited
    Line 401: The 
    Line 402: Limited
  149. Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
    Line 67: Takes the left path
    Line 116: Takes the left path
    Line 158: Takes the left path
    Line 248: Administrator will announce their arrival
    Line 253: Limited
  150. Template:Mvm mission Forest Fight has 4 uses and is missing 7 translations
    Line 489: Announces its own arrival
    Line 493: Announces its own death
    Line 504
    Line 510
    Line 522
    Line 522
    Line 522: The 
  151. Template:Mvm mission Frightful Freight has 4 uses and is missing 30 translations
    Line 8: Spawns from the flank
    Line 17: Spawns from the flank
    Line 30: Spawns from the flank
    Line 64: Spawns from the flank
    Line 73: Spawns from the flank
    Line 108: Spawns from the flank
    Line 117: Spawns from the flank
    Line 122: Limited
    Line 143: Spawns from the flank
    Line 152: Spawns from the flank
    Line 159: Spawns from the flank
    Line 181: Spawns from the B entrance and takes the outside path
    Line 192: Spawns from the flank
    Line 201: Spawns from the flank
    Line 207: Spawns from the flank
    Line 227: Spawns from the flank
    Line 248: Spawns from the flank
    Line 274: Spawns from the flank
    Line 283: Spawns from the flank
    Line 289: Spawns from the flank
    Line 303: Spawns from the flank
    Line 335: Spawns from the flank
    Line 349: Spawns from the B entrance and takes the outside path
    Line 368: Spawns from the flank
    Line 378: Spawns from the tunnel and takes the storeroom path
    Line 393: Spawns from the flank
    Line 427: Audio cue announces its arrival
    Line 459: Spawns from the flank
    Line 469: Spawns from the tunnel and takes the storeroom path
    Line 505: Spawns from the flank
  152. Template:Mvm mission Frozen Fortitude has 4 uses and is missing 13 translations
    Line 12: The 
    Line 99: Loses Bonk! when gates are captured
    Line 120: Stops firing continuously after gates are captured
    Line 164: +100% fire vulnerability
    Line 176: Ignores enemies before gates are captured
    Line 190
    Line 196: The 
    Line 201
    Line 226: The 
    Line 228: Loses Bonk! when gates are captured
    Line 244
    Line 277
    Line 309: Fires continuously in phase 3
  153. Template:Mvm mission Frozen Freaks has 4 uses and is missing 19 translations
    Line 32: Spawns at the right flank
    Line 67: Spawns from the secondary main spawn
    Line 77: Spawns from the secondary main spawn
    Line 86: Spawns at the right flank
    Line 129: Spawns in both main spawns
    Line 160: Death pit closes on arrival
    Line 189: Spawns at the right flank
    Line 198: Death pit opens on arrival
    Line 202: Spawns at the right flank
    Line 219: Spawns at the right flank
    Line 228: Spawns at the right flank
    Line 233: Limited
    Line 267: Spawns at the right flank
    Line 278: Spawns from the secondary main spawn
    Line 288
    Line 311: Play sound when subwave is active
    Line 315: Spawns at the right flank
    Line 335: Spawns from the secondary main spawn
    Line 344: Spawns from the secondary main spawn
  154. Template:Mvm mission Funeral Toll has 4 uses and is missing 11 translations
    Line 43: The 
    Line 107: The 
    Line 147: Takes the left path
    Line 161: The 
    Line 230: Takes the left path
    Line 267: Takes the left path
    Line 307: The 
    Line 318: The 
    Line 349: The 
    Line 354: The 
    Line 360: The 
  155. Template:Mvm mission Fusion and Intrusion has 4 uses and is missing 4 translations
    Line 58: Icon does not appear in the wavebar
    Line 77: Spawns from the flank
    Line 233: The 
    Line 310: Spawns from the flank
  156. Template:Mvm mission Gambler's Gambit has 4 uses and is missing 139 translations
    Line 12: Merasmus announces its arrival
    Line 16: 1 chip earned on death
    Line 27: 1 chip earned on death
    Line 36: 1 chip earned on death
    Line 40: Attacks do not cancel charge
    Line 44: +150% increase in charge recharge rate
    Line 48: +2 sec increase in charge duration
    Line 54: 1 chip earned on death
    Line 62: 1 chip earned on death
    Line 71: 1 chip earned on death
    Line 75: Attacks do not cancel charge
    Line 79: +150% increase in charge recharge rate
    Line 83: +2 sec increase in charge duration
    Line 89: 1 chip earned on death
    Line 97: 1 chip earned on death
    Line 106: 1 chip earned on death
    Line 110: Attacks do not cancel charge
    Line 114: +150% increase in charge recharge rate
    Line 118: +2 sec increase in charge duration
    Line 124: 1 chip earned on death
    Line 143: 1 chip earned on death
    Line 152: 1 chip earned on death
    Line 158: 1 chip earned on death
    Line 164: 1 chip earned on death
    Line 172: 1 chip earned on death
    Line 185: 1 chip earned on death
    Line 198: 2 chips earned on death
    Line 213: 2 chips earned on death
    Line 228: 2 chips earned on death
    Line 243: 2 chips earned on death
    Line 258: 2 chips earned on death
    Line 272: 1 chip earned on death
    Line 282: 1 chip earned on death
    Line 292: 1 chip earned on death
    Line 302: 1 chip earned on death
    Line 326: Bomb is silently reset before arrival and after death
    Line 330: 5 chips earned on death
    Line 334: Audio cue announces its arrival
    Line 338: Wave pauses when this boss is dead
    Line 349: 2 chips earned on death
    Line 353: Wave pauses when this boss is dead
    Line 372: 2 chips earned on death
    Line 376: Wave pauses when this boss is dead
    Line 388: 1 chip earned on death
    Line 392: Spawns from the left garage and takes the center path
    Line 403: 1 chip earned on death
    Line 412: 1 chip earned on death
    Line 418: 1 chip earned on death
    Line 424: 1 chip earned on death
    Line 432: 1 chip earned on death
    Line 441: 1 chip earned on death
    Line 447: 1 chip earned on death
    Line 453: 1 chip earned on death
    Line 461: 1 chip earned on death
    Line 465: Audio cue announces its arrival
    Line 469: 1 chip earned on death
    Line 478: 1 chip earned on death
    Line 482: Audio cue announces its arrival
    Line 488: 1 chip earned on death
    Line 492: Audio cue announces its arrival
    Line 498: 1 chip earned on death
    Line 502: Audio cue announces its arrival
    Line 510: 3 chips earned on death
    Line 519: 3 chips earned on death
    Line 525: 3 chips earned on death
    Line 531: 3 chips earned on death
    Line 537: 3 chips earned on death
    Line 545: 1 chip earned on death
    Line 549: 1 chip earned on death
    Line 558: 1 chip earned on death
    Line 564: 1 chip earned on death
    Line 570: 1 chip earned on death
    Line 578: 3 chips earned on death
    Line 587: 3 chips earned on death
    Line 593: 3 chips earned on death
    Line 599: 3 chips earned on death
    Line 605: 3 chips earned on death
    Line 613: 3 chips earned on death
    Line 617: 1 chip earned on death
    Line 626: 3 chips earned on death
    Line 632: 3 chips earned on death
    Line 672: Bomb is silently reset before arrival and after death
    Line 676: 5 chips earned on death
    Line 680: Wave pauses when these robots are dead
    Line 691: Attacks do not cancel charge
    Line 695: +40% increase in charge recharge rate
    Line 705: Wave resumes when these robots arrive
    Line 709: Merasmus announces the arrival of last robots
    Line 720: 3 chips earned on death
    Line 729: 3 chips earned on death
    Line 735: 3 chips earned on death
    Line 741: 3 chips earned on death
    Line 747: 3 chips earned on death
    Line 755: Audio cue announces its arrival and death
    Line 759
    Line 768: 3 chips earned on death
    Line 777: 3 chips earned on death
    Line 783: 3 chips earned on death
    Line 789: 3 chips earned on death
    Line 795: 3 chips earned on death
    Line 802: Attacks do not cancel charge
    Line 806: +40% increase in charge recharge rate
    Line 815: Sentry Tank
    Line 819: Audio cue announces its arrival
    Line 823: Spawns from the right garage and takes the left path
    Line 832: Merasmus announces its arrival
    Line 836: Attacks do not cancel charge
    Line 840: +40% increase in charge recharge rate
    Line 856: Audio cue announces its arrival
    Line 860: 3 chips earned on death
    Line 864: 1 chip earned on death
    Line 874: Audio cue announces its arrival
    Line 878: 3 chips earned on death
    Line 882: 1 chip earned on death
    Line 886: +2500 health restored on kill
    Line 903: 3 chips earned on death
    Line 912: 3 chips earned on death
    Line 918: 3 chips earned on death
    Line 924: 3 chips earned on death
    Line 930: 3 chips earned on death
    Line 938: 3 chips earned on death
    Line 947: 3 chips earned on death
    Line 953: 3 chips earned on death
    Line 959: 3 chips earned on death
    Line 965: 3 chips earned on death
    Line 973: 3 chips earned on death
    Line 977: 1 chip earned on death
    Line 981: +2500 health restored on kill
    Line 990: 3 chips earned on death
    Line 996: 3 chips earned on death
    Line 1004: 3 chips earned on death
    Line 1008: 1 chip earned on death
    Line 1012: +2500 health restored on kill
    Line 1021: 3 chips earned on death
    Line 1027: 3 chips earned on death
    Line 1035: Audio cue announces its arrival and death
    Line 1044: Audio cue announces its arrival and death
    Line 1050: Audio cue announces its arrival and death
    Line 1058: Limited
  157. Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
    Line 7: Play sound when subwave is active
    Line 19: Play sound when subwave is active
    Line 97: Play sound when subwave is active
    Line 108: Play sound when subwave is active
    Line 192: Play sound when subwave is active
    Line 203: Play sound when subwave is active
    Line 317: Play sound when subwave is active
    Line 328: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 442: Play sound when subwave is active
    Line 552: 5 minutes timer
    Line 557: Play sound when subwave is over
    Line 568: Doesn't leave spawn
    Line 573: Play sound when subwave is active
    Line 584: Play sound when subwave is active
  158. Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
    Line 36: Spawns from the side
    Line 47: Spawns from the side
    Line 84: Spawns from the side
    Line 99: Spawns from the side
    Line 143: Spawns from the side
    Line 153: The 
    Line 167: Spawns from the side
    Line 190: Spawns from the side
    Line 222: Spawns with a second bomb
    Line 234: The 
    Line 239: The 
    Line 264: Spawns from the side
    Line 274: Spawns from the side
    Line 295: Spawns with a second bomb
    Line 311: Spawns from the side
    Line 350: Spawns from the side
    Line 382: Spawns from the side
    Line 391: Spawns with a second bomb
    Line 406: Spawns with a third bomb
    Line 418: The 
    Line 423: The 
    Line 428: The 
  159. Template:Mvm mission Goldrush has 4 uses and is missing 2 translations
    Line 268: The 
    Line 276: Boss will announce its own arrival
  160. Template:Mvm mission Greenhouse Roughhousing has 4 uses and is missing 40 translations
    Line 7: Spawns from the side
    Line 28: Spawns from the side
    Line 46: The 
    Line 53: Spawns from the side
    Line 64: Spawns from the side
    Line 83: Spawns from the side
    Line 94: Spawns from the side
    Line 111: Limited
    Line 119: Spawns from the side
    Line 129: Limited
    Line 141: The 
    Line 146: The 
    Line 148: The 
    Line 148: Spawns from the side
    Line 163: The 
    Line 163: Spawns from the side
    Line 185: The 
    Line 190: Spawns from the side
    Line 206: Wave pauses when these robots are all dead
    Line 210: The 
    Line 210: Spawns from either front or side
    Line 220: Administrator will announce its arrival
    Line 240: Wave resumes when these robots arrive
    Line 244: Spawns from the side
    Line 248: The 
    Line 249: Limited
    Line 257: The 
    Line 272: Boss will announce its own arrival
    Line 288: Spawns from the side
    Line 292: The 
    Line 304
    Line 327: The 
    Line 327: Spawns from the side
    Line 343: The 
    Line 346: Spawns from the side
    Line 366: The 
    Line 366: Spawns from the side
    Line 375: The 
    Line 375: Spawns from the side
    Line 380: Limited
  161. Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
    Line 7: Type
    Line 7: "
    Line 7: "
    Line 13: "
    Line 13: "
    Line 18: "
    Line 18: "
    Line 23: "
    Line 23: "
    Line 30: A
    Line 32: "
    Line 32: "
    Line 32: The 
    Line 32
    Line 39: B
    Line 39: A
    Line 40: Type
    Line 40: Type
    Line 40: "
    Line 40: "
    Line 45: C
    Line 45: B
    Line 47: "
    Line 47: "
    Line 54: D
    Line 54: B
    Line 55: Normal Variants
    Line 55: "
    Line 55: "
    Line 60: E
    Line 60: D
    Line 61: Normal Variants
    Line 61: "
    Line 61: "
    Line 67: "
    Line 67: "
    Line 72: "
    Line 72: "
    Line 72: D
    Line 79: A
    Line 80: "
    Line 80: "
    Line 80: The 
    Line 80: The 
    Line 85: A
    Line 86: "
    Line 86: "
    Line 86: The 
    Line 86: The 
    Line 86: The 
    Line 86
    Line 91: A
    Line 92: "
    Line 92: "
    Line 97: B
    Line 97: A
    Line 98: Type
    Line 98: Type
    Line 98: "
    Line 98: "
    Line 103: C
    Line 103: B
    Line 104: "
    Line 104: "
    Line 104: The 
    Line 104: The 
    Line 104: The 
    Line 109: D
    Line 109: C
    Line 110: "
    Line 110: "
    Line 117: A
    Line 118: "
    Line 118: "
    Line 123: A
    Line 124: "
    Line 124: "
    Line 124: The 
    Line 129: A
    Line 130: "
    Line 130: "
    Line 130: The 
    Line 135: B
    Line 135: A
    Line 136: "
    Line 136: "
    Line 142: "
    Line 142: "
    Line 147: "
    Line 147: "
    Line 155: "
    Line 155: "
    Line 155: The 
    Line 162: "
    Line 162: "
  162. Template:Mvm mission Mayfield Heights has 4 uses and is missing 21 translations
    Line 23
    Line 27
    Line 40: Play sound when subwave is active
    Line 52: Play sound when subwave is active
    Line 106: Play sound when subwave is active
    Line 116: Play sound when subwave is active
    Line 132: Play sound when subwave is over
    Line 165: Tank spawns randomly
    Line 174: Tank spawns randomly
    Line 194: Tank is fire proof
    Line 203: Tank is fire proof
    Line 271: Play sound when subwave is active
    Line 299: Play sound when subwave is active
    Line 342: Play sound when subwave is active
    Line 372
    Line 416: Play sound when subwave begin
    Line 420: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 446: Tank is bullet proof
    Line 455: Tank is blast proof
    Line 467: Limited support
  163. Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
    Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
    Line 17: Taunt constantly when see player
    Line 22: On hit: Target gain bumper car for 8 seconds
  164. Template:Mvm mission Nuclear Winter has 4 uses and is missing 1 translation
    Line 338: Limited Support
  165. Template:Mvm mission Out of Options has 4 uses and is missing 8 translations
    Line 108: Limited Support
    Line 182: Limited Support
    Line 261: Limited Support
    Line 275: The 
    Line 283: The 
    Line 356: Limited Support
    Line 365: The 
    Line 370: The 
  166. Template:Mvm mission Outdated Processing has 4 uses and is missing 5 translations
    Line 70: No 100% critical hit chance on kill
    Line 79: Concheror deploys 50% slower
    Line 219: Concheror deploys 1% slower
    Line 292: Boss announces its own arrival
    Line 301: Buff Banner deploys 50% slower
  167. Template:Mvm mission Raid Resort has 4 uses and is missing 11 translations
    Line 55: "
    Line 55: "
    Line 145: "
    Line 145: "
    Line 236: "
    Line 236: "
    Line 267
    Line 306: "
    Line 306: "
    Line 313: The 
    Line 318: The 
  168. Template:Mvm mission Scrap Metal has 4 uses and is missing 15 translations
    Line 34: The
    Line 46: The
    Line 63: Gain 5 seconds mini crit boost on kill
    Line 124: The
    Line 217: The
    Line 235
    Line 313: The
    Line 359: The
    Line 379: The
    Line 402: The
    Line 407
    Line 415: Plays sound when subwave is active
    Line 420: Plays sound when subwave is over
    Line 436: The
    Line 441
  169. Template:Mvm mission Shadows has 4 uses and is missing 7 translations
    Line 46: Attacks set enemies on fire
    Line 63: -50% weapon switch speed
    Line 72: -50% weapon switch speed
    Line 78: -50% weapon switch speed
    Line 99: Attacks set enemies on fire
    Line 169: Random choice
    Line 202: Attacks set enemies on fire
  170. Template:Mvm mission Short Circuit has 4 uses and is missing 164 translations
    Line 8: Spawns at
    Line 13: Spawns at
    Line 20: "
    Line 20: "
    Line 20: Minicrits become crits
    Line 20: Spawns at
    Line 20: The 
    Line 34: Spawns at
    Line 53: "
    Line 53: "
    Line 53: On Hit: Bleed for
    Line 53: seconds
    Line 53: Spawns at
    Line 58: "
    Line 58: "
    Line 58: Spawns at
    Line 62: Spawns at
    Line 69: Spawns at
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: On Hit: Bleed for
    Line 100: seconds
    Line 105: Spawns at
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 120: resistance to bullets (passive)
    Line 120: resistance to bullets (shield bubble)
    Line 120: has
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 128: resistance to explosions (passive)
    Line 128: resistance to explosions (shield bubble)
    Line 128: has
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: On Hit: Bleed for
    Line 139: seconds
    Line 139: Spawns at
    Line 151: Spawns at
    Line 168: "
    Line 168: "
    Line 172: Spawns at
    Line 180: "
    Line 180: "
    Line 180: Spawns at
    Line 185: "
    Line 185: "
    Line 185: Spawns at
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 200: Spawns at
    Line 205: Spawns at
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 209: Spawns at
    Line 214: "
    Line 214: "
    Line 214: Spawns at
    Line 219: "
    Line 219: "
    Line 219: Spawns at
    Line 224: Spawns at
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 233: Spawns at
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 242: Spawns at
    Line 242: The 
    Line 247: Spawns at
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 257: Spawns at
    Line 265: "
    Line 265: "
    Line 265: Spawns at
    Line 270: Spawns at
    Line 279: The 
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 286: Spawns at
    Line 291: "
    Line 291: "
    Line 291: Spawns at
    Line 301: "
    Line 301: "
    Line 306: "
    Line 306: "
    Line 310: Spawns at
    Line 317: "
    Line 317: "
    Line 317: On Hit: Bleed for
    Line 317: seconds
    Line 329: Spawns at
    Line 334: "
    Line 334: "
    Line 339: "
    Line 339: "
    Line 339: Spawns at
    Line 344: "
    Line 344: "
    Line 344: Spawns at
    Line 346: "
    Line 346: "
    Line 346: Spawns at
    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 350: Spawns at
    Line 358: "
    Line 358: "
    Line 358: The 
    Line 358: On Hit: Bleed for
    Line 358: seconds
    Line 359: The 
    Line 359: On Hit: Bleed for
    Line 359: seconds
    Line 359: has
    Line 368: "
    Line 368: "
    Line 368: The 
    Line 368: On Hit: Bleed for
    Line 368: seconds
    Line 368: Spawns at
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 381: "
    Line 381: "
    Line 381: resistance to bullets (passive)
    Line 381: resistance to bullets (shield bubble)
    Line 381: has
    Line 383: "
    Line 383: "
    Line 383: resistance to explosions (passive)
    Line 383: resistance to explosions (shield bubble)
    Line 383: has
    Line 387: "
    Line 387: "
    Line 394: "
    Line 394: "
    Line 394: Spawns at
  171. Template:Mvm mission Stacked Deck has 4 uses and is missing 6 translations
    Line 218: Random choice
    Line 229: Random choice
    Line 240: Random choice
    Line 250: Random choice
    Line 272
    Line 277
  172. Template:Mvm mission There is no Meme has 4 uses and is missing 56 translations
    Line 57: The 
    Line 94: The 
    Line 151: The 
    Line 153: No health regen
    Line 168
    Line 186: The 
    Line 191: The 
    Line 193: The 
    Line 195: The 
    Line 197: The 
    Line 210
    Line 226: Play sound when subwave over
    Line 237: Play sound when subwave begin
    Line 247: No health regen
    Line 266: Play sound when subwave begins
    Line 271: Play sound when subwave over
    Line 287: The 
    Line 302: Play sound when subwave start spawning
    Line 307: Play sound when subwave over
    Line 323: Play sound when subwave start spawning
    Line 328: Play sound when subwave over
    Line 339: Play sound when subwave begins
    Line 344: Play sound when subwave over
    Line 365: Play sound when subwave start spawning
    Line 370: Play sound when subwave over
    Line 402: Play sound when subwave start spawning
    Line 407: Play sound when subwave over
    Line 441: Play sound when subwave start spawning
    Line 446: Play sound when subwave over
    Line 460: Play sound when subwave begins
    Line 471: Play sound when subwave start spawning
    Line 476: Play sound when subwave over
    Line 487: Play sound when subwave start spawning
    Line 492: Play sound when subwave over
    Line 503: Play sound when subwave start spawning
    Line 508: Play sound when subwave over
    Line 520: Play sound when subwave start spawning
    Line 525: Play sound when subwave over
    Line 539: Play sound when subwave start spawning
    Line 544: Play sound when subwave over
    Line 557: Play sound when subwave start spawning
    Line 562: Play sound when subwave over
    Line 573: Play sound when subwave start spawning
    Line 578: Play sound when subwave over
    Line 589: Play sound when subwave start spawning
    Line 594: Play sound when subwave over
    Line 605: Play sound when subwave over
    Line 616: Play sound when subwave start spawning
    Line 621: Play sound when subwave over
    Line 633: Play sound when subwave start spawning
    Line 638: Play sound when subwave over
    Line 652: Play sound when subwave start spawning
    Line 657: Play sound when subwave over
    Line 669: Play sound when subwave over
    Line 721: Play sound when subwave over
    Line 737: Play sound when subwave begins
  173. Template:Mvm mission Trash has 4 uses and is missing 2 translations
    Line 38: The 
    Line 46
  174. Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
    Line 10: "
    Line 10: "
    Line 18: "
    Line 18: "
    Line 26: "
    Line 26: "
    Line 26
    Line 33: A
    Line 34
    Line 39
    Line 44: B
    Line 45
    Line 52: A
    Line 53: "
    Line 53: "
    Line 58: B
    Line 58: A
    Line 59: Unused type
    Line 70: C
    Line 70: B
    Line 76: C
    Line 76: C
    Line 82: C
    Line 82: C
    Line 88: C
    Line 88: C
    Line 94: D
    Line 94: C
    Line 95: Unused type
    Line 108: A
    Line 109: Unused type
    Line 115: "
    Line 115: "
    Line 115
    Line 120: B
    Line 120: B
    Line 121: Not required to finish the wave
    Line 132: B
    Line 132: B
    Line 133: Not required to finish the wave
    Line 144: Not required to finish the wave
    Line 155: Not required to finish the wave
    Line 166: Not required to finish the wave
    Line 177: Not required to finish the wave
    Line 188: Not required to finish the wave
    Line 199: Not required to finish the wave
    Line 210: Not required to finish the wave
    Line 221: Not required to finish the wave
    Line 232: Not required to finish the wave
    Line 243: Not required to finish the wave
    Line 254: Not required to finish the wave
    Line 265: Not required to finish the wave
    Line 276: Not required to finish the wave
    Line 287: Not required to finish the wave
    Line 298: Not required to finish the wave
    Line 309: Not required to finish the wave
    Line 320: Not required to finish the wave
    Line 331: Not required to finish the wave
    Line 342: Not required to finish the wave
    Line 361: A
    Line 362: "
    Line 362: "
    Line 367: "
    Line 367: "
    Line 367: The 
    Line 367: The 
    Line 372: B
    Line 372: A
    Line 373: "
    Line 373: "
    Line 378: B
    Line 378: B
    Line 379: "
    Line 379: "
    Line 384: "
    Line 384: "
    Line 389: C
    Line 389: B
    Line 390: "
    Line 390: "
    Line 400: "
    Line 400: "
    Line 400: The 
    Line 400: The 
    Line 405: D
    Line 406: "
    Line 406: "
    Line 406
    Line 406
    Line 411: E
    Line 413: "
    Line 413: "
    Line 418: "
    Line 418: "
    Line 420: F
    Line 421: "
    Line 421: "
    Line 426: G
    Line 428: "
    Line 428: "
    Line 433: "
    Line 433: "
    Line 435: "
    Line 435: "
    Line 439: A
    Line 440
    Line 440
    Line 445: A
    Line 447
    Line 447
    Line 452: The 
    Line 452
    Line 452
    Line 454: B
    Line 454: A
    Line 455: The 
    Line 455
    Line 455
    Line 460: B
    Line 460: B
    Line 461: The 
    Line 461
    Line 461
    Line 466: The 
    Line 466
    Line 466
    Line 471: C
    Line 471: A
    Line 472: The 
    Line 472
    Line 472
    Line 477: C
    Line 477: C
    Line 478
    Line 478
    Line 483: The 
    Line 483
    Line 483
    Line 489
    Line 490
    Line 498: "
    Line 498: "
    Line 503: "
    Line 503: "
    Line 508: "
    Line 508: "
    Line 513: "
    Line 513: "
    Line 518: "
    Line 518: "
    Line 523: "
    Line 523: "
    Line 529: "
    Line 529: "
    Line 534: "
    Line 534: "
    Line 540: "
    Line 540: "
    Line 547: A
    Line 548: "
    Line 548: "
    Line 553: B
    Line 553: A
    Line 567: "
    Line 567: "
    Line 569: B
    Line 569: B
    Line 576: "
    Line 576: "
    Line 576: A
    Line 581: "
    Line 581: "
    Line 581: A
    Line 586: "
    Line 586: "
    Line 586: A
    Line 594: "
    Line 594: "
    Line 601: A
    Line 602: Normal Variants
    Line 608: "
    Line 608: "
    Line 608: The 
    Line 613: A
    Line 613: A
    Line 614: Giant Variants
    Line 620: "
    Line 620: "
    Line 620: The 
    Line 625: B
    Line 625: A
    Line 626: Normal Variants
    Line 632: "
    Line 632: "
    Line 637: B
    Line 637: B
    Line 638: Giant Variants
    Line 644: "
    Line 644: "
    Line 649: C
    Line 649: B
    Line 650: "
    Line 650: "
    Line 650: The 
    Line 655: C
    Line 655: C
    Line 656: "
    Line 656: "
    Line 656: The 
  175. Template:UberCharge Cart has 4 uses and is missing 2 translations
    Line 3: Push
    Line 10: Block
  176. Template:Unreleased promotional item list has 4 uses and is missing 1 translation
    Line 1: Unreleased
  177. Template:Achievement Idle Control Point timing has 3 uses and is missing 2 translations
    Line 2: Achievement Idle
    Line 40: Infinite
  178. Template:Competitive outdated has 3 uses and is missing 1 translation
    Line 1: '''The community competitive scene changes frequently. Some or all info may be outdated.'''
  179. Template:LODbuildingsmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  180. Template:LODcmodelTable has 3 uses and is missing 33 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 39: Notes
    Line 173: Unused
    Line 194: (Medi Gun)
    Line 314: (bugle)
    Line 357: (transceiver)
    Line 376: (spike & arrow)
    Line 411: (arrow)
    Line 423: (backpack)
    Line 435: (bugle)
    Line 476: Unused
    Line 491: (spike)
    Line 503: (detonated)
    Line 521: (flag)
    Line 546: (flag)
    Line 565: (classic)
    Line 641: Includes 1 shell
    Line 690: Varies with [[Decal Tool
    Line 703: Unused
    Line 754: (flag)
    Line 771: Unused
    Line 792: (pack)
    Line 829: (conch)
    Line 859: (wooden box)
    Line 902: (broken)
    Line 932: (ammo belt)
    Line 943: Overlaid on
    Line 964: (dragon head)
    Line 1038: (wrap)
    Line 1051: (attachment)
  181. Template:LODcosmeticsmodelTable has 3 uses and is missing 5 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 40: (includes grenades)
  182. Template:LODwmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  183. Template:Marina Mayhem stats change has 3 uses and is missing 31 translations
    Line 3: New Stats/Stats Change
    Line 10: +25% bonus healing from all sources
    Line 17: Boost reduced when hit
    Line 24: 20% less accurate
    Line 31: On Miss: Hit yourself. Idiot.
    Line 38: Immune to afterburn.
    Line 45: <br>
    Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
    Line 59: +50 max health on wearer
    Line 66: +50% damage bonus<br> -35% projectile speed
    Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
    Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
    Line 87: <br><br>
    Line 94: <br>
    Line 101: +70% damage bonus<br> 100% minicrits vs burning players
    Line 108: +200% afterburn damage<br> -75% damage penalty
    Line 115: 5 seconds crit boost on kill
    Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
    Line 129: +20% explosion radius
    Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
    Line 143: On kill: turn victim to ice
    Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
    Line 157: Unusual Effect: Massed Flies
    Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
    Line 171: Maximum health is drained while item is active
    Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
    Line 185: When weapon is active:
    Line 192: +25 max health
    Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
    Line 206: Critical damage is affected by range
    Line 213: +25% damage bonus<br> +25% damage bonus while disguised
  184. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  185. Template:Mvm mission Entertainers Entourage has 3 uses and is missing 1 translation
    Line 407: Play sound when subwave start spawning
  186. Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
    Line 29: Random choice
    Line 53: Random choice
    Line 108: Starts with Subwave 2E
    Line 128: Bot spawns with shield ready
    Line 149: Stops after subwave 3D
    Line 154: Stops after subwave 3D
    Line 159: Starts with subwave 3E
    Line 167: Random choice
    Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
    Line 196: Random choice
    Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
    Line 206: Random choice
    Line 217: Random choice
    Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 226: Random choice
    Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
    Line 236: Random choice
    Line 264: Starts with Subwave 4C-6
    Line 264: Random choice
    Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 273: Starts with Subwave 4C-6
    Line 273: Random choice
    Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
  187. Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
    Line 125: Random choice
    Line 134: Random choice
    Line 143: Random choice
  188. Template:Mvm mission Malefic Mining has 3 uses and is missing 9 translations
    Line 73: Takes same path as the bomb
    Line 198: Takes same path as the bomb
    Line 207: Takes opposite path as the bomb
    Line 243
    Line 303: Takes same path as the bomb
    Line 335: Takes same path as the bomb
    Line 344: Takes same path as the bomb
    Line 358: Takes same path as the bomb
    Line 378: Boss announces its own arrival
  189. Template:Mvm mission Mediocre Nonsense has 3 uses and is missing 7 translations
    Line 56: The 
    Line 80: The 
    Line 86: The 
    Line 101: The 
    Line 106: The 
    Line 133: The 
    Line 141: The 
  190. Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
    Line 52: Spawns from the right garage and takes the left path
    Line 62: Chips carrier
    Line 147: Chips carrier
    Line 159: Spawns from the right garage and takes the left path
    Line 221: Spawns from the left garage and takes the center path
    Line 244: Chips carrier
    Line 341
    Line 346: Chips carrier
    Line 400: Spawns from the left garage and takes the center path
    Line 409: Spawns from the right garage and takes the left path
    Line 435: Chips carrier
    Line 454
    Line 517: Spawns from the left garage and takes the center path
    Line 526: Audio cue will announce its arrival
  191. Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
    Line 7: Play sound when subwave is active
    Line 28: The 
    Line 35: The 
    Line 37: The 
    Line 66: Play sound when subwave is active
    Line 83: Play sound when subwave is active
    Line 93: The 
    Line 101: The 
    Line 111: The 
    Line 120: The 
    Line 134: The 
    Line 134: Spawn from behind players
    Line 152: Play sound when subwave is active
    Line 163: Play sound when subwave is active
    Line 213: Play sound when subwave is active
    Line 225: The 
    Line 230: The 
    Line 232: The 
    Line 251: The 
    Line 256: The 
    Line 258: The 
    Line 261: The 
    Line 266
    Line 276: Spawn from behind players
    Line 289: Tank comes in small variant
    Line 294: Play sound when subwave is active
    Line 311: The 
    Line 318: Forced to taunt on kill
    Line 342: Play sound when subwave is active
    Line 354: Limited support
    Line 371: Tank comes with Sticky Cannon
    Line 376: Play sound when subwave is active
    Line 387: Play sound when subwave is active
    Line 399
    Line 399: Batsaber comes with different color
    Line 409
    Line 409: Mark enemy on hit
  192. Template:Mvm mission One Down has 3 uses and is missing 11 translations
    Line 63: Takes left path
    Line 72: Takes right path
    Line 81: Takes left path
    Line 96: Spawn another bomb when subwave start spawning
    Line 115: Takes right path
    Line 160: Spawn another bomb when subwave start spawning
    Line 187: Takes left path
    Line 196: Takes right path
    Line 205: Takes left path
    Line 214: Takes right path
    Line 241: Takes left path
  193. Template:Mvm mission Particle Protocol has 3 uses and is missing 4 translations
    Line 73: Custom variant
    Line 217: 1/2 Flank left<br>1/2 Flank right
    Line 247: Flank right
    Line 256: Flank left
  194. Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
    Line 63: 999,999,999,999,999
    Line 121: 999,999,999,999,999
    Line 201: 999,999,999,999,999
    Line 206: 999,999,999,999,999
    Line 282: 999,999,999,999,999
    Line 287: 999,999,999,999,999
    Line 372: 999,999,999,999,999
    Line 377: 999,999,999,999,999
    Line 466: 999,999,999,999,999
    Line 471: 999,999,999,999,999
    Line 476: 999,999,999,999,999
    Line 481: 999,999,999,999,999
  195. Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
    Line 65: The 
    Line 82: The 
    Line 132: Spawns from the tunnel
    Line 171: Spawns from the tunnel
    Line 180: Spawn from the tunnel
    Line 240: Spawns from the tunnel
    Line 259
    Line 319: The 
    Line 372: Spawns from the tunnel
    Line 382: Spawns from the tunnel
    Line 392: Limited Support
  196. Template:Mvm mission Power Program has 3 uses and is missing 5 translations
    Line 219: Robots announce their own arrival
    Line 241: Limited
    Line 254: Activates 'Mmmph' as if airblasting projectiles
    Line 290: Activates 'Mmmph' as if airblasting projectiles
    Line 300: Audio cue announces its arrival
  197. Template:Mvm mission Recursive Reinforcements has 3 uses and is missing 25 translations
    Line 57: A loud siren will announce their arrival
    Line 61: Paradrops from above
    Line 75: Spawns from the opposite carrier tank
    Line 84: Paradrops from above
    Line 131: Paradrops from above
    Line 153: The 
    Line 159
    Line 182: Spawns at the opposite side of the bomb route
    Line 230: A loud siren will announce their arrival
    Line 234: Paradrops from above
    Line 243
    Line 256: Spawns from the opposite carrier tank
    Line 296: The 
    Line 323
    Line 338
    Line 388
    Line 400: Paradrops from above
    Line 415: Paradrops from above
    Line 429: Paradrops from above
    Line 438: The 
    Line 451: Paradrops from above
    Line 473: The 
    Line 491: Paradrops from above
    Line 511: The 
    Line 516: Paradrops from above
  198. Template:Mvm mission Rescindment has 3 uses and is missing 6 translations
    Line 36: Activates Mmmph as if airblasting projectiles
    Line 198: Boss announces its own arrival
    Line 280: Boss announces its own arrival
    Line 485: Boss announces its own arrival
    Line 550: No damage bonus
    Line 568: Boss announces its own arrival
  199. Template:Mvm mission Restless Robotics has 3 uses and is missing 2 translations
    Line 279: Audio cue announces its arrival
    Line 299: Pushes through the hatch
  200. Template:Mvm mission Roadblock Retaliation has 3 uses and is missing 2 translations
    Line 230: The 
    Line 278: The 
  201. Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
    Line 31: Spawns from the side
    Line 75: Spawns from the side
    Line 172: Spawns from the side
    Line 182: Spawns from the side
    Line 215: Boss announces its own arrival
    Line 231: Spawns from the side
    Line 256: Spawns from the side
    Line 299: Behaves similarly to Sniper-bots
    Line 313: Spawns from the side
    Line 400: Spawns from the side
    Line 420: Spawns from the side
    Line 429: Spawns from the side
    Line 442: Audio cue announces its arrival
    Line 468: Behaves similarly to Sniper-bots
  202. Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
    Line 8
    Line 8: The 
    Line 13
    Line 13
    Line 15
    Line 83
    Line 83: The 
    Line 83: Marks enemies for death
    Line 90
    Line 90: The 
    Line 117: Marks enemies for death
    Line 141: The 
    Line 151: Starts counting down when the previous bot dies
    Line 158: when using
    Line 162: Jarate only
    Line 224
    Line 229: The 
    Line 334: Marks enemies for death
  203. Template:Mvm mission Rusty Sound Wave has 3 uses and is missing 9 translations
    Line 47: Only 9 will drop money
    Line 56: Only 12 will drop money
    Line 67: The 
    Line 108: Only 20 will drop money
    Line 175: Only 20 will drop money
    Line 232: Only 20 will drop money
    Line 246: Only 20 will drop money
    Line 316: Only 30 will drop money
    Line 325: Only 30 will drop money
  204. Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 31 translations
    Line 12: Spawns from above the tunnel
    Line 27: Spawns from above the tunnel
    Line 57: Spawns from above the tunnel
    Line 66: Spawns from the left flank
    Line 90: The 
    Line 90: Spawns from the left flank
    Line 101
    Line 101: Spawns from the tunnel
    Line 128: Spawns from the left flank
    Line 140: Takes the same path as the bomb
    Line 160: Spawns from the left flank
    Line 170: Spawns from above the tunnel
    Line 243: 0.5 seconds recharge time
    Line 266: Spawns from the left flank
    Line 276: Spawns from the left flank
    Line 280: The 
    Line 302: Spawns from above the tunnel
    Line 311: Spawns from the left flank
    Line 323: Spawns from the left flank
    Line 338: Spawns from above the tunnel
    Line 383: Spawns from the left flank
    Line 392: Spawns from the left flank
    Line 414: Spawns from the left flank
    Line 425: Spawns from above the tunnel
    Line 457: Spawns from the left flank
    Line 473: The 
    Line 488: Boss announces its own arrival
    Line 498: Behaves similarly to Sniper-bots
    Line 502: The 
    Line 507: Spawns from the left flank
    Line 521: Spawns from the left flank
  205. Template:Mvm mission Shattered Iceshard has 3 uses and is missing 3 translations
    Line 155: Spawns from both sides
    Line 432: The 
    Line 436
  206. Template:Mvm mission Shudder has 3 uses and is missing 18 translations
    Line 46: Wait between spawn after death<!-- ??? -->
    Line 93: +100% Teleporter build speed
    Line 122: The 
    Line 134: Flank defenders's left and top left
    Line 159: +100% Teleporter build speed
    Line 221: Flank defenders's left and top left
    Line 230: The 
    Line 240: +100% Teleporter build speed
    Line 270: The 
    Line 287: The 
    Line 320: The 
    Line 355: The&nbsp
    Line 360: The 
    Line 369: The 
    Line 376: The 
    Line 408: Flank defenders's left and top left
    Line 452: The 
    Line 457: The 
  207. Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
    Line 24: Spawns from the upper area
    Line 47: Spawns from the upper area
    Line 71: Spawns from the carrier tank or the flank
    Line 80: Spawns from the carrier tank or the flank
    Line 93: Spawns from the upper area
    Line 110: Spawns from the flank
    Line 185: Spawns from the upper area
    Line 212: Spawns from the flank
    Line 249: Spawns from the carrier tank or the upper area
    Line 281: Spawns from the carrier tank or the flank
    Line 322: Spawns from the carrier tank or the flank
    Line 379: Spawns from the flank
    Line 403: Spawns from the upper area
    Line 441: Spawns from the carrier tank or the upper area
    Line 450: Spawns from the Teleporter Tank
    Line 459: Spawns from the Teleporter Tank
    Line 465: Spawns from the Teleporter Tank
    Line 471: Spawns from the Teleporter Tank
    Line 477: Spawns from the Teleporter Tank
    Line 500: Spawns from the upper area
    Line 522: Spawns from the upper area
    Line 537: Spawns from the carrier tank or the flank
    Line 554: Spawns from the carrier tank or the flank
    Line 565: Spawns from the carrier tank or the flank
    Line 582: Spawns from the carrier tank or the uppear area
    Line 591: Spawns from the carrier tank or the upper area
    Line 600: Spawns from the carrier tank or the flank
    Line 609: Spawns from the carrier tank or the flank
    Line 618: Spawns from the carrier tank or the flank
    Line 624: Spawns from the carrier tank or the flank
  208. Template:Mvm mission Sketchy Swing has 3 uses and is missing 78 translations
    Line 12: Spawns at the left or right
    Line 56: Chips carrier
    Line 68: Spawns at the left or right
    Line 93: Spawns at the left or the mid
    Line 104: Spawns at the right or the mid
    Line 113: Spawns at the right or the mid
    Line 128: Spawns from the right garage and takes the left path
    Line 162: Chips carrier
    Line 171: Behaves similarly to Sniper-bots
    Line 175: The 
    Line 196: Spawns at the left or right
    Line 215: Spawns at the left or right
    Line 237: Spawns at the left or right
    Line 250: Spawns at the left or right
    Line 267: Chips carrier
    Line 276: Chips carrier
    Line 280: Drops 3 chips on death
    Line 286: Chips carrier
    Line 290: Drops 3 chips on death
    Line 309: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 342: Spawns at the left or right
    Line 360: Spawns at the left or right
    Line 370: Spawns from the left garage and takes the center path
    Line 387: Chips carrier
    Line 396: Chips carrier
    Line 400: Drops 3 chips on death
    Line 406: Chips carrier
    Line 410: Drops 3 chips on death
    Line 424: Spawns at the left or right
    Line 448: Spawns at the left or right
    Line 489: Chips carrier
    Line 498: Chips carrier
    Line 502: Drops 3 chips on death
    Line 508: Chips carrier
    Line 512: Drops 3 chips on death
    Line 518: Chips carrier
    Line 522: Drops 5 chips on death
    Line 541: Spawns at the left or the center
    Line 550: Spawns at the right or the mid
    Line 583: Spawns at the left or the mid
    Line 592: Spawns at the right or the mid
    Line 657: The 
    Line 667: Chips carrier
    Line 676: Chips carrier
    Line 680: Drops 3 chips on death
    Line 686: Chips carrier
    Line 690: Drops 3 chips on death
    Line 696: Chips carrier
    Line 700: Drops 5 chips on death
    Line 709: Spawns at the left or right
    Line 752: Spawns at the left or right
    Line 788: Spawns from the left garage and takes the center path
    Line 797: Spawns from the right garage and takes the left path
    Line 836: Chips carrier
    Line 840: Drops 3 chips on death
    Line 849: Chips carrier
    Line 853: Drops 3 chips on death
    Line 859: Chips carrier
    Line 863: Drops 5 chips on death
    Line 869: Chips carrier
    Line 873: Drops 10 chips on death
    Line 888: Spawns at the left or right
    Line 925: Spawns at the left or right
    Line 966: Sentry Tank
    Line 970: Spawns from the left garage and takes the center path
    Line 990: Audio cue announces its arrival
    Line 999: Audio cue announces its arrival
    Line 1008: Spawns at the left or right
    Line 1017: Audio cue announces its arrival
    Line 1033: Chips carrier
    Line 1037: Drops 3 chips on death
    Line 1046: Chips carrier
    Line 1050: Drops 3 chips on death
    Line 1056: Chips carrier
    Line 1060: Drops 5 chips on death
    Line 1066: Chips carrier
    Line 1070: Drops 10 chips on death
  209. Template:Mvm mission Slaughter Screamhouse has 3 uses and is missing 11 translations
    Line 49: Takes the left path
    Line 66: Boss announces its own arrival and death
    Line 171: Takes the left path
    Line 180: Takes the left path
    Line 195: Boss announces its own arrival and death
    Line 218: Takes the left path
    Line 269: Shoots <span style="color:#ff69b4"></span> colored projectiles
    Line 278: Shoots White colored projectiles
    Line 287: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
    Line 296: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
    Line 320: Boss announces its own arrival and death
  210. Template:Mvm mission Snow Blindness has 3 uses and is missing 30 translations
    Line 20: Spawns from the house
    Line 32: Spawns from the house
    Line 51
    Line 51: Spawns from the house
    Line 62: The 
    Line 67: Spawns from the house
    Line 95: The 
    Line 98: Spawns from the house
    Line 109: Spawns from the house
    Line 121: Spawns from the house
    Line 136
    Line 151: Spawns from the house
    Line 171: Spawns from the house
    Line 185: Spawns from the house
    Line 217: Boss announces its own arrival
    Line 229: The 
    Line 250: Spawns from the house
    Line 283: Spawns from the house
    Line 297: Spawns from the house
    Line 320: Spawns from the house
    Line 349: Spawns from the house
    Line 367
    Line 367: Spawns from the house
    Line 388: Spawns from the house
    Line 400: The 
    Line 407: Spawns from the house
    Line 429: Spawns from the house
    Line 440: The 
    Line 454: Bosses announce their own arrival
    Line 472: Смертельные ямы закрываются по прибытии
  211. Template:Mvm mission Spade Segregation has 3 uses and is missing 18 translations
    Line 19: Spawns at the left or right
    Line 61: Spawns at the left or right
    Line 70: Spawns at the left or right
    Line 92: Spawns at the left or right
    Line 117: Spawns at the left or right
    Line 145: Spawns at the right
    Line 154: Spawns at the right
    Line 186: Spawns at the left or right
    Line 195: Spawns at the left or right
    Line 224: Spawns from the left tunnel
    Line 239: Spawns at the left or right
    Line 263: Spawns at the left or right
    Line 272: Spawns at the left or right
    Line 297: Spawns at the left or right
    Line 308: Spawns at the left or right
    Line 339: Spawns at the left or right
    Line 373: Spawns at the left or right
    Line 405: Spawns from the left tunnel
  212. Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
    Line 16: The 
    Line 47: The 
    Line 61: Flanks
    Line 81: Takes the right bridge path
    Line 115: The 
    Line 120: The 
    Line 136: Kill forces Engineer-bot to laugh
    Line 184: The 
    Line 189: The 
    Line 206: The 
    Line 211: Spawns similarly to Spy-bots
    Line 220: Spawns normally
    Line 224: Flanks
    Line 251: The 
    Line 264: Takes the left path
    Line 274: Spawns from the main spawn or the left
    Line 283: Spawns from the main spawn or the left
    Line 311: Kill forces Engineer-bot to laugh
    Line 320: No modified stats
    Line 324: Flanks
    Line 328: Spawns at the left or right
    Line 351: The 
    Line 351: Flanks
    Line 361: The 
    Line 361: Flanks
    Line 370: The 
    Line 389: The 
    Line 397: The 
    Line 402: Spawns at the left or right
    Line 411: Flanks
    Line 415: Spawns at the left or right
    Line 424: Flanks
    Line 428: Spawns at the left or right
    Line 437: Takes the left path
    Line 495
    Line 495
    Line 500: Kill forces Engineer-bot to laugh
    Line 504: The 
    Line 505: Limited
    Line 513: The 
    Line 513: Spawns at the left or right
    Line 522: Flanks
    Line 526: Spawns at the left or right
  213. Template:Mvm mission Spiral Slaughter has 3 uses and is missing 9 translations
    Line 91: Limited
    Line 100: Limited
    Line 176: Limited
    Line 185: Limited
    Line 421: Behaves similarly to Sniper-bots
    Line 477: On Hit: target is engulfed in flames
    Line 506: Limited
    Line 515: Limited
    Line 524: Limited
  214. Template:Mvm mission Spyware Shipping has 3 uses and is missing 25 translations
    Line 94: Play sound when subwave begins
    Line 97: Play sound when subwave starts spawning
    Line 100: Tank spawns near gate spawn
    Line 169: Play sound when subwave begins
    Line 172: Play sound when subwave starts spawning
    Line 175: Always spawn at gate
    Line 188: Play sound when subwave starts spawning
    Line 191: Always spawn at gate
    Line 204: Play sound when subwave starts spawning
    Line 207: Play sound when subwave is over
    Line 210: Always spawn at gate
    Line 250: Close gate door when subwave begins
    Line 421: Play sound when subwave begins
    Line 435: Play sound when subwave starts spawning
    Line 439: Play sound when subwave finished spawning
    Line 449: Play sound when subwave starts spawning
    Line 453: Play sound when subwave finished spawning
    Line 463: Play sound when subwave starts spawning
    Line 467: Play sound when subwave finished spawning
    Line 477: Play sound when subwave starts spawning
    Line 481: Play sound when subwave is over
    Line 550: Bot does not leave spawn
    Line 554: Play sound when subwave begins
    Line 558: Play sound when subwave start spawning
    Line 562: Play sound when subwave finished spawning
  215. Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
    Line 16: Spawns at the left or right
    Line 175: Custom variant
    Line 179: A heavy storm begins on this wavespawn
    Line 196: The 
    Line 215: The 
    Line 244: Spawns at the left or right
    Line 266: Custom variant
    Line 275: Custom variant
    Line 287: Spawns at the left or right
    Line 359: Audio cue announces their arrival
    Line 396: Spawns at the left or right
    Line 418: A heavy storm begins on this wavespawn
    Line 431: Custom variant
  216. Template:Mvm mission Terrorist Simulation has 3 uses and is missing 13 translations
    Line 13: The 
    Line 36: The 
    Line 85
    Line 96: The 
    Line 112: The 
    Line 149: The 
    Line 174: The 
    Line 221: The 
    Line 227: The 
    Line 247: The 
    Line 257: The 
    Line 318: Takes the left path
    Line 397: The 
  217. Template:Mvm mission Ticket to Die has 3 uses and is missing 22 translations
    Line 43: The 
    Line 70
    Line 105
    Line 112: The 
    Line 122: The 
    Line 158
    Line 259
    Line 370
    Line 383: The 
    Line 436
    Line 436
    Line 442
    Line 442
    Line 448
    Line 448
    Line 506
    Line 545
    Line 556
    Line 562
    Line 569: The 
    Line 574
    Line 587
  218. Template:Mvm mission Treacherous Waters has 3 uses and is missing 9 translations
    Line 58: The 
    Line 67: The 
    Line 95: The 
    Line 223: The 
    Line 242: The 
    Line 250: Boss door open when subwave is active
    Line 297: The 
    Line 314: The 
    Line 367: The 
  219. Template:Mvm mission WhatHaveIDone has 3 uses and is missing 1 translation
    Line 215: The 
  220. Template:Mvm mission Whirly Wallop has 3 uses and is missing 8 translations
    Line 31: Spawn from behind players
    Line 49: The 
    Line 73: Take same path as the bomb
    Line 83: Take opposite path as the bomb
    Line 94: The 
    Line 164: The 
    Line 187: Take opposite path as the bomb
    Line 277: Boss door opens when subwave is active
  221. Template:Mvm mission Winter's Bite has 3 uses and is missing 9 translations
    Line 8: The 
    Line 61: The 
    Line 125: The 
    Line 144: The 
    Line 221: Wait between spawn after death<!-- ??? -->
    Line 229: The 
    Line 237: The 
    Line 246: Bomb resets when subwave is active
    Line 331: The 
  222. Template:Mvm mission Woodchip Wound has 3 uses and is missing 15 translations
    Line 95: Spawns from the main spawn or flank
    Line 117: Spawns from the main spawn or flank
    Line 134: Spawns from the flank
    Line 144: Spawns from the flank
    Line 156: Spawns from the flank
    Line 221: Spawns from the flank
    Line 234: Spawns from the flank
    Line 244: Spawns from the flank
    Line 289: Spawns from the flank
    Line 305: Spawns from the flank
    Line 419: Spawns from the flank
    Line 471: Spawns from the flank
    Line 489: Spawns from the flank
    Line 501: Spawns from the flank
    Line 523: Spawns from the flank
  223. Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
    Line 12: Wave begins after 1A has finished spawning
    Line 22: Wave begins after 1A is all dead
    Line 32: Wave begins after 1B-1 and 1B-2 is all dead
    Line 53: Wave begins after 1A is all dead
    Line 78: Wave begins after 2A has finished spawning
    Line 93: Wave begins after 2A is all dead
    Line 106: Wave begins after 2B-1 and 2B-2 is all dead
    Line 116: Wave begins after 2B-1 and 2B-2 is all dead
    Line 129: Wave begins after 2C-2 has finished spawning
    Line 143: Wave begins after 2B-1 and 2B-2 is all dead
    Line 180: Wave begins after 3A-3 has finished spawning
    Line 217: Wave begins after 4A has finished spawning
    Line 227: Wave begins after 4A is all dead
    Line 242: Wave begins after 4B-1 and 4B-2 is all dead
    Line 260: Wave begins after 4C is all dead
    Line 299: Wave begins after 5A is all dead
    Line 314: Wave begins after 5A is all dead
    Line 324: Wave begins after 5B-1 is all dead
    Line 342: Wave begins after 5C has finished spawning
    Line 353: Wave begins after 5A is all dead
    Line 385: Wave begins after 6A is all dead
    Line 398: Wave begins after 6B has finished spawning
    Line 411: Wave begins after 6C is all dead
    Line 424: Wave begins after 6D is all dead
    Line 434: Wave begins after 6E has finished spawning
    Line 445: Wave begins after 6B has finished spawning
  224. Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
    Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 141: Wave begins after 2C-2 wave has finished spawning
    Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 243: Wave begins after 4A-1 wave is all dead
    Line 252: Wave begins after 4A-2 wave is all dead
    Line 261: Wave begins after 4A-3 wave is all dead
    Line 273: Wave begins after 4B-3 has finished spawning
    Line 285: Wave begins after 4C wave is all dead
    Line 307: Wave begins after 4D wave is all dead
    Line 322: Wave begins after 4D wave is all dead
    Line 330: Wave begins after 4D wave is all dead
    Line 338: Wave begins after 4E wave is all dead
    Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 457: Wave begins after 6A-1 is all dead
    Line 473: Wave begins after 6A-2 has finished spawning
    Line 487: Wave begins after 6B-1 is all dead
    Line 503: Wave begins after 6B-2 has finished spawning
    Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
    Line 530: Wave begins after 6A-1 wave is all dead
    Line 545: Wave begins after 6A-1 wave is all dead
  225. Template:Need3D has 3 uses and is missing 4 translations
    Line 5: What are you lookin' at?!
    Line 14: This page or section would benefit from the addition or updating of one or more 3D views.
    Line 23: Please add a suitable 3D image or update the existing ones, then remove this notice.
    Line 32: The specific instructions are:
  226. Template:Operation Titanium Tank contest has 3 uses and is missing 1 translation
    Line 58: ''The tie was broken by the beta testers voting on their personal preference out of the two missions. Both creators still received an extra medal.''
  227. Template:Surviving fire table has 3 uses and is missing 27 translations
    Line 2: Instant extinguish
    Line 10: Pickups
    Line 16: Picking up a [[health]] pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death.
    Line 23: [[Respawn#Resupply
    Line 29: Touching a [[Respawn#Resupply
    Line 36: Water
    Line 42: Entering [[water]] below eye level. Puddles and low-level water (such as in the sewer tunnels in [[2Fort]]) do not extinguish a burning player.
    Line 49: Healing
    Line 55: Being healed by a [[Medic]], [[Dispenser]], or [[Payload#Carts
    Line 63: Being the recipient of a stock [[ÜberCharge]].<br>Being ÜberCharged by a [[Kritzkrieg]], [[Quick-Fix]], or [[Vaccinator]] does not affect the rate at which fire is extinguished by healing.
    Line 70: Container-based liquids
    Line 76: Being splashed with [[Mad Milk]], [[Mutated Milk]], [[Gas Passer]], [[Jarate]], or [[Self-Aware Beauty Mark]] from a teammate or after being [[Compression blast
    Line 84: Being airblasted by a friendly Pyro.
    Line 92: Being near a friendly Pyro when they land with the [[Thermal Thruster]].
    Line 100: Activating the [[Dead Ringer]] as a [[Spy]].
    Line 108: Having the [[Spy-cicle]] as the active weapon while burning.
    Line 116: Being extinguished by the alt-fire of a friendly Pyro's [[Manmelter]].
    Line 124: [[Backstab]]bing someone with the [[Conniver's Kunai]].
    Line 132: [[Charging]] with any [[Demoman shield]]. Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished.
    Line 140: Being hit by a friendly Sniper's [[Sydney Sleeper]].
    Line 147: Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage.
    Line 155: Mitigating fire damage
    Line 164: Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the [[Blutsauger]] or the [[Concheror]].
    Line 172: Drinking the [[Bonk! Atomic Punch]] stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the [[fire]] causes a [[slowdown]] effect after the Bonk! effect wears off.
    Line 180: Equipping weapons that increase the player's maximum health, such as the [[Bootlegger]] or [[Battalion's Backup]].
    Line 187: [[Damage#Resistance/vulnerability modifiers
    Line 193: Being under the effects of a [[Damage#Resistance/vulnerability modifiers
  228. Template:Weapon list (Classic) has 3 uses and is missing 55 translations
    Line 9: Slot 1 Weapons
    Line 16: HUD icon
    Line 37: Infection
    Line 49: Instant kill
    Line 68: Slot 2 Weapons
    Line 75: HUD icon
    Line 91: Shells
    Line 109: Shells
    Line 116: Varies
    Line 125: Shells
    Line 137: Nails
    Line 147: Slot 3 Weapons
    Line 154: HUD icon
    Line 170: Shells
    Line 182: Shells
    Line 197: Slot 4 Weapons
    Line 204: HUD icon
    Line 220: Nails
    Line 235: Rockets
    Line 247: Nails
    Line 259: Cells
    Line 271: Slot 5 Weapons
    Line 278: HUD icon
    Line 294: Rockets
    Line 301: Varies
    Line 310: Rockets
    Line 322: Shells
    Line 334: Rockets
    Line 344: Primary Grenades
    Line 356: Varies
    Line 362: Deals massive damage on a four second fuse.
    Line 371: Causes leg injury which slows down enemies.
    Line 378: Secondary Grenades
    Line 392: Releases nails for a short while before detonation.
    Line 401: Splits into multiple grenades upon detonation, which detonate shortly afterward.
    Line 410: Deals no damage, but causes considerable [[knockback]] and disorientation.
    Line 419: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
    Line 428: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
    Line 435: Varies
    Line 441: Detonates all of the ammo an enemy is holding.
    Line 448: Special
    Line 459: Detpack
    Line 464: Instant kill
    Line 470: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
    Line 477: Cut weapons
    Line 489: presumed no ammo
    Line 494: presumed all classes
    Line 499: Weapon from the ''[[Team Fortress]]'' mod. Was not added in the end. It was added in ''[[Team Fortress 2]]'' for the [[Mannpower]] game mode.
    Line 506: presumed no ammo
    Line 512: The medkit's alternate fire, before it and the medkit were merged into one weapon.
    Line 518: [http://www.planetfortress.com/features/interviews/teleporter/ PlanetFortress], Teleporters Return
    Line 523: Cells
    Line 529: Spy-detecting weapon from the ''[[Team Fortress]]'' mod. Ultimately not added.
    Line 536: Grenade
    Line 542: The Sniper's secondary grenade. Cut for unknown reasons.
  229. Template:LODcharactermodelTable has 2 uses and is missing 3 translations
    Line 4: Highest quality (polycount)
    Line 13: Lowest quality LOD (polycount)
    Line 22: LOD efficiency
  230. Template:List of underworlds has 2 uses and is missing 19 translations
    Line 28: Contains
    Line 33: On Entrance
    Line 38: On Exit
    Line 99: All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
    Line 161: All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
    Line 179: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
    Line 197: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
    Line 244: Players can only use [[melee]] weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
    Line 357: Health drain only applies while portal is closed.
    Line 423: All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
    Line 466: Health drain only applies after lingering for too long.
    Line 488: Health drain only applies after lingering for too long.
    Line 510: All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
    Line 558: Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
    Line 628: Health drain only applies while portal is closed.<br>Grants the [[Mannpower#Powerups
    Line 654: Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
    Line 746: Also grants increased jump height upon exit.
    Line 792: The secret exit also applies the buff.
    Line 867: Environmental hazards do not include [[Environmental death#Pitfalls
  231. Template:Mvm mission Haphazard Routine has 2 uses and is missing 32 translations
    Line 27: The 
    Line 27
    Line 35: Only 50 will drop money
    Line 67: Only 30 will drop money
    Line 102: The 
    Line 108
    Line 134: Only 50 will drop money
    Line 166: Only 28 will drop money
    Line 178: The 
    Line 178: Melee has separate
    Line 210: The 
    Line 210
    Line 224: Only 50 will drop money
    Line 256: Only 18 will drop money
    Line 266: Only 10 will drop money
    Line 291: The 
    Line 300
    Line 307
    Line 312
    Line 312
    Line 316: The 
    Line 345: Only 25 will drop money
    Line 406: The 
    Line 412: The 
    Line 418: The 
    Line 430: Only 18 will drop money
    Line 440: Only 50 will drop money
    Line 472: Only 18 will drop money
    Line 495
    Line 495
    Line 501
    Line 543: Only 50 will drop money
  232. Template:Mvm mission Hell Overdrive has 2 uses and is missing 6 translations
    Line 49: 200% slower attack speed
    Line 69: 200% slower attack speed
    Line 91: Play sound when subwave start spawning
    Line 195: Takes left path
    Line 205: Takes right path
    Line 415: Play sound when subwave start spawning
  233. Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
    Line 17: Spawns at the left or right
    Line 21: The 
    Line 94: The 
    Line 101: The 
    Line 122: Spawns at the right or left
    Line 128: Spawns at the right or left
    Line 132: The 
    Line 141: Behaves similarly to regular Sniper-bots
    Line 145: The 
    Line 150: Spawns at the right or left
    Line 168: The 
    Line 168: Spawns at the right or left
    Line 177: The 
    Line 196: Spawns at the right or left
    Line 203: Spawns from the flying saucer
    Line 213: Audio cue will announce its arrival
    Line 217: Spawns from the flying saucer
    Line 226: Spawns from the flying saucer
    Line 235: The 
    Line 235: Spawns from the flying saucer
    Line 241: The 
    Line 241: Spawns from the flying saucer
    Line 252: Spawns from the flying saucer
    Line 278: The 
    Line 278: Spawns from the flying saucer
    Line 288: Spawns from the flying saucer
    Line 299: Spawns at the right or left
    Line 308: Spawns at the right or left
    Line 321: Spawns from the flying saucer
    Line 330: Spawns from the flying saucer
    Line 340: Spawns from the flying saucer
    Line 349: Spawns at the right or left
    Line 359: Spawns from the flying saucer
    Line 368: Spawns at the right or left
    Line 388: The 
    Line 420: The 
    Line 428: Spawns at the right or left
    Line 439
    Line 456: Wave is lost when this boss is dead
    Line 460: Audio cue will announce its arrival
    Line 464: Spawns from the flying saucer
    Line 483: The 
  234. Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
    Line 37: Paradrops from above
    Line 47: Paradrops from above
    Line 57: Paradrops from above
    Line 67: The 
    Line 72: Paradrops from above
    Line 77: Limited
    Line 89: Spawns at top or bottom
    Line 93: Paradrops from above
    Line 102: Paradrops from above
    Line 109: Paradrops from above
    Line 119: Paradrops from above
    Line 149: Spawns at top or bottom
    Line 158: Paradrops from above
    Line 167: Paradrops from above
    Line 175: Paradrops from above
    Line 184: Paradrops from above
    Line 190: Paradrops from above
    Line 202: Paradrops from above
    Line 207: Limited
    Line 218: Paradrops from above
    Line 234: Paradrops from above
    Line 240: Paradrops from above
    Line 250: Paradrops from above<br>Spawns from the carrier tank
    Line 260: Paradrops from above<br>Spawns at the left or right
    Line 270: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 290: Spawns from the carrier tank
    Line 300: Paradrops from above<br>Spawns from the carrier tank
    Line 310: Paradrops from above<br>Spawns from the carrier tank
    Line 321: Spawns at the left or right
    Line 330: Paradrops from above
    Line 338: Spawns at the left or right
    Line 347: Paradrops from above
    Line 356: Spawns at the left or right
    Line 365: Spawns at the left or right
    Line 380: Spawns at the left or right
    Line 385: Limited
    Line 397: Spawns from the carrier tank
    Line 409: Spawns at the left or right
    Line 420: Spawns at the left or right
    Line 432: Paradrops from above<br>Spawns at the left or right
    Line 443: Spawns from the carrier tank
    Line 455: Spawns at the left or right
    Line 464: Spawns from the carrier tank
    Line 479: Paradrops from above<br>Spawns from the carrier tank
    Line 488: Paradrops from above
    Line 494: Spawns from the carrier tank
    Line 505: Spawns at the left or right
    Line 523: Spawns from the carrier tank
    Line 532: Spawns from the carrier tank
    Line 542: Spawns at the left or right
    Line 552: Spawns from the carrier tank
    Line 563: Paradrops from above<br>Spawns at the left or right
    Line 572: Paradrops from above
    Line 578: Paradrops from above
    Line 585: Spawns at the left or right
    Line 594: Spawns at the left or right
    Line 604: Spawns at the left or right
    Line 614: Paradrops from above<br>Spawns from the carrier tank
    Line 624: Spawns at the left or right
    Line 644: Paradrops from above<br>Spawns at the left or right
    Line 653: Paradrops from above
    Line 665: Paradrops from above<br>Spawns from the carrier tank
    Line 670: Limited
    Line 678: Paradrops from above
    Line 688: Spawns at the left or right
    Line 703: Spawns at the left or right
    Line 716: Spawns at the left or right
    Line 736: Paradrops from above<br>Spawns from the carrier tank
  235. Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
    Line 17: Spawns from the secondary main spawn
    Line 181: Spawns at the right flank
    Line 253: Spawns at the right flank
    Line 262: Spawns at the right flank
    Line 278: Spawns at the right flank
    Line 336: Spawns from the secondary main spawn
    Line 366: Spawns from the secondary main spawn
    Line 389: Spawns at the right flank
    Line 445: Spawns from the secondary main spawn
    Line 471: Spawns from the secondary main spawn
    Line 486: Spawns at the right flank
    Line 508: Spawns at the right flank
    Line 519: Spawns at the right flank
    Line 542: Spawns at the right flank
    Line 571: Spawns at the right flank
  236. Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
    Line 138: Only 10 will drop money
    Line 148: Only 20 will drop money
    Line 334: The 
    Line 345: The 
    Line 487: Only 20 will drop money
  237. Template:Mvm mission Mannure has 2 uses and is missing 46 translations
    Line 13: No modified stats
    Line 22: Spawns from the side
    Line 32: Spawn from player behind
    Line 40: The 
    Line 47: The 
    Line 47: Spawns from the side
    Line 65: Spawns from the side
    Line 93: No overheal penalty
    Line 100: Spawns from the side
    Line 110: Spawn from player behind
    Line 118: The 
    Line 139: Spawns from the side`
    Line 155: Spawns from the side
    Line 168: Spawns from the side
    Line 181: Spawns from the side
    Line 194: Spawns from the side
    Line 206: Spawn from player behind
    Line 214: Behaves similarly to Sniper-bots
    Line 218: The 
    Line 223: The 
    Line 260: Blocks a single backstab attempt
    Line 264: No overheal penalty
    Line 272: The 
    Line 281: Spawns from the side
    Line 290: No overheal penalty
    Line 305: No overheal penalty
    Line 314: Spawn from player behind
    Line 322: Spawns from the side
    Line 340: Spawns from both sides
    Line 360: The 
    Line 363: Spawns from the side
    Line 382: Audio cue will announce its death
    Line 386: Spawns from the side
    Line 396: Spawn from player behind
    Line 404: Behaves similarly to Sniper-bots
    Line 413: Spawns from the side
    Line 422: Audio cue will announce their arrival
    Line 426: Spawns from the side
    Line 450: +600% charge recharge rate increased
    Line 461: No overheal penalty
    Line 476: The 
    Line 480: The 
    Line 482: Spawn from player behind
    Line 499: Boss will announce its own arrival and death
    Line 503: Spawns from the side
    Line 513: Spawn from player behind
  238. Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
    Line 8: The 
    Line 16: The 
    Line 21: The 
    Line 21: Spawns from the side near bomb path
    Line 72: Spawns from the side near bomb path
    Line 95: Takes the opposite path as the bomb
    Line 105: Spawns from the side near bomb path
    Line 115
    Line 129: Spawns from the side near bomb path
    Line 138: Spawns from the side near bomb path
    Line 161: Bomb is reset on death
    Line 187: The 
    Line 193: Spawns from the side near bomb path
    Line 210: Spawns from the side near bomb path
    Line 230: Death pit will close on arrival
    Line 262: Takes the same path as the bomb
    Line 272: 0.7x smaller in size
    Line 281: 0.7x smaller in size
    Line 305: The 
    Line 352: Takes the same path as the bomb
    Line 377: Boss will announce its own arrival and death
    Line 381: Death pit will close on arrival
  239. Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
    Line 316: Limited support bots
  240. Template:Mvm mission Overclock has 2 uses and is missing 13 translations
    Line 116: Only 1 will drop money
    Line 126: Only 1 will drop money
    Line 136: Only 1 will drop money
    Line 207: Only 1 will drop money
    Line 217: Only 1 will drop money
    Line 227: Only 1 will drop money
    Line 237: Only 1 will drop money
    Line 247: Only 1 will drop money
    Line 320: Only 1 will drop money
    Line 330: Only 1 will drop money
    Line 340: Only 1 will drop money
    Line 505: Bomb resets after the last bot has spawned
    Line 518: Bomb resets after the last bot has spawned
  241. Template:Mvm mission Peak Performance has 2 uses and is missing 9 translations
    Line 12: The 
    Line 74: The 
    Line 92
    Line 107: The 
    Line 176: The 
    Line 321: The 
    Line 394: Play sound when subwave starts spawning
    Line 399: Play sound when subwave is over
    Line 421: The 
  242. Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
    Line 21: Spawns at the left or right
    Line 35: Spawns at the left or right
    Line 75: Chips carrier
    Line 84: Chips carrier
    Line 88: Drops 3 chips on death
    Line 94: Spawns at the left or right
    Line 106: On Hit: target is engulfed in flames
    Line 110: Spawns at the left or right
    Line 140: Spawns from the right garage and takes the left path
    Line 155: Spawns at the left or right
    Line 168: Spawns at the left or right
    Line 185: Spawns at the left or right
    Line 201: Chips carrier
    Line 210: Chips carrier
    Line 214: Drops 3 chips on death
    Line 221: Limited
    Line 229: The 
    Line 229
    Line 231: The 
    Line 231: The 
    Line 233: The 
    Line 235: The 
    Line 237: Spawns at the left or right
    Line 283: Spawns at the left or right
    Line 292: Spawns at the left or right
    Line 307: Spawns at the left or right
    Line 328: Spawns from the left garage and takes the center path
    Line 346: Chips carrier
    Line 355: Chips carrier
    Line 359: Drops 3 chips on death
    Line 365: Spawns at the left or right
    Line 378: Spawns at the left or right
    Line 389: Spawns at the left or right
    Line 432: Spawns at the left or right
    Line 444: Sentry Tank
    Line 448: Spawns from the left garage and takes the center path
    Line 470: Chips carrier
    Line 479: Chips carrier
    Line 483: Drops 3 chips on death
  243. Template:Mvm mission Power Palliative has 2 uses and is missing 6 translations
    Line 426: Play sound when subwave begins
    Line 432: Play sound when subwave start spawning
    Line 438: Play sound when subwave finished spawning
    Line 593: Play sound when subwave begins
    Line 599: Play sound when subwave start spawning
    Line 605: Play sound when subwave finished spawning
  244. Template:Mvm mission Program Seppuku has 2 uses and is missing 3 translations
    Line 273: Spawn from player's behind
    Line 339: Tank comes with sentry guns
    Line 359: Closes river pit when subwave start spawning
  245. Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
    Line 19: No overheal penalty
    Line 38: The 
    Line 45: The 
    Line 50: No overheal penalty
    Line 58: The 
    Line 71: The 
    Line 86: The 
    Line 91: No overheal penalty
    Line 113: The 
    Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
    Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
    Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
    Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
    Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
    Line 159: The 
    Line 182: Robots will announce their arrival
    Line 192: An additional audio cue will announce its arrival
    Line 196: Stickybomb Tank
    Line 206: An additional audio cue will play on death
    Line 328: An audio cue will announce their arrival
    Line 375: No overheal penalty
    Line 456: An audio cue will announce their arrival and death
  246. Template:Mvm mission Ruins Rumble has 2 uses and is missing 1 translation
    Line 145: 5 seconds of [[Critical hits#Mini-crits
  247. Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
    Line 40: Spawns from the left or near the carrier tank
    Line 115: The 
    Line 121: Spawns from the river and takes the same path as the bomb
    Line 130: Spawns from the river and takes the opposite path as the bomb
    Line 139: Spawns from the river and takes the same path as the bomb
    Line 154: Regenerates 1 HP per second
    Line 180: Regenerates 1 HP per second
    Line 233: Spawns from the river and takes the same path as the bomb
    Line 242: Spawns from the river and takes the opposite path as the bomb
    Line 266: Spawns from the river and takes the same path as the bomb
    Line 275: Spawns from the river and takes the opposite path as the bomb
    Line 320: The 
    Line 337: The 
    Line 381: Spawns from the garage and takes the opposite path as the bomb
    Line 412: Spawns from the river and takes the opposite path as the bomb
    Line 422: The 
    Line 427: Regenerates 1 HP per second
  248. Template:Mvm mission Sawdust Storage has 2 uses and is missing 24 translations
    Line 8: Spawns from the main spawn or flank
    Line 161: Spawns from the flank
    Line 209: Spawns from the flank
    Line 273: Custom variant
    Line 283: Custom variant
    Line 292: Spawns from the main spawn or flank
    Line 307: Spawns from the main spawn or flank
    Line 355: Spawns from the main spawn or top
    Line 366: Custom variant
    Line 382: Spawns from the flank
    Line 392: Spawns from the flank
    Line 405: Spawns from the flank
    Line 419: Spawns from the flank
    Line 433: Spawns from the flank
    Line 461: Spawns from the flank
    Line 471: Spawns from the flank
    Line 476: Flanks left
    Line 503: Spawns from the main spawn or flank
    Line 513: Spawns from the flank
    Line 538: Spawns from the flank
    Line 567: Spawns from the flank
    Line 577: Spawns from the flank
    Line 590: Spawns from the main spawn or flank
    Line 601: Spawns from the flank
  249. Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
    Line 80: Goes to the hatch first
    Line 107: Goes to the hatch first
    Line 195: Goes to the hatch first
    Line 250: Goes to the hatch first
    Line 331: Goes to the hatch first
  250. Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
    Line 56: Chips carrier
    Line 61: Limited
    Line 83: Spawns from the right garage and takes the left path
    Line 146: Behaves similarly to Sniper-bots
    Line 155: Chips carrier
    Line 160: Limited
    Line 215: Chips carrier
    Line 220: Limited
    Line 228: Behaves similarly to Sniper-bots
    Line 317: Spawns from the left garage and takes the center path
    Line 328: Spawns similarly to Spy-bots
    Line 337: Spawns similarly to Spy-bots
    Line 343: Chips carrier
    Line 348: Limited
    Line 364: Boss announces its own arrival and death
    Line 428: Chips carrier
    Line 433: Limited
    Line 471: Boss announces its own arrival
    Line 482: Boss announces its own arrival
    Line 515: Behaves similarly to Sniper-bots
  251. Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
    Line 107: Spawns at the left or mid
    Line 196: Boss will announce its own arrival
    Line 207: Spawns at the left or right
    Line 218: Spawns at the left or right
    Line 230: Spawns at the left or right
    Line 243: Spawns at the left or right
  252. Template:Mvm mission Watershed Waylay has 2 uses and is missing 1 translation
    Line 407: Boss door opens when subwave is active
  253. Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
    Line 18: Spawns at the left or right
    Line 47: Bomb is silently reset before arriving and after death
    Line 52: Boss announces its own arrival and death
    Line 57: Waves pauses when this boss is dead
    Line 68: Wave resumes when this robot arrives
    Line 78: Spawns at the left or right
    Line 88: Spawns at the left or right
    Line 110: Delay starts after the first Giant dies
    Line 118: Spawns at the left or right
    Line 135: Spawns at the left or right
    Line 148: Spawns at the left or right
    Line 159: Spawns at the left or right
    Line 177: Limited
    Line 186: Spawns at the left or right
    Line 196: Spawns at the left or right
    Line 209: Spawns at the left or right
    Line 251: Spawns at the left or right
    Line 268: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 317: Spawns at the left or right
    Line 330: Bomb is silently reset before arriving
    Line 335: Boss announces its own arrival and death
    Line 351: Spawns at the left or right
    Line 361: Spawns at the left or right
    Line 379: Spawns at the left or right
    Line 405: Spawns at the left or right
    Line 430: Spawns at the left or right
    Line 456: Spawns at the left or right
    Line 474: Spawns at the left or right
    Line 496: Bomb is silently reset before arriving
    Line 501: Boss announces its own arrival
    Line 517: Spawns at the left or right
    Line 527: Spawns at the left or right
    Line 534: Spawns at the left or right
  254. Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
    Line 3: New Stats/Stats Change
    Line 9: '''The Sneeze Gun'''<br>
    Line 15: 20% less accurate
    Line 21: '''The Battering Ram'''<br>
    Line 27: <br>
    Line 33: '''The Flame Jumper'''<br><br>
    Line 39: '''The Conductor'''<br><br>
    Line 45: No self blast damage taken
    Line 51: Shoots normal grenade
    Line 57: '''The [[Ludmila]]'''<br>
    Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
    Line 69
    Line 75: Per shot: -50 metal
    Line 81: '''The Laser Tag'''<br><br>
    Line 87: <br> -25 max health on wearer
    Line 93: <br> +200% faster taunt speed
    Line 99: '''The [[Repair Node]]'''<br>
    Line 105: On Hit: 12.5% ÜberCharge added
    Line 111: +2 arrows per shot
    Line 117: -25% "Focus" duration
    Line 123
    Line 129
  255. Template:Improveimage has 1 use and is missing 3 translations
    Line 5: Bloody hell, you're awful!
    Line 20: This image file requires improvement
    Line 36: You can help Team Fortress Wiki by [[Help:Images#Uploading_images
  256. Template:Mvm upgrades hellmet has 1 use and is missing 29 translations
    Line 578: Modified secondary weapons' upgrades
    Line 589: Upgrade
    Line 608: Cost
    Line 629: -50% Speed On Target
    Line 649: Does not stack.
    Line 664: Explode on Ignite
    Line 677: Explosion deals up to 350 splash damage
    Line 692: Able to re-launch while already in-flight
    Line 706: Stun enemies when you land
    Line 718: +20% Damage
    Line 741: +100% Charge Recharge Rate
    Line 763: +25% [[ÜberCharge]] Rate
    Line 786: [[Projectile Shield]]
    Line 800: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 812: Canteen Specialist
    Line 824: Share [[Power Up Canteen
    Line 840: Modified melee weapons' upgrades
    Line 850: Upgrade
    Line 868: Cost
    Line 888: Armor Penetration
    Line 914: Allows backstabs against giant robots at X% (out of 750) damage.
    Line 932: Only when equipped by Spy
    Line 947: Modified buildings' upgrades
    Line 957: Upgrade
    Line 975: Cost
    Line 995: +1 Disposable Sentry Gun
    Line 1010: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1022: +10% Sentry Firing Speed
    Line 1037: 10% faster sentry fire rate.
  257. Template:UGC 4vs4 medals has 1 use and is missing 1 translation
    Line 1: ''Only participant variants are displayed here, for other medal designs, see the [[#Backpack icons
  258. Template:UGC 6vs6 medals has 1 use and is missing 1 translation
    Line 1: ''Only participant variants are displayed here, for other medal designs, see the [[#Backpack icons
  259. Template:Water locations table has 1 use and is missing 63 translations
    Line 158: At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
    Line 165: A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
    Line 172: There are flooded corridors and room at the bottom of the play-space.
    Line 179: There is a pool of water at the bottom of a gorge underneath a building.
    Line 186: There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
    Line 193: A pool of deep water is found beneath the drop hatches of the spawn rooms.
    Line 200: The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.
    Line 206: A large body of water containing [[Loot Island]], separate from the main map. Falling in causes instant death.
    Line 213: Two large bodies of water connect from the exits of [[RED]] and [[BLU]]'s buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
    Line 220: The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
    Line 227: On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
    Line 234: A large body of water containing [[Skull Island]], separate from the main map. Falling in causes instant death.
    Line 241: Multiple small puddles surround the central building.
    Line 248: Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.
    Line 254: There is a lake out-of-bounds behind the BLU team's initial spawn building.
    Line 261: One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
    Line 268: There is shallow water in the Dam and Warehouse territories.
    Line 275: Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.
    Line 281: Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
    Line 288: In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
    Line 295: A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
    Line 302: A river runs underneath the bridge to Dracula's castle.
    Line 309: Next to both spawn rooms behind a fence are small pools of water.
    Line 316: The map takes place on an island in the middle of the ocean.
    Line 322: A lagoon surrounds the center control point areas.
    Line 329: There is a small stream of water just after point A.
    Line 336: The majority of the outdoor area is covered with water.
    Line 343: On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
    Line 350: The ocean resides off the edge of the cliff near the second capture point.
    Line 356: There is a river along the right edges of the map near BLU's spawn.
    Line 362: There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
    Line 369: There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
    Line 376: A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
    Line 383: On stage 3, the small canal beneath the cart tracks has deep water.
    Line 390: A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
    Line 397: The center of the map has a channel of deep water.
    Line 404: At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
    Line 411: There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
    Line 418: At the left side of the spawn area, a large river of water can be found over a railing.
    Line 425: A long river flows out of a dam and runs along one side of the map.
    Line 432: A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
    Line 439: There is water in the fountain in the courtyard.
    Line 446: Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the [[Sawmill (Capture the Flag)
    Line 453: The map takes place on a harbour connected to the sea.
    Line 460: The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
    Line 467: There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
    Line 474: Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
    Line 481: On both sides of the map connected to the central building is drop-down to a flooded passageway.
    Line 488: Water surrounds the mothership at the final point's pitfall.
    Line 495: The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
    Line 502: Shallow water surrounds the platform Point A is on.
    Line 509: The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
    Line 516: There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
    Line 523: There is an ocean outside the map.
    Line 530: First BLU spawn leads to small river (shallow water).
    Line 537: On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
    Line 544: Small pools around the map.
    Line 551: There is a lake of water far out-of-bounds at the end of a large gorge.
    Line 558: There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
    Line 565: There are small ponds of deep water around the valley below the central tower.
    Line 572: The center of the map has a canal of deep water.
    Line 579: Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The [[Well (Capture the Flag)
    Line 586: There is a large lake with a boathouse.