User:CruelCow/Sandbox

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Stock Weapons are available to all player as part of the default class loadout. As such, in the event that Steam goes offline these weapons are the only ones available.

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Leaderboard class scout.png Scout

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 85-105 10-40 3-10 180


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Pistol
Stock
Pistol
Killicon pistol.png 12 36 20-22 10-15 8-9 45


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bat
Stock
Bat
Killicon bat.png 0.5 seconds 35 105


Leaderboard class soldier.png Soldier

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Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Rocket Launcher
Stock
Rocket Launcher
Killicon rocket launcher.png 4 20 105-112 50-90 45-60 270 (D/H)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Shovel
Stock
Shovel
Killicon shovel.png 0.8 seconds 65 195


Leaderboard class pyro.png Pyro [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Flamethrower
Stock
Flame Thrower
Killicon flame thrower.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fire Axe
Stock
Fire Axe
Killicon fire axe.png 0.8 seconds 65 195


Leaderboard class demoman.png Demoman [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 16 64-110 (D/H) 64-110 (D/H) 64-110 (D/H) 280-300 (D/H)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Stickybomb Launcher
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 74-153 74-153 74-153 353 (Point Blank)


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bottle
Stock
Bottle
Killicon bottle.png 0.8 seconds 65 195


Leaderboard class heavy.png Heavy [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fists
Stock
Fists
Killicon fists.png 0.8 seconds 65 195


Leaderboard class engineer.png Engineer [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Pistol
Stock
Pistol
Killicon pistol.png 12 200 20-22 10-15 8-9 45


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Wrench
Stock
Wrench
Killicon wrench.png 0.8 seconds 65 195


PDA Items

Item Details
Item icon PDA Build.png
Standard
Primary PDA

Build Tool
Enables the Engineer to build Buildings.
Item icon PDA Destroy.png
Standard
Secondary PDA

Demolish Tool
Enables the Engineer to destroy his own Buildings.


Leaderboard class medic.png Medic [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 10-15 5-10 5-6 30


Secondary

Weapon Kill Icon Ammo Amount Healed
Loaded Carried Point Blank Medium Range Long Range Critical
Medi Gun
Stock
Medi Gun
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (Invulnerability)


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bonesaw
Stock
Bonesaw
Killicon bonesaw.png 0.8 seconds 65 195


Leaderboard class sniper.png Sniper [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Sniper Rifle
Stock
Sniper Rifle
Killicon sniper rifle.png 25 N/A 43-172 43-172 43-172 150-450 (Headshot, or buff Crit only)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Submachine Gun
Stock
SMG
Killicon SMG.png 25 75 8-12 4-6 4-5 24


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Kukri
Stock
Kukri
Killicon kukri.png 0.8 seconds 65 195


Leaderboard class spy.png Spy [↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Revolver
Stock
Revolver
Killicon revolver.png 6 24 55-60 35-45 20-25 120


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Level 1 Building Level 2 Building Level 3 Building Critical
Electro Sapper
Stock
Sapper
Killicon electro sapper.png 1 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Knife
Stock
Knife
Killicon knife.png 0.8 seconds 40 120


PDA Items

Item Details
Disguise Kit
Stock
Primary PDA

Disguise Kit
Enables the Spy to Disguise himself.
Watch Cloak Type Duration Details
Invisibility Watch
Stock
Secondary PDA

Invis Watch
Timed 9 seconds Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked.