Offense Classes1
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3x Completed Contract(s): Offense
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Scout
- Primary: Score points as Scout: 2 CP
- Bonus: (x/6) Capture an objective as Scout: 10 CP
- Bonus: (x/2) Dominate a player as Scout: 15 CP
Soldier
- Primary: Score points as Soldier: 2 CP
- Bonus: (x/6) Kill while blast jumping as Soldier: 10 CP
- Bonus: (x/2) Dominate a player as Soldier: 15 CP
Pyro
- Primary: Score points as Pyro: 2 CP
- Bonus: (x/6) Environment kill as Pyro: 10 CP
- Bonus: (x/2) Dominate a player as Pyro: 15 CP
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Blood Money (x100)
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Advanced Offense Classes1
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2x Completed Contract(s): Offense Classes
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Advanced Scout
- Primary: Capture an objective as Scout: 10 CP
- Bonus: (x/4) Dominate a player as Scout: 15 CP
- Bonus: (x/3) Get 5 kills as Scout in a single life: 10 CP
Advanced Soldier
- Primary: Kill while blast jumping as Soldier: 3 CP
- Bonus: (x/4) Dominate a player as Soldier: 15 CP
- Bonus: (x/3) Get 5 kills as Soldier in a single life: 10 CP
Advanced Pyro
- Primary: Kill with a reflected projectile as Pyro: 15 CP
- Bonus: (x/4) Dominate a player as Pyro: 15 CP
- Bonus: (x/3) Get 5 kills as Pyro in a single life: 10 CP
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Blood Money (x150)
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Expert Offense Classes1
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3x Completed Contract(s): Advanced Offense Classes
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Expert Scout
- Primary: Dominate a player as Scout: 15 CP
- Bonus: (x/6) Get 5 kills as Scout in a single life: 10 CP
- Bonus: (x/1) Be MVP as Scout: 30 CP
Expert Soldier
- Primary: Dominate a player as Soldier: 15 CP
- Bonus: (x/6) Get 5 kills as Soldier in a single life: 10 CP
- Bonus: (x/1) Be MVP as Soldier: 30 CP
Expert Pyro
- Primary: Dominate a player as Pyro: 15 CP
- Bonus: (x/6) Get 5 kills as Pyro in a single life: 10 CP
- Bonus: (x/1) Be MVP as Pyro: 30 CP
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'Contract Campaigner' War Paint Freelance Grade Keyless Case
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Offense Weapons 11
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1x Completed Contract(s): Offense Classes
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The Soda Popper
- Primary: Kill with The Soda Popper: 2 CP
- Bonus: (x/30) Kill with The Soda Popper while jumping: 2 CP
- Bonus: (x/15) Kill with The Soda Popper while triple-jumping: 2 CP
The Black Box
- Primary: Get a kill with the Black Box: 2 CP
- Bonus: (x/20) Kill while blast jumping as Soldier: 3 CP
- Bonus: (x/6) Heal 100 damage on hit in a single life as Soldier: 5 CP
The Flare Gun
- Primary: Score points as Pyro: 2 CP
- Bonus: (x/12) Crit kill as Pyro: 5 CP
- Bonus: (x/3) Get 5 kills with The Flare Gun in a life: 10 CP
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Blood Money (x100)
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Offense Weapons 21
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2x Completed Contract(s): Offense Weapons 1
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The Back Scatter
- Primary: Get a kill with the Back Scatter: 2 CP
- Bonus: (x/12) Get a minicrit kill with the Back Scatter: 5 CP
- Bonus: (x/3) Get 5 kills with the Back Scatter in a single life: 10 CP
The Direct Hit
- Primary: Get a Direct hit with the Direct-Hit: 2 CP
- Bonus: (x/12) Direct hit an airborne enemy with the Direct Hit: 5 CP
- Bonus: (x/6) Minicrit kill as Soldier: 5 CP
The Phlogistinator
- Primary: Get a kill with the Phlogistinator: 2 CP
- Bonus: (x/20) Get a kill while Mmmph'd: 3 CP
- Bonus: (x/10) Get 5 kills while Mmmph'd in a single life: 3 CP
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Blood Money (x100)
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The Shotgun
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1x Completed Contract(s): Offense Weapons 2
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The Shotgun
- Primary: Get a kill with a Shotgun: 2 CP
- Bonus: (x/12) Get 3 kills with a shotgun in a single life: 5 CP
- Bonus: (x/3) Get 5 kills with a shotgun in a single life: 10 CP
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Blood Money (x150)
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Banana Bay
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1x Completed Contract(s): Expert Offense Classes and Offense Weapons 2
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Banana Bay
- Primary: Score points on Banana Bay: 2 CP
- Bonus: (x/20) Kill an enemy pushing their cart on Banana Bay: 3 CP
- Bonus: (x/15) Push the cart on Banana Bay: 2 CP
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Kathman-Hairdo
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1: Activating one of the contracts makes the other two permanently unavailable.
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