WebAPI/GetTournamentPlayerStats
< WebAPI
URL
GET http://api.steampowered.com/IDOTA2Match_<ID>/GetTournamentPlayerStats/v1
Method-specific parameters
- account_id (string)
- 32-bit account ID.
- league_id (Optional) (string)
- A list of league IDs can be found via the GetLeagueListing method. Will return status 8 -
only supports tournament 65006
(The International) unless you provide65006
. - hero_id (Optional) (string)
- A list of hero IDs can be found via the GetHeroes method.
- time_frame (Optional) (string)
- Only return stats between this time frame (parameter format not yet known).
Result data
- result
-
- status
-
- 1 - Success
- 8 - only supports tournament 65006 (The International).
- statusDetail
- A message explaining the status, should status not be 1.
- num_results
- Number of matches returned.
- matches
- An array of matches.
- player_slot
- See #Player Slot.
- hero_id
- The hero's unique ID. A list of hero IDs can be found via the GetHeroes method.
- item_0
- ID of the top-left inventory item.
- item_1
- ID of the top-center inventory item.
- item_2
- ID of the top-right inventory item.
- item_3
- ID of the bottom-left inventory item.
- item_4
- ID of the bottom-center inventory item.
- item_5
- ID of the bottom-right inventory item.
- kills
- The amount of kills attributed to this player.
- deaths
- The amount of times this player died during the match.
- assists
- The amount of assists attributed to this player.
- gold
- The amount of gold the player had remaining at the end of the match.
- last_hits
- The amount of last-hits the player got during the match.
- denies
- The amount of denies the player got during the match.
- gold_per_min
- The player's overall gold/minute.
- xp_per_min
- The player's overall experience/minute.
- gold_spent
- The amount of gold the player spent during the match.
- level
- The player's level at match end.
- win
- Whether the player won the match or not (values: "true" or "false").
- match_id
- The match's unique ID.
- duration
- The length of the match, in seconds since the match began.
- account_id
- 32-bit account ID.
- persona
- Account's current Steam profile name.
- num_results
- Number of matches returned.
- wins
- Number of the matches won.
- losses
- Number of the matches lost.
- kills
- Number of kills across all of the matches.
- deaths
- Number of deaths across all of the matches.
- assists
- Number of assists across all of the matches.
- kills_average
- Average number of kills per match.
- deaths_average
- Average number of deaths per match.
- assists_average
- Average number of assists per match.
- gpm_average
- Average gold per minute across all of the matches.
- xpm_average
- Average experience per minute across all of the matches.
- best_kills
- Most kills in one of the matches.
- best_kills_heroid
- Which Hero the player was playing when they achieved
best_kills
. A list of hero IDs can be found via the GetHeroes method. - best_gpm
- Highest gold per minute in one of the matches.
- best_gpm_heroid
- Which Hero the player was playing when they achieved
best_gpm
. A list of hero IDs can be found via the GetHeroes method. - heroes_played
- An array of heroes played.
- id
- The hero's unique ID. A list of hero IDs can be found via the GetHeroes method.
- wins
- Number of matches won with this hero.
- losses
- Number of matches lost with this hero.