Difference between revisions of "Template:Painted variants/Tutorial/Rotations/Engineer"

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m (Engineer: Updated rotation for Beep Man)
(Engineer: Rotation for Wavefinder)
 
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{{code|merge1: models.workshop.player.items.engineer<br>
 
{{code|merge1: models.workshop.player.items.engineer<br>
 
hwn2016_corpus_christi_cranium.hwn2016_corpus_christi_cranium.mdl<br>
 
hwn2016_corpus_christi_cranium.hwn2016_corpus_christi_cranium.mdl<br>
Rot: (13.302106 -18.514378 -4.405838)<br>
+
Rot: (12.353659 -18.442204 -4.080783)<br>
Trans: (48.827019 -0.092244 67.745644)}}
+
Trans: (44.827019 0.032756 67.495644)}}
 
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{{code|Rot (63.381741 179.488770 -25.005623)<br>
 
{{code|Rot (63.381741 179.488770 -25.005623)<br>
Trans (91.000000 3.000000 43.000000)}}
+
Trans (83.000000 3.125000 44.625000)}}
 
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|-
 
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Line 838: Line 838:
 
Trans: (60.000000 -1.625000 62.875000)}}
 
Trans: (60.000000 -1.625000 62.875000)}}
 
|
 
|
 +
|-
 +
|
 +
[[El Mostacho]]<br>
 +
{{code|models.player.hwm.engineer.mdl}}<br>
 +
{{c|note}}: Download and use [http://www.mediafire.com/download/ad8b0gepu0m2bc5/engineer_head_materials.zip these] materials.
 +
|
 +
|
 +
{{code|merge1: models\workshop\player\items\engineer<br>
 +
hwn2019_el_mostacho/hwn2019_el_mostacho.mdl<br>
 +
Rot: (23.356655 -30.593409 -11.857402)<br>
 +
Trans: (60.000000 -1.625000 62.875000)}}
 +
|
 +
{{code|25}}
 
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|-
 
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{{code|Rot: (29.394615 -33.749935 -13.942615)<br>
 
{{code|Rot: (29.394615 -33.749935 -13.942615)<br>
 
Trans: (57.312408 -5.000000 63.121811)}}
 
Trans: (57.312408 -5.000000 63.121811)}}
 +
|
 +
|-
 +
|
 +
[[Ghoul Box]]<br>
 +
{{code|models.workshop.player.items.engineer<br>
 +
hwn2020_ghoul_box.hwn2020_ghoul_box.mdl}}<br>
 +
|
 +
|
 +
{{code|Rot: (7.852325 -155.603271 -0.307821)<br>
 +
Trans: (50.000000 3.000000 54.000000)}}
 +
|
 +
|-
 +
|
 +
[[Pug Mug]]<br>
 +
{{code|models/workshop/player/items/engineer/<br>
 +
hwn2020_pug_mug/hwn2020_pug_mug.mdl}}<br>
 +
|
 +
Paint Lense:<br>
 +
{{code|models/workshop/player/items/engineer/<br>
 +
hwn2020_pug_mug_style2/hwn2020_pug_mug_style2.mdl}}<br>
 +
|
 +
{{code|Rot: (9.202572 18.333715 4.045877)<br>
 +
Trans: (52.000000 -3.000000 66.000000)}}
 +
|
 +
|-
 +
|
 +
[[Wavefinder]]<br>
 +
{{code|models.workshop.player.items.engineer<br>
 +
hwn2020_wavefinder/hwn2020_wavefinder.mdl}}<br>
 +
|
 +
|
 +
{{code|Rot: (9.694593 31.225563 3.302339)<br>
 +
Trans: (38.000000 2.000000 73.625000)}}
 
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|-
 
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Line 861: Line 907:
 
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{{code|15}}
 
{{code|15}}
 +
|-
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[[Train of Thought]]<br>
 +
{{code|models.workshop.player.items.engineer<br>
 +
dec21_train_of_thought.dec21_train_of_thought.mdl}}<br>
 +
|
 +
Southern:<br>
 +
{{code|models/workshop/player/items/engineer<br>.dec21_train_of_thought.dec21_train_of_thought_style1.mdl<br>}}
 +
|
 +
{{code|Rot: (23.842537 42.397892 20.423203)<br>
 +
Trans: (66.000000 -1.000000 65.000000)}}
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{{code|Rot (12.038663 -22.521532 -4.942909)<br>
 
{{code|Rot (12.038663 -22.521532 -4.942909)<br>
 
Trans (47.418873 -0.625000 72.238228)}}
 
Trans (47.418873 -0.625000 72.238228)}}
 +
|
 +
|-
 +
|
 +
[[Pony Express]]<br>
 +
{{code|models.workshop.player.items.engineer<br>.hwn2022_pony_express.hwn2022_pony_express.mdl}}
 +
|
 +
|
 +
{{code|Rot (-1.855691 -65.694962 -1.947890)<br>
 +
Trans (111.000000 -5.000000 24.000000)}}
 
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|-
 
|-
Line 1,058: Line 1,125:
 
Rot: (29.163101 39.819523 22.111019)<br>
 
Rot: (29.163101 39.819523 22.111019)<br>
 
Trans: (152.000000 1.875000 28.625000)}}
 
Trans: (152.000000 1.875000 28.625000)}}
 +
|
 +
|-
 +
|
 +
[[Dell Dynamic]]<br>
 +
{{code|models.player.hwm.engineer.mdl}}<br>
 +
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head_materials.zip these] materials.
 +
|
 +
|
 +
{{code|merge1: models/workshop/player/items/engineer<br>/hwn2023_dell_dynamic/hwn2023_dell_dynamic.mdl<br>
 +
Rot: (24.389929 -33.184929 -10.358182)<br>
 +
Trans: (62.000000 -5.000000 63.000000)}}
 
|
 
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|-
 
|-

Latest revision as of 00:31, 22 May 2024

Engineer

Item Styles Rotation FOV

Engineer's Cap
models.player.items.engineer.engineer_train_hat.mdl

Rot: (16.019051 -33.463432 -10.354193)
Trans: (20.143326 -1.250000 3.680533)

Texas Ten Gallon
models.player.items.engineer.engineer_cowboy_hat.mdl

Rot: (25.276474 -38.199379 -18.572231)
Trans: (24.540911 -1.125000 2.905797)

64

Safe'n'Sound
models.player.items.engineer.engy_headphones.mdl

Rot: (21.186510 -51.662487 -24.560469)

15

Buckaroo's Hat
models.player.items.engineer.engineer_buckaroos_hat.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (29.842726 -36.190125 -21.171791)
Trans: (22.877777 -0.625000 3.353474)

Big Country
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials for the Nelson style.
Pictogram comment.png Note: Download and use these materials for the Brooks style.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\engineer\mullet_hat.mdl
Rot: (-0.480121 -79.704788 -3.549538)
Trans: (39.679260 2.000000 69.951408)

Professor's Peculiarity
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials for the Manic style.
Pictogram comment.png Note: Download and use these materials for the Tamed style.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\engineer\professor_hair.mdl
Rot: (-0.480121 -79.704788 -3.549538)
Trans: (39.679260 2.000000 69.951408)

Googly Gazer
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

Mad Science: Skin 1
Machine in the Man: Skin 3

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\engineer\mad_eye.mdl
Rot: (6.922540 30.243214 4.019594)
Trans: (43.767525 0.375000 69.797043)

65

Hetman's Headpiece
models.player.items.engineer.mbsf_engineer.mdl

Rot: (20.091959 -26.289999 -14.104208)
Trans: (27.903442 -0.375000 6.820531)

Ol' Geezer
models.player.items.engineer.prospector_hat.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (25.251564 -32.249836 -14.757800)
Trans: (20.735302 -0.625000 2.675364)

Prairie Heel Biters
models.player.hwm.engineer.mdl

merge1: models\player\items\engineer\spurs.mdl
Rot: (-0.365444 96.990570 2.977684)
Trans: (33.382324 1.000000 4.110348)
sequence: Run_PRIMARY

Virtual Reality Headset
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these files.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\engineer\fwk_engineer_cranial.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (71.000000 0.000000 57.250000)

Builder's Blueprints
models.player.items.engineer.fwk_engineer_blueprints.mdl

Rot: (5.196269 -42.213196 -4.696854)
Trans: (44.362984 1.000000 35.343243)

Texas Half-Pants
models.player.hwm.engineer.mdl

Tan: Skin 1
Midnight: Skin 2

merge1: models\player\items\engineer\engineer_chaps.mdl
Rot: (-0.278293 -97.995155 -1.980564)
sequence: Run_PRIMARY
Trans: (78.382324 -5.000000 18.110348)

Idea Tube
models.player.items.engineer.engineer_blueprints_back.mdl

Not added.

Pocket Purrer
models.player.hwm.engineer.mdl

merge1: models\player\items\engineer\engineer_pocketcat.mdl
Not added.

Master Mind
models.player.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.581558 -150.934967 -147.142441)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (79.000000 0.000000 59.000000)

Barnstormer
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Bugscreen Down:
merge1: models\player\items\engineer\engineer_barnstormer_s02.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\engineer\engineer_barnstormer_s01.mdl
Rot: (3.006911 -55.103455 -2.779546))
Trans: (35.767548 -1.000000 69.422043)

Last Straw
models.workshop_partner.player.items.engineer.cave_hat.cave_hat.mdl

Rot: (32.915470 -33.718227 -18.060017)
Trans: (69.000000 -2.000000 58.500000)

Prize Plushy
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these files.

merge1: models\player\items\engineer\cave_bear.mdl
Bear pocket:
Rot: (0.549333 90.026764 9.000395)
Trans: (34.680405 3.125000 6.545729)

Grizzled Growth
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\player\items\engineer\cave_beard.mdl
Rot: (2.958677 -26.211681 -0.025767)
Trans: (75.000000 1.000000 70.000000)

35

Vox Diabolus
models.player.items.engineer.bio_voxhood.mdl
Pictogram comment.png Note: Download and use these materials.

Rot: (23.356655 -30.593409 -11.857402)
Trans: (64.000000 -1.000000 63.875000)

Texas Tin-Gallon
models.workshop.player.items.engineer.
robo_engineer_texastingallon.robo_engineer_texastingallon.mdl

Not added.

Timeless Topper
models.workshop.player.items.engineer.
robo_engineer_rustin.robo_engineer_rustin.mdl

Rot: (23.490644 -27.761860 -9.174010)
Trans: (52.677887 -3.625000 67.200951)

Teddy Robobelt
models.workshop.player.items.engineer.
robo_engineer_teddy.robo_engineer_teddy.mdl

Rot: (-1.642706 -27.305807 3.013690)
Trans: (34.391426 2.125000 40.433289)

35

Pocket Pyro
models.workshop.player.items.engineer.
pocket_protector.pocket_protector.mdl

Not added.

Pardner's Pompadour
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
jul13_king_hair\jul13_king_hair.mdl
Rot: (-0.480121 -79.704788 -3.549538)
Trans: (36.750000 1.500000 70.201408)

Dry Gulch Gulp
models.workshop.player.items.engineer.
jul13_thirst_quencher.jul13_thirst_quencher.mdl

Not added.

Flared Frontiersman
models.player.hwm.engineer.mdl

merge1: models\workshop\player\items\engineer\
jul13_king_pants\jul13_king_pants.mdl
Rot: (0.845097 -114.986649 1.812754)
Trans: (59.000000 5.000000 6.000000)

Trash Toter
models.workshop.player.items.engineer.
jul13_scrap_reserve.jul13_scrap_reserve.mdl

Pictogram comment.png Note: Download and use this model.

Rot: (14.041876 -71.981697 -61.562298)
Trans: (130.129211 12.375000 19.979412)

Gold Digger
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
fall2013_the_gold_digger\fall2013_the_gold_digger.mdl
Rot: (9.127711 -24.327593 -4.102151)
Trans: (46.767540 0.500000 69.297028)

Special Eyes
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
fall2013_the_special_eyes\fall2013_the_special_eyes.mdl
Rot: (4.736520 0.119606 -0.631792)
Trans: (40.767578 1.000000 70.422035)

Grease Monkey
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
hw2013_grease_monkey\hw2013_grease_monkey.mdl
Trans: (35.767540 0.000000 70.422035)

Face Full of Festive
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
xms2013_festive_beard\xms2013_festive_beard.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (33.000000 0.000000 70.000000)

Dogfighter
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Take screenshots as normal, even with the clipping being present around Engineer's collar, later on, we will make extra screenshots to fix it.
After taking the screenshots, in order to fix the clippinug, unload the Dogfighter's submodel.
Take screenshots of the unpainted variations for both RED and BLU without the Dogfighter's submodel loaded, while retaining the same Rot and Trans values.
After taking both steps, open the screenshots that were made without the Dogfighter model, as well one of the rest of the paint variants (with the Dogfighter model).

(Using Paint.NET for this step is highly recommended):
Select the area of the clipping, and copy it. Be careful to not go too far with your selection.
Go to the screenshot without the clipping (the one that doesn't have the Dogfighter loaded), create a new layer, paste it, and delete the new layer.
The selection will now be at the right place to copy it. Copy it and replace on all paint variant screenshots.
Be careful as you'll need to do this for the BLU team variants as well, which has other colors, so another batch of copy and pasting will be needed.

Pictogram plus.png Tip: If your currently open image is zoomed out far away enough, and that the area you will replace is visible, the new pasted area will be placed automatically at the right spot.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
xms2013_dogfighter_jacket\xms2013_dogfighter_jacket.mdl
Rot: (34.682575 23.323292 13.784533)
Trans: (93.000000 -1.000000 43.000000)

Scotch Saver
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
sbox2014_scotch_saver\sbox2014_scotch_saver.mdl
Rot: (9.127711 -24.327593 -4.102151)
Trans: (46.767540 0.500000 69.297028)

Trencher's Topper
models.workshop.player.items.engineer.
sbox2014_trenchers_topper.sbox2014_trenchers_topper.mdl

Rot: (-57.614693 -12.649339 -23.935572)
Trans: (65.000000 -9.000000 60.000000)

Danger
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
short2014_chemists_pride\short2014_chemists_pride.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (71.000000 0.000000 57.000000)

Endothermic Exowear
models.backpack_player.engineer_nohead.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the hat, cable, boots, legs, belt, glove, arm_r, pouch_r and pouch_l bodygroups for each paint variant.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
short2014_endothermic_exowear\short2014_endothermic_exowear.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (93.000000 0.875000 44.625000)

Joe-on-the-Go
models.workshop.player.items.engineer.
short2014_poopyj_backpack.short2014_poopyj_backpack.mdl

Pictogram comment.png Note: Download and use this model.

Rot: (-22.644239 -144.957520 -15.110171)
Trans: (71.000000 6.000000 45.000000)

Lonesome Loafers
models.workshop.player.items.engineer.
short2014_engineer_nerd_feet.short2014_engineer_nerd_feet.mdl

Rot: (28.393925 -41.925488 -23.125006)
Trans: (42.000000 -1.000000 1.000000)

Peacenik's Ponytail
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials for the No Helmet style.
Download and use these materials for the Helmet style.

merge1: models\workshop\player\items\engineer\
short2014_engineer_nerd_hair\short2014_engineer_nerd_hair.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (36.000000 0.000000 70.000000)

Beep Man
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
sf14_beep_man\sf14_beep_man.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (147.000000 1.000000 42.000000)

Garden Bristles
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
sf14_hw2014_engi_gnome_beard\sf14_hw2014_engi_gnome_beard.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (40.000000 0.000000 69.000000))

Iron Fist
models.workshop.player.items.engineer.
sf14_iron_fist.sf14_iron_fist.mdl

Rot: (17.938978 -52.492386 -21.865032)
Trans: (76.000000 12.000000 28.000000)

Soul of 'Spensers Past
models.workshop.player.items.engineer.
sf14__soul_of_spensers_past.sf14__soul_of_spensers_past.mdl

Pictogram comment.png Note: Download and use this model.

Rot: (17.229559 -31.566570 -10.314174)
Trans: (56.000000 23.000000 83.000000))

Tiny Texan
models.player.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
sf14_tiny_texan\sf14_tiny_texan.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (76.000000 0.000000 58.250000)

Insulated Inventor
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
insulated_innovator\insulated_innovator.mdl
Rot: (15.845515 -34.482319 -10.621559)
Trans: (221.457458 1.000000 50.386154)

25

Snow Stompers
models.player.hwm.engineer.mdl

merge1: models\workshop\player\items\engineer\
eotl_winter_pants\eotl_winter_pants.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (48.000000 1.000000 2.000000)

Conagher's Combover
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
dec2014_engineer_detectiveglasses\dec2014_engineer_detectiveglasses.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (31.000000 0.000000 69.000000)

Cop Caller
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these files.

merge1: models\workshop\player\items\engineer\
dec2014_engineer_detectiveradio\dec2014_engineer_detectiveradio.mdl
Rot: (2.391185 -76.362335 -32.456955)
Trans: (63.000000 -1.000000 26.000000)

Sheriff's Stetson
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

Style 2:
models\workshop\player\items\engineer\
cc_summer2015_sheriffs_stetson_style1\cc_summer2015_sheriffs_stetson_style1.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
cc_summer2015_sheriffs_stetson\cc_summer2015_sheriffs_stetson.mdl
Rot: (16.925440 -41.133190 -14.265911)
Trans: (57.000000 0.000000 65.125000)

65

Holstered Heaters
models.backpack_player.engineer_nohead.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the hat, cable, boots, legs, belt, glove, arm_r, pouch_r and pouch_l bodygroups for each paint variant.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
dec2014_engineer_detectiveholster\dec2014_engineer_detectiveholster.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (91.000000 1.000000 44.000000)

Life Support System
models.workshop.player.items.engineer
invasion_life_support_system.invasion_life_support_system.mdl

rot: (29.990833 2.145921 90.291885)
trans: (96.286728 -36.000000 -0.394058)
FOV: 35

Smokey Sombrero
models.workshop.player.items.engineer.
hwn2015_western_hat.hwn2015_western_hat.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (56.449585 174.253433 129.401123)
Trans: (60.742920 -3.875000 60.515839)

65

El Caballero
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
hwn2015_western_poncho\hwn2015_western_poncho.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (116.000000 1.000000 37.500000)

El Patron
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
hwn2015_western_beard\hwn2015_western_beard.mdl
Rot: (7.360527 23.202410 3.143245)
Trans: (44.000000 -0.125000 69.750000)

Dad Duds
models.backpack_player.engineer_nohead.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the hat, cable, boots, legs, belt, glove, arm_r, pouch_r and pouch_l bodygroups for each paint variant.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
all_work_and_no_plaid\all_work_and_no_plaid.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (98.000000 0.750000 42.250000)

Corpus Christi Cranium
models.workshop.player.items.engineer
Pictogram comment.png Note: Download and use these files.

merge1: models.workshop.player.items.engineer
hwn2016_corpus_christi_cranium.hwn2016_corpus_christi_cranium.mdl
Rot: (12.353659 -18.442204 -4.080783)
Trans: (44.827019 0.032756 67.495644)

El Paso Poncho
models.workshop.player.items.engineer
hwn2016_el_paso_poncho.hwn2016_el_paso_poncho.mdl

Pictogram comment.png Note: Download and use these materials. (If you're using TFMV's automated paint chart tool, it can happen that the Engineer's sleeves stay red for all the paints. One way to resolve this problem is to swap the red and the blue textures in the materials folder, so that the one called red actually contains the blue texture and redo all the team-specific blue paints.)

merge1 models/workshop/player/items/engineer/
hwn2016_el_paso_poncho/hwn2016_el_paso_poncho.mdl
Rot (7.246226 -25.215292 -3.399099)
Trans (95.767548 1.000000 45.422035)

Final Frontier Freighter
models.workshop.player.items.engineer
hwn2016_final_frontiersman.hwn2016_final_frontiersman.mdl

Rot (31.410015 -19.087486 -7.268913)
Trans (114.000000 3.000000 40.000000)

Wide-Brimmed Bandito
models.workshop.player.items.engineer
hwn2016_wide_brimmed_bandito.hwn2016_wide_brimmed_bandito.mdl

Pictogram comment.png Note: Download and use these materials.

merge1 models/workshop/player/items/engineer/
hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito.mdl
Rot (11.933309 -49.425301 -13.574965)
Trans (65.767540 0.000000 67.422035)

Flash of Inspiration
models.workshop.player.items.engineer
spr17_flash_of_inspiration.spr17_flash_of_inspiration.mdl

Pictogram comment.png Note: Download and use these materials.

Rot (18.000000 16.000000 5.000000)
Trans (71.000000 1.000000 70.000000)

Head Mounted Double Observatory
models.workshop.player.items.engineer
spr17_double_observatory.spr17_double_observatory.mdl

Pictogram comment.png Note: Download and use these materials.

Rot: (7.452188 29.860304 1.084547)
Trans (171.966705 1.375000 69.750000)

15

Plumber's Cap
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
spr17_plumbers_cap\spr17_plumbers_cap.mdl
Rot: (15.683029 -32.015194 -12.243438)
Trans: (54.000000 2.875000 65.875000)

65

Conaghers' Utility Idol
models.player.items.engineer
fall17_conaghers_utility_idol.fall17_conaghers_utility_idol.mdl

Rot (-20.215174 118.962158 32.892796)
Trans (71.000000 5.000000 20.000000)

Cold Case
models.player.items.engineer
spr18_cold_case.spr18_cold_case.mdl

Rot (63.381741 179.488770 -25.005623)
Trans (83.000000 3.125000 44.625000)

Dell in the Shell
models.player.items.engineer
hwn2018_dell_in_the_shell.hwn2018_dell_in_the_shell.mdl

Pictogram comment.png Note: Download and use these materials.

Rot (15.422295 -28.823351 -10.899511)
Trans (51.000000 3.000000 66.000000)

Aim Assistant
models.workshop.player.items.engineer
hwn2018_aimbot_assistant.hwn2018_aimbot_assistant.mdl

Pictogram comment.png Note: Download and use these models.

Mini:
models.workshop.player.items.engineer
hwn2018_aimbot_assistant_s2.hwn2018_aimbot_assistant_s2.mdl

Rot: (30.671251 26.743450 -8.906517)
Trans: (50.000000 16.375000 62.250000)

Puggyback
models.player.items.engineer
dec18_puggyback.dec18_puggyback.mdl

Pictogram comment.png Note: Download and use these materials.

Rot: (-1.948726 -166.992371 -0.450074)
Trans: (104.767548 -1.000000 54.422043)

35

Wise Whiskers
models.player.items.engineer
dec18_wise_whiskers.dec18_wise_whiskers.mdl

Pictogram comment.png Note: Download and use these materials for the No Hat style.
Download and use these materials for the Hat style.

Rot: (7.514661 -20.180744 -2.751967)
Trans: (72.767548 0.000000 69.422043)

Brain Interface
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer
sum19_brain_interface\sum19_brain_interface.mdl
Rot: (23.356655 -30.593409 -11.857402)
Trans: (60.000000 -1.625000 62.875000)

El Mostacho
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer
hwn2019_el_mostacho/hwn2019_el_mostacho.mdl
Rot: (23.356655 -30.593409 -11.857402)
Trans: (60.000000 -1.625000 62.875000)

25

Telefragger Toque
models.workshop.player.items.engineer
dec19_telefragger_toque.dec19_telefragger_toque.mdl

Rot: (29.394615 -33.749935 -13.942615)
Trans: (57.312408 -5.000000 63.121811)

Ghoul Box
models.workshop.player.items.engineer
hwn2020_ghoul_box.hwn2020_ghoul_box.mdl

Rot: (7.852325 -155.603271 -0.307821)
Trans: (50.000000 3.000000 54.000000)

Pug Mug
models/workshop/player/items/engineer/
hwn2020_pug_mug/hwn2020_pug_mug.mdl

Paint Lense:
models/workshop/player/items/engineer/
hwn2020_pug_mug_style2/hwn2020_pug_mug_style2.mdl

Rot: (9.202572 18.333715 4.045877)
Trans: (52.000000 -3.000000 66.000000)

Wavefinder
models.workshop.player.items.engineer
hwn2020_wavefinder/hwn2020_wavefinder.mdl

Rot: (9.694593 31.225563 3.302339)
Trans: (38.000000 2.000000 73.625000)

Sightliner
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer
sum21_sightliner\sum21_sightliner.mdl
Rot: (6.257513 20.472469 1.723772)
Trans: (153.767578 0.000000 68.422035)

15

Train of Thought
models.workshop.player.items.engineer
dec21_train_of_thought.dec21_train_of_thought.mdl

Southern:
models/workshop/player/items/engineer
.dec21_train_of_thought.dec21_train_of_thought_style1.mdl

Rot: (23.842537 42.397892 20.423203)
Trans: (66.000000 -1.000000 65.000000)

Western Wraps
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\engineer\
sum22_western_wraps\sum22_western_wraps.mdl
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (107.000000 2.000000 41.625000)

Lawnmaker
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

Job:
models\workshop\player\items\engineer\
sum22_lawnmaker_style2\sum22_lawnmaker_style2.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
sum22_lawnmaker\sum22_lawnmaker.mdl
Rot: (16.204681 -32.435085 -10.056448)
Trans: (55.000000 -1.000000 66.625000)

65

Dustbowl Devil
models.workshop.player.items.engineer
.hwn2022_dustbowl_devil.hwn2022_dustbowl_devil.mdl

Rot (12.038663 -22.521532 -4.942909)
Trans (47.418873 -0.625000 72.238228)

Pony Express
models.workshop.player.items.engineer
.hwn2022_pony_express.hwn2022_pony_express.mdl

Rot (-1.855691 -65.694962 -1.947890)
Trans (111.000000 -5.000000 24.000000)

More Gun Marshal
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Tangler:
models\workshop\player\items\engineer\
hwn2022_more_gun_marshal_style2\hwn2022_more_gun_marshal_style2.mdl


Strangler:
models\workshop\player\items\engineer\
hwn2022_more_gun_marshal_style3\hwn2022_more_gun_marshal_style3.mdl


Mangler:
models\workshop\player\items\engineer\
hwn2022_more_gun_marshal_style4\hwn2022_more_gun_marshal_style4.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
hwn2022_more_gun_marshal\hwn2022_more_gun_marshal.mdl
Rot: (22.322109 -39.449474 -17.355713)
Trans: (70.000000 0.375000 61.250000)

65

Cabinet Mann
models.workshop.player.items.engineer.
hwn2022_cabinet_mann.hwn2022_cabinet_mann.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (-72.399956 -0.370189 29.641058)
Trans: (65.606125 1.125000 66.227127)

Wild West Waistcoat
models.backpack_player.engineer_nohead.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the hat, cable, boots, legs, belt, glove, arm_r, pouch_r and pouch_l bodygroups for each paint variant.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\engineer\
cc_summer2015_wild_west_waistcoat\cc_summer2015_wild_west_waistcoat.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (91.000000 0.875000 43.875000)

Winter Backup
models.workshop.player.items.engineer.
dec15_winter_backup.dec15_winter_backup.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (56.018795 179.572571 31.611013)
Trans: (79.597260 -6.500000 41.781174)

Soft Hard Hat
models.workshop.player.items.engineer.
dec22_soft_hard_hat.dec22_soft_hard_hat.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (8.339794 -22.247623 -3.395486)
Trans: (67.173508 -0.250000 73.919090)

25

Underminer's Overcoat
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Paint All:
models\workshop\player\items\engineer\
dec22_underminers_style2\dec22_underminers_style2.mdl

No Sweater:
models\workshop\player\items\engineer\
dec22_underminers_style3\dec22_underminers_style3.mdl

merge1: models\workshop\player\items\engineer\
dec22_underminers_style1\dec22_underminers_style1.mdl
Rot: (31.800047 -32.517643 -15.750981)
Trans: (121.000000 -1.750000 38.625000)

Arctic Mole
models.workshop.player.items.engineer
.dec22_arctic_mole_style1.dec22_arctic_mole_style1.mdl

Paint Fur:
models.workshop.player.items.engineer.dec22_arctic_mole_style2.dec22_arctic_mole_style2.mdl

Paint Eyes:
models.workshop.player.items.engineer.dec22_arctic_mole_style2.dec22_arctic_mole_style3.mdl

Rot: (31.800047 -32.517643 -15.750981)
Trans: (121.000000 -1.750000 38.625000)

25

Cool Warm Sweater
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Under Overalls:
models\workshop\player\items\engineer\
dec22_cool_warm_sweater_style2\dec22_cool_warm_sweater_style2.mdl

merge1: models\workshop\player\items\engineer\
dec22_cool_warm_sweater_style1\dec22_cool_warm_sweater_style1.mdl
Rot: (22.823942 -26.394613 -8.148679)
Trans: (86.000000 -0.750000 49.500000)

Cranium Cooler
models.workshop.player.items.engineer
.sum23_cranium_cooler.sum23_cranium_cooler.mdl

Rot: (28.067448 -27.448179 -13.733429)
Trans: (60.990929 0.375000 62.923691)

Hazard Handler
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.
Also note that for proper transparency with the visor, you must make the images transparent manually using a black background and white background.

Style 2:
models/workshop/player/items/engineer
/sum23_hazard_handler_style2/sum23_hazard_handler_style2.mdl

Style 3:
models/workshop/player/items/engineer
/sum23_hazard_handler_style3/sum23_hazard_handler_style3.mdl

Style 4:
models/workshop/player/items/engineer
/sum23_hazard_handler_style4/sum23_hazard_handler_style4.mdl

merge1: models/workshop/player/items/engineer
/sum23_hazard_handler_style1/sum23_hazard_handler_style1.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (141.000000 1.000000 41.875000)

Cargo Constructor
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models/workshop/player/items/engineer
/sum23_cargo_constructor/sum23_cargo_constructor.mdl
Rot: (29.163101 39.819523 22.111019)
Trans: (152.000000 1.875000 28.625000)

Dell Dynamic
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models/workshop/player/items/engineer
/hwn2023_dell_dynamic/hwn2023_dell_dynamic.mdl
Rot: (24.389929 -33.184929 -10.358182)
Trans: (62.000000 -5.000000 63.000000)

Sleuth Suit
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Style 2:
models/workshop/player/items/engineer
/dec23_sleuth_suit_style2/dec23_sleuth_suit_style2.mdl

Style 3:
models/workshop/player/items/engineer
/dec23_sleuth_suit_style3/dec23_sleuth_suit_style3.mdl

Style 4:
models/workshop/player/items/engineer
/dec23_sleuth_suit_style4/dec23_sleuth_suit_style4.mdl

merge1: models/workshop/player/items/engineer
/dec23_sleuth_suit/dec23_sleuth_suit.mdl
Rot: (31.800047 -32.517643 -15.750981)
Trans: (128.000000 -1.750000 37.250000)

Clue Hairdo
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.
Pictogram comment.png Note: Set the animation speed to x0.00 = 0.0 fps.
Pictogram comment.png Note: Enable hidden animation at the top menu, on "View -> Show hidden".
Pictogram comment.png Note: Set the following animations at these specific frames:

  • ref (Frame 0.0)
  • layer_gesture_PDA_go_armL (Frame 0.0)
    • The 2nd animation requires the slider next to the radio button to be set to the maximum.

Case Cracked:
models\workshop\player\items\engineer\
dec23_clue_hairdo_style2\dec23_clue_hairdo_style2.mdl

Case Dropped:
models\workshop\player\items\engineer\
dec23_clue_hairdo_style3\dec23_clue_hairdo_style3.mdl

merge1: models\workshop\player\items\engineer\
dec23_clue_hairdo\dec23_clue_hairdo.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (107.000000 0.125000 47.875000)

65

Texas Toast
models.workshop.player.items.engineer.
sum19_texas_toast.sum19_texas_toast.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (43.792549 172.449966 -154.143982)
Trans: (79.763245 -7.250000 51.153683)

65