Difference between revisions of "April 28, 2011 Patch (Beta)"
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{{Patch layout | {{Patch layout | ||
− | | game = tf2beta | + | | game = tf2beta |
− | + | | before = {{Patch name|4|26|2011|beta}} | |
− | | before = | + | | day = 28 |
− | | after = | + | | month = april |
− | + | | year = 2011 | |
− | | notes = | + | | after = {{Patch name|4|29|2011|beta}} |
− | ===A note about new weapon designs=== | + | | notes = === A note about new weapon designs === |
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you. | * In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you. | ||
− | ===Gameplay=== | + | === Gameplay === |
− | *Medic: | + | * [[Medic]]: |
− | **Beta Syringe Gun | + | ** [[Beta Syringe Gun]] |
− | ***Increased Mad Milk duration to 2 seconds | + | *** Increased [[Mad Milk]] duration to 2 seconds |
− | ***Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit | + | *** Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit |
− | *Sniper: | + | * [[Sniper]]: |
− | **Beta Sniper Rifle 1 | + | ** [[Beta Sniper Rifle 1]] |
− | ***Bonus structure changed | + | *** Bonus structure changed |
− | ****25% charge rate bonus on bodyshot | + | **** 25% charge rate bonus on bodyshot |
− | ****45% charge rate bonus on headshot | + | **** 45% charge rate bonus on headshot |
− | ****65% charge rate penalty on miss | + | **** 65% charge rate penalty on miss |
− | ***The charge rate now resets to default upon death | + | *** The charge rate now resets to default upon death |
− | ***The charge rate is now unaffected by shots fired while unzoomed | + | *** The charge rate is now unaffected by shots fired while unzoomed |
− | *Soldier: | + | * [[Soldier]]: |
− | **Beta Pocket Rocket Launcher | + | ** [[Beta Pocket Rocket Launcher]] |
− | ***Now deals mini-crits instead of crits | + | *** Now deals [[mini-crits]] instead of [[crits]] |
− | ***Time of mini-crit bonus reduced to 6 seconds from 8 | + | *** Time of mini-crit bonus reduced to 6 seconds from 8 |
− | **Beta Pocket Rocket Launcher 2 | + | ** [[Beta Pocket Rocket Launcher 2]] |
− | ***New rocket launcher option | + | *** New rocket launcher option |
− | ***+15% ubercharge rate for the medic healing you. This effect does not work in the respawn room | + | *** +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room |
− | ***-10 health on hit | + | *** -10 health on hit |
− | **Beta Pocket Rocket Launcher 3 | + | ** [[Beta Pocket Rocket Launcher 3]] |
− | ***New rocket launcher option | + | *** New rocket launcher option |
− | ***50% faster reload time while being healed by a medic | + | *** 50% faster reload time while being healed by a medic |
− | ***-10 health on hit | + | *** -10 health on hit |
− | **Beta Pocket Shotgun | + | ** [[Beta Pocket Shotgun]] |
− | ***Damage bonus reduced to 20% from 25% | + | *** Damage bonus reduced to 20% from 25% |
− | ***Deploy time penalty increased to 30% from 25% | + | *** Deploy time penalty increased to 30% from 25% |
+ | === General === | ||
+ | * Fixed install issues on the Mac | ||
− | === | + | === Undocumented changes === |
− | * | + | * Medics can no longer coat teammates with milk with the Beta Syringe Gun. |
+ | }} |
Latest revision as of 16:31, 7 June 2012
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Source: TF2 Beta forums (Web Archive)
Contents
Patch notes
A note about new weapon designs
- In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
Gameplay
- Medic:
- Beta Syringe Gun
- Increased Mad Milk duration to 2 seconds
- Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
- Beta Syringe Gun
- Sniper:
- Beta Sniper Rifle 1
- Bonus structure changed
- 25% charge rate bonus on bodyshot
- 45% charge rate bonus on headshot
- 65% charge rate penalty on miss
- The charge rate now resets to default upon death
- The charge rate is now unaffected by shots fired while unzoomed
- Bonus structure changed
- Beta Sniper Rifle 1
- Soldier:
- Beta Pocket Rocket Launcher
- Now deals mini-crits instead of crits
- Time of mini-crit bonus reduced to 6 seconds from 8
- Beta Pocket Rocket Launcher 2
- New rocket launcher option
- +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
- -10 health on hit
- Beta Pocket Rocket Launcher 3
- New rocket launcher option
- 50% faster reload time while being healed by a medic
- -10 health on hit
- Beta Pocket Shotgun
- Damage bonus reduced to 20% from 25%
- Deploy time penalty increased to 30% from 25%
- Beta Pocket Rocket Launcher
General
- Fixed install issues on the Mac
Undocumented changes
- Medics can no longer coat teammates with milk with the Beta Syringe Gun.