Difference between revisions of "April 28, 2011 Patch (Beta)"

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{{Patch layout
 
{{Patch layout
| game = tf2beta
+
| game   = tf2beta
 
+
| before = {{Patch name|4|26|2011|beta}}
| before = [[April 26, 2011 Patch (Beta)]]
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| day    = 28
| after  = N/A
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| month  = april
 
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| year  = 2011
| notes =
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| after  = {{Patch name|4|29|2011|beta}}
===A note about new weapon designs===
+
| notes = === A note about new weapon designs ===
 
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
 
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
  
===Gameplay===
+
=== Gameplay ===
*Medic:
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* [[Medic]]:
**Beta Syringe Gun
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** [[Beta Syringe Gun]]
***Increased Mad Milk duration to 2 seconds
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*** Increased [[Mad Milk]] duration to 2 seconds
***Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
+
*** Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
*Sniper:
+
* [[Sniper]]:
**Beta Sniper Rifle 1
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** [[Beta Sniper Rifle 1]]
***Bonus structure changed
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*** Bonus structure changed
****25% charge rate bonus on bodyshot
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**** 25% charge rate bonus on bodyshot
****45% charge rate bonus on headshot
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**** 45% charge rate bonus on headshot
****65% charge rate penalty on miss
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**** 65% charge rate penalty on miss
***The charge rate now resets to default upon death
+
*** The charge rate now resets to default upon death
***The charge rate is now unaffected by shots fired while unzoomed
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*** The charge rate is now unaffected by shots fired while unzoomed
*Soldier:
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* [[Soldier]]:
**Beta Pocket Rocket Launcher
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** [[Beta Pocket Rocket Launcher]]
***Now deals mini-crits instead of crits
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*** Now deals [[mini-crits]] instead of [[crits]]
***Time of mini-crit bonus reduced to 6 seconds from 8
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*** Time of mini-crit bonus reduced to 6 seconds from 8
**Beta Pocket Rocket Launcher 2
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** [[Beta Pocket Rocket Launcher 2]]
***New rocket launcher option
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*** New rocket launcher option
***+15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
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*** +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
***-10 health on hit
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*** -10 health on hit
**Beta Pocket Rocket Launcher 3
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** [[Beta Pocket Rocket Launcher 3]]
***New rocket launcher option
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*** New rocket launcher option
***50% faster reload time while being healed by a medic
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*** 50% faster reload time while being healed by a medic
***-10 health on hit
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*** -10 health on hit
**Beta Pocket Shotgun
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** [[Beta Pocket Shotgun]]
***Damage bonus reduced to 20% from 25%
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*** Damage bonus reduced to 20% from 25%
***Deploy time penalty increased to 30% from 25%
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*** Deploy time penalty increased to 30% from 25%
  
 +
=== General ===
 +
* Fixed install issues on the Mac
  
===General===
+
=== Undocumented changes ===
*Fixed install issues on the Mac
+
* Medics can no longer coat teammates with milk with the Beta Syringe Gun.
 
}}
 
}}

Latest revision as of 16:31, 7 June 2012

Patch notes

A note about new weapon designs

  • In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.

Gameplay

  • Medic:
    • Beta Syringe Gun
      • Increased Mad Milk duration to 2 seconds
      • Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
  • Sniper:
    • Beta Sniper Rifle 1
      • Bonus structure changed
        • 25% charge rate bonus on bodyshot
        • 45% charge rate bonus on headshot
        • 65% charge rate penalty on miss
      • The charge rate now resets to default upon death
      • The charge rate is now unaffected by shots fired while unzoomed
  • Soldier:

General

  • Fixed install issues on the Mac

Undocumented changes

  • Medics can no longer coat teammates with milk with the Beta Syringe Gun.